Editing Guardian Custode
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==Production notes== | ==Production notes== | ||
[[File:H3 Guardian Concept 4.jpg|thumb|125px|Near-final concept art for the [[Guardian Sentinel|Guardian]] in ''Halo 3''.]] | [[File:H3 Guardian Concept 4.jpg|thumb|125px|Near-final concept art for the [[Guardian Sentinel|Guardian]] in ''Halo 3''.]] | ||
The idea of Forerunner constructs known as "Guardians" dates back to the development of ''[[Halo 3]]'', with many pieces of concept art created for their design. These [[Guardian Sentinel|Guardian]]s were to feature as enemies in the eponymous level ''[[Guardian Forest]]''.{{Ref/Site|Id=GDC|D=01|M=6|Y=2020|URL=https://www.gdcvault.com/browse/gdc-09/play/1284|Site=GDC Vault|Page=Building Your Airplane While Flying: Production at Bungie}}{{Ref/Site|Id=Powerpoint|D=01|M=6|Y=2020|URL=http://downloads.bungie.net/presentations/gdc_bungieproduction_march2009.pptx|Site=Bungie.net|Page=Building Your Airplane While Flying: Production at Bungie|Detail=Original presentation download}} Unfortunately, the level and the Guardian enemy had to be cut, with the environment being repurposed as the ''[[Guardian (map)|Guardian]]'' multiplayer map and the Guardian enemy model itself used on ''[[Epitaph]]'' in holographic form. While not seen in the final game, the Guardian design was later used in ''[[Origins]]'' for two Forerunner constructs seen escorting a [[Keyship]] to the [[Portal at Voi]].{{Ref/Film|Id=OriginsI|HLeg|Story=Origins}} Another hologram of this design of Guardian appears in ''[[Halo Infinite]]'' as a representation for [[Offensive Bias]].{{Ref/Site|Id=InsideApril|D=30|M=4|Y=2021|URL=https://www.halowaypoint.com/en-us/news/inside-infinite-april-2021|Site=Halo Waypoint|Page=Inside Infinite - April 2021}} | The idea of large Forerunner constructs known as "Guardians" dates back to the development of ''[[Halo 3]]'', with many pieces of concept art created for their design. These [[Guardian Sentinel|Guardian]]s were to feature as enemies in the eponymous level ''[[Guardian Forest]]''.{{Ref/Site|Id=GDC|D=01|M=6|Y=2020|URL=https://www.gdcvault.com/browse/gdc-09/play/1284|Site=GDC Vault|Page=Building Your Airplane While Flying: Production at Bungie}}{{Ref/Site|Id=Powerpoint|D=01|M=6|Y=2020|URL=http://downloads.bungie.net/presentations/gdc_bungieproduction_march2009.pptx|Site=Bungie.net|Page=Building Your Airplane While Flying: Production at Bungie|Detail=Original presentation download}} Unfortunately, the level and the Guardian enemy had to be cut, with the environment being repurposed as the ''[[Guardian (map)|Guardian]]'' multiplayer map and the Guardian enemy model itself used on ''[[Epitaph]]'' in holographic form. While not seen in the final game, the Guardian design was later used in ''[[Origins]]'' for two Forerunner constructs seen escorting a [[Keyship]] to the [[Portal at Voi]].{{Ref/Film|Id=OriginsI|HLeg|Story=Origins}} Another hologram of this design of Guardian appears in ''[[Halo Infinite]]'' as a representation for [[Offensive Bias]].{{Ref/Site|Id=InsideApril|D=30|M=4|Y=2021|URL=https://www.halowaypoint.com/en-us/news/inside-infinite-april-2021|Site=Halo Waypoint|Page=Inside Infinite - April 2021}} | ||
The Guardians' first major appearance in the ''Halo'' series was as a major plot element (and origin of the name for) ''[[Halo 5: Guardians]]''. In ''Halo 5'', these Guardian Custodes were vastly different in design, resembling birds moreso than the monolithic Sentinels. Early in the development of ''Halo 5: Guardians'', the Guardians were known internally as "Titans", and went through heavy design iteration.{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.artstation.com/artwork/qAkxwR|Site=ArtStation|Page=TITAN}}{{Ref/Site|D=01|M=6|Y=2020|URL=http://www.axisanimation.com/features/halo-xbox-one/|Site=Axis Animation|Page=Halo Xbox One}} By mid-[[2013]], the bird design had become semi-final, and can be seen in the ''[[Halo Xbox One announcement trailer]]'' and ''[[Halo 2: Anniversary]]'' bookend cutscenes, though the final design in ''Halo 5: Guardians'' was changed radically. There was considerable speculation as to the nature of the constructs prior to the confirmation of them as the titular Guardians in ''Game Informer''{{'}}s June 2015 issue. When asked about the construct seen in the ''Halo 5: Guardians'' key art on Twitter, the game's Creative Director [[Josh Holmes]] alluded to the name by replying that ''"The answer is in plain sight."''{{Ref/Twitter|Id=Josh Holmes|JoshingtonState|592477020073828352|Josh Holmes|D=13|M=04|Y=2016|Quote=The answer is in plain sight.}} | The Guardians' first major appearance in the ''Halo'' series was as a major plot element (and origin of the name for) ''[[Halo 5: Guardians]]''. In ''Halo 5'', these Guardian Custodes were vastly different in design, resembling birds moreso than the monolithic Sentinels. Early in the development of ''Halo 5: Guardians'', the Guardians were known internally as "Titans", and went through heavy design iteration.{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.artstation.com/artwork/qAkxwR|Site=ArtStation|Page=TITAN}}{{Ref/Site|D=01|M=6|Y=2020|URL=http://www.axisanimation.com/features/halo-xbox-one/|Site=Axis Animation|Page=Halo Xbox One}} By mid-[[2013]], the bird design had become semi-final, and can be seen in the ''[[Halo Xbox One announcement trailer]]'' and ''[[Halo 2: Anniversary]]'' bookend cutscenes, though the final design in ''Halo 5: Guardians'' was changed radically. There was considerable speculation as to the nature of the constructs prior to the confirmation of them as the titular Guardians in ''Game Informer''{{'}}s June 2015 issue. When asked about the construct seen in the ''Halo 5: Guardians'' key art on Twitter, the game's Creative Director [[Josh Holmes]] alluded to the name by replying that ''"The answer is in plain sight."''{{Ref/Twitter|Id=Josh Holmes|JoshingtonState|592477020073828352|Josh Holmes|D=13|M=04|Y=2016|Quote=The answer is in plain sight.}} |