Editing Halo: Combat Evolved Pistol
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{{Status|Gameplay}} | {{Status|Gameplay}} | ||
{{Disambig header|the weapon featured in ''Halo: CE'' and ''Halo 5: Guardians''|other uses of the term "pistol"|Pistol (disambiguation)|l1=its disambiguation page}} | |||
{{Notice/Gameplay}} | {{Notice/Gameplay}} | ||
{{Infobox/Weapon/Gameplay | {{Infobox/Weapon/Gameplay | ||
|name=CE Pistol | |name=CE Pistol | ||
|image=[[File:Halo 1 pistol.png|300px]] | |image=[[File:Halo 1 pistol.png|300px]] | ||
|faction=[[Human]] ([[United Nations Space Command|UNSC]]) | |faction=[[Human]] ([[United Nations Space Command|UNSC]]) | ||
|tier= | |tier=[[Loadout weapon]] / [[Utility weapon]] | ||
|class=[[ | |class=[[Weapon class#Pistol|Pistol]] | ||
|type= | |type=[[Precision weapon]] | ||
|mode=Automatic | |mode=Automatic | ||
|range=Medium to long | |range=Medium to long | ||
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As a utility weapon: | As a utility weapon: | ||
{{Clear}} | {{Clear}} | ||
;[[Human]] ([[United Nations Space Command|UNSC]]): [[Battle Rifle]]<br>[[DMR]]<br>[[ | ;[[Human]] ([[United Nations Space Command|UNSC]]): [[Battle Rifle]]<br>[[DMR]]<br>[[M6H_magnum#M6H2_Personal_Defense_Weapon|Magnum (H5)]]<br>[[Commando]] | ||
;[[Covenant]]: [[Carbine]]<br>[[Needle Rifle]] | ;[[Covenant]]: [[Carbine]]<br>[[Needle Rifle]] | ||
;[[Banished]]: [[Mangler]] | |||
;[[Forerunner]]: [[Lightrifle]] | ;[[Forerunner]]: [[Lightrifle]] | ||
|damage=Medium to high | |damage=Medium to high | ||
|aoedamage= | |aoedamage= | ||
|aoeradius= | |aoeradius= | ||
|dmgtype= | |dmgtype=[[Kinetic]] | ||
|projspeed=High | |projspeed=High | ||
|maxrange= | |maxrange= | ||
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{{Main|M6D magnum}} | {{Main|M6D magnum}} | ||
{{Expand-section}} | {{Expand-section}} | ||
{{Clear}} | |||
==Overview== | ==Overview== | ||
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{{Quote|In Halo, the pistol behaved more like a rifle than the assault rifle, and the assault rifle behaved more like a submachine gun. Now we have a rifle that behaves like a rifle, an SMG that behaves like an SMG, and a pistol that behaves like a pistol.|Robert McLees}}" | {{Quote|In Halo, the pistol behaved more like a rifle than the assault rifle, and the assault rifle behaved more like a submachine gun. Now we have a rifle that behaves like a rifle, an SMG that behaves like an SMG, and a pistol that behaves like a pistol.|Robert McLees}}" | ||
The ''Halo: Combat Evolved'' Pistol would go on to be a very influential and notorious weapon even amongst other video games. Its power both as a pistol and in comparison to ''Halo 1's'' other weapons lead players to both love and hate its overpowered nature. This aspect has been the source of many parodies and internet memes, most of which were on the now shut down Machinima YouTube channel.{{Ref/YouTube|cO2IUa419A0|Detail=9:22|FiveLetterNames|Master Chief War Halo 3 Machinima}} For ''Halo 2's'' development Bungie seeked to remedy these criticisms and have a weapon sandbox with roles better depicted through their visual designs. The Pistol tag was directly used to create the Battle Rifle which served as the sequel's utility weapon, while the Pistol model was used in the creation of the new Magnum.<ref>'''The Art of Halo''', ''page 103''</ref>{{Ref/Twitter|32nds|1564755511081603073|Jaime Griesemer|Quote=@haileyx24 @MaxHoberman After Halo 1 shipped everyone loved the Pistol but it didn’t make sense that it was more powerful than any rifle. So during H2 prepro I clicked ‘save as’ on the “pistol” tag and called it the “battle rifle” and the artists built a new model.|D=27|M=01|Y=2023}} | The ''Halo: Combat Evolved'' Pistol would go on to be a very influential and notorious weapon even amongst other video games. Its power both as a pistol and in comparison to ''Halo 1's'' other weapons lead players to both love and hate its overpowered nature. This aspect has been the source of many parodies and internet memes, most of which were on the now shut down Machinima YouTube channel.{{Ref/YouTube|cO2IUa419A0|Detail=9:22|FiveLetterNames|Master Chief War Halo 3 Machinima}} For ''Halo 2's'' development Bungie seeked to remedy these criticisms and have a weapon sandbox with roles better depicted through their visual designs. The Pistol tag was directly used to create the Battle Rifle which served as the sequel's utility weapon, while the Pistol model was used in the creation of the new Magnum.<ref>'''The Art of Halo''', ''page 103''</ref>{{Ref/Twitter|32nds|1564755511081603073|Jaime Griesemer|Quote=@haileyx24 @MaxHoberman After Halo 1 shipped everyone loved the Pistol but it didn’t make sense that it was more powerful than any rifle. So during H2 prepro I clicked ‘save as’ on the “pistol” tag and called it the “battle rifle” and the artists built a new model.|D=27|M=01|Y=2023}} | ||
===Counterparts=== | ===Counterparts=== | ||
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<gallery widths="210px"> | <gallery widths="210px"> | ||
File:H5G-Render-Pistol.png|link=Magnum|'''[[Magnum]]'''<br/>{{Small|''[[Halo 2]]'', ''[[Halo 3]]'', ''[[Halo 3: ODST]]'', ''[[Halo: Reach]]'', ''[[Halo 4]]'', ''[[Halo: Spartan Assault]]'', ''[[Halo 2: Anniversary]]'' multiplayer, ''[[Halo: Spartan Strike]]'', ''[[Halo Online]]'', ''[[Halo 5: Guardians]]'', and ''[[Halo: Fireteam Raven]]''}} | File:H5G-Render-Pistol.png|link=Magnum|'''[[Magnum]]'''<br/>{{Small|''[[Halo 2]]'', ''[[Halo 3]]'', ''[[Halo 3: ODST]]'', ''[[Halo: Reach]]'', ''[[Halo 4]]'', ''[[Halo: Spartan Assault]]'', ''[[Halo 2: Anniversary]]'' multiplayer, ''[[Halo: Spartan Strike]]'', ''[[Halo Online]]'', ''[[Halo 5: Guardians]]'', and ''[[Halo: Fireteam Raven]]''}} | ||
File:HINF MK50 Crop.png|link=Sidekick|'''[[Sidekick]]'''<br/>{{Small|''[[Halo Infinite]]''}} | File:HINF MK50 Crop.png|link=Sidekick|'''[[Sidekick]]'''<br/>{{Small|''[[Halo Infinite]]''}} | ||
File:HINF BR75 Crop.png|link=Battle Rifle|'''[[Battle Rifle]]'''<br/>{{Small|''[[Halo 2]]'', ''[[Halo 3]]'', ''[[Halo 4]]'', ''[[Halo: Spartan Assault]]'', ''[[Halo 2: Anniversary]]'' multiplayer, ''[[Halo: Spartan Strike]]'', ''[[Halo Online]]'', ''[[Halo 5: Guardians]]'', and ''[[Halo Infinite]]''}} | File:HINF BR75 Crop.png|link=Battle Rifle|'''[[Battle Rifle]]'''<br/>{{Small|''[[Halo 2]]'', ''[[Halo 3]]'', ''[[Halo 4]]'', ''[[Halo: Spartan Assault]]'', ''[[Halo 2: Anniversary]]'' multiplayer, ''[[Halo: Spartan Strike]]'', ''[[Halo Online]]'', ''[[Halo 5: Guardians]]'', and ''[[Halo Infinite]]''}} | ||
File:H5G-Render-DMR.png|link=DMR|'''[[DMR]]'''<br/>{{Small|''[[Halo: Reach]]'', ''[[Halo 4]]'', ''[[Halo Online]]'', and ''[[Halo 5: Guardians]]''}} | File:H5G-Render-DMR.png|link=DMR|'''[[DMR]]'''<br/>{{Small|''[[Halo: Reach]]'', ''[[Halo 4]]'', ''[[Halo Online]]'', and ''[[Halo 5: Guardians]]''}} | ||
File:HINF VK78Commando Crop.png|link=Commando|'''[[Commando]]'''<br/>{{Small|''[[Halo Infinite]]''}} | File:HINF VK78Commando Crop.png|link=Commando|'''[[Commando]]'''<br/>{{Small|''[[Halo Infinite]]''}} | ||
File:H5G-Plasma Pistol.png|link=Plasma Pistol|'''[[Plasma Pistol]]'''<br/>{{Small|''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'', ''[[Halo 3]]'', ''[[Halo 3: ODST]]'', ''[[Halo: Reach]]'', ''[[Halo 4]]'', ''[[Halo: Spartan Assault]]'', ''[[Halo 2: Anniversary]]'' multiplayer, ''[[Halo: Spartan Strike]]'', ''[[Halo Online]]'', ''[[Halo 5: Guardians]]'', ''[[Halo: Fireteam Raven]]'' and ''[[Halo Infinite]]''}} | |||
File:H3-BruteMauler.png|link=Mauler|'''[[Mauler]]'''<br/>{{Small|''[[Halo 3]]'', ''[[Halo 3: ODST]]'', and ''[[Halo Online]]''}} | |||
File:H5G-Render-Carbine.png|link=Covenant Carbine|'''[[Covenant Carbine]]'''<br/>{{Small|''[[Halo 2]]'', ''[[Halo 3]]'', ''[[Halo 4]]'', ''[[Halo 2: Anniversary]]'' multiplayer, ''[[Halo Online]]'', and ''[[Halo 5: Guardians]]''}} | File:H5G-Render-Carbine.png|link=Covenant Carbine|'''[[Covenant Carbine]]'''<br/>{{Small|''[[Halo 2]]'', ''[[Halo 3]]'', ''[[Halo 4]]'', ''[[Halo 2: Anniversary]]'' multiplayer, ''[[Halo Online]]'', and ''[[Halo 5: Guardians]]''}} | ||
File:HReach-T31NeedleRifleSide.png|link=Needle Rifle|'''[[Needle Rifle]]'''<br/>{{Small|''[[Halo: Reach]]''}} | File:HReach-T31NeedleRifleSide.png|link=Needle Rifle|'''[[Needle Rifle]]'''<br/>{{Small|''[[Halo: Reach]]''}} | ||
File:HINF Mangler.png|link=Mangler|'''[[Mangler]]'''<br/>{{Small|''[[Halo Infinite]]''}} | |||
File:H5G-Z110.png|link=Boltshot|'''[[Boltshot]]'''<br/>{{Small|''[[Halo 4]]'' and ''[[Halo 5: Guardians]]''}} | |||
File:H4-Z250LightRifle-Side-Render.png|link=LightRifle|'''[[LightRifle]]'''<br/>{{Small|''[[Halo 4]]'' and ''[[Halo 5: Guardians]]''}} | File:H4-Z250LightRifle-Side-Render.png|link=LightRifle|'''[[LightRifle]]'''<br/>{{Small|''[[Halo 4]]'' and ''[[Halo 5: Guardians]]''}} | ||
</gallery> | </gallery> | ||
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;none | ;none | ||
|damage=25 (can headshot) | |damage=25 (can headshot) | ||
*1.5x vs spartan | *1.5x vs spartan shields | ||
|dmgtype=<code>pistol\bullet</code> | |dmgtype=<code>pistol\bullet</code> | ||
|projspeed=300 | |projspeed=300 wu/s | ||
|maxrange=40 | |maxrange=40 wu | ||
|rof= | |rof=3.5 rounds per second | ||
|spread=SP: 0.2 to 0.4 degrees | |||
|spread=SP: 0.2 to 0.4 degrees | |||
{{Clear}} | {{Clear}} | ||
MP: 0.2 to 2 degrees | MP: 0.2 to 2 degrees | ||
|mag= | |mag= | ||
|maxammo=120 rounds (12 magazines) | |maxammo=120 rounds (12 magazines) | ||
|zoom= | |zoom= | ||
|tagname=<code>pistol</code> | |tagname=<code>pistol</code> | ||
}} | }} | ||
{{Main|First-person shooter}} | {{Main|First-person shooter}} | ||
===[[Campaign]]=== | ===[[Campaign]]=== | ||
The Pistol is the first weapon given to the player, and by extension the first weapon to be usable in a ''Halo'' game. It is an extremely effective weapon maintaining usefulness in most situations. It can 1 shot kill any [[character]] with an exposed head, does decent damage to shields, and can one shot kill hunters when fired into their exposed backs. [[The Truth and Reconciliation]] is the only campaign mission to not feature the Pistol | The Pistol is the first weapon given to the player, and by extension the first weapon to be usable in a ''Halo'' game. It is an extremely effective weapon maintaining usefulness in most situations. It can 1 shot kill any [[character]] with an exposed head, does decent damage to shields, and can one shot kill hunters when fired into their exposed backs. [[The Truth and Reconciliation]] is the only campaign mission to not feature the Pistol. | ||
{{Expand-section}} | {{Expand-section}} | ||
===[[Multiplayer]]=== | ===[[Multiplayer]]=== | ||
When playing a default gametype the Pistol is the primary starting weapon for the maps [[Sidewinder]], [[Hang Em High]], [[Boarding Action]], [[Chiron TL-34]], [[Ice Fields]], [[Death Island]], [[Danger Canyon]], [[Infinity (Halo: Combat Evolved map)|Infinity]], [[Timberland]], and [[Gephyrophobia]]. It is the secondary starting weapon for the map [[Rat Race]], | When playing a default gametype the Pistol is the primary starting weapon for the maps [[Sidewinder]], [[Hang Em High]], [[Boarding Action]], [[Chiron TL-34]], [[Ice Fields]], [[Death Island]], [[Danger Canyon]], [[Infinity (Halo: Combat Evolved map)|Infinity]], [[Timberland]], and [[Gephyrophobia]]. It is the secondary starting weapon for the map [[Rat Race]], with the [[Assault Rifle]] serving as the primary weapon for that map. | ||
Otherwise custom game settings can be edited to have the Assault Rifle and Pistol be the starting weapons on any map, which is the setting used with Classic Slayer Pro | Otherwise custom game settings can be edited to have the Assault Rifle and Pistol be the starting weapons on any map, which is the setting used with Classic Slayer Pro. | ||
{{Expand-section}} | {{Expand-section}} | ||
{{Clear}} | {{Clear}} | ||
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{{Main|Magnum}} | {{Main|Magnum}} | ||
While not appearing in gameplay due to being fully replaced by the Battle Rifle and Magnum, the original pistol model appears as an easter egg on the multiplayer map [[Tombstone]]. | While not appearing in gameplay due to being fully replaced by the Battle Rifle and Magnum, the original pistol model appears as an easter egg on the multiplayer map [[Tombstone]]. | ||
==''Halo 5: Guardians''== | ==''Halo 5: Guardians''== | ||
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|damage=25 (can headshot) | |damage=25 (can headshot) | ||
|dmgtype=<code>bullet_slow</code> | |dmgtype=<code>bullet_slow</code> | ||
|projspeed=3000 | |projspeed=3000 wu/s | ||
|maxrange=250 | |maxrange=250 wu | ||
|rof=3.33333 rounds per second | |rof=3.33333 rounds per second | ||
|spread=0 to 3 degrees | |spread=0 to 3 degrees | ||
|mag= | |mag= | ||
|maxammo=120 rounds (10 magazines) <br>144 rounds with | |maxammo=120 rounds (10 magazines) <br>144 rounds with Ammo Mod | ||
|zoom= | |zoom= | ||
|tagname=<code>magnum_h1</code> | |tagname=<code>magnum_h1</code> | ||
|h5reqvariants=None | |h5reqvariants=None | ||
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===Multiplayer and [[Warzone]]=== | ===Multiplayer and [[Warzone]]=== | ||
{{Quote|You’ll have to find ammo as you go. Classic Magnum with increased damage and higher recoil. Infuses the user with nostalgia and increased movement speed.|REQ description}} | {{Quote|You’ll have to find ammo as you go. Classic Magnum with increased damage and higher recoil. Infuses the user with nostalgia and increased movement speed.|REQ description}} | ||
{{Expand-section}} | {{Expand-section}} | ||
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===''Halo: Combat Evolved'' (''MCC'')=== | ===''Halo: Combat Evolved'' (''MCC'')=== | ||
{{Main|Skins (Halo: Combat Evolved)}} | {{Main|Skins (Halo: Combat Evolved)}} | ||
''[[Halo: Combat Evolved]]'' for ''[[Halo: The Master Chief Collection]]'' features weapon skins for all its weapons, including the Pistol. These were added into the game with an update on [[2020|July 14, 2020]], alongside the beginning of [[Season 2: Spark]] and the launch of ''[[Halo 3]]'' for PC.{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/halo-3-now-available-for-pc|Site=Halo Waypoint|Section=News|Page=Halo 3 Now Available for PC}} | |||
{{:Skins (Halo: Combat Evolved)/Magnum}} | {{:Skins (Halo: Combat Evolved)/Magnum}} | ||
==Production notes== | |||
{{Expand-section}} | |||
==Trivia== | |||
{{Expand-section}} | |||
==Gallery== | ==Gallery== | ||
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*''[[Halo Wars]]'' | *''[[Halo Wars]]'' | ||
*''[[Halo 5: Guardians]]'' | *''[[Halo 5: Guardians]]'' | ||
==Notes== | |||
{{Ref/Notes}} | |||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | {{Ref/Sources}} | ||
{{Navbox/Weapons/Gameplay | {{Navbox/Weapons/Gameplay}} | ||