Editing Halo: Combat Evolved
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{{Title|''Halo: Combat Evolved''}} | {{Title|''Halo: Combat Evolved''}} | ||
{{Disambig header|the game|the [[Halo 5: Guardians | {{Disambig header|the game|the [[Halo 5: Guardians]] medal|Combat Evolved (medal)}} | ||
{{Status|RealWorld}} | {{Status|RealWorld}} | ||
{{Game infobox | {{Game infobox | ||
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|modes= [[Campaign]]<br>[[Multiplayer]] | |modes= [[Campaign]]<br>[[Multiplayer]] | ||
|rating= [[Wikipedia:Entertainment Software Ratings Board|ESRB]]: Mature (M) for Blood, Gore, and Violence<br> | |rating= [[Wikipedia:Entertainment Software Ratings Board|ESRB]]: Mature (M) for Blood, Gore, and Violence<br> | ||
[[Wikipedia:Pan European Game Information|PEGI]]: 16+ (Europe only | [[Wikipedia:Pan European Game Information|PEGI]]: 16+ (Europe only) | ||
}} | }} | ||
{{Quote|Halo: Combat Evolved! Buy one! Heck, buy two! That's an order, soldier!|[[Avery Junior Johnson|Sergeant Johnson]] upon completion of the [[Halo: Combat Evolved Trial|''Halo: Combat Evolved'' demo]]}} | {{Quote|Halo: Combat Evolved! Buy one! Heck, buy two! That's an order, soldier!|[[Avery Junior Johnson|Sergeant Johnson]] upon completion of the [[Halo: Combat Evolved Trial|''Halo: Combat Evolved'' demo]]}} | ||
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|title-3=Organizations| | |title-3=Organizations| | ||
**[[UEG]] | |||
**[[United Nations Space Command]] | |||
***[[UNSC Marine Corps]] | |||
***[[UNSC Navy]] | |||
****[[UNSC Special Forces|Naval Special Warfare]] | |||
*****[[SPARTAN-II program]] | |||
*[[Covenant]] | *[[Covenant]] | ||
**[[Covenant military]] | **[[Covenant military]] | ||
**[[Covenant fleet]] | **[[Covenant fleet]] | ||
***[[Fleet of Particular Justice]] | ***[[Fleet of Particular Justice]] | ||
|title-4=Locations| | |title-4=Locations| | ||
*[[Epsilon Eridani system]] | *[[Epsilon Eridani system]] | ||
**[[Reach]] {{Mo}} | **[[Reach]] {{Mo}} | ||
*[[Soell system]] | *[[Soell|Soell system]] | ||
**[[Threshold]] | **[[Threshold]] | ||
***[[Installation 04]] | ***[[Installation 04]] | ||
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;Usable | ;Usable | ||
*[[Class-2 directed energy cannon]] | *[[Class-2 directed energy cannon]] | ||
*[[Fuel rod | *[[Fuel rod cannon]] | ||
*{{Pattern|Anskum|plasma grenade}} | |||
*[[Type-25 plasma pistol]] | |||
*{{Pattern|Okarda'phaa|plasma rifle}} | |||
*[[ | *{{Pattern|Mamua'uda|Shade}} {{1st}} | ||
*[[Type-33 Needler]] | |||
;Unusable | ;Unusable | ||
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*[[Plasma cannon (starship)|Plasma cannon]] | *[[Plasma cannon (starship)|Plasma cannon]] | ||
*[[Pulse laser turret]] | *[[Pulse laser turret]] | ||
*[[Type-1 energy sword]] {{1st}} | |||
*[[Plasma mortar#Type-26 35cm Directed-Energy Mortar|Type-26 Directed-Energy Mortar]] | *[[Plasma mortar#Type-26 35cm Directed-Energy Mortar|Type-26 Directed-Energy Mortar]] | ||
*[[Unidentified fuel rod gun]] {{1st}} {{C|Usable in ''Halo PC'' and ''Halo: The Master Chief Collection''}} | *[[Unidentified fuel rod gun]] {{1st}} {{C|Usable in ''Halo PC'' and ''Halo: The Master Chief Collection''}} | ||
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|title-7=Vehicles| | |title-7=Vehicles| | ||
==== | ====UNSC==== | ||
;Usable | ;Usable | ||
*[[M12 Warthog]] | *[[M12 Warthog]] | ||
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====Covenant==== | ====Covenant==== | ||
;Usable | ;Usable | ||
*[[Banshee]] | *[[Type-26 Banshee]] | ||
*{{Pattern|Karo'etba|Ghost}} | |||
;Unusable | ;Unusable | ||
*{{Pattern|Zurdo|Wraith}} | |||
*{{Pattern|Brhi Xur|Leech}} {{1st}} | *{{Pattern|Brhi Xur|Leech}} {{1st}} | ||
*{{Pattern|Ket|battlecruiser}} {{1st}} | |||
**''[[Truth and Reconciliation]]'' {{1st}} | |||
*{{Pattern|Dextro Xur|Spirit}} | |||
|title-8=Technology and equipment| | |title-8=Technology and equipment| | ||
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Up to four players can play together using the same-console splitscreen mode. It is also possible for up to 16 players to play together in one ''Halo'' game over a [[wikipedia:LAN|local area network]], using Xbox and/or Xbox 360 consoles that have been connected through an [[wikipedia:ethernet|Ethernet]] hub, or via XB Connect. The game's seamless support for this type of play, and a few large maps that can accommodate up to 16 combatants, is a first for console games. Since the game was released before the launch of Xbox Live, mainstream online play was not available for this title. | Up to four players can play together using the same-console splitscreen mode. It is also possible for up to 16 players to play together in one ''Halo'' game over a [[wikipedia:LAN|local area network]], using Xbox and/or Xbox 360 consoles that have been connected through an [[wikipedia:ethernet|Ethernet]] hub, or via XB Connect. The game's seamless support for this type of play, and a few large maps that can accommodate up to 16 combatants, is a first for console games. Since the game was released before the launch of Xbox Live, mainstream online play was not available for this title. | ||
A total of 13 multiplayer maps are available: | A total of 13 multiplayer maps are available on the original Xbox version & 19 on the PC & MCC versions: | ||
*[[Battle Creek]] | *[[Battle Creek]] | ||
*[[Sidewinder]] | *[[Sidewinder]] | ||
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*[[Wizard]] | *[[Wizard]] | ||
*[[Longest]] | *[[Longest]] | ||
*[[Death Island]] (except for the original Xbox) | |||
*[[Danger Canyon]] (except for the original Xbox) | |||
*[[Infinity]] (except for the original Xbox) | |||
*[[Timberland]] (except for the original Xbox) | |||
*[[Ice Fields]] (except for the original Xbox) | |||
*[[Gephyrophobia]] (except for the original Xbox) | |||
== Development == | == Development == | ||
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{{Main|Pre-Xbox Halo}} | {{Main|Pre-Xbox Halo}} | ||
[[File:PXH FirstOfficial Screenshot.jpg|thumb|200px|left|The first official screenshot of Halo.]] | [[File:PXH FirstOfficial Screenshot.jpg|thumb|200px|left|The first official screenshot of Halo.]] | ||
[[File:PreXbox Ring.jpg|thumb|200px|The old heads-up display and a Halo that has fallen under disrepair. This design was eventually [[Installation 08|incorporated]] into [[Halo 3]].]] | [[File:PreXbox Ring.jpg|thumb|200px|right|The old heads-up display and a Halo that has fallen under disrepair. This design was eventually [[Installation 08|incorporated]] into [[Halo 3]].]] | ||
On July 21, 1999, during the Macworld Conference & Expo, Steve Jobs announced that ''Halo'' would be released for Mac OS and Windows simultaneously.<ref>[http://pc.ign.com/articles/068/068975p1.html '''IGN''': ''Heavenly "Halo"'']</ref> Before this public announcement, game industry journalists under a non-disclosure agreement had previewed the game in a private showing during [[Electronic Entertainment Expo|E3 1999]], and were reportedly amazed.<ref>[http://halo.bungie.org/pressscans/display.html?scan=pcgamerusoct99 '''PC Gamer''': ''Your first look at... "Halo"'']</ref> Bungie Studios later stated an even earlier development build of the game centered on [[real-time strategy]] and was "basically ''[[Myth]]'' in a sci-fi universe."<ref>[http://bungie.net/Inside/CustomPage.aspx?section=History&subsection=Main&page=6 '''Bungie.net''': ''Inside Bungie: History'']</ref> | On July 21, 1999, during the Macworld Conference & Expo, Steve Jobs announced that ''Halo'' would be released for Mac OS and Windows simultaneously.<ref>[http://pc.ign.com/articles/068/068975p1.html '''IGN''': ''Heavenly "Halo"'']</ref> Before this public announcement, game industry journalists under a non-disclosure agreement had previewed the game in a private showing during [[Electronic Entertainment Expo|E3 1999]], and were reportedly amazed.<ref>[http://halo.bungie.org/pressscans/display.html?scan=pcgamerusoct99 '''PC Gamer''': ''Your first look at... "Halo"'']</ref> Bungie Studios later stated an even earlier development build of the game centered on [[real-time strategy]] and was "basically ''[[Myth]]'' in a sci-fi universe."<ref>[http://bungie.net/Inside/CustomPage.aspx?section=History&subsection=Main&page=6 '''Bungie.net''': ''Inside Bungie: History'']</ref> | ||
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=== Audio === | === Audio === | ||
{{Main|Music of Halo: Combat Evolved}} | {{Main|Music of Halo: Combat Evolved}} | ||
[[File:HaloSoundtrackCover.jpg|200px|thumb|Cover art.]] | [[File:HaloSoundtrackCover.jpg|200px|right|thumb|Cover art.]] | ||
''Halo''<nowiki />'s soundtrack was created by [[Bungie Studios]]' audio director, [[Martin O'Donnell]], and received a large amount of praise from many critics. Martin O'Donnell has stated that his goal was to provide "a feeling of importance, weight, and sense of the 'ancient'."<ref>[http://web.archive.org/web/20070301150741/http://www.xbox.com/en-US/games/h/halo/themakers3.htm '''Xbox.com''': ''Just the Right Sense of Ancient'']</ref> He designed the music so that it "could be dissembled and remixed in such a way that would give [him] multiple, interchangeable loops that could be randomly recombined in order to keep the piece interesting as well as a variable length". Development involved the creation of "alternative middle sections that could be transitioned to if the game called for such a change (i.e. less or more intense)."<ref>[http://www.music4games.net/Features_Display.aspx?id=24 '''Music4Games''': ''The Use and Effectiveness of Audio in "Halo": Game Music Evolved'']</ref> | ''Halo''<nowiki />'s soundtrack was created by [[Bungie Studios]]' audio director, [[Martin O'Donnell]], and received a large amount of praise from many critics. Martin O'Donnell has stated that his goal was to provide "a feeling of importance, weight, and sense of the 'ancient'."<ref>[http://web.archive.org/web/20070301150741/http://www.xbox.com/en-US/games/h/halo/themakers3.htm '''Xbox.com''': ''Just the Right Sense of Ancient'']</ref> He designed the music so that it "could be dissembled and remixed in such a way that would give [him] multiple, interchangeable loops that could be randomly recombined in order to keep the piece interesting as well as a variable length". Development involved the creation of "alternative middle sections that could be transitioned to if the game called for such a change (i.e. less or more intense)."<ref>[http://www.music4games.net/Features_Display.aspx?id=24 '''Music4Games''': ''The Use and Effectiveness of Audio in "Halo": Game Music Evolved'']</ref> | ||
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*'''2004''' - Rereleased as part of Action Double Pack which included ''Brute Force'' and ''Halo: Combat Evolved''.<ref>[http://www.ign.com/articles/2004/05/04/call-it-halo-force '''IGN''' - ''Call it Halo Force'']</ref> | *'''2004''' - Rereleased as part of Action Double Pack which included ''Brute Force'' and ''Halo: Combat Evolved''.<ref>[http://www.ign.com/articles/2004/05/04/call-it-halo-force '''IGN''' - ''Call it Halo Force'']</ref> | ||
*'''2005''' - Rereleased as part of the ''Halo Triple Pack'' which contained ''Halo: Combat Evolved'', ''Halo 2'', and ''[[Halo 2 Multiplayer Map Pack]]''. | *'''2005''' - Rereleased as part of the ''Halo Triple Pack'' which contained ''Halo: Combat Evolved'', ''Halo 2'', and ''[[Halo 2 Multiplayer Map Pack]]''. | ||
*'''2007''' - Rereleased as part of the | *'''2007''' - Rereleased as part of the ''Halo History Pack'' (Japan only), which contained ''Halo: Combat Evolved'', ''Halo 2'', and a sneak peek of ''Halo 3'',<ref>[http://www.gamespot.com/halo-history-pack/ '''Gamespot''' ''Halo History Pack'']</ref> and as part of [[Xbox LIVE]]'s Xbox Originals. | ||
*'''2011''' - Remade as ''[[Halo: Combat Evolved Anniversary]]'' to tie in with ''Halo''<nowiki>'s</nowiki> tenth anniversary. | *'''2011''' - Remade as ''[[Halo: Combat Evolved Anniversary]]'' to tie in with ''Halo''<nowiki>'s</nowiki> tenth anniversary. | ||
*'''2014''' - Rerelease of ''Anniversary'' as part of ''[[Halo: The Master Chief Collection]]'' on [[Xbox One]], with the original ''Halo'' multiplayer compatible for the first time ever with console [[matchmaking]]. | *'''2014''' - Rerelease of ''Anniversary'' as part of ''[[Halo: The Master Chief Collection]]'' on [[Xbox One]], with the original ''Halo'' multiplayer compatible for the first time ever with console [[matchmaking]]. | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Halo - Combat Evolved Logo Huge.png|Title art. | File:Halo - Combat Evolved Logo Huge.png|Title art. | ||
File: HCE Cover Art.jpg|Cover art. | |||
File: HCE Cover Art.jpg|Cover art | File:HCE Cover Art Variant.jpg|Cover art variant. | ||
File:HCE Cover Art Variant.jpg| | |||
File:HCE Japan cover.jpg|The "Japan" cover for the game. | File:HCE Japan cover.jpg|The "Japan" cover for the game. | ||
File:HCEX Classics Cover Art.jpg|The "Classics" cover for the game. | File:HCEX Classics Cover Art.jpg|The "Classics" cover for the game. | ||
File:Halo_Combat_Evolved_(Xbox)_Platinum_Hits_box_art.JPG|The "Platinum Hits" cover for the game. | File:Halo_Combat_Evolved_(Xbox)_Platinum_Hits_box_art.JPG|The "Platinum Hits" cover for the game. | ||
File:HCE prerelease box art.jpg|The "Prerelease" cover for the game. | File:HCE prerelease box art.jpg|The "Prerelease" cover for the game. | ||
File:HCE steel prototype case.jpg|Halo CE Steel Prototype Case. | File:HCE steel prototype case.jpg|Halo CE Steel Prototype Case. | ||
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File:HCE steel prototype case back.jpg|Halo CE Steel Prototype Case (back). | File:HCE steel prototype case back.jpg|Halo CE Steel Prototype Case (back). | ||
File:CE Artwork CoverArt-Magazine.jpg|Another version of the cover art without text and logos, used on the cover of the June [[2002]] issue of the Japanese [[Wikipedia:Famitsu|Famitsu Xbox]] magazine.{{Ref/Site|https://page.auctions.yahoo.co.jp/jp/auction/w396424921|Yahoo! Japan|Page=ヤフオク! - 0612g-030 ファミ通Xbox 2002.6 エンターブレイ...|Y=2020|M=Jun|D=27}} | File:CE Artwork CoverArt-Magazine.jpg|Another version of the cover art without text and logos, used on the cover of the June [[2002]] issue of the Japanese [[Wikipedia:Famitsu|Famitsu Xbox]] magazine.{{Ref/Site|https://page.auctions.yahoo.co.jp/jp/auction/w396424921|Yahoo! Japan|Page=ヤフオク! - 0612g-030 ファミ通Xbox 2002.6 エンターブレイ...|Y=2020|M=Jun|D=27}} | ||
File: | File:Halo-combat-evolved.jpg|A promotional image for the game. | ||
File:HCE Logos Concept.jpg|Concept sketches for the game's logo. | File:HCE Logos Concept.jpg|Concept sketches for the game's logo. | ||
File:HCE ControlRoom_Concept_1.png|Concept art for the ring's control room. | File:HCE ControlRoom_Concept_1.png|Concept art for the ring's control room. | ||
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File:HCE RingSurface Concept 9.jpg|Installation 04 concept art. | File:HCE RingSurface Concept 9.jpg|Installation 04 concept art. | ||
File:HCE RingSurface Concept 10.jpg|Installation 04 concept art. | File:HCE RingSurface Concept 10.jpg|Installation 04 concept art. | ||
File:HCE CovenantInterior Concept.jpg|Concept art. | |||
File:HCE | File:HCE-MasterChief-Wallpaper.jpg|Image used to promote Halo: Combat Evolved. | ||
File:HCE Promotional image.gif|Image used to promote the game. | |||
File:HCE-MasterChief-Wallpaper.jpg| | |||
File:HCE | |||
</gallery> | </gallery> | ||