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{{Status|Canon}}
{{Era|Post}}
{{Weapon infobox
{{Weapon
|image=[[File:HINF Grappleshot Angled.png|300px]]
|image=[[File:HINF Grappleshot.png|300px]]
|name=Grappleshot
|name=Grappleshot
|manufacturer=[[United Nations Space Command]]{{Ref/Marketing|Id=ProjectMagnes|HINF|[[Become]]|[[UNSC Archives]]|Detail=[[Project Magnes (trailer)|Project Magnes]]}}
|manufacturer=  
|type=[[Equipment]]{{Ref/Game|Id=gameplay|HI|gameplay}}
|type=[[Equipment]]<ref name="HICGP">''[[Halo Infinite]]'', trailer, [[Halo Infinite Campaign Gameplay Premiere|Campaign Gameplay Premiere]]</ref>
|feed-title=Duration
|feed-title=Duration
|capacity=
|feed=
|feed=
|weight=
|weight=
|service=
|service=
;[[Post-Covenant War conflicts]]
|affiliation=[[United Nations Space Command]]<ref name="HICGP"/>
*[[Operation: WOLFE]]
|hideb=yes
*[[Battle for Zeta Halo]]
|hidec=yes
|pagelabel=Equipment
|pagelabel=Equipment
}}
}}
{{Quote|At the height of the [[Human-Covenant War|Human-Covenant conflict]], [[Unidentified engineer|a civilian engineer]] built a prototype for the rapid mass manipulation of heavy objects.|UNSC Archives Entry 2549.10.16{{Ref/Reuse|ProjectMagnes}}}}
The '''grappleshot''' is a piece of wrist-mounted [[United Nations Space Command|UNSC]] infantry [[equipment]] compatible with the [[MJOLNIR Powered Assault Armor (GEN3)|MJOLNIR (GEN3) armor]].{{Ref/Reuse|gameplay}}{{Ref/Site|Id=Support|URL=https://support.halowaypoint.com/hc/en-us/articles/6882880281364-Halo-Infinite-Weapon-Equipment-and-Vehicle-Inventory-|Site=Halo Support|Page=Halo Infinite Weapon, Equipment, and Vehicle Inventory|D=05|M=05|Y=2023}}{{Ref/Site|Id=CampaignEvolved|URL=https://www.halowaypoint.com/en-us/news/campaign-evolved|Site=Halo Waypoint|Page=Campaign Evolved|D=6|M=11|Y=2021}}{{Ref/Book|Id=EN|Enc22|Page=85}}


==Overview==
The '''Grappleshot'''<ref name = "CampaignEvolved">[https://www.halowaypoint.com/en-us/news/campaign-evolved ''Halo Waypoint'', News - Campaign Evolved]</ref> is a piece of wrist-mounted [[United Nations Space Command|UNSC]] [[equipment]], which fires a [[Wikipedia:Grappling hook|grappling hook]] that can attach to a surface and pull its user towards it, allowing for easier traversal of their environment. [[John-117]] made use of a grappleshot with his [[MJOLNIR Powered Assault Armor (GEN3)|MJOLNIR Powered Assault Armor <nowiki>[GEN3]</nowiki>]], in [[2560#May|May 2560]].<ref name="HICGP"/>
===Design details===
The grappleshot consists of a magneto-impulse projector, a high-tensile nanofiber line, and a self-sharpening [[Titanium-A armor|Titanium-A]] fluke contained inside a compact, modular casing. The device interfaces directly with the user's [[MJOLNIR GEN3 BIOS|MJOLNIR armor and BIOS systems]]. The grappleshot fires a [[Wikipedia:Grappling hook|grappling hook]] that can attach to a surface and pull its user towards it, allowing for easier traversal of their environment. The grappleshot has a limited range of eight meters and the fluke cannot always attach itself to ultradense armor plating or [[Energy shielding|energy shielded]] surfaces. Only augmented personnel can use the grappleshot without extreme risk of injury.{{Ref/Reuse|EN}}


===Development history===
==Gameplay==
{{Main|Project MAGNES}}
The Grappleshot is the product of [[Project MAGNES]] from [[2549]].{{Ref/Reuse|ProjectMagnes}}
 
===Operational history===
The grappleshot was commonly used after its introduction to the Spartan arsenal. In [[2559#October|October 2559]], [[Fred-104]] notably used his grappleshot to strangle an enemy [[Jiralhanae]] during [[Operation: WOLFE]], before pulling himself even enough with the Jiralhanae to stab it in the back of the neck.{{Ref/Novel|SoR|Chapter=20}} During the [[Battle over Installation 07|opening stages]] of [[Battle for Zeta Halo]], [[John-117]] carried a grappleshot on his [[MJOLNIR Powered Assault Armor (GEN3)|MJOLNIR Powered Assault Armor <nowiki>[GEN3]</nowiki>]] [[Mark VI]], which remained on his armor after his armor was locked down until [[2560#May|May 2560]].{{Ref/Quest|Id=warship|HI|Ringfall|Warship Gbraakon}} [[Tomas Horvath]] also carried a grappleshot, notably using it in an attempt to escape a ring fragment after it was broken off from the main superstructure.{{Ref/Novel|RP|6}}
 
==Non-canon and dubious canon appearances==
===Silver Timeline===
{{Notice/Silver|category=no}}
[[File:HTV-Halo-Grappling.png|thumb|right|John-117 grappling Var 'Gatani on Halo.|250px]]
By [[2553]], [[Silver Team/Silver|Silver Team]] had grappleshots integrated into their [[MJOLNIR Powered Assault Armor/Mark VI|Mark VI armor]].{{Ref/Film|Id=Sword|TV|Episode=[[Sword (TV Series)|Sword]]}}
 
During his [[Battle of Installation 04/Silver|final duel]] with [[Arbiter]] [[Var 'Gatanai]], [[John-117/Silver|John-117]] used his grappleshot as a method of attacking the [[Sangheili]] warrior. However, Var cut the grappleshot line with his energy sword during the struggle.{{Ref/Film|Id=Halo|TV|Episode=[[Halo (TV Series)|Halo]]}}
 
==In-game information==
===''Halo Infinite''===
===''Halo Infinite''===
{{Article quote|A retractable hook for personal transportation and retrieving objects.{{Ref/Game|HI|Campaign - Upgrades menu}}}}
The Grappleshot is a piece of usable equipment in ''Halo Infinite'', which the player can use to move rapidly towards a location or enemy. It can also be used to retrieve distant items, such as [[fusion coil]]s. After use, the grappleshot has a short cooldown time before it can be used again.<ref name="HICGP"/> It is available in multiplayer as well, but will function slightly differently than in singleplayer, serving as a battlefield pickup in a similar manner as [[equipment]] in ''[[Halo 3]]''.<ref name = "CampaignEvolved"/>{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/infinite-inquiries|SiteName=Halo Waypoint|PageName=Infinite Inquiries}}
The grappleshot is a piece of usable equipment in ''[[Halo Infinite]]'', which the player can use to move rapidly towards a location or enemy. It can also be used to retrieve distant items, such as [[fusion coil]]s or a [[Gravity hammer (fiction)|gravity hammer]]. The grappleshot can also be used to stagger [[Kig-Yar Freebooter]]s and [[Kig-Yar Raider|Raider]]s, knocking their hand-held shields aside and briefly rendering them exposed. The grappleshot itself also deals minor damage, enabling it to finish off severely damaged enemies. After use, the grappleshot has a short cooldown time before it can be used again.{{Ref/Reuse|gameplay}} If the grappleshot fails to connect to a surface, is used to stagger a Kig-Yar, or is used to finish off a wounded enemy, the cooldown will not be triggered. Like other pieces of equipment in the campaign, the grappleshot can be upgraded by collecting and spending [[Spartan core]]s.
 
The grappleshot is available in multiplayer as well, but with only 3 to 5 uses before running out of charges.{{Ref/Reuse|CampaignEvolved}}{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/infinite-inquiries|Site=Halo Waypoint|Page=Infinite Inquiries}}
 
====Upgrades====
In campaign, the grappleshot can be upgraded by collecting and spending [[Spartan core]]s. In multiplayer, the fully-upgraded grappleshot can be selected as "Grappleshot (Campaign)" under Sandbox settings. In [[Forge]], the fully-upgraded grappleshot can spawn at an equipment pad by enabling the [[Legendary variant weapons|Legendary variant]] option.
*The grappleshot's Voltaic attack may not always stun grappled enemies. Typically, high-ranking enemies, such as [[Jiralhanae Chieftain]]s, will not be affected. However, there is a chance that even a common, low-ranking enemy will be able to resist the Voltaic attack. 
*The player does not need to grapple an enemy to perform a First Strike.
*Reachfall will also stun nearby Marines.
 
{| class="wikitable sortable" style="width: 50%;"
|+ List of Upgrades
|-
! scope="col" style="width: 20%" |Name
! scope="col" style="width: 20%" |Spartan core cost
! scope="col" style="width: 60%" |Description
|-
|Voltaic
|1 SC
|Grappleshot stuns grappled enemies for several seconds. Stunned enemies will either be electrocuted or will assume defensive postures and freeze in place.
 
|-
|Quickshot
|2 SC
|Reduces Grappleshot cooldown by 40%.
 
|-
|First Strike
|3 SC
|Delivers a powerful shockwave blast when holding the melee button while grappling.
 
|-
|Reachfall
|3 SC
|Increases the damage and radius of the shockwave blast. Enemies within it will be stunned.
|}


==Production notes==
==Production notes==
*While the Grappleshot's first in-game appearance occurred in ''Halo Infinite'', the idea of a grappling hook has been around for many years, with [[Bungie]] or [[343 Industries]] trying the mechanic on several prior ''Halo'' titles, ultimately shelving it due to the mechanic not working well.{{Ref/Twitter|vicdeleon|1286338904371671044|Vic Deleon|Quote=Gameplay looks solid! The weapons feel and sound great. Not sold on the grappling hook- that’s a very difficult thing to implement well, was tried on several earlier Halos but never got working well enough and shelved.|D=23|M=07|Y=2020}}
While the Grappleshot's first in-game appearance occurred in ''Halo Infinite'', the idea of a grappling hook has been around for many years, with [[Bungie]] or [[343 Industries]] trying the mechanic on several prior ''Halo'' titles, ultimately shelving it due to the mechanic not working well.{{Ref/Site|D=01|M=6|Y=2020|URL=https://twitter.com/vicdeleon/status/1286338904371671044|SiteName=Twitter|PageName=Vic Deleon|Quote=Gameplay looks solid! The weapons feel and sound great. Not sold on the grappling hook- that’s a very difficult thing to implement well, was tried on several earlier Halos but never got working well enough and shelved.}}
*During a cutscene in the mission ''[[Excavation Site]]'', John-117 uses his grappleshot to swing a loose container at [[Bassus]], an ability not available during actual gameplay.


==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
===Concept art===
<gallery>
File:HINF Concept EarlyGrapple.jpg|Early concept art exploration of the Grappleshot that would ultimately inspire the design of the [[Shroud Screen]].
File:HINF Concept Grappleshot.jpg|Finalized concept art of the Grappleshot.
File:HINF Grappleshot Concept.png|Finalized concept art of the Grappleshot, focusing on its function and how it mounts onto the user's arm.
</gallery>
===Development images===
<gallery>
File:HINF Grappleshot.png|The grappleshot in the Xbox Game Showcase 2020.
File:HINF XGS 2020 Grappleshot in use.jpg|The Grappleshot being used in the Xbox Game Showcase 2020.
File:HINF XGS2020 Grappleshot First Person.png|Grappling the underside of a [[Kywasky Workshop Gorespike cannon]] in the [[Halo Infinite Campaign Gameplay Trailer]].
File:HINF_XGS2020_Grappleshot_Fusion_Core.png|Grappling a [[Fusion coil]] in ''Halo Infinite''.
</gallery>
===Screenshots===
<gallery>
<gallery>
File:HINF Grappleshot Icon.png|HUD icon for the Grappleshot in ''[[Halo Infinite]]''.
File:HINF Grappleshot Concept.png|Concept art of the Grappleshot.
File:HINF GrappleshotIcon.png|The grappleshot icon in the Campaign upgrade menu.
File:HINF XGS 2020 Grappleshot in use.jpg|The Grappleshot being used in ''Halo Infinite''.
File:HINF JohnGrapplingSidekick.png|John-117 firing his grappleshot at an [[Mk50 Sidekick]].
File:HINF XGS2020 Grappleshot First Person.png|Grappling the underside of a [[Banished anti-aircraft cannon]] in the [[Halo Infinite Campaign Gameplay Trailer]].
File:HINF CinematicGrapple 1.png|The grappleshot on John-117's armor.
File:HINF_XGS2020_Grappleshot_Fusion_Core.png|Grappling a [[fusion core]] in ''Halo Infinite''.
File:HINF CinematicGrapple 2.png|John-117 firing a grappleshot from first-person view.
File:HINF grappleshot Bassus.png|John-117 uses his grappleshot to swing a container at Bassus.
File:HINF grappleshot hazard floor.png|The Chief uses his grappleshot to avoid a hazardous material spill.
File:HINF Spartan Operator.png|A Spartan-IV firing a grappleshot.
File:HINF BeeOnAString.png|A Spartan-IV using the grappleshot to board an [[AV-49 Wasp]] on [[Behemoth]].
File:HINF-Spuderman.jpg|An [[Aviator]]-clad Spartan-IV grappling with an [[oddball]] on [[Recharge]].
File:HINF Grappling.jpg|A third-person view of the grappleshot being fired.
File:HINF-Overshield.png|A third-person view of the upgraded grappleshot being fired.
File:HINF Grappleshot staggers freebooter.png|A hit from the grappleshot staggers a Kig-Yar Freebooter.
File:HINF Grappleshot Chosen Warrior.png|Using a grappleshot on a [[Jiralhanae Chosen Warrior]].
File:HINF Grappleshot Banshee.png|The grappleshot being used to hijack a Banished Banshee.
File:HINF Grappleshot stuns Brute warrior.png|John-117 uses an upgraded Grappleshot to stun a Jiralhanae warrior.
File:HINF Spec Ops Elite grappled.png|The grappleshot used to stun a cloaked [[Special Operations Sangheili]].
File:HINF Grappleshot Berserker close range.png|The grappleshot is used to stun a Jiralhanae Berserker at close range.
File:HINF Recovery Zapping Grunt.png|Using the grappleshot to electrocute a lone Grunt.
File:HINF Grappleshot FirstStrike.png|John-117 prepares to deliver the First Strike attack.
File:HINF Grappleshot Shockwave attack.png|The resulting blast from the Grappleshot's First Strike attack.
File:HINF Warlord Chieftain Reachfall stunned.png|A Jiralhanae Warlord Chieftain stunned by a Reachfall attack.
File:HINF grappleshot kig yar raider kill.png|Using the grappleshot to finish off a Kig-Yar Raider.
File:HINF-AttackonTitan.png|Spartan-IVs using their grappleshots in tandem on [[Highpower]].
</gallery>
</gallery>


==List of appearances==
==List of appearances==
*''[[Become]]''
*''[[Halo: Shadows of Reach]]'' {{1st}}
**''[[Step Inside]]'' {{1st}}
**''[[Project Magnes (trailer)|Project Magnes]]''
**''[[Carry On]]''
**''[[Forever We Fight]]''
*''[[Halo: Shadows of Reach]]''
*''[[Halo Infinite]]''
*''[[Halo Infinite]]''
*''[[Halo: The Television Series Season One]]''
**''[[Solace (TV Series)|Solace]]''
*''[[Halo: The Rubicon Protocol]]''
*''[[Halo: The Television Series Season Two]]''
**''[[Sanctuary (TV Series)|Sanctuary]]''
**''[[Halo (TV Series)|Halo]]''


==Sources==
==Sources==
{{Ref/Sources}}
<references/>


{{Navbox/Pickups/Gameplay}}
{{Navbox/Pickups/Gameplay}}
[[Category:Equipment]]
[[Category:Equipment]]

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