Editing H-165 target locator
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{{ | {{Era|HCW}} | ||
{{ | {{Ratings}} | ||
{{Weapon | {{Weapon Infobox | ||
|image=[[File:HReach - Target Locator.png|250px]] | | image=[[File:HReach - Target Locator.png|250px]] | ||
|manufacturer=[[Misriah Armory]] | | name=Target Locator | ||
| | | manufacturer=[[Misriah Armory]] | ||
|type= | | model= | ||
|cost= | | type=Laser designator | ||
| | | cost= | ||
| | | size=Single-handed | ||
| | | damage per hit= | ||
| | | magazine=1 | ||
| | | maxammo=3 (Presumably) | ||
|ammotype=Orbitally launched missiles | | fire= | ||
| ammotype=Orbitally launched missiles | |||
| operation= | |||
|operation= | | rate of fire=Seven orbitally launched missiles per designation | ||
|rate= | | velocity= | ||
|velocity= | | accuracy= | ||
| | | range= Targeting a location has no range limit | ||
|range=Targeting a location has no range limit | | era=[[Fall of Reach]] | ||
| counterpart= | |||
| counterwep= | |||
| affiliation=[[United Nations Space Command]] | |||
}} | }} | ||
The | The '''H-165 FOM''' or '''Target Locator'''<ref>[http://xbox360.ign.com/articles/109/1098584p1.html '''IGN''': ''E3 2010: Firefight in Halo: Reach – Bigger & Better'']</ref> is a [[United Nations Space Command]] piece of equipment. It is a compact, handheld [[Light Amplification by Stimulated Emission of Radiation|laser]] pointer designed for acquiring and designating targets for small-scale [[orbital bombardment]] from an orbiting [[UNSC Starship]].<ref>[http://www.youtube.com/watch?v=yyWmnbni02U&feature=player_embedded '''YouTube''': ''Halo Reach Firefight 2.0 Gameplay Footage'']</ref><ref>[http://e3.gamespot.com/video/6265956/?tag=top_stories%3Btitle%3B1 '''GameSpot''': ''Halo: Reach Interview: Firefight'']</ref> While similar in function to the [[laser designator]], the Target Locator is much smaller and can be held with one hand. The Target Locator also has a scope. | ||
The Target Locator appears as a weapon in ''[[Halo: Reach]]''. When the trigger is held down for three seconds, a green laser beam marks the targets, and a red circle is projected on the ground around the target area. Once the target has been locked, [[seven]] missiles strike the designated area from above, doing a large amount of area damage.<ref>[http://xbox360.ign.com/dor/objects/14276699/halo-project/videos/e310_halor_gmp_mortarstrike.html '''IGN''': ''Halo: Reach Xbox 360 Gameplay - E3 2010:Mortar Strike (Off Screen)'']</ref> | |||
The | |||
When the trigger is held down for three seconds, a green laser beam marks the targets, and a red circle is projected on the ground around the target area. Once the target has been locked, [[seven]] missiles strike the designated area from above, doing a large amount of area damage.<ref>[http://xbox360.ign.com/dor/objects/14276699/halo-project/videos/e310_halor_gmp_mortarstrike.html '''IGN''': ''Halo: Reach Xbox 360 Gameplay - E3 2010:Mortar Strike (Off Screen)'']</ref> | |||
==Trivia== | ==Trivia== | ||
*Destroying two vehicles with a single shot from the Target Locator in the [[ONI: Sword Base|third Campaign mission]] unlocks the Achievement "[[Two Corpses in One Grave]]." This achievement's name is reference to a line spoken by the [[Gravemind]] and is similar to the ''[[Halo 3]]'' Achievement "[[Two for One]]." | |||
* Destroying two vehicles with a single shot from the Target Locator in the [[ONI: Sword Base|third Campaign mission]] unlocks the Achievement "[[Two Corpses in One Grave]]." This achievement's name is reference to a line spoken by the [[Gravemind]] and is similar to the ''[[Halo 3]]'' Achievement "[[Two for One]]." | *The Target Locator is available only in [[Firefight]] and [[Campaign]]. It does not appear in [[Matchmaking]] or [[Forge]], presumably for balancing reasons. | ||
* The Target Locator | *The Target Locator is the only weapon in the game which will not have infinite ammunition from the infinite ammo selection in custom firefight matches. A detached turret will also not have infinite ammo unless the bottomless clip selection is enabled, unlike the Target locator which will still not have infinite ammo. | ||
* The Target Locator is the only weapon in the game which will not have infinite ammunition from the infinite ammo selection in custom | *In the E3 Firefight demo, the Target Locator was labeled as the "Laser Designator" when a player picked it up. In the final game, it is labeled as the "Target Locator". | ||
* In the E3 Firefight demo, the Target Locator was labeled as the "Laser Designator" when a player picked it up. In the final game, it is labeled as the "Target Locator" | *The likely reason it isn't included in Multiplayer is the fact that one blast(if well placed) could take out an entire enemy team and because it would be rendered useless on indoor maps such as Reflection and Sword Base since there are no ways for the rounds to arrive on their target. | ||
* | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Target_Locator_Firstperson.jpg|A close-up view of the Target Locator when wielded. | File:Target_Locator_Firstperson.jpg|A close-up view of the Target Locator when wielded. | ||
File:DesignatorPhantom.jpg|A [[SPARTAN-III Program|Spartan]] using a Target Locator on a [[Type-52 Troop Carrier|Phantom]]. | |||
File:DesignatorPhantom.jpg|A Spartan using a Target Locator on a Phantom. | |||
File:Target_Locator_HUD.jpg|The Target Locator's reticule scoped-in and painting targets (the green line designates the targets and once the orange "acquire" bar is full the strike commences). | File:Target_Locator_HUD.jpg|The Target Locator's reticule scoped-in and painting targets (the green line designates the targets and once the orange "acquire" bar is full the strike commences). | ||
</gallery> | </gallery> | ||
==List of appearances== | ==List of appearances== | ||
*''[[Halo: Reach]]'' | *''[[Halo: Reach]]'' | ||
*''[[ | *''[[Deliver Hope]]'' {{1st}} | ||
==Sources== | ==Sources== | ||
{{ | <references/> | ||
{{UNSC Infantry Weapons}} | |||
[[Category: | [[Category:UNSC technology]] |