Editing Halo: Combat Evolved Beta 1749

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*Your starting loadout is the Assault Rifle and Pistol, instead of the Assault Rifle and Plasma Rifle like in the final game.
*Your starting loadout is the Assault Rifle and Pistol, instead of the Assault Rifle and Plasma Rifle like in the final game.
*The cafeteria door on the right is initially locked, but is "busted open" by a hunter.
*The cafeteria door on the right is initially locked, but is "busted open" by a hunter.
*Outside the cafeteria is a Sniper Rifle, a weapon that does not appear on this level in the final game. Reloading a checkpoint will cause this Sniper Rifle to be replaced with a Needler.
*The elevator to the Warthog garage will start as soon as the player steps on it, instead of waiting for the door to close.
*The elevator to the Warthog garage will start as soon as the player steps on it, instead of waiting for the door to close.
*The timer for the [[Warthog Run]] starts during the elevator climb instead of shortly after the player reaches the Warthog garage. The timer is seven minutes in this build, however the debug dialogue still makes reference to the timer being six minutes. The timer itself is green in color.
*The timer for the [[Warthog Run]] starts during the elevator climb instead of shortly after the player reaches the Warthog garage. The timer is seven minutes in this build, however the debug dialogue still makes reference to the timer being six minutes. The timer itself is green in color.

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