Editing Halo: Combat Evolved Beta 1749
From Halopedia, the Halo wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 228: | Line 228: | ||
*From this level onwards, there is far less implemented voice dialogue, with placeholder debug text often taking its place. This debug text generally follows the final script, but is far more casual and comedic in tone. For example, Cortana explains that the Rocket Launchers you find next to some dead [[Flood Combat Forms]] belonged to a heavy weapons squad led by "Major Whacker". | *From this level onwards, there is far less implemented voice dialogue, with placeholder debug text often taking its place. This debug text generally follows the final script, but is far more casual and comedic in tone. For example, Cortana explains that the Rocket Launchers you find next to some dead [[Flood Combat Forms]] belonged to a heavy weapons squad led by "Major Whacker". | ||
*Big doors leading to the control room have glass in them. | *Big doors leading to the control room have glass in them. | ||
*The second and third pulse generator rooms have entirely different layouts to them. The second pulse generator room consists of two rooms with a dark corridor connecting them, while the third consists of two rooms with a short elevator ride connecting them. | *The second and third pulse generator rooms have entirely different layouts to them. The second pulse generator room consists of two rooms with a dark corridor connecting them, while the third consists of two rooms with a short elevator ride connecting them. | ||
*A secret, unused pulse generator room using an identical layout to the 1749 version of the second pulse generator room is located directly across from it. This is present in the final game, although the door is locked: the door is unlocked in 1749. | *A secret, unused pulse generator room using an identical layout to the 1749 version of the second pulse generator room is located directly across from it. This is present in the final game, although the door is locked: the door is unlocked in 1749. |