Editing H-165 target locator
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{{ | {{Era|HCW|Post}} | ||
{{disambig header|the Halo: Reach variant|the Halo 4 variant|H-295 | {{disambig header|the Halo: Reach variant|the Halo 4 variant|H-295 Forward Observer Module}} | ||
{{Weapon | {{Weapon Infobox | ||
|image=[[File:HReach - Target Locator.png|250px]] | |image=[[File:HReach - Target Locator.png|250px]] | ||
|manufacturer=[[Misriah Armory]] | |manufacturer=[[Misriah Armory]]<ref name="vis"/> | ||
|series= | |series= | ||
|type= | |type= | ||
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|affiliation=[[United Nations Space Command]] | |affiliation=[[United Nations Space Command]] | ||
|weight= | |weight= | ||
|length={{Convert|32|cm|in}} | |length={{Convert|32|cm|in}}<ref name="vis"/> | ||
|ammotype=Orbitally launched missiles | |ammotype=Orbitally launched missiles | ||
|feed= | |feed= | ||
|operation= | |operation= | ||
|rate=[[Seven]] orbitally launched missiles per designation | |rate=[[Seven]] orbitally launched missiles per designation | ||
|velocity= | |velocity= | ||
|range=Targeting a location has no range limit | |range=Targeting a location has no range limit | ||
}} | }} | ||
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==Design details== | ==Design details== | ||
The H-165 FOM is a compact, handheld [[laser]] device designed for acquiring and designating targets for small-scale [[orbital bombardment]] from an orbiting [[:Category: | The H-165 FOM is a compact, handheld [[laser]] device designed for acquiring and designating targets for small-scale [[orbital bombardment]] from an orbiting [[:Category:United Nations Space Command ships|UNSC starship]].<ref>[http://www.youtube.com/watch?v=yyWmnbni02U&feature=player_embedded '''YouTube''': ''Halo Reach Firefight 2.0 Gameplay Footage'']</ref><ref>[http://e3.gamespot.com/video/6265956/?tag=top_stories%3Btitle%3B1 '''GameSpot''': ''Halo: Reach Interview: Firefight'']</ref> The H-165 Target Locator was preceded by the [[H-120 Forward Observer Module|H-120]] and the [[H-155 Forward Observer Module|H-155]] FOM models and was superseded in the post-war era by the [[H-295 Forward Observer Module|H-295 FOM]]. While similar in function to the [[laser designator]], the Target Locator is much smaller and can be held with one hand. The Target Locator also features a scope for target acquisition accuracy at greater range and an intercom for user communication. | ||
===Operation=== | ===Operation=== | ||
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* Destroying two vehicles with a single shot from the Target Locator in the [[ONI: Sword Base|third Campaign mission]] unlocks the Achievement "[[Two Corpses in One Grave]]." This achievement's name is reference to a line spoken by the [[Gravemind]] and is similar to the ''[[Halo 3]]'' Achievement "[[Two for One]]." | * Destroying two vehicles with a single shot from the Target Locator in the [[ONI: Sword Base|third Campaign mission]] unlocks the Achievement "[[Two Corpses in One Grave]]." This achievement's name is reference to a line spoken by the [[Gravemind]] and is similar to the ''[[Halo 3]]'' Achievement "[[Two for One]]." | ||
* The Target Locator was available only in [[Firefight]] and [[Campaign]] in ''Halo: Reach''. It does not appear in [[Matchmaking]] or [[Forge]], presumably for balancing reasons. The Target Locator was however added to the ''Halo: The Master Chief Collection'' version of [[Forge/Halo: Reach|''Halo: Reach'' Forge]] when ''Halo 3'' was added to PC. On a given map, the locator has four useable artillery strikes no matter what ammunition count is set in the weapon's properties, and is shared regardless of if the weapon is deleted then re-placed. Only one target locator can be spawned. | * The Target Locator was available only in [[Firefight]] and [[Campaign]] in ''Halo: Reach''. It does not appear in [[Matchmaking]] or [[Forge]], presumably for balancing reasons. The Target Locator was however added to the ''Halo: The Master Chief Collection'' version of [[Forge/Halo: Reach|''Halo: Reach'' Forge]] when ''Halo 3'' was added to PC. On a given map, the locator has four useable artillery strikes no matter what ammunition count is set in the weapon's properties, and is shared regardless of if the weapon is deleted then re-placed. Only one target locator can be spawned. | ||
* The Target Locator is the only weapon in the game which will not have infinite ammunition from the infinite ammo selection in custom Firefight matches. A detached turret will also not have infinite ammo unless the bottomless clip selection is enabled, unlike the Target locator | * The Target Locator is the only weapon in the game which will not have infinite ammunition from the infinite ammo selection in custom Firefight matches. A detached turret will also not have infinite ammo unless the bottomless clip selection is enabled, unlike the Target locator which will still not have infinite ammo. | ||
* In the E3 Firefight demo, the Target Locator was labeled as the "Laser Designator" when a player picked it up. In the final game, it is labeled as the "Target Locator". Also, the Locator projected a blue circle on the ground when locked on, the color of which was changed to red in the final game. | * In the E3 Firefight demo, the Target Locator was labeled as the "Laser Designator" when a player picked it up. In the final game, it is labeled as the "Target Locator". Also, the Locator projected a blue circle on the ground when locked on, the color of which was changed to red in the final game. | ||
* Normally the Target Locator cannot be given to AI allies | * Normally the Target Locator cannot be given to AI allies but it can be glitched into their hands, allowing it to be used limitlessly.<ref>[http://www.youtube.com/watch?v=Zobp84S8eu0 '''YouTube''': ''Marine with Target Locator'']</ref> | ||
* On the [[Firefight]] map ''[[Unearthed]]'' the Target Locator has 3 shots rather than the usual 2. The Target Locator will also have 3 shots in Campaign if ''ONI: Sword Base'' is started from Rally Point Alpha. | * On the [[Firefight]] map ''[[Unearthed]]'' the Target Locator has 3 shots rather than the usual 2. The Target Locator will also have 3 shots in Campaign if ''ONI: Sword Base'' is started from Rally Point Alpha. | ||
* While zoomed in with the target locator, holding down the right trigger will show the word 'acquiring' | * While zoomed in with the target locator, holding down the right trigger will show the word 'acquiring' on the lower left corner of the HUD, although it is misspelled as 'aquiring.' | ||
* A Target Locator is capable of locking on to a shot from a [[ | * A Target Locator is capable of locking on to a shot from a [[Type-50 Directed Energy Rifle/Heavy|Concussion Rifle]] or dropship.<ref>[http://www.youtube.com/watch?v=xpcTo4zdnRk '''YouTube''': ''Game Fails: Halo Reach "Well... a new target WAS located"'']</ref> | ||
* If the Target Locator is the player's "Tool of Destruction" as listed in the post-game carnage report, it will be referred to as "Airstrike". | * If the Target Locator is the player's "Tool of Destruction" as listed in the post-game carnage report, it will be referred to as "Airstrike". | ||
*The Target Locator is the subject of the [[Halo Legendary Crate/Data Drops|Data Drops]] included with the sixth [[Halo Legendary Crate]]. One of the documents mistakenly uses an image of the H-295 Forward Observer Module to depict the target locator. | *The Target Locator is the subject of the [[Halo Legendary Crate/Data Drops|Data Drops]] included with the sixth [[Halo Legendary Crate]]. One of the documents mistakenly uses an image of the H-295 Forward Observer Module to depict the target locator. | ||
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File:HR-TargetLocator-Gameplay.jpg|The Target Locator being used in ''Halo: Reach''. | File:HR-TargetLocator-Gameplay.jpg|The Target Locator being used in ''Halo: Reach''. | ||
File:Target_Locator_Firstperson.jpg|A close-up view of the Target Locator when wielded. | File:Target_Locator_Firstperson.jpg|A close-up view of the Target Locator when wielded. | ||
File:DesignatorPhantom.jpg|A [[SPARTAN-III Program|Spartan]] using a Target Locator on a [[Type-52 Troop Carrier|Phantom]]. | |||
File:DesignatorPhantom.jpg|A Spartan using a Target Locator on a Phantom. | |||
File:Target_Locator_HUD.jpg|The Target Locator's reticule scoped-in and painting targets (the green line designates the targets and once the orange "acquire" bar is full the strike commences). | File:Target_Locator_HUD.jpg|The Target Locator's reticule scoped-in and painting targets (the green line designates the targets and once the orange "acquire" bar is full the strike commences). | ||
File:LC 06 Doc1.jpg|A functional overview of the Target Locator. | File:LC 06 Doc1.jpg|A functional overview of the Target Locator. | ||
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==Sources== | ==Sources== | ||
<references/> | |||
[[Category:Laser designators]] | [[Category:Laser designators]] |