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| {{Status|Canon}} | | {{Era|HCW}} |
| {{Armor infobox | | {{Ratings}} |
| |name=HAZOP
| | {{Quote|Some operations are considered hazardous even for a fully armored [[SPARTAN Program|Spartan]]|Description of the HAZOP helmet.}} |
| |image={{tabcontainer|title2=GEN2|content2=[[File:H4 MJOLNIR HAZOP.png|250px]]|title3=GEN1 Mark V|content3=[[File:HTMCC HR Spartan HAZOP.png|250px]]}}
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| |manufacturer=[[Materials Group]] (GEN1){{Ref/Book|Id=EVG|EVG|Page=92}}{{Ref/Game|Id=HI|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=HAZOP - Helmet Description|Quote=The HAZOP biothreat filters and corrosion-resistant sealing valves operate in synchronicity, which made adapting them to other helmets very difficult.}}<br>
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| [[Acheron Security]] (GEN2){{Ref/Book|Id=H4EVG|H4EVG|Page=155}}
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| |testsite=[[Damascus Materials Testing Facility]] (GEN1){{Ref/Reuse|EVG}}<br>
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| [[Acheron Trauma Sim]] (GEN2){{Ref/Reuse|H4EVG}}
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| |type=MJOLNIR (GEN1)
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| *[[MJOLNIR Powered Assault Armor/Mark V|Mark V]]
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| [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR (GEN2)]]
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| <br>[[MJOLNIR (GEN3)]] {{C|Compatible}}
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| |role=Extended operations in exotic and hazardous environments
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| }}
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| {{Article quote|Some operations are considered hazardous even for a fully armored [[SPARTAN Program|Spartan]].{{Ref/Game|Id=HR2|HR|Armor permutations (Halo: Reach)|Armory|Detail=HAZOP description}}}}
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| '''HAZOP-class Mjolnir''' (Hazard Operability), is a [[MJOLNIR Powered Assault Armor]], is a [[MJOLNIR Powered Assault Armor|MJOLNIR armor]] variant originally designed by the [[Materials Group]],{{Ref/Reuse|EVG}} with the [[MJOLNIR Powered Assault Armor (GEN2)|[GEN2]]] version being manufactured by [[Acheron Security]].{{Ref/Reuse|H4EVG}}
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| ==GEN1 overview==
| | [[File:HAZOPbeta.png|thumb|right|The helmet of the HAZOP armor as seen through a [[glitch]] during the ''[[Halo: Reach Multiplayer Beta]]''.]] |
| ===Design details===
| | The '''MJOLNIR Powered Assault Armor/HAZOP''' (Hazard Operability), is a variant of the [[MJOLNIR Powered Assault Armor/Mark V|Mark V MJOLNIR Powered Assault Armor]].<ref>[http://halo.xbox.com/en-us/transmissions/article/2010-07-07--First-Look-Halo-Reach-Actions-Figures '''Halo: Waypoint''': ''First Look: Halo: Reach Actions Figures!'']</ref> |
| The HAZOP armor utilizes a specialized material that helps protect the user from heightened exposure to radiation that normal Mjolnir suits cannot. HAZOP also employs biothreat filters and corrosion-resistant sealing valves that operate in synchronicity,{{Ref/Reuse|HI}} which is a unique technology to process and manufacture oxygen in highly toxic conditions.{{Ref/Reuse|EVG}} The helmet can mount an additional [[MK55 CBRN]] module, a [[AN/PCK-221 FARNDALE]] Command Network Module and an improved variant of the [[AN/PZY-6011Y TYPHON]] Command Network Module.
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| The Mark V HAZOP armor includes a helmet and a shoulder piece.{{Ref/Reuse|EVG}}{{Ref/Game|Id=HR|HR|Armor permutations (Halo: Reach)|Armory|Detail=HAZOP Helmet - Description|Quote=Mk.V helmet variant for use in hazardous environments.}}{{Ref/Game|Id=HR1|HR|Armor permutations (Halo: Reach)|Armory|Detail=HAZOP Shoulders - Description|Quote=Some operations are considered hazardous even for a fully armored Spartan.}}
| | ==Characteristics== |
| | [[File:Hazop Variants.jpg|thumb|All current HAZOP Armor Permutations in ''Halo: Reach''.]] |
| | ===Helmet Characteristics=== |
| | Two uprades are availible for the helmet, the first adds a Chemical, Biological, Radiological, and Nuclear Module with a Hardened Uplink Module on the right side (CBRN/HUL), and the second adds the unnamed attachment similar to night vision goggles found on the Operator variant with a Command Network Module on the left side (incorrectly called a CNM-I, and instead should be called (unknown)/CNM). |
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| ===Development history=== | | ===Shoulder Characteristics=== |
| Early on in the [[Human-Covenant War]] prototypes of the suits were created for use for where the UNSC had to battle the Covenant head on in environments that were chemically volatile for average Mjolnir suits.{{Ref/Reuse|EVG}} As late as [[2560]], GEN1 HAZOP could still be requisitioned by [[Spartan Operations|Spartans]], upgraded to be roughly equivalent to GEN3.{{Ref/Site|Id=CFParallel|URL=https://www.halowaypoint.com/en-us/news/parallel-threads|Site=Halo Waypoint|Page=Canon Fodder - Parallel Threads|D=25|M=6|Y=2021}}
| | The HAZOP armor also includes a shoulder piece, which costs 500 cR. It is about the size of the [[FJ/PARA]] shoulders and is shaped like a curved '''"H"'''.<ref>[http://xbox360.ign.com/dor/objects/14276699/halo-project/videos/halor_armory_montage_072210.html IGN Video: ''Halo: Reach Xbox 360 Video - The Armory Video]''</ref> |
| <gallery class="center">
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| File:Hazop Variants.jpg|Mark V HAZOP variant.
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| File:HR_HAZOP.png|A Spartan wearing the Mark V HAZOP variant.
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| </gallery>
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| ==GEN2 overview==
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| {{Article quote|Manufactured and battle-tested just outside of the city of Gdynia on Mars.{{Ref/Game|Id=H4|H4|Armor permutations (Halo 4)|Armory|Detail=HAZOP description}}}}
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| ===Design details===
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| The helmet has a view-path stabilizing visor with AZ-T sensor array, with a modified rebreather castor lines. The chest contains a redundant oxygen filtration system (Unit A-7X43), with the reactor pack in a firm-case fusion pack to simplify withdrawal process.{{Ref/Reuse|H4EVG}} The armor also has the most advanced radiation shielded underarmor mesh currently in production by the UNSC.{{Ref/Game|Halo 4 Limited Edition|Infinity Briefing Packet|''Infinity'' briefing packet}}
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| ===Development history===
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| Templates for the GEN2 were acquired by [[Acheron Security]] from the [[Materials Group]] in [[2553]], where a number of advances were engineered to enhance protective operability during EVA deployment while outside a vehicle in [[slipspace]].{{Ref/Reuse|H4EVG}}
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| Acheron Security re-architected the GEN2 HAZOP-class armor systems explicitly for extended operations within exotic and environmentally hazardous locales.{{Ref/Site|Id=h4guide|URL=http://www.halowaypoint.com/en-us/intel/inteldetail/547f7ac5-4504-4397-910e-a3f15483b052/hazop|Site=Halo Waypoint|Page=Halo 4 Interactive Guide - Armor Types: HAZOP|D=23|M=04|Y=2013|LocalArchive=Halo 4 Interactive Guide#Armor Types}}
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| ===Usage===
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| While its process of operability during EVA deployment while outside a vehicle in slipspace is slow, many Spartans have adopted the framework of HAZOP.{{Ref/Reuse|H4EVG}}
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| ==In-game information==
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| ===''Halo: Reach'' - GEN1===
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| The HAZOP helmet was introduced in ''[[Halo: Reach]]''. It can be [[Armor customization (Halo: Reach)|unlocked]] for use in multiplayer.
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| {| class="wikitable" style="width: 75%;"
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| ! style="width: 20%"|Armor
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| ! style="width: 40%"|Description
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| ! style="width: 20%"|Unlock requirements (''Halo: Reach'')
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| ! style="width: 20%"|Unlock requirements (''Halo: MCC'')
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| |- align="center"
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| |[[File:HR HAZOP Helmet Icon.png|75px]]<br/>HAZOP helmet
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| |align="left"|Some operations are considered hazardous even for a fully armored Spartan.<br/>Mk.V helmet variant for use in hazardous environments.
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| |{{Rank/HR|recruit|link=yes}}, 7,000 cR
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| |[[Series 1: Noble|Series 1]], Tier 1 ({{SeasonPoint|1}})
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| |- align="center"
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| |[[File:HR HAZOP CBRNHUL Helmet Icon.png|75px]]<br/>HAZOP ([[CBRN module|CBRN]]/[[Hardened Uplink|HUL]])
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| |align="left"|For operations in extremely hazardous environments; hardened uplink module.
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| |{{Rank/HR|sgt|link=yes}}, 2,000 cR
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| |[[Series 1: Noble|Series 1]], Tier 27 ({{SeasonPoint|1}})
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| |- align="center"
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| |[[File:HR HAZOP CNMI Helmet Icon.png|75px]]<br/>HAZOP ([[Command Network Module|CNM-I]])
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| |align="left"|Command network module-Improved; upgraded variant of the standard issue CNM unit.
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| |{{Rank/HR|capt|link=yes}}, 1,000 cR
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| |[[Series 1: Noble|Series 1]], Tier 45 ({{SeasonPoint|1}})
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| |- align="center"
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| |[[File:HR HAZOP RShoulder Icon.png|75px]][[File:HR HAZOP LShoulder Icon.png|75px]]<br/>HAZOP shoulders
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| |align="left"|Some operations are considered hazardous even for a fully armored Spartan.
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| |{{Rank/HR|recruit|link=yes}}, 500 cR
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| |[[Series 1: Noble|Series 1]], Tier 12 ({{SeasonPoint|1}})
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| |}
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| ===''Halo 4'' - GEN2===
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| HAZOP was one of the [[Armor customization (Halo 4)|armor permutations]] to return, albeit completely redesigned for [[GEN2]], in ''[[Halo 4]]''. In ''The Master Chief Collection'', the HAZOP set and its Forest (FRST) skin variant are available by default.
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| {| class="wikitable" style="width: 75%;"
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| ! style="width: 15%"|Armor
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| ! style="width: 55%"|Description
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| ! style="width: 15%"|Unlock requirements <br/>(''Halo 4'')
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| ! style="width: 15%"|Unlock requirements <br/>(''Halo: MCC'')
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| |- align="center"
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| |rowspan="4"|[[File:HTMCC H4 HAZOP Base.png|75px]]<br/>HAZOP
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| |align="left"|'''Description (H4):''' Manufactured and battle-tested just outside of the city of Gdynia on Mars.
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| |rowspan="4"|Reach {{Rank/H4|4|3}}
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| |rowspan="4"|Unlocked by default.
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| |- align="center"
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| |align="left"|'''Helmet description (MCC):''' Battle-tested on Mars.
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| |- align="center"
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| |align="left"|'''Shoulders description (MCC):''' Modular left/right spaulder from HAZOP-class armor.
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| |- align="center"
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| |align="left"|'''Chest description (MCC):''' The suit's shield generators provide enhanced radiation shielding.
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| |- align="center"
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| |rowspan="4"|[[File:HTMCC H4 HAZOP FRST.png|75px]]<br/>HAZOP Forest (FRST) skin
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| |align="left"|'''Description (H4):''' Customized with FOREST armor skin.
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| |rowspan="4"|
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| *Pre-order bonus though Gamestop.
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| *Purchase [[Halo 4 Game of the Year Edition|''Halo 4'' Game of the Year Edition]]
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| |rowspan="4"|Unlocked by default.
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| |- align="center"
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| |align="left"|'''Helmet description (MCC)''' HAZOP helmet customized with FOREST coating.
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| |- align="center"
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| |align="left"|'''Shoulder description (MCC)''' HAZOP left/ right spaulder customized with FOREST coating.
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| |- align="center"
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| |align="left"|'''Chest description (MCC)''' HAZOP chassis customized with FOREST coating.
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| |}
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| ===''Halo Infinite'' - Upgraded GEN1===
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| The Mark V HAZOP helmet and its attachments are available for [[multiplayer]] Spartan [[Armor customization (Halo Infinite)|armor customization]] in ''[[Halo Infinite]]''. The HAZOP shoulders and knee pads are available under the [[SAP attachments|SAP series of shoulder pads]] and [[UA attachments|UA series of knee pads]] respectively on the [[B-class Mjolnir|Mark V [B] armor core]] .
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| {| class="wikitable" style="width: 75%;"
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| ! scope="col" style="width: 15%" |Helmet
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| ! scope="col" style="width: 15%" |Manufacturer
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| ! scope="col" style="width: 45%" |Lore
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| ! scope="col" style="width: 10%" |Rarity
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| ! scope="col" style="width: 15%" |Unlock Requirements
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| |-
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| |align="center"|[[File:HINF HAZOP Helmet Icon.png|75px]]<br/>HAZOP
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| |Materials Group
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| |The HAZOP biothreat filters and corrosion-resistant sealing valves operate in synchronicity, which made adapting them to other helmets very difficult.
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| |Rare
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| |rowspan="3"|Purchase "HAZOP Armor Set" Bundle from the [[Shop]] for 2,000 cR (or 1,000 cR during a sale)
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| |-
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| |align="center"|[[File:HINF SAP HAZOP LShoulder Icon.png|75px]][[File:HINF SAP HAZOP RShoulder Icon.png|75px]]<br/>[[SAP attachments|SAP]]/HAZOP
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| |Materials Group
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| |Materials Group was quick to identify useful field innovations made by Spartans, including their cunning re-use of discarded Titanium-A preformed plate elements.
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| |Rare
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| |-
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| |align="center"|[[File:HINF UA Type HAZ Knee Icon.png|75px]]<br/>[[UA attachments|UA]]/Type HAZ
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| |Materials Group
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| |Materials Group designed and manufactured a range of supplemental leg armor kits to meet the needs of Spartan field operatives.
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| |Rare
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| |}
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| ====Attachments====
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| *[[Command Network Module|CNM/BNR/FARNDALE]]
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| *CNM/BNR/TYPHON
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| *Defiled Farndale
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| *[[Hardened Uplink|HUL-I/XFTREC/FLAMINGO]]
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| *HUL[3]/BNR/COURIER PEARL
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| *[[CBRN module|MK55 CBRN]]
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| *[[TAC attachments|TAC/RS/STARLIGHT]]
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| *[[UA attachments|UA/Type B1]]
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| *UA/Type 05
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| ==Gallery== | | ==Gallery== |
| {{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR HAZOP}}
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| <gallery> | | <gallery> |
| File:HR_HAZOPHelmet_Concept.jpg|Concept art of the HAZOP helmet for ''Halo: Reach''. | | File:Reach_concept_HAZOP.jpg|Concept art of the HAZOP helmet. |
| File:David-stammel-reach-hazop-helmet.jpg|HAZOP helmet with re-breathers render.
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| File:HAZOPbeta.png|The helmet of the HAZOP armor as seen in ''[[Halo: Reach]]''.
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| File:HR HAZOP Helmet.jpg|Mark V Hazop helmet in ''[[Halo: The Master Chief Collection]]''.
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| File:HR HAZOP CBRN HUL.jpg|Hazop helmet with CBRN and HUL attachments.
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| File:HR HAZOP CNM-I.jpg|Hazop helmet with an upgraded variant of the CNM attachment.
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| File:H4_Concept_MultiplayerArmors.jpg|Concept art for the GEN2 HAZOP in ''Halo 4'' (top left).
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| File:H4 HAZOP HiPoly Render 1.jpg|A render of the HAZOP's high-poly model.
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| File:H4 HAZOP HiPoly Render 2.jpg|A render of the HAZOP's high-poly model.
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| File:H4 HAZOP Wireframe Render.jpg|Render of the HAZOP wireframe.
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| File:H4 HAZOP Render.jpg|A render of the HAZOP's game model.
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| File:H4 HAZOP 3d model.jpg|Front render of the GEN2 HAZOP armor in ''Halo 4''.
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| File:H4 MJOLNIR HAZOP.png|HAZOP in ''Halo 4''.
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| File:MJOLNIR HAZOP armor (Forest).png|Concept art of the FRST skin.
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| File:H4-Hazop.jpg|Another view of the [GEN2] HAZOP armor.
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| File:Fireteam Bailey and DeMarco.jpg|A [[SPARTAN-IV program|SPARTAN-IV]] part of [[Fireteam Bailey]] wearing GEN2 HAZOP armor during the [[Battle of Ealen IV]].
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| File:Enc22 Jai006.png|[[Jai-006]] depicted in a HAZOP helmet.
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| </gallery> | | </gallery> |
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| ==List of appearances==
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| *''[[Halo: Reach]]'' {{1st}}
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| *''[[Halo 4]]''
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| **''[[Infinity Briefing Packet]]''
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| *''[[Halo: Escalation]]''
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| *''[[Halo Infinite]]''
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| ==Sources== | | ==Sources== |
| {{Ref/Sources}}
| | <references/> |
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| {{Armor/Permutation|HR|H4|HI}} | | {{SPARTAN Armor}} |
| {{Navbox/Universe/Mjolnir|Overview|GEN1|GEN2}}
| | [[Category:MJOLNIR Armor]] |
| [[Category:MJOLNIR armor]] | | [[Category:Armor]] |
| [[Category:Halo: Reach multiplayer armor permutations]] | |
| [[Category:Halo 4 multiplayer armor permutations]]
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| [[Category:Halo Infinite multiplayer armor permutations]]
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