Editing Halo: Combat Evolved Anniversary skulls
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*If both the Piñata and Grunt Funeral skulls are active, Grunts will not drop grenades when meleed. The Piñata skull remains in effect for all other enemies. | *If both the Piñata and Grunt Funeral skulls are active, Grunts will not drop grenades when meleed. The Piñata skull remains in effect for all other enemies. | ||
*The description for the Boom skull advises "Light fuse, run away." This is a reference to the second chapter of the level ''The Maw''. | *The description for the Boom skull advises "Light fuse, run away." This is a reference to the second chapter of the level ''The Maw''. | ||
*The Bandanna skull is a reference to the [[metalgear | *The Bandanna skull is a reference to the [[metalgear|''Metal Gear'' franchise]], in which every game has an unlockable bandanna that grants the player infinite ammunition. | ||
*Unlike previous iterations, the Grunt Birthday Party skull can be set off by headshots from non-precision weapons (i.e. Assault Rifle, Plasma Pistol, etc). It merely requires that the final fatal shot strike the Unggoy's head. | *Unlike previous iterations, the Grunt Birthday Party skull can be set off by headshots from non-precision weapons (i.e. Assault Rifle, Plasma Pistol, etc). It merely requires that the final fatal shot strike the Unggoy's head. | ||
*This is the only ''Halo'' game (other than ''[[Halo Wars]]'', ''Combat Evolved'' and ''[[Halo: Spartan Assault|Spartan Assault]]'') that does not feature the IWHBYD skull. | *This is the only ''Halo'' game (other than ''[[Halo Wars]]'', ''Combat Evolved'' and ''[[Halo: Spartan Assault|Spartan Assault]]'') that does not feature the IWHBYD skull. |