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{{Flood infobox
{{Flood infobox
|name= Gravemind (''Inferi sententia'')
|name= Gravemind (''Inferi sententia'')
|image= [[File:HTMCC-H2A Gravemind.png|350px]]
|image= [[File:GravemindH2A.jpg|350px]]
|height=
|height=
|distinctions= Massive worm-like head with many tentacle appendages. Collective Flood consciousness; frequently speaks in trochaic heptameter
|distinctions= Massive worm-like head with many tentacle appendages. Collective Flood consciousness; frequently speaks in trochaic heptameter
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==Biography==
==Biography==
===Origin===
===Origin===
[[File:H2A Gravemind Loadscreen.png|300px|thumb|left|The Gravemind's massive full figure.]]
[[File:H2A Gravemind.jpg|300px|thumb|left|The Gravemind's massive full figure.]]
Millions of years before the present, the ancient and powerful civilization known as the [[Precursor]]s held a position of stewardship over the galaxy, populating it with numerous lifeforms and watching over their evolution. However, one of their created races, the sapient species known as the [[Forerunner]]s, [[Forerunner-Precursor war|staged a massive rebellion]] against their creators and were successful in nearly wiping them out entirely. The remaining Precursors sought ways to render themselves dormant until such a time as they could safely roam the galaxy again.
Millions of years before the present, the ancient and powerful civilization known as the [[Precursor]]s held a position of stewardship over the galaxy, populating it with numerous lifeforms and watching over their evolution. However, one of their created races, the sapient species known as the [[Forerunner]]s, [[Forerunner-Precursor war|staged a massive rebellion]] against their creators and were successful in nearly wiping them out entirely. The remaining Precursors sought ways to render themselves dormant until such a time as they could safely roam the galaxy again.


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{{Quote|Relax. I'd rather not piss this thing off.|Master Chief to a struggling Arbiter, while both are being held prisoner.}}
{{Quote|Relax. I'd rather not piss this thing off.|Master Chief to a struggling Arbiter, while both are being held prisoner.}}
[[File:Halo-2-Anniversary-Gravemind-2.png|thumb|250px|left|The Gravemind with John-117.]]
[[File:Halo-2-Anniversary-Gravemind-2.png|thumb|250px|left|The Gravemind with John-117.]]
Through neglect shown by the Monitor of [[Installation 05]], [[2401 Penitent Tangent]], a Flood outbreak occurred a few thousand years after the firing of the Array, and the Gravemind was able to find enough biomass to rebuild itself deep under the [[Library]] of the installation. During the [[Battle of Installation 05]], it assimilated the dead [[Prophet of Regret]] into itself and also captured the [[Monitor]]; possibly as a result of this, the Gravemind was capable of utilizing Delta Halo's [[teleportation grid]]. The Flood intelligence later "rescued" and captured both [[John-117|Master Chief]] and the [[Thel 'Vadam|Arbiter]], when the former fell into a lake while trying to escape from a Covenant ship, and the latter was thrown into a chasm by a traitorous [[Tartarus]]. The Gravemind tried to convince the Arbiter of the true nature of the Halo Array, and proposed a truce to prevent the Covenant from activating the rings and killing them all. It then used the installation's [[teleportation grid]] to teleport them respectively to ''High Charity'' and Delta Halo's control room in order to find the [[Index]].
Through neglect shown by the Monitor of [[Installation 05]], [[2401 Penitent Tangent]], a Flood outbreak occurred a few thousand years after the firing of the Array, and the Gravemind was able to find enough biomass to rebuild itself deep under the [[Library]] of the installation. During the [[Battle of Installation 05]], it assimilated the dead [[Prophet of Regret]] into itself and also captured the [[Monitor]]; possibly as a result of this, the Gravemind was capable of utilizing Delta Halo's [[teleportation grid]]. The Flood intelligence later "rescued" and captured both [[John-117|Master Chief]] and the [[Thel 'Vadam|Arbiter]], when the former fell into a lake while escaping from a Covenant ship, and the latter was thrown into a chasm by a traitorous [[Tartarus]]. The Gravemind tried to convince the Arbiter of the true nature of the Halo Array, and proposed a truce to prevent the Covenant from activating the rings and killing them all. It then used the installation's [[teleportation grid]] to teleport them respectively to ''High Charity'' and Delta Halo's control room in order to find the [[Index]].
[[File:Evo Weakness Rookard.jpg|thumb|150px|The Gravemind torturing Cortana.]]
[[File:Evo Weakness Rookard.jpg|thumb|150px|The Gravemind torturing Cortana.]]
The Gravemind later captured the {{UNSCShip|In Amber Clad}} and used it to board the [[Covenant]] holy city ''[[High Charity]]'', crashing the frigate into a city wall and releasing numerous [[Pelican]]s full of the Flood plague, taking advantage of the distraction caused by both the [[Great Schism]] and the Master Chief. Within days it took over the entire city and all life within it. The UNSC AI [[Cortana]], who was left on ''High Charity'' by the Master Chief, was quickly contacted by the Gravemind, which started to psychologically torture her in order to subjugate her and obtain useful information from her. As Gravemind tortured Cortana in search of information, the two would enter in a conversation about diverse themes, such as John-117 and the danger he posed to the Flood, which the Gravemind acknowledged as a fact.<ref name="Human Weakness">'''Halo: Evolutions - Essential Tales of the Halo Universe''', ''Human Weakness''</ref> Meanwhile, the Gravemind slowly started to become ''High Charity'' itself after taking it over completely, converting the whole city into a Flood environment and as his base of operations.<ref>http://blog.ascendantjustice.com/halo-3/hindsight-halo-3/halo/</ref>
The Gravemind later captured the {{UNSCShip|In Amber Clad}} and used it to board the [[Covenant]] holy city ''[[High Charity]]'', crashing the frigate into a city wall and releasing numerous [[Pelican]]s full of the Flood plague, taking advantage of the distraction caused by both the [[Great Schism]] and the Master Chief. Within days it took over the entire city and all life within it. The UNSC AI [[Cortana]], who was left on ''High Charity'' by the Master Chief, was quickly contacted by the Gravemind, which started to psychologically torture her in order to subjugate her and obtain useful information from her. As Gravemind tortured Cortana in search of information, the two would enter in a conversation about diverse themes, such as John-117 and the danger he posed to the Flood, which the Gravemind acknowledged as a fact.<ref name="Human Weakness">'''Halo: Evolutions - Essential Tales of the Halo Universe''', ''Human Weakness''</ref> Meanwhile, the Gravemind slowly started to become ''High Charity'' itself after taking it over completely, converting the whole city into a Flood environment and as his base of operations.<ref>http://blog.ascendantjustice.com/halo-3/hindsight-halo-3/halo/</ref>
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After reactivating the Ark's Sentinel defense network,{{Ref/Reuse|The Archive}} the Proto-Gravemind was discovered by the Banished. By this point, it was close to becoming a full-fledged Gravemind which the Banished knew from the stories would be virtually unstoppable. Aided by the reactivated Sentinels, the Banished attacked the Proto-Gravemind in an effort to destroy the creature before a new Gravemind could be formed. With the help of a [[Retriever Sentinel]] summoned when the Banished cleaned out a nearby Sentinel lock, the Proto-Gravemind was slain, preventing the rise of a new Gravemind. The Banished and the Ark's Sentinels were then finally able to contain the Flood outbreak.<ref name="Manifestation">'''[[Halo Wars 2: Awakening the Nightmare]]''', campaign level ''[[Manifestation]]''</ref>
After reactivating the Ark's Sentinel defense network,{{Ref/Reuse|The Archive}} the Proto-Gravemind was discovered by the Banished. By this point, it was close to becoming a full-fledged Gravemind which the Banished knew from the stories would be virtually unstoppable. Aided by the reactivated Sentinels, the Banished attacked the Proto-Gravemind in an effort to destroy the creature before a new Gravemind could be formed. With the help of a [[Retriever Sentinel]] summoned when the Banished cleaned out a nearby Sentinel lock, the Proto-Gravemind was slain, preventing the rise of a new Gravemind. The Banished and the Ark's Sentinels were then finally able to contain the Flood outbreak.<ref name="Manifestation">'''[[Halo Wars 2: Awakening the Nightmare]]''', campaign level ''[[Manifestation]]''</ref>
In November 2559, Spartan [[Olympia Vale]] recalled the Gravemind's account of Forerunner treachery after she and [[Keely Iyuska]] realized that the fugitives on [[Netherop]] were surviving [[Precursor]]s. In Vale's opinion, the Gravemind had been rationalizing an act of vengeance so horrific that it would have been evil no matter how the Forerunners had betrayed their creators if it was even true. Vale's mind lingered on the words of the Gravemind which had been embedded in the intelligence summary as an audio file and which had been so powerful that they remained lodged in her memory to this day: ''"all that is created will suffer. All will be born in suffering, endless grayness will be their lot. All creation will tailor to failure and pain..."'' Considering the collective events that had come to define the galaxy's history up to that point, Vale couldn't help but wonder if this invocation by one of the Forerunners' creators had been woven into the structure of the universe itself.{{Ref/Novel|Id=Out17|17}}
After being [[Mind transfer|Composed]] by [[John-117]], the [[Ur-Didact|Didact]] was forced to relive his confrontation with the Gravemind by [[Cortana]] who trapped the Promethean in his worst memories.{{Ref/Novel|Epi|18}} The Didact subsequently learned from the [[Haruspis]] that his corruption by the Gravemind, aside from some echoes that he was holding onto, was burned away by the Composer's power, restoring the Didact's sanity.{{Ref/Novel|Epi|20}}


==Overview==
==Overview==
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===Life cycle===
===Life cycle===
[[File:HTMCC-H2A NoSalvationOnThisRing.png|thumb|250px|The Gravemind under Installation 05.]]
[[File:H2A-GravemindWithCaptives.jpg|thumb|250px|The Gravemind under Installation 05.]]
A Gravemind originates as a [[proto-Gravemind]]—a Flood form created by merging the bodies and biomass of numerous sentient life forms, as well as redundant Flood forms. After a proto-Gravemind has been created, control over individual Flood forms transfers to its emerging compound intelligence, replacing the localized individual-level control present during the [[Feral Stage]]. Nearby [[Flood combat form|combat forms]] will continue to supply the proto-Gravemind with fresh bodies, allowing it to accumulate mass, increase in size, and gain more memories and intelligence from consumed hosts. Eventually, the proto-Gravemind reaches a certain "critical mass" and becomes self-aware - a Gravemind. By this point, local biodiversity has typically been eliminated with the host species' total absorption into the Flood.{{Ref/Reuse|wp flood}}
A Gravemind originates as a [[proto-Gravemind]]—a Flood form created by merging the bodies and biomass of numerous sentient life forms, as well as redundant Flood forms. After a proto-Gravemind has been created, control over individual Flood forms transfers to its emerging compound intelligence, replacing the localized individual-level control present during the [[Feral Stage]]. Nearby [[Flood combat form|combat forms]] will continue to supply the proto-Gravemind with fresh bodies, allowing it to accumulate mass, increase in size, and gain more memories and intelligence from consumed hosts. Eventually, the proto-Gravemind reaches a certain "critical mass" and becomes self-aware - a Gravemind. By this point, local biodiversity has typically been eliminated with the host species' total absorption into the Flood.{{Ref/Reuse|wp flood}}


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A Gravemind is comprised of a combination of pure [[Flood Super Cell]]s and the neural networks of the sentient beings absorbed within.{{Ref/Reuse|bestiarum}} Although its consciousness is distributed throughout all Flood forms in range, a Gravemind is typically, if not always, centralized within a large "body" of Flood tissue derived from the initial proto-Gravemind. In most cases, this body is a shapeless, amorphous mass, typically with numerous tentacles that can reach many miles in length depending on the size of the Gravemind. The Gravemind can rearrange this body as it wishes; during the Flood invasion of ''[[High Charity]]'' during the Human-Covenant War, the Gravemind leading the assault transplanted itself into the station and almost completely engulfed it, converting itself and the station into a Flood hive. As the development of a Gravemind progresses, it will sometimes shed dead biomass to alter its anatomy to a desired shape.<ref>'''Halo: Silentium''', ''page 209''</ref>
A Gravemind is comprised of a combination of pure [[Flood Super Cell]]s and the neural networks of the sentient beings absorbed within.{{Ref/Reuse|bestiarum}} Although its consciousness is distributed throughout all Flood forms in range, a Gravemind is typically, if not always, centralized within a large "body" of Flood tissue derived from the initial proto-Gravemind. In most cases, this body is a shapeless, amorphous mass, typically with numerous tentacles that can reach many miles in length depending on the size of the Gravemind. The Gravemind can rearrange this body as it wishes; during the Flood invasion of ''[[High Charity]]'' during the Human-Covenant War, the Gravemind leading the assault transplanted itself into the station and almost completely engulfed it, converting itself and the station into a Flood hive. As the development of a Gravemind progresses, it will sometimes shed dead biomass to alter its anatomy to a desired shape.<ref>'''Halo: Silentium''', ''page 209''</ref>


[[File:HTMCC-H2A ThisRingWillMakeUsBrothers.png|thumb|250px|Installation 05's Gravemind with [[Arbiter]] [[Thel 'Vadam]]ee and [[SPARTAN-II program|Spartan]] [[John-117]].]]
[[File:GravemindArbiterChief.jpg|thumb|250px|Installation 05's Gravemind with [[Arbiter]] [[Thel 'Vadam]]ee and [[SPARTAN-II program|Spartan]] [[John-117]].]]


===Communication===
===Communication===
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===Personality and motivations===
===Personality and motivations===
{{Quote|Do I take life or give it? Who is victim, and who is foe?|The Gravemind to [[John-117]] on [[Installation 08]].}}
{{Quote|Do I take life or give it? Who is victim, and who is foe?|The Gravemind to [[John-117]] on [[Installation 08]].}}
[[File:Gravemind.svg|200px|thumb|The avatar of the Gravemind as seen in the [[Terminal (Halo 3)|Terminal]]s.]]
[[File:Gravemind.svg|200px|thumb|right|The avatar of the Gravemind as seen in the [[Terminal (Halo 3)|Terminal]]s.]]


Although multiple Graveminds have existed throughout time, sometimes contemporaneously with one another, they all share precisely the same obscure, complex and highly intelligent personality. It also appears to retain the memories of anything and everything it has ever assimilated, even in the case of near-complete annihilation of the Flood. When the Halo array was fired for instance, all Flood biomass in the galaxy was eliminated in its entirety, yet the Gravemind retained its personality and memories when next encountered thousands of years later. This would seem to indicate that the Gravemind has the ability to somehow preserve itself in a non-physical form even if destroyed. When it was first seen by the [[John-117|Master Chief]] and the [[Thel 'Vadam|Arbiter]], the Gravemind was calm and collected, if not seemingly sad or mournful, and it spoke with a sullen tone in its voice. It was also quite logical and rational, psychologically analyzing the duo, and trying to convince the Arbiter of the [[Halo Array|Halo rings']] true purpose, to which the Arbiter reacted with stubborn pride. The Gravemind showed no irritation to this nor the bickering of [[2401 Penitent Tangent]] and the former [[Prophet of Regret]].{{Ref/Reuse|h2gm}} Later, though, the Gravemind showed a more emotional side, basking in its victory at ''High Charity'', and displaying a sinister air of anger when demanding answers from the newly captured [[Cortana]].
Although multiple Graveminds have existed throughout time, sometimes contemporaneously with one another, they all share precisely the same obscure, complex and highly intelligent personality. It also appears to retain the memories of anything and everything it has ever assimilated, even in the case of near-complete annihilation of the Flood. When the Halo array was fired for instance, all Flood biomass in the galaxy was eliminated in its entirety, yet the Gravemind retained its personality and memories when next encountered thousands of years later. This would seem to indicate that the Gravemind has the ability to somehow preserve itself in a non-physical form even if destroyed. When it was first seen by the [[John-117|Master Chief]] and the [[Thel 'Vadam|Arbiter]], the Gravemind was calm and collected, if not seemingly sad or mournful, and it spoke with a sullen tone in its voice. It was also quite logical and rational, psychologically analyzing the duo, and trying to convince the Arbiter of the [[Halo Array|Halo rings']] true purpose, to which the Arbiter reacted with stubborn pride. The Gravemind showed no irritation to this nor the bickering of [[2401 Penitent Tangent]] and the former [[Prophet of Regret]].{{Ref/Reuse|h2gm}} Later, though, the Gravemind showed a more emotional side, basking in its victory at ''High Charity'', and displaying a sinister air of anger when demanding answers from the newly captured [[Cortana]].
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It is also known to be quite manipulative: during the [[Battle of Installation 05]], the Gravemind tricked the Chief into being a decoy to distract the [[Hierarchs|High Prophets]] as it attempted to take over ''High Charity'', and later during the [[Battle of the Citadel]], it helped the Master Chief and the Arbiter to kill the [[Prophet of Truth]], only to betray them when they had outlived their usefulness.
It is also known to be quite manipulative: during the [[Battle of Installation 05]], the Gravemind tricked the Chief into being a decoy to distract the [[Hierarchs|High Prophets]] as it attempted to take over ''High Charity'', and later during the [[Battle of the Citadel]], it helped the Master Chief and the Arbiter to kill the [[Prophet of Truth]], only to betray them when they had outlived their usefulness.


The Gravemind often touts to others that the Flood represents peace and salvation. At the same time, however, it is very much aware of the pain and suffering its victims are subjected to. It sees this as fair retribution for the Forerunners' crimes against its Precursor ancestors. According to the Gravemind, the Flood, down to its very nature and the suffering it inflicts, serves as an appropriate reflection and reminder of the pain that the Precursors ultimately brought on themselves by giving their creations free will; it considers itself a "monument" to the sins of other sentient beings. It regards the Flood as a continuation of the Precursors' desire to create life, but unlike before, the life they bring forth would no longer possess free will or individuality. Embittered by the Forerunners' rebellion, the Gravemind saw the Flood as a means to unite all life in eternal misery so that it could never hope to rise against the Precursors again.<ref>'''Halo: Silentium''', ''pages 173-175''</ref>
The Gravemind often touts to others that the Flood represents peace and salvation. At the same time, however, it is very much aware of the pain and suffering its victims are subjected to. It sees this as fair retribution for the Forerunners' crimes against its Precursor ancestors. According to the Gravemind, the Flood, down to its very nature and the suffering it inflicts, serves as an appropriate reflection and reminder of the pain that the Precursors ultimately brought on themselves by giving their creations free will; it considers itself a "monument" to the sins of other sentient beings. It regards the Flood as a continuation of the Precursors' desire to create life, but unlike before, the life they bring forth would no longer possess free will or individuality. Embittered by the Forerunners' rebellion, the Gravemind saw the Flood as a means to unite all life into one, so that no conflict or competition would ever arise again and that all life would coexist peacefully as one.<ref>'''Halo: Silentium''', ''pages 173-175''</ref>


The Gravemind appears to have the ability to sort and isolate memories from specific individuals that it has absorbed and has, in several instances, projected some of the personalities it contains to further its own goals. On Installation 05, it assimilated and reanimated the [[Prophet of Regret]], using him as a puppet in its attempt to convince [[Arbiter]] [[Thel 'Vadam]] of the truth about the Halos.{{Ref/Reuse|h2gm}} During the [[Forerunner-Flood war]], a hundred thousand years earlier, it absorbed the family of [[Faber]], the [[Master Builder]], and used their disillusionment toward the Master Builder to its advantage by taunting him with a message from his family.<ref>'''Halo: Silentium''', ''page 251''</ref>
The Gravemind appears to have the ability to sort and isolate memories from specific individuals that it has absorbed and has, in several instances, projected some of the personalities it contains to further its own goals. On Installation 05, it assimilated and reanimated the [[Prophet of Regret]], using him as a puppet in its attempt to convince [[Arbiter]] [[Thel 'Vadam]] of the truth about the Halos.{{Ref/Reuse|h2gm}} During the [[Forerunner-Flood war]], a hundred thousand years earlier, it absorbed the family of [[Faber]], the [[Master Builder]], and used their disillusionment toward the Master Builder to its advantage by taunting him with a message from his family.<ref>'''Halo: Silentium''', ''page 251''</ref>
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This corruption can also be applied to organic beings; although the Gravemind most commonly operates by absorbing all sentient biological lifeforms, it instead chose to corrupt the [[Ur-Didact]] in order to use him as a tool to induce strife within Forerunner society. Much like AI corruption in certain occasions (namely, in the case of Cortana), this process involved a direct and agonizing invasion of the Didact's mind, as well as devious exploitation of his existing attitudes and beliefs, leaving his psyche severely disturbed.{{Ref/Reuse|ReferenceA}}
This corruption can also be applied to organic beings; although the Gravemind most commonly operates by absorbing all sentient biological lifeforms, it instead chose to corrupt the [[Ur-Didact]] in order to use him as a tool to induce strife within Forerunner society. Much like AI corruption in certain occasions (namely, in the case of Cortana), this process involved a direct and agonizing invasion of the Didact's mind, as well as devious exploitation of his existing attitudes and beliefs, leaving his psyche severely disturbed.{{Ref/Reuse|ReferenceA}}
==Non-canon and dubious canon appearences==
===Silver Timeline===
{{Quote|It's very old, the monster. Older than the light, older than this rock... older than your god. It knows us... inside and out. Smells our fear. Sees our secrets. It's been here... all that time. Waiting. To meet you... in the dark. There's nothing you can give it. The only thing the monster wants is for you to know... that there's nothing you can ever love that it can't take away. You believe me now, don't you?|[[Kwan Ha]] to [[Kessler]]{{Ref/Film|Id=Sanctuary|TV|Episode=[[Sanctuary (TV Series)|Sanctuary]]}}}}
On [[The Rubble/Silver|the Rubble]], [[Kwan Ha]] took shelter in a cavern with cave paintings of the Gravemind consuming worlds. Kwan would tell [[Kessler]] about the monster, although [[Soren-066/Silver|Soren]] denied that such a monster existed.{{Ref/Reuse|Sanctuary}}
After the [[Fall of Reach/Silver|Fall of Reach]], [[The Mother]] warned Kwan in a vision that the monster was close now.{{Ref/Film|Id=Aleria|TV|Episode=[[Aleria (TV Series)|Aleria]]}}


==Trivia==
==Trivia==
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*In ''Halo 3'', the Gravemind's face is never shown, unlike in ''Halo 2'', when it is shown in its introductory cinematic. However, the Gravemind is shown in the [[Halo 3 Instruction Manual|''Halo 3'' instruction manual]] as being slightly changed in looks, being the first detailed design of the Gravemind before ''[[Halo 2: Anniversary]]''.
*In ''Halo 3'', the Gravemind's face is never shown, unlike in ''Halo 2'', when it is shown in its introductory cinematic. However, the Gravemind is shown in the [[Halo 3 Instruction Manual|''Halo 3'' instruction manual]] as being slightly changed in looks, being the first detailed design of the Gravemind before ''[[Halo 2: Anniversary]]''.
*In several [[Forerunner]] data logs, the controlling intelligence of the Flood is referred to as a "[[wikipedia:Social insect|Compound Mind]]".
*In several [[Forerunner]] data logs, the controlling intelligence of the Flood is referred to as a "[[wikipedia:Social insect|Compound Mind]]".
*The Gravemind resembles Audrey 2 from ''[[wikipedia:Little Shop of Horrors (film)|Little Shop of Horrors]]'', a tentacled, plant-like alien who is fed humans to grow and who is bent on world domination. Bungie staff and fans jokingly call it the "''Little Shop of Horrors'' Reject"{{Citation needed}}
*The Gravemind resembles Audrey 2 from ''[[wikipedia:Little Shop of Horrors (film)|Little Shop of Horrors]]'', a tentacled, plant-like alien who is fed humans to grow and who is bent on world domination. Bungie staff and fans jokingly call it the "''Little Shop of Horrors'' Reject"{{Citation needed}} Parallels can also be drawn with [[StarCraft:Overmind|the Overmind]] from the ''[[StarCraft:StarCraft|StarCraft]]'' franchise and the [[deadspace:Brethren Moons|Brethren Moons]] from the survival-horror game ''[[deadspace:Main page|Dead Space]]''.
*Originally, the Gravemind was meant to have skulls as teeth; this was cut from ''Halo 2'' and ''Halo 3'' because it would have made it difficult for the parasite to speak.<ref>'''[[The Art of Halo]]''', page 56-57</ref>
*Originally, the Gravemind was meant to have skulls as teeth; this was cut from ''Halo 2'' and ''Halo 3'' because it would have made it difficult for the parasite to speak.<ref>'''[[The Art of Halo]]''', page 56-57</ref>
*The Gravemind frequently speaks in [[Wikipedia:trochaic|trochaic]] [[Wikipedia:heptameter|heptameter]]. In ''Human Weakness'', it was revealed that this is merely preference and it converses normally with Cortana after she criticizes it for it. It also mentions that it possesses the memories of poets of many alien cultures.
*The Gravemind frequently speaks in [[Wikipedia:trochaic|trochaic]] [[Wikipedia:heptameter|heptameter]]. In ''Human Weakness'', it was revealed that this is merely preference and it converses normally with Cortana after she criticizes it for it. It also mentions that it possesses the memories of poets of many alien cultures.
*The Gravemind is one of the few extraterrestrials to learn John-117's name.<ref>'''[[Halo: Evolutions - Essential Tales of the Halo Universe|Halo: Evolutions]]''', ''[[Human Weakness]]''</ref>
*The Gravemind is one of the few extraterrestrials to learn John-117's name.<ref>'''[[Halo: Evolutions - Essential Tales of the Halo Universe|Halo: Evolutions]]''', ''[[Human Weakness]]''</ref>
*The Gravemind was initially going to have a much greater presence in ''Halo 2'' and would have been introduced in the level [[forerunnertank]], but due to time constraints, Bungie removed the level and instead made a long cinematic for his introduction.
*The Gravemind was initially going to have a much greater presence in ''Halo 2'' and would have been introduced in the level ''[[Forerunner Tank]]'', but due to time constraints, Bungie removed the level and instead made a long cinematic for his introduction.
*The Gravemind pictured in the ''Halo 3'' instruction manual looks strikingly similar to Ogdru Jahad's Behemoth manifestation from the 2004 ''Hellboy'' film.
*The Gravemind pictured in the ''Halo 3'' instruction manual looks strikingly similar to Ogdru Jahad's Behemoth manifestation from the 2004 ''Hellboy'' film.
*From  gameplay, the Gravemind (through his Combat Forms) has rarely been heard calling John-117 and Thel Vadam "The Coffin" and "Pallbearer", respectively.
*From  gameplay, the Gravemind (through his Combat Forms) has rarely been heard calling John-117 and Thel Vadam "The Coffin" and "Pallbearer", respectively.
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File:H2A - GravemindConcept.png|Concept art of the Gravemind for ''[[Halo 2: Anniversary]]''.
File:H2A - GravemindConcept.png|Concept art of the Gravemind for ''[[Halo 2: Anniversary]]''.
File:H2A - GravemindConcept_2.jpg|Another concept of the ''Halo 2: Anniversary'' Gravemind.
File:H2A - GravemindConcept_2.jpg|Another concept of the ''Halo 2: Anniversary'' Gravemind.
File:H2A Gravemind Render.jpg|A render of the Gravemind model developed for [[Blur Studio]]'s ''Halo 2: Anniversary'' cutscenes.
File:H2A Gravemind Loadscreen.png|The Gravemind in ''Halo 2: Anniversary''.
File:HTMCC-H2A AMonumentToAllYourSins.png|The Gravemind introduces itself to John-117 in ''Halo 2: Anniversary''.
File:HTMCC-H2A Gravemind&Thel.png|The Gravemind with Thel 'Vadam in ''Halo 2: Anniversary''.
File:HW2-Gravemind.png|The Gravemind in ''[[Halo Wars 2]]''.
File:HW2-Gravemind.png|The Gravemind in ''[[Halo Wars 2]]''.
File:Gravemind Enc 22.png|Artwork of the Gravemind in the ''[[Halo Encyclopedia (2022 edition)]]''.
</gallery>
</gallery>


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*''[[Halo: Shadows of Reach]]'' {{Mo}}
*''[[Halo: Shadows of Reach]]'' {{Mo}}
*''[[Halo: Divine Wind]]'' {{Mo}}
*''[[Halo: Divine Wind]]'' {{Mo}}
*''[[Halo: Outcasts]]'' {{Mo}}
*''[[Halo: The Television Series Season Two]]''
**''[[Sanctuary (TV Series)|Sanctuary]]'' {{c|Cave painting}}
**''[[Aleria (TV Series)|Aleria]]'' {{c|Cave painting}}
*''[[Halo: Epitaph]]''


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