Editing Halo: Combat Evolved Beta 1749
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===Gameplay=== | ===Gameplay=== | ||
====General Gameplay==== | ====General Gameplay==== | ||
*The "[[alert carry]]" glitch does not exist in this build; looking straight down will correctly depict the third-person character model looking down as intended. | *The "[[Alert carry|alert carry]]" glitch does not exist in this build; looking straight down will correctly depict the third-person character model looking down as intended. | ||
*The "180 glitch" also does not exist yet. In the final game, taking explosive damage while in mid-air can result in your third-person model becoming dislocated from your first-person perspective for the duration of the jump, which can cripple a player's aim as weapon fire is based on the position of third-person model rather than what the player sees. | *The "180 glitch" also does not exist yet. In the final game, taking explosive damage while in mid-air can result in your third-person model becoming dislocated from your first-person perspective for the duration of the jump, which can cripple a player's aim as weapon fire is based on the position of third-person model rather than what the player sees. | ||
====Weapons==== | ====Weapons==== | ||
*The [[ | *The [[Type-25 plasma rifle|Plasma Rifle]] has a different side hologram. In this version, it displays a series of green indicators which shrink as the weapon's battery is used up. | ||
*Pistol has increased maximum reserve ammo. | *Pistol has increased maximum reserve ammo. | ||
*Pistol has the sound for a clip being put into the gun missing. | *Pistol has the sound for a clip being put into the gun missing. |