Editing Grappleshot
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{{Status|Canon}} | {{Status|Canon}} | ||
{{Weapon infobox | {{Weapon infobox | ||
|image=[[File:HINF Grappleshot | |image=[[File:HINF Grappleshot.png|300px]] | ||
|name=Grappleshot | |name=Grappleshot | ||
|manufacturer= | |manufacturer= | ||
|type=[[Equipment]]{{Ref/Game|Id= | |type=[[Equipment]]{{Ref/Game|Id=hinf|HI|gameplay}} | ||
|feed-title=Duration | |feed-title=Duration | ||
|capacity= | |capacity= | ||
|feed= | |feed= | ||
|weight= | |weight= | ||
|service= | |service=[[Post-Covenant War conflicts]] | ||
|affiliation=[[United Nations Space Command]]{{Ref/Reuse|ProjectMagnes}} | |||
|pagelabel=Equipment | |pagelabel=Equipment | ||
}} | }} | ||
The '''grappleshot''' is a piece of wrist-mounted [[United Nations Space Command|UNSC]] | The '''grappleshot''' is a piece of wrist-mounted [[United Nations Space Command|UNSC]] [[equipment]].{{Ref/Site|Id=CampaignEvolved|URL=https://www.halowaypoint.com/en-us/news/campaign-evolved|Site=Halo Waypoint|Page=Campaign Evolved|D=6|M=11|Y=2021}} | ||
==Overview== | ==Overview== | ||
===Design details=== | ===Design details=== | ||
The grappleshot consists of a magneto-impulse projector, a high-tensile nanofiber line, and a self-sharpening [[Titanium-A armor|Titanium-A]] fluke contained inside a compact, modular casing. The device interfaces directly with the user's [[MJOLNIR GEN3 BIOS|MJOLNIR armor and BIOS systems]] | The grappleshot consists of a magneto-impulse projector, a high-tensile nanofiber line, and a self-sharpening [[Titanium-A armor|Titanium-A]] fluke contained inside a compact, modular casing. The device interfaces directly with the user's [[MJOLNIR GEN3 BIOS|MJOLNIR armor and BIOS systems]]. The grappleshot has a limited range of eight meters and the fluke cannot always attach itself to ultradense armor plating or [[Energy shielding|energy shielded]] surfaces. Only augmented personnel can use the grappleshot without extreme risk of injury.{{Ref/Book|Id=EN|Enc22|Page=85}} | ||
===Development history=== | ===Development history=== | ||
{{Main|Project MAGNES}} | {{Main|Project MAGNES}} | ||
The Grappleshot | The Grappleshot was the product of [[Project MAGNES]] in [[2549]].{{Ref/Marketing|Id=ProjectMagnes|HINF|[[Become]]|[[UNSC Archives]]|Detail=[[Project Magnes (trailer)|Project Mages]]}} The grappleshot fires a [[Wikipedia:Grappling hook|grappling hook]] that can attach to a surface and pull its user towards it, allowing for easier traversal of their environment. | ||
===Operational history=== | ===Operational history=== | ||
In [[2559#October|October 2559]], [[Fred-104]] used his grappleshot to strangle an enemy [[Jiralhanae]] during [[Operation: WOLFE]], before pulling himself even enough with the Jiralhanae to stab it in the back of the neck.{{Ref/Novel|SoR|Chapter=20}} [[John-117]] made use of a grappleshot with his [[MJOLNIR Powered Assault Armor (GEN3)|MJOLNIR Powered Assault Armor <nowiki>[GEN3]</nowiki>]] [[Mark VI]], during the [[Battle for Zeta Halo]] in [[2560#May|May 2560]].{{Ref/Reuse|hinf}} | |||
[[ | |||
==In-game information== | ==In-game information== | ||
===''Halo Infinite''=== | ===''Halo Infinite''=== | ||
The grappleshot is a piece of usable equipment in ''[[Halo Infinite]]'', which the player can use to move rapidly towards a location or enemy. It can also be used to retrieve distant items, such as [[fusion coil]]s or a [[Gravity hammer (fiction)|gravity hammer]]. The grappleshot can also be used to stagger [[Kig-Yar Freebooter]]s and [[Kig-Yar Raider|Raider]]s, knocking their hand-held shields aside and briefly rendering them exposed. The grappleshot itself also deals minor damage, enabling it to finish off severely damaged enemies. After use, the grappleshot has a short cooldown time before it can be used again.{{Ref/Reuse|hinf}} If the grappleshot fails to connect to a surface, is used to stagger a Kig-Yar, or is used to finish off a wounded enemy, the cooldown will not be triggered. Like other pieces of equipment in the campaign, the grappleshot can be upgraded by collecting and spending [[Spartan core]]s. | |||
The grappleshot is a piece of usable equipment in ''[[Halo Infinite]]'', which the player can use to move rapidly towards a location or enemy. It can also be used to retrieve distant items, such as [[fusion coil]]s or a [[Gravity hammer (fiction)|gravity hammer]]. The grappleshot can also be used to stagger [[Kig-Yar Freebooter]]s and [[Kig-Yar Raider|Raider]]s, knocking their hand-held shields aside and briefly rendering them exposed. The grappleshot itself also deals minor damage, enabling it to finish off severely damaged enemies. After use, the grappleshot has a short cooldown time before it can be used again.{{Ref/Reuse| | |||
The grappleshot is available in multiplayer as well, but with only 3 to 5 uses before running out of charges.{{Ref/Reuse|CampaignEvolved}}{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/infinite-inquiries|Site=Halo Waypoint|Page=Infinite Inquiries}} | The grappleshot is available in multiplayer as well, but with only 3 to 5 uses before running out of charges.{{Ref/Reuse|CampaignEvolved}}{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/infinite-inquiries|Site=Halo Waypoint|Page=Infinite Inquiries}} | ||
====Upgrades==== | ====Upgrades==== | ||
In campaign, the | In the campaign, the Grappleshot can be upgraded using Spartan cores. | ||
* | |||
*'''Voltaic''' (1 Core): Grappleshot stuns grappled enemies for several seconds. Stunned enemies will either be electrocuted or will assume defensive postures and freeze in place. | |||
* | |||
*'''Quickshot''' (2 Cores): Reduces Grappleshot cooldown by 40%. | |||
*'''First Strike''' (3 Cores): Delivers a powerful shockwave blast when holding the melee button while grappling. | |||
*'''Reachfall''' (3 Cores): Increases the damage and radius of the shockwave blast. Enemies within it will be stunned. | |||
===Notes=== | |||
*The grappleshot's Voltaic attack may not always stun grappled enemies. Typically, high ranking enemies, such as [[Jiralhanae Chieftain]]s, will not be affected. However, there is a chance that even a common, low-ranking enemy will be able to resist the Voltaic attack. | |||
*The player does not need to grapple an enemy to perform a First Strike. | |||
*Reachfall will also stun nearby Marines. | |||
===Trivia=== | |||
*During a cutscene in the mission ''[[Excavation Site]]'', John-117 uses his grappleshot to swing a loose container at [[Bassus]], an ability not available during actual gameplay. | |||
==Production notes== | ==Production notes== | ||
While the Grappleshot's first in-game appearance occurred in ''Halo Infinite'', the idea of a grappling hook has been around for many years, with [[Bungie]] or [[343 Industries]] trying the mechanic on several prior ''Halo'' titles, ultimately shelving it due to the mechanic not working well.{{Ref/Site|D=01|M=6|Y=2020|URL=https://twitter.com/vicdeleon/status/1286338904371671044|Site=Twitter|Page=Vic Deleon|Quote=Gameplay looks solid! The weapons feel and sound great. Not sold on the grappling hook- that’s a very difficult thing to implement well, was tried on several earlier Halos but never got working well enough and shelved.}} | |||
==Gallery== | ==Gallery== | ||
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</gallery> | </gallery> | ||
=== | ===Screenshots=== | ||
<gallery> | <gallery> | ||
File:HINF XGS 2020 Grappleshot in use.jpg|The Grappleshot being used in ''Halo Infinite''. | |||
File:HINF XGS 2020 Grappleshot in use.jpg|The Grappleshot being used in | |||
File:HINF XGS2020 Grappleshot First Person.png|Grappling the underside of a [[Kywasky Workshop Gorespike cannon]] in the [[Halo Infinite Campaign Gameplay Trailer]]. | File:HINF XGS2020 Grappleshot First Person.png|Grappling the underside of a [[Kywasky Workshop Gorespike cannon]] in the [[Halo Infinite Campaign Gameplay Trailer]]. | ||
File:HINF_XGS2020_Grappleshot_Fusion_Core.png|Grappling a [[Fusion coil]] in ''Halo Infinite''. | File:HINF_XGS2020_Grappleshot_Fusion_Core.png|Grappling a [[Fusion coil]] in ''Halo Infinite''. | ||
File:HINF Grappleshot Icon.png|HUD icon for the Grappleshot in ''[[Halo Infinite]]''. | File:HINF Grappleshot Icon.png|HUD icon for the Grappleshot in ''[[Halo Infinite]]''. | ||
File:HINF GrappleshotIcon.png|The grappleshot icon in the Campaign upgrade menu. | File:HINF GrappleshotIcon.png|The grappleshot icon in the Campaign upgrade menu. | ||
File:HINF | File:HINF BeeOnAString.png|A [[Spartan-IV]] using the Grappleshot to board an [[AV-49 Wasp]] on [[Behemoth]]. | ||
File:HINF-Spuderman.jpg|An [[Aviator]]-clad Spartan-IV grappling with an [[oddball]] on [[Recharge]]. | File:HINF-Spuderman.jpg|An [[Aviator]]-clad Spartan-IV grappling with an [[oddball]] on [[Recharge]]. | ||
File:HINF Grappleshot staggers freebooter.png|A hit from the grappleshot staggers a Kig-Yar Freebooter. | File:HINF Grappleshot staggers freebooter.png|A hit from the grappleshot staggers a Kig-Yar Freebooter. | ||
File:HINF Grappleshot stuns Brute warrior.png|John-117 uses an upgraded Grappleshot to stun a Jiralhanae warrior. | File:HINF Grappleshot stuns Brute warrior.png|John-117 uses an upgraded Grappleshot to stun a Jiralhanae warrior. | ||
File:HINF Grappleshot Elite First Strike.png|John-117 uses his Grappleshot to deliver a shockwave attack to a stunned Sangheili mercenary. | |||
File:HINF Grappleshot Shockwave attack.png|The resulting blast from the Grappleshot's shockwave attack. | |||
File:HINF Spec Ops Elite grappled.png|The grappleshot used to stun a cloaked [[Special Operations Sangheili]]. | File:HINF Spec Ops Elite grappled.png|The grappleshot used to stun a cloaked [[Special Operations Sangheili]]. | ||
File:HINF Grappleshot Berserker close range.png|The grappleshot is used to stun a Jiralhanae Berserker at close range. | File:HINF Grappleshot Berserker close range.png|The grappleshot is used to stun a Jiralhanae Berserker at close range. | ||
File:HINF Grappleshot Banshee.png|The grappleshot being used to hijack a Banished Banshee. | |||
File:HINF Grappleshot warrior defensive posture.png|A grappled Jiralhanae warrior assumes a defensive posture. | |||
File:HINF Grappleshot warrior not affected.png|This grappled Jiralhanae warrior continues firing during a First Strike attack. | |||
File:HINF-AKISgrapple.png|An [[AKIS-II GRD]]-clad Spartan-IV using a grappleshot on [[Catalyst]]. | |||
File:HINF grappleshot hazard floor.png|The Chief uses his grappleshot to avoid a hazardous material spill. | |||
File:HINF Recovery Zapping Grunt.png|Using the grappleshot to electrocute a lone Grunt. | File:HINF Recovery Zapping Grunt.png|Using the grappleshot to electrocute a lone Grunt. | ||
File:HINF Grappleshot | File:HINF Grappleshot Brute Sniper.png|Using a grappleshot to stun a red Jiralhanae sniper. | ||
File:HINF Grappleshot | File:HINF Grappleshot Chosen Warrior.png|Using a grappleshot on a [[Jiralhanae Chosen Warrior]]. | ||
File:HINF Warlord Chieftain Reachfall stunned.png|A Jiralhanae Warlord Chieftain stunned by a Reachfall attack. | File:HINF Warlord Chieftain Reachfall stunned.png|A Jiralhanae Warlord Chieftain stunned by a Reachfall attack. | ||
File:HINF grappleshot kig yar raider kill.png|Using the grappleshot to finish off a Kig-Yar Raider. | File:HINF grappleshot kig yar raider kill.png|Using the grappleshot to finish off a Kig-Yar Raider. | ||
File:HINF grappleshot Bassus.png|John-117 uses his grappleshot to swing a container at Bassus. | |||
File:HINF Grappling.jpg|A third-person view of the grappleshot being fired. | |||
File:HINF-Overshield.png|A third-person view of the upgraded grappleshot being fired. | |||
File:HINF-AttackonTitan.png|Spartan-IVs using their grappleshots in tandem on [[Highpower]]. | File:HINF-AttackonTitan.png|Spartan-IVs using their grappleshots in tandem on [[Highpower]]. | ||
File:HINF S5KeyArt Clean.png|A grappleshot with the cruel tread effect. | |||
</gallery> | </gallery> | ||