Editing Halo: Combat Evolved Anniversary skulls
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{{ | {{Era|RW}} | ||
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[[File:HCEA - Campaign Skull Menu.png|right|400px]] | [[File:HCEA - Campaign Skull Menu.png|right|400px]] | ||
'''Halo: Combat Evolved Anniversary | '''Halo: Combat Evolved Anniversary Skulls''' are game modifiers featured in ''[[Halo: Combat Evolved Anniversary]]'' with the appearance of a human [[skull]]. Like in ''[[Halo 3]]'', they must be hunted down within the [[campaign]] levels to gain access to them. Once they are collected the skulls disappear permanently. The skulls and the effects are not visible in Classic mode.<ref name="panel">[http://ie.ign.com/videos/2011/08/27/halo-fest-halo-anniversary-campaign-discussion '''IGN.com:''' ''Halo Anniversary Campaign Discussion Panel'']</ref> | ||
==List of skulls== | ==List of skulls== | ||
===List of | ===List of Gold Skulls=== | ||
====Iron==== | ====Iron skull==== | ||
'''Level''': [[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]]. | '''Level''': [[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]]. | ||
'''Location''': This skull is located in the very beginning of the level, at the back of the Cryo deck. If facing away from the observation platform (where Sam is killed) | '''Location''': This skull is located in the very beginning of the level, at the back of the Cryo deck. If facing away from the observation platform (where Sam is killed,) it is on the left side of the room, behind a stack of crates that are behind the targeting lights. | ||
''''' | '''Effect''': When activated, this skull will restart the level if the player is killed, or reload the last checkpoint if multiple players are killed playing co-operatively.<ref name="bts"/> | ||
====Mythic==== | ====Mythic skull==== | ||
'''Level''': [[Halo (Halo: Combat Evolved level)|Halo]] | '''Level''': [[Halo (Halo: Combat Evolved level)|Halo]] | ||
'''Location''': After defeating the first Covenant wave, walk directly towards the waterfall from the escape pod. It is behind the large boulder on the right in the water. | '''Location''': After defeating the first Covenant wave, walk directly towards the waterfall from the escape pod. It is behind the large boulder on the right in the water. | ||
'''Effect''': When activated, the health of Covenant infantry will be doubled. | '''Effect''': When activated, the health of Covenant infantry will be doubled.<ref name="haloeastereggs.net"/> | ||
====Foreign==== | ====Foreign skull==== | ||
'''Level''': [[Truth and Reconciliation (level)|Truth and Reconciliation]] | '''Level''': [[Truth and Reconciliation (level)|Truth and Reconciliation]] | ||
'''Location''': At the bottom floor of the Hangar, in the hallway where the Hunters ambush the Marines. | '''Location''': At the bottom floor of the Hangar, in the hallway where the Hunters ambush the Marines. | ||
'''Effect''': When activated, players will no longer be able to pick up [[Covenant]] weaponry. | '''Effect''': When activated, players will no longer be able to pick up [[Covenant]] weaponry.<ref name="haloeastereggs.net"/> | ||
====Famine skull==== | |||
====Famine==== | |||
'''Level''': [[The Silent Cartographer]] | '''Level''': [[The Silent Cartographer]] | ||
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'''Effect''': When activated, weapons dropped by the AI - ally or enemy - would have half the ammunition they normally would.<ref name="bts">[http://halo.xbox.com/en-us/intel/featured/video/bts-anniversary-campaign/8a902cd8-dc45-4a35-88ae-39ba04ba8a41 '''Halo Waypoint''': ''BTS: Anniversary Campaign'']</ref> | '''Effect''': When activated, weapons dropped by the AI - ally or enemy - would have half the ammunition they normally would.<ref name="bts">[http://halo.xbox.com/en-us/intel/featured/video/bts-anniversary-campaign/8a902cd8-dc45-4a35-88ae-39ba04ba8a41 '''Halo Waypoint''': ''BTS: Anniversary Campaign'']</ref> | ||
====Bandanna skull==== | |||
====Bandanna==== | |||
'''Level''': [[The Silent Cartographer]] | '''Level''': [[The Silent Cartographer]] | ||
'''Location''': At the end of the tunnel, on the ceiling in the security console chamber. A grenade or rocket jump is usually necessary. An alternative method is for the first player to crouch on the window strip in the tunnel below the skull, then having a second player kill himself and subsequently respawn on top of the first player. The skull would then be instantly acquired. | '''Location''': At the end of the tunnel, on the ceiling in the security console chamber. A grenade or rocket jump is usually necessary. An alternative method is for the first player to crouch on the window strip in the tunnel below the skull, then having a second player kill himself and subsequently respawn on top of the first player. The skull would then be instantly acquired. | ||
'''Effect''': When activated, players will have unlimited ammo and grenades, but will still have to reload. | '''Effect''': When activated, players will have unlimited ammo and grenades, but will still have to reload.<ref name="panel"/> | ||
====Fog==== | ====Fog skull==== | ||
'''Level''': [[Assault on the Control Room]] | '''Level''': [[Assault on the Control Room]] | ||
'''Location''': After crossing the first bridge and taking the elevator down to the ground floor, the skull will be on a raised platform in the center of this room and will be surrounded by fog. It will require a grenade jump to reach it |
'''Location''': After crossing the first bridge and taking the elevator down to the ground floor, the skull will be on a raised platform in the center of this room and will be surrounded by fog. It will require a grenade jump to reach it | ||
'''Effect''': When activated, the player's [[motion | '''Effect''': When activated, the player's [[motion sensor]] will be disabled.<ref name="bts"/> | ||
====Malfunction skull==== | |||
====Malfunction==== | |||
'''Level''': [[Assault on the Control Room]] | '''Level''': [[Assault on the Control Room]] | ||
'''Location''': When you enter the tunnel and you come to the large room with a gorge, you will notice pipes that stick out of the gorge in the middle on both sides. The skull is on one of the pipes sticking out of the gorge's walls |
'''Location''': When you enter the tunnel and you come to the large room with a gorge, you will notice pipes that stick out of the gorge in the middle on both sides. The skull is on one of the pipes sticking out of the gorge's walls. | ||
''''' | '''Effect''': When activated, one random part of the [[Heads-up display]] will disappear after every respawn.<ref name="bts"/> The effects of the skull are not cumulative; only one aspect of the HUD (reticule, ammo counter, shield indicator, health monitor, motion tracker) is inactive at any given time. | ||
====Recession==== | ====Recession skull==== | ||
'''Level''': [[343 Guilty Spark (level)|343 Guilty Spark]] | '''Level''': [[343 Guilty Spark (level)|343 Guilty Spark]] | ||
'''Location''': Located to the left of the Facility in a little drop behind a shade turret. | '''Location''': Located to the left of the Facility in a little drop behind a shade turret.
When you cross the fallen tree, you'll see a shade turret blow up and assault rifle fire coming from the structure. Instead of going inside, immediately go to the left and keep against the back wall. you'll come to a turret with a small drop behind it. Slide down the drop carefully and the skull will be waiting for you at the bottom.
| ||
''''' | '''Effect''': When activated, every shot the player fires would deplete two rounds instead of one. For plasma-based weapons, the depletion rate is doubled.<ref name="panel"/> | ||
====Black Eye==== | ====Black Eye skull==== | ||
'''Level''': [[The Library]] | '''Level''': [[The Library]] | ||
'''Location''': In the back of one of the vents before entering the Index chamber for the first time. (Warning: Grenade jump necessary.) |
'''Location''': In the back of one of the vents before entering the Index chamber for the first time. (Warning: Grenade jump necessary.)
On the first floor at the beginning of the level, you will notice squarish openings in the ceiling that the flood use to enter the level. Before entering the round, yellow room, find the vent closest to that door and do a grenade jump into it. The skull will be waiting for you. | ||
'''Effect''': When activated, the only ways players are able to recharge their energy shields after taking damage are to either [[melee]] an enemy or use a medkit. | '''Effect''': When activated, the only ways players are able to recharge their energy shields after taking damage are to either [[melee]] an enemy or use a medkit.<ref name="haloeastereggs.net"/> | ||
====Eye Patch skull==== | |||
====Eye Patch==== | |||
'''Level''': [[The Library]] | '''Level''': [[The Library]] | ||
'''Location''': Behind the Index on the final platform. |
'''Location''': Behind the Index on the final platform.
Instead of running onto the platform to grab the Index, go around while remaining as far from the Index as possible. The skull will be waiting on the ground right behind it.
| ||
'''Effect''': When activated, auto-aim will be disabled.<ref name="haloeastereggs.net">[http://www.haloeastereggs.net/egg/halo-anniversary-skulls '''Halo Easter Eggs.net:''' ''Halo Anniversary Skulls'']</ref> | '''Effect''': When activated, auto-aim will be disabled.<ref name="haloeastereggs.net">[http://www.haloeastereggs.net/egg/halo-anniversary-skulls '''Halo Easter Eggs.net:''' ''Halo Anniversary Skulls'']</ref> | ||
===List of Silver Skulls=== | |||
====Grunt Funeral skull==== | |||
===List of | [[File:Grunt Funeral Skull.png|thumb|100px|Grunt Funeral Skull]] | ||
====Grunt Funeral==== | |||
'''Level''': Exclusive preorder promotion.<ref>[http://halo.xbox.com/en-us/news/headline/special-halo-combat-evolved-anniversary-pre-order-bonuses/111729 '''Halo Waypoint:''' ''Special Halo: Combat Evolved Anniversary Pre-order Bonuses'']</ref> | '''Level''': Exclusive preorder promotion.<ref>[http://halo.xbox.com/en-us/news/headline/special-halo-combat-evolved-anniversary-pre-order-bonuses/111729 '''Halo Waypoint:''' ''Special Halo: Combat Evolved Anniversary Pre-order Bonuses'']</ref> | ||
'''Effect''': When activated, every [[Unggoy]]'s [[methane tank]] will explode similar to a [[ | '''Effect''': When activated, every [[Unggoy]]'s [[methane tank]] will explode similar to a [[Type-1 Antipersonnel Grenade|plasma grenade]] when killed. In addition, any weapon they were holding upon death disappears with them after detonation, making it harder to find charged [[Type-25 Directed Energy Pistol|Plasma Pistols]] and loaded [[Type-33 Guided Munitions Launcher|Needlers]]. | ||
====Boom==== | ====Boom skull==== | ||
'''Level''': [[Halo (Halo: Combat Evolved level)|Halo]] | '''Level''': [[Halo (Halo: Combat Evolved level)|Halo]] | ||
'''Location''': Before driving | '''Location Hint''': Apparently even the Forerunners needed indoor plumbing. Before driving your Warthog into the underground Forerunner facility, look straight up to see a series of pipes. Walk along the cliff edge and jump to the pipe mesh. | ||
''''' | '''Effect''': When activated, all explosions' damage radius will increase two-fold.<ref name="panel"/> | ||
====Piñata==== | ====Piñata skull==== | ||
'''Level''': [[Two Betrayals]] | '''Level''': [[Two Betrayals]] | ||
'''Location''': After | '''Location Hint''': Don't rush, take some time to explore. After that last fight, you earned some time off. After you capture the last Banshee, fly it past the third generator room back to where you emerged from the chasm tunnel. Search the top of the underground entrance. | ||
'''Effect''': When activated, hostile infantry will drop a | '''Effect''': When activated, hostile infantry will drop a [[plasma grenade]] with each melee.<ref name="haloeastereggs.net"/> | ||
====Grunt Birthday skull==== | |||
====Grunt Birthday | |||
'''Level''': [[The Maw]] | '''Level''': [[The Maw]] | ||
'''Location''': | '''Location Hint''': Foehammer's last stand. Use your Warthog to get up on one of the railings where Foehammer goes down at the end of the mission. | ||
'''Effect''': When activated, Unggoy will explode in a shower of confetti with a headshot.<ref name="panel"/> | |||
'' | |||
==Trivia== | ==Trivia== | ||
*Unlike in [[Bungie]] games, players can still revert to their last checkpoint when using the Iron skull. | *Unlike in [[Bungie]] games, players can still revert to their last checkpoint when using the Iron skull. | ||
*The description for the Boom skull advises "Light fuse, run away." This is a reference to the second chapter of [[The Maw]]. | |||
*The description for the Boom skull advises "Light fuse, run away." This is a reference to the second chapter of | *The Bandanna skull is a reference to the [[w:c:metalgear|''Metal Gear'' franchise]], in which every game has an unlockable bandanna that grants the player infinite ammunition. | ||
*The Bandanna skull is a reference to the [[metalgear | *Unlike previous iterations, the Grunt Birthday Party skull can be set off by headshots from non-precision weapons (i.e. Assault Rifle, Plasma Pistol, etc). It merely requires that the final fatal shot strike the Grunt's head. | ||
*Unlike previous iterations, the Grunt Birthday Party skull can be set off by headshots from non-precision weapons (i.e. Assault Rifle, Plasma Pistol, etc). It merely requires that the final fatal shot strike the | |||
==Sources== | ==Sources== | ||
<references/> | |||
[[Category:Halo: Combat Evolved Anniversary]] | [[Category:Halo: Combat Evolved Anniversary]] | ||