Editing Glassing

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{{Status|Canon}}{{Status|Featured}}
{{Status|Canon}}{{Status|Featured}}
{{Center|Were you looking for the [[Halo 5: Guardians]] campaign level titled [[Glassed]]?}}
{{Center|Were you looking for the [[Halo 5: Guardians]] campaign level known as [[Glassed]]?}}
[[File:Glassed Reach.png|thumb|300px|[[Reach]] being glassed by the Covenant.]]
[[File:Glassed Reach.png|thumb|right|300px|[[Reach]] being glassed by the Covenant.]]
{{Quote|You are, all of you, vermin. Cowering in the dirt thinking, what, I wonder? That you might escape the coming fire? No. Your world will burn until its surface is but glass!|The [[Prophet of Truth]], to [[human]]s regarding [[Earth]]<ref>'''[[Halo 3]]''', campaign level ''[[Crow's Nest]]''</ref>}}
{{Quote|You are, all of you, vermin. Cowering in the dirt thinking, what, I wonder? That you might escape the coming fire? No. Your world will burn until its surface is but glass!|The [[Prophet of Truth]], to [[human]]s regarding [[Earth]]<ref>'''[[Halo 3]]''', campaign level ''[[Crow's Nest]]''</ref>}}


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==Doctrine==
==Doctrine==
[[File:Ritual Glassing.png|thumb|250px|A [[Unidentified Shipmaster (Righteous Vigilance)|shipmaster]] during the ritual destruction of Kholo, overseen by the [[Prophet of Conviction]].]]
[[File:Ritual_Glassing.png|right|thumb|250px|A [[Unidentified Shipmaster (Righteous Vigilance)|shipmaster]] during the ritual destruction of Kholo, overseen by the [[Prophet of Conviction]].]]
The process of glassing a planet begins when a [[Covenant fleet|fleet]] has achieved air and space superiority on an enemy-controlled world. The specifics of the glassing process vary depending on the strategic significance of the planet or the orders of the [[Fleet Master]]. A [[Minor Prophet]] or [[Minister (title)|Minister]] is typically assigned to most [[Covenant]] fleets to oversee the destruction of a human world. In some or possibly all instances, before the fleet is permitted to destroy a planet, the Prophet performs a religious ritual—the Prophet declares by which religious ideal of the Covenant, marked by a glyph, will the world be destroyed. There is currently only one known instance of a human world, [[Kholo]], having a glyph burned into its surface.<ref>'''[[Halo: Evolutions]]''', "[[The Return]]", ''pages 494-496''</ref>  
The process of glassing a planet begins when a [[Covenant fleet|fleet]] has achieved air and space superiority on an enemy-controlled world. The specifics of the glassing process vary depending on the strategic significance of the planet or the orders of the [[Fleet Master]]. A [[Minor Prophet]] or [[Minister (title)|Minister]] is typically assigned to most [[Covenant]] fleets to oversee the destruction of a human world. In some or possibly all instances, before the fleet is permitted to destroy a planet, the Prophet performs a religious ritual—the Prophet declares by which religious ideal of the Covenant, marked by a glyph, will the world be destroyed. There is currently only one known instance of a human world, [[Kholo]], having a glyph burned into its surface.<ref>'''[[Halo: Evolutions]]''', "[[The Return]]", ''pages 494-496''</ref>  


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===Orbital bombardment===
===Orbital bombardment===
[[File:Reach 13943058 Full.jpg|thumb|250px|Covenant orbital bombardment as viewed from space.]]
[[File:Reach 13943058 Full.jpg|thumb|right|250px|Covenant orbital bombardment as viewed from space.]]
Typically, when fleet actions require no deployment of ground forces, the Covenant will glass the planet from orbit; this is accomplished by their larger warships gathering close together, aiming their plasma batteries, located along the lateral lines of their warships towards the surface and firing them.<ref>'''Halo: The Fall of Reach''', ''page 8'' (2001 edition); ''page 22'' (2010 edition)</ref> Once discharged, the plasma rounds are guided towards the surface, contained in a magnetic bubble and controlled by the ships automation through miles of atmospheric interference until it strikes its intended target. Resembling gigantic fireballs,<ref name="strike2">'''Halo: First Strike''' ''page 32, 46''</ref> these plasma lances are a hundred meters across,{{Ref/Reuse|strike2}} and strike the surface with tremendous speed and force.
Typically, when fleet actions require no deployment of ground forces, the Covenant will glass the planet from orbit; this is accomplished by their larger warships gathering close together, aiming their plasma batteries, located along the lateral lines of their warships towards the surface and firing them.<ref>'''Halo: The Fall of Reach''', ''page 8'' (2001 edition); ''page 22'' (2010 edition)</ref> Once discharged, the plasma rounds are guided towards the surface, contained in a magnetic bubble and controlled by the ships automation through miles of atmospheric interference until it strikes its intended target. Resembling gigantic fireballs,<ref name="strike2">'''Halo: First Strike''' ''page 32, 46''</ref> these plasma lances are a hundred meters across,{{Ref/Reuse|strike2}} and strike the surface with tremendous speed and force.


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===Low-altitude bombardment===
===Low-altitude bombardment===
[[File:H2A Terminals - Human city.png||thumb|250px|A human city on Reach being glassed.]]
[[File:H2A Terminals - Human city.png||thumb|right|250px|A human city on Reach being glassed.]]
When ground engagements are in effect, the Covenant will resort to low range bombardment, bringing their ships closer to the surface to destroy the area in question. This is accomplished by either building up or focusing plasma though a magnetic envelope from the [[energy projector]] located on the underside of the ship, and then discharging the plasma as a narrow beam. A single {{Pattern|Ket|battlecruiser}} can glass approximately one acre of a planet's surface in fifteen seconds of sustained fire, with desert taking less time and deep ocean taking much longer to glass.<ref name="data10">'''[[Halo: Reach]]''', ''[[Data pads#Data pad 10|Data pad 10]]''</ref> The Covenant use low-range bombardment in many battles where major ground engagements are occurring; smaller warships use this method specifically to deal with human armies and low-level structures during campaigns, while larger Covenant warships use this to level cities while engagements are occurring.  
When ground engagements are in effect, the Covenant will resort to low range bombardment, bringing their ships closer to the surface to destroy the area in question. This is accomplished by either building up or focusing plasma though a magnetic envelope from the [[energy projector]] located on the underside of the ship, and then discharging the plasma as a narrow beam. A single {{Class|CCS|battlecruiser}} can glass approximately one acre of a planet's surface in fifteen seconds of sustained fire, with desert taking less time and deep ocean taking much longer to glass.<ref name="data10">'''[[Halo: Reach]]''', ''[[Data pads#Data pad 10|Data pad 10]]''</ref> The Covenant use low-range bombardment in many battles where major ground engagements are occurring; smaller warships use this method specifically to deal with human armies and low-level structures during campaigns, while larger Covenant warships use this to level cities while engagements are occurring.  


Low-range bombardment is not performed solely by energy projectors; smaller Covenant ships like [[Covenant corvette|corvettes]] are equipped with bombardment guns that fire smaller, less-powerful lances than those utilized by capital ships.<ref>'''[[Halo: Reach Official Strategy Guide|Halo: Reach Legendary Edition Guide]]''' ''page 440''</ref> Capital ships and some smaller ships are equipped with excavation beams to excavate areas of interest for the Covenant, such as unearthing the [[Portal at Voi|Portal]] to [[Installation 00]] during the Battle of Earth.
Low-range bombardment is not performed solely by energy projectors; smaller Covenant ships like [[Covenant corvette|corvettes]] are equipped with bombardment guns that fire smaller, less-powerful lances than those utilized by capital ships.<ref>'''[[Halo: Reach Official Strategy Guide|Halo: Reach Legendary Edition Guide]]''' ''page 440''</ref> Capital ships and some smaller ships are equipped with excavation beams to excavate areas of interest for the Covenant, such as unearthing the [[Portal at Voi|Portal]] to [[Installation 00]] during the Battle of Earth.
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The Covenant sometimes glassed areas while their ground forces were still in the vicinity, ruthless as they were to eliminate humans.{{Ref/Reuse|hr na}}<ref>'''Halo: Reach''', campaign level ''[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]''</ref>
The Covenant sometimes glassed areas while their ground forces were still in the vicinity, ruthless as they were to eliminate humans.{{Ref/Reuse|hr na}}<ref>'''Halo: Reach''', campaign level ''[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]''</ref>


During the [[Great Schism]], the Sangheili-led fleet uses Low-altitude bombardment for maximum efficiency to scorch the Flood down to the ground. This method is the last-ditch effort should the Flood spreads uncontrollably and to quarantine the area to prevent further outbreak.<ref>'''[[Halo Encyclopedia (2009 edition)]]''', ''page 186'' (''"Having been cauterized and quarantined by the [[Sangheili]] fleets, 05 now sits dormant."'')</ref><ref>'''[[Halo 3]]''', Campaign level ''[[Floodgate]]''</ref>
During [[Great Schism]], the Sangheili-led fleet uses Low-altitude bombardment for maximum efficiency to scorch the Flood down to the ground. This method is the last-ditch effort should the Flood spreads uncontrollably and to quarantine the area to prevent further outbreak.<ref>'''[[Halo Encyclopedia (2009 edition)]]''', ''page 186'' (''"Having been cauterized and quarantined by the [[Sangheili]] fleets, 05 now sits dormant."'')</ref><ref>'''[[Halo 3]]''', Campaign level ''[[Floodgate]]''</ref>


===Aftermath===
===Aftermath===
{{Quote|The brittle black shit on the outskirts of the huge swathes of destruction the Covenant leaves behind isn't actually glass, of course. It's what you get when you melt everything in the area into a chemical soup and let it cool and harden on its own—more like obsidian from a volcano than anything else.|[[Edward Buck]], on the aftermath of a planet's glassing<ref name="nb103">'''[[Halo: New Blood]]''', ''pages 103-104'' (Google Play edition)</ref>}}
{{Quote|The brittle black shit on the outskirts of the huge swathes of destruction the Covenant leaves behind isn't actually glass, of course. It's what you get when you melt everything in the area into a chemical soup and let it cool and harden on its own—more like obsidian from a volcano than anything else.|[[Edward Buck]], on the aftermath of a planet's glassing<ref name="nb103">'''[[Halo: New Blood]]''', ''pages 103-104'' (Google Play edition)</ref>}}
[[File:Glassland Hunt the Truth.jpg|thumb|275px|A glassed planet's surface.]]
[[File:Glassland Hunt the Truth.jpg|thumb|right|275px|A glassed planet's surface.]]
[[File:GlassySurface.png|thumb|left|275px|The "glass" seen on the surface of a planet after being melted by a [[Energy projector|plasma beam]].]]
[[File:GlassySurface.png|thumb|left|275px|The "glass" seen on the surface of a planet after being melted by a [[Energy projector|plasma beam]].]]
The destructive process of bombarding the surface of a planet with plasma leaves the surface unable to recover to its former state without re-[[terraforming]]. During the glassing of a planet the Covenant focus on destroying the ecosystem of a planet, and will spend a considerable amount of time vaporizing any bodies of water the planet may possess, or at least reduces the remaining water to small, ash-choked pools. The deeper the body of water is, the more time it will take to vaporize it.{{Ref/Reuse|data10}} Once the Covenant have finished, the surface is dead, devoid of any life on the surface. From orbit the world is simply a series of grays, blacks, and reds,<ref>'''Halo: First Strike''' ''Bonus Content page 417''</ref> everything on the surface is charred and the air is littered with ash and dust. The ash and material left behind from the glassing resembles [[Wikipedia:Obsidian|obsidian]]. The glassing process does not render a world completely smooth; typically, internal scaffolding from structures can be found poking out of the "glass". The glass takes an extended period of time to cool down—as was the case with [[Draco III]], where portions of the partially glassed planet was still hot [[2554|nine years]] after its [[Battle of Draco III|bombardment]].{{Ref/Reuse|nb103}} It is even possible for the atmosphere of a planet to boil away, or more correctly, suffer atmospheric escape from the process.<ref>'''Halo: The Fall of Reach''', ''page 8'' (2001 edition); ''page 23'' (2010 edition)</ref> Glassed planets with an intact atmosphere often experience extreme weather phenomena, namely enormous storms.<ref>'''[[Hunt the Truth]]''', ''Episode 11: DOWN TO THE BONE''</ref>
The destructive process of bombarding the surface of a planet with plasma leaves the surface unable to recover to its former state without re-[[terraforming]]. During the glassing of a planet the Covenant focus on destroying the ecosystem of a planet, and will spend a considerable amount of time vaporizing any bodies of water the planet may possess, or at least reduces the remaining water to small, ash-choked pools. The deeper the body of water is, the more time it will take to vaporize it.{{Ref/Reuse|data10}} Once the Covenant have finished, the surface is dead, devoid of any life on the surface. From orbit the world is simply a series of grays, blacks, and reds,<ref>'''Halo: First Strike''' ''Bonus Content page 417''</ref> everything on the surface is charred and the air is littered with ash and dust. The ash and material left behind from the glassing resembles [[Wikipedia:Obsidian|obsidian]]. The glassing process does not render a world completely smooth; typically, internal scaffolding from structures can be found poking out of the "glass". The glass takes an extended period of time to cool down—as was the case with [[Draco III]], where portions of the partially glassed planet was still hot [[2554|nine years]] after its [[Battle of Draco III|bombardment]].{{Ref/Reuse|nb103}} It is even possible for the atmosphere of a planet to boil away, or more correctly, suffer atmospheric escape from the process.<ref>'''Halo: The Fall of Reach''', ''page 8'' (2001 edition); ''page 23'' (2010 edition)</ref> Glassed planets with an intact atmosphere often experience extreme weather phenomena, namely enormous storms.<ref>'''[[Hunt the Truth]]''', ''Episode 11: DOWN TO THE BONE''</ref>
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==History==
==History==
[[File:H2A-Glass shards.jpg|thumb|300px|A chamber within the Sanctum of the Hierarchs containing shards from every world glassed by the Covenant.]]
[[File:H2A-Glass shards.jpg|thumb|right|300px|A chamber within the Sanctum of the Hierarchs containing shards from every world glassed by the Covenant.]]
Since the formation of the Covenant in [[852 BCE]], the Covenant have used their ship-borne plasma weapons to threaten lesser species into a truce and their eventual induction into the Covenant. The [[Lekgolo]] were the first to be threatened with such destruction because of their transgressions against Forerunner technology before becoming the first outside species to join the Covenant in [[784 BCE]].<ref>'''Halo: Contact Harvest''' ''page 270''</ref><ref>'''[[Halo Encyclopedia (2009 edition)]]''' ''page 114''</ref> The [[Unggoy]] almost faced orbital bombardment for their [[Unggoy Rebellion|rebellion]] in [[2462]] CE, or the 39th [[Ages of Conflict|Age of Conflict]] by Covenant records.<ref>'''Halo: Contact Harvest''', ''page 151''</ref><ref>'''Halo Encyclopedia: The Definitive Guide to the Halo Universe''' ''page 142''</ref> Although the [[Kig-Yar]] were not threatened with orbital bombardment, they were quick to realize the Covenant had such a capacity to destroy them and thus chose to join the Covenant for the far greater wealth that the Covenant would provide.<ref>'''Halo Encyclopedia: The Definitive Guide to the Halo Universe''' ''page 121''</ref>
Since the formation of the Covenant in [[852 BCE]], the Covenant have used their ship-borne plasma weapons to threaten lesser species into a truce and their eventual induction into the Covenant. The [[Lekgolo]] were the first to be threatened with such destruction because of their transgressions against Forerunner technology before becoming the first outside species to join the Covenant in [[784 BCE]].<ref>'''Halo: Contact Harvest''' ''page 270''</ref><ref>'''[[Halo Encyclopedia (2009 edition)]]''' ''page 114''</ref> The [[Unggoy]] almost faced orbital bombardment for their [[Unggoy Rebellion|rebellion]] in [[2462]] CE, or the 39th [[Ages of Conflict|Age of Conflict]] by Covenant records.<ref>'''Halo: Contact Harvest''', ''page 151''</ref><ref>'''Halo Encyclopedia: The Definitive Guide to the Halo Universe''' ''page 142''</ref> Although the [[Kig-Yar]] were not threatened with orbital bombardment, they were quick to realize the Covenant had such a capacity to destroy them and thus chose to join the Covenant for the far greater wealth that the Covenant would provide.<ref>'''Halo Encyclopedia: The Definitive Guide to the Halo Universe''' ''page 121''</ref>


===Human-Covenant War===
===Human-Covenant War===
{{Main|Human-Covenant War}}
{{Main|Human-Covenant War}}
After the [[Hierarchs]]' declaration to exterminate humanity, the Covenant put all of their destructive methods to use. The first planet to suffer this fate was [[Harvest]], glassed by the [[Jiralhanae]]-operated [[Ket-pattern battlecruiser|battlecruiser]] ''[[Rapid Conversion]]''.<ref>'''Halo: Contact Harvest''' ''page 285''</ref> Prior to the war, the territory of the [[Unified Earth Government]] comprised over eight-hundred planets; most of these worlds were glassed during the war.<ref>'''[[Halo Encyclopedia (2009 edition)]]''', "Chapter 1", ''page 33''</ref><ref>[http://web.archive.org/web/20080424150226/www.xbox.com/en-US/games/h/halo/storyline.htm '''Xbox.com''': ''The Halo Timeline'']</ref>
After the [[Hierarchs]]' declaration to exterminate humanity, the Covenant put all of their destructive methods to use. The first planet to suffer this fate was [[Harvest]], glassed by the [[Jiralhanae]]-operated [[CCS-class battlecruiser|battlecruiser]] ''[[Rapid Conversion]]''.<ref>'''Halo: Contact Harvest''' ''page 285''</ref> Prior to the war, the territory of the [[Unified Earth Government]] comprised over eight-hundred planets; most of these worlds were glassed during the war.<ref>'''[[Halo Encyclopedia (2009 edition)]]''', "Chapter 1", ''page 33''</ref><ref>[http://web.archive.org/web/20080424150226/www.xbox.com/en-US/games/h/halo/storyline.htm '''Xbox.com''': ''The Halo Timeline'']</ref>


The term "glassing" was coined by the [[artificial intelligence]] group known as the [[The Assembly|Assembly]] in 2526. The group at the time estimated that it would take 30.3801 years for a Covenant fleet of comparable size to that of the UNSC's to glass Earth. The Assembly chose the term to magnify the horrible act in the hope that it would galvanize humanity into action.{{Ref/Reuse|data10}}
The term "glassing" was coined by the [[artificial intelligence]] group known as the [[The Assembly|Assembly]] in 2526. The group at the time estimated that it would take 30.3801 years for a Covenant fleet of comparable size to that of the UNSC's to glass Earth. The Assembly chose the term to magnify the horrible act in the hope that it would galvanize humanity into action.{{Ref/Reuse|data10}}
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Throughout the rest of 2525 and 2526, the Covenant continued their campaigns in the [[Outer Colonies]], glassing a number of worlds and human establishments including Biko, Green Hills, and Bliss. Admiral Cole and his fleet continued fighting for these colonies but they were lost causes, the Covenant with their determination, superior firepower and technology continued their ruthless campaign until the majority of the Outer Colonies were glassed by [[2535]]. Each battle human forces face with the Covenant were brutal ground forces were often deployed first, but as UNSC forces were routed in space, the bombardment would commence resulting in either loss of life or retreat.<ref>'''Halo: The Fall of Reach''' ''page 173''; ''page 199'' (2010 edition)</ref>
Throughout the rest of 2525 and 2526, the Covenant continued their campaigns in the [[Outer Colonies]], glassing a number of worlds and human establishments including Biko, Green Hills, and Bliss. Admiral Cole and his fleet continued fighting for these colonies but they were lost causes, the Covenant with their determination, superior firepower and technology continued their ruthless campaign until the majority of the Outer Colonies were glassed by [[2535]]. Each battle human forces face with the Covenant were brutal ground forces were often deployed first, but as UNSC forces were routed in space, the bombardment would commence resulting in either loss of life or retreat.<ref>'''Halo: The Fall of Reach''' ''page 173''; ''page 199'' (2010 edition)</ref>


[[File:LC 002 Doc Recon.png|thumb|300px|The Covenant glassing East Africa as viewed from an ONI orbital surveillance probe, unearthing the Portal to the Ark.]]
[[File:LC 002 Doc Recon.png|thumb|right|300px|The Covenant glassing East Africa as viewed from an ONI orbital surveillance probe, unearthing the Portal to the Ark.]]
The Covenant's bloody campaign continued as they moved into the [[Inner Colonies]] and began glassing major worlds. Throughout the 2540s, the UNSC continued their attempts at slowing the Covenant. Although some of their tactics succeeded, the Covenant continued to swarm human-controlled space, glassing every world they found. After the apparent death of Admiral Cole in [[2543]], the Covenant briefly halted their advance, then renewed their bloody tenacity and attacked human-controlled worlds with even more ferocity. After the [[Fall of Reach]] in the summer of 2552, which saw much of humanity's greatest stronghold glassed, the Covenant leadership believed that humanity would lose the will to fight.<ref>'''Halo: Evolutions''', "The Return", ''page 499''</ref> However, this was a miscalculation, as humanity's disastrous defeat at Reach caused them to fight to the last breath, scoring a crushing victory at [[Installation 04]], which would indirectly lead to the [[Great Schism]], and with the crucial help of their new-found Sangheili allies, humanity would turn the tide in the Human-Covenant War.  
The Covenant's bloody campaign continued as they moved into the [[Inner Colonies]] and began glassing major worlds. Throughout the 2540s, the UNSC continued their attempts at slowing the Covenant. Although some of their tactics succeeded, the Covenant continued to swarm human-controlled space, glassing every world they found. After the apparent death of Admiral Cole in [[2543]], the Covenant briefly halted their advance, then renewed their bloody tenacity and attacked human-controlled worlds with even more ferocity. After the [[Fall of Reach]] in the summer of 2552, which saw much of humanity's greatest stronghold glassed, the Covenant leadership believed that humanity would lose the will to fight.<ref>'''Halo: Evolutions''', "The Return", ''page 499''</ref> However, this was a miscalculation, as humanity's disastrous defeat at Reach caused them to fight to the last breath, scoring a crushing victory at [[Installation 04]], which would indirectly lead to the [[Great Schism]], and with the crucial help of their new-found Sangheili allies, humanity would turn the tide in the Human-Covenant War.  


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===Post-war===
===Post-war===
Even after the culmination of the [[Human-Covenant War]], several [[Covenant remnants|remnants]] of the former Covenant resumed the use of glassing against human colonies. The colony world of [[Cleyell]] was one such victim of glassing, with the entire planet being glassed in [[2556]] by a Covenant remnant with the exception of a single city.<ref name="HE17">'''[[Halo: Escalation]]''', ''[[Halo: Escalation Issue 17|Issue #17]]''</ref>
Even after the culmination of the [[Human-Covenant War]], several [[Covenant remnants|remnants]] of the former Covenant resumed the use of glassing against human colonies. The colony world of [[Cleyell]] was one such victim of glassing, with the entire planet being glassed in [[2556]] by a Covenant remnant with the exception of a single city.<ref name="HE17">'''[[Halo: Escalation]]''', ''[[Halo: Escalation Issue 17|Issue #17]]</ref>


In [[2558#September|September 2558]], the [[Jiralhanae Chieftain]] [[Hekabe]] and his faction glassed the area outside of the city of [[Suraka]] using the {{Pattern|Varric|heavy cruiser}} ''[[Foebane]]'' in order to access the [[Sharquoi]] hive underneath. Though the [[Surakan Militia Volunteers]] eventually managed to destroy ''Foebane'', Hekabe was able to successfully access the hive and unleash the Sharquoi.<ref>'''[[Halo: Envoy]]'''</ref>
In [[2558#September|September 2558]], the [[Jiralhanae Chieftain]] [[Hekabe]] and his faction glassed the area outside of the city of [[Suraka]] using the {{Class|ORS|heavy cruiser}} ''[[Foebane]]'' in order to access the [[Sharquoi]] hive underneath. Though the [[Surakan Militia Volunteers]] eventually managed to destroy ''Foebane'', Hekabe was able to successfully access the hive and unleash the Sharquoi.<ref>'''[[Halo: Envoy]]'''</ref>


During the [[Second Ark Conflict]] in [[2559]], the [[Smart AI]] [[Isabel]] fired the [[energy projector]] of the {{Class|CAS|assault carrier}} ''[[Enduring Conviction]]'' at the surface of [[Installation 00|the Ark]], effectively glassing a small area of the installation. Isabel's objective was to incite the Ark's defending Sentinels to destroy the [[Banished]] [[flagship]] by damaging the Ark. The tactic worked and the Sentinels responded in force, cutting the assault carrier in two and destroying it.<ref name="Under the Dark">'''[[Halo Wars 2]]''', campaign level ''[[Under the Dark]]''</ref>
During the [[Second Ark Conflict]] in [[2559]], the [[Smart AI]] [[Isabel]] fired the [[energy projector]] of the {{Class|CAS|assault carrier}} ''[[Enduring Conviction]]'' at the surface of [[Installation 00|the Ark]], effectively glassing a small area of the installation. Isabel's objective was to incite the Ark's defending Sentinels to destroy the [[Banished]] [[flagship]] by damaging the Ark. The tactic worked and the Sentinels responded in force, cutting the assault carrier in two and destroying it.<ref name="Under the Dark">'''[[Halo Wars 2]]''', campaign level ''[[Under the Dark]]''</ref>
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'''2462''': [[Balaho]] {{C|partially}}
'''2462''': [[Balaho]] {{C|partially}}


'''2525''': [[Harvest]] {{C|partially}}, [[Green Hills]], [[Redstow VI]]{{Ref/Book|Id=Enc22P50-51|Enc22|Page=50-51}}
'''2525''': [[Harvest]] {{C|partially}}, [[Second Base]], [[Green Hills]]


'''2526''': [[Biko]], [[Bliss]], [[Circinius IV]] {{C|partially}},<ref name="part5">'''Halo 4: Forward Unto Dawn''', ''Part 5''</ref> [[Etalan]], [[Mesra]], [[Second Base]]{{Ref/Reuse|Enc22P50-51}}
'''2526''': [[Biko]], [[Bliss]], [[Circinius IV]], [[Etalan]]  


'''2528''': [[Madrigal]]{{Ref/Reuse|Enc22P50-51}}
'''2528''': [[Madrigal]]


'''2529''': [[Asmara]], [[Cote d'Azure]], [[Verent]]{{Ref/Reuse|Enc22P50-51}}
'''Before 2529''': [[Asmara]]


'''2530''': [[Dwarka]], [[Endymion]], [[Eridanus II]], [[Lostwithiel]]{{Ref/Reuse|Enc22P50-51}}
'''2528/29''': [[Hat Yai]]


'''2533''': [[Hat Yai]], [[Paradise Falls]]{{Ref/Reuse|Enc22P50-51}}
'''Before 2530''': [[Cote d'Azure]], [[Verent]]


'''2534''': [[Harvest]] {{C|final}}{{Ref/Reuse|Enc22P50-51}}
'''2530''': [[Eridanus II]]


'''2535''': [[Charybdis IX]], [[Eirene]], [[Groombridge-1830|Groombridge]], [[Jericho VII]]{{Ref/Reuse|Enc22P50-51}}
'''Before 2533''': [[Sansar]]


'''2537''': Two out of three of the colony worlds in the [[Leonis Minoris system|Leonis Minoris]] star system<ref>'''[[Halo: Evolutions - Essential Tales of the Halo Universe]]''', "The Impossible Life and The Possible Death of Preston J. Cole", ''page 470''</ref>
'''2535''': [[Jericho VII]], [[Charybdis IX]]


'''2538''': [[New Harmony]]{{Ref/Reuse|Enc22P50-51}}
'''Prior to 2537''': [[Eirene]]


'''2539''': [[Amadora]], [[Herschel]], [[Kholo]], [[New Constantinople]]{{Ref/Reuse|Enc22P50-51}}
'''2537''': Two out of three of the colony worlds in the [[Leonis Minoris system|Leonis Minoris]] star system


'''2540''': [[Cyrus VII]], [[Persia IX]]{{Ref/Reuse|Enc22P50-51}}
'''2539''': [[Kholo]]


'''2541''': [[Hellas]]{{Ref/Reuse|Enc22P50-51}}
'''2542''': [[Alluvion]]


'''2543''': [[Alluvion]]{{Ref/Reuse|Enc22P50-51}}
'''2544''': [[Miridem]]


'''2544''': [[Miridem]]{{Ref/Reuse|Enc22P50-51}}
'''2545''': [[Draco III]] {{C|partially}}, [[Actium]]


'''2545''': [[Actium]], [[Draco III]] {{C|partially}}{{Ref/Reuse|Enc22P50-51}}
'''2546''': [[New Llanelli]]


'''2546''': [[Camber]], [[New Llanelli]], [[Sansar]]{{Ref/Reuse|Enc22P50-51}}
'''2547''': [[Skopje]]


'''2547''': [[Hardscrabble]], [[Skopje]]{{Ref/Reuse|Enc22P50-51}}
'''2549''': [[Arcadia]], [[Paris IV]]


'''2548''': [[Bounty]], [[Reynes]], [[Ruthersburg]]{{Ref/Reuse|Enc22P50-51}}
'''2550''': [[Minab]]


'''2549''': [[Arcadia]], [[Cleyell]] {{C|partially}}, [[Estuary]], [[Greydowns]], [[Iota]], [[Kroedis II]], [[Mesa]], [[Paris IV]]{{Ref/Reuse|Enc22P50-51}}
'''2551''': [[Meridian]]


'''2550''': [[Minab]]{{Ref/Reuse|Enc22P50-51}}
'''2552''': [[Troy]], [[Harmony]], [[Reach]] {{c|partially}}, [[New Jerusalem]], [[Coral]], [[Installation 05]] {{C|partially}}, [[Tribute]] {{C|partially}}, [[High Charity]] {{c|partially}}, [[Earth]] {{c|partially}}
 
'''2551''': [[Imber]], [[Meridian]]{{Ref/Reuse|Enc22P50-51}}
 
'''2552''': [[Coral]],{{Ref/Reuse|Enc22P50-51}} [[Earth]] {{C|partially}}, [[Fumirole]],{{Ref/Reuse|Enc22P50-51}} [[Harmony]],{{Ref/Reuse|Enc22P50-51}} [[High Charity]] {{C|partially}}, [[Installation 05]] {{C|partially}}, [[Reach]],{{Ref/Reuse|Enc22P50-51}} [[Tantalus]],{{Ref/Reuse|Enc22P50-51}} [[Tribute]] {{C|partially}},{{Ref/Reuse|Enc22P50-51}} [[Troy]]{{Ref/Reuse|Enc22P50-51}}  


'''2553''': [[Shaps III]] {{C|partially}}
'''2553''': [[Shaps III]] {{C|partially}}


'''2556''': [[Cleyell]] {{C|final}}{{Ref/Reuse|Enc22P50-51}}
'''2556''': [[Cleyell]]


'''2558''': [[Carrow]] {{C|partially}}
'''2558''': [[Carrow]] {{C|partially}}


'''2559''': [[Installation 00]] {{C|partially}}{{Ref/Reuse|Under the Dark}}
'''2559''': [[Installation 00]]{{Ref/Reuse|Under the Dark}} {{C|partially}}


'''Unknown''': [[Bounty]], [[Camber]], [[Endymion]], [[Estuary]], [[Greydowns]], [[Kroedis II]], [[Mesa]], [[Reynes]], [[Ruthersburg]], [[Dwarka]], [[Lostwithiel]]
}}
}}
<!--Please note that some planets listed may not be fully glassed, as the 2022 edition of the Halo Encyclopedia does not differentiate between fully glassed and partially glassed planets.-->
<!--Please be aware that this list is incomplete and some worlds are left out because of their unknown status. If a planet has not been confirmed as being glassed, do not add it to this list.-->


==''Halo Wars'' gameplay==
==''Halo Wars'' gameplay==
Line 145: Line 142:


==Gallery==
==Gallery==
===Development images===
<gallery>
File:Concept-HW-Harvest-Glassing.jpg|Concept art of Harvest's surface set aflame by the glassing, as seen from orbit in ''[[Halo Wars]]''.
File:HW Screenshots E3 3.jpg|A pre-release image of a Cleansing Beam in ''Halo Wars''.
File:H2A Terminals - glassland.jpg|Concept art of one of many worlds glassed by the [[Fleet of Particular Justice]] in ''[[Halo 2: Anniversary]]''{{'}}s [[Terminal (Halo 2: Anniversary)|terminals]].
File:Enc22 Glassing.png|Concept artwork of a glassed city on Reach for the ''Halo 2: Anniversary'' terminals.
File:TFoR-as-concept 5.jpg|Concept art of the members of [[Blue Team]] meeting up in Reach's glasslands in ''[[Halo: The Fall of Reach - The Animated Series]]''.
File:HINF Concept BeaconTowerGlassing.jpg|Concept art of a beacon tower amid a glassed landscape for ''[[Halo Infinite]]''.
File:HTV GlassedCity Concept 1.png|Concept artwork of a glassed city for ''[[Halo: The Television Series]]''.
File:HTV GlassedCity Concept 2.png|Concept artwork of a glassed city for ''Halo: The Television Series''.
</gallery>
===Official artwork===
<gallery>
<gallery>
File:Halo3 E3 TRAILER 2007 720p30 ST 6300Kbps 002 0001.jpg|The [[Fleet of Retribution]] glassing [[Voi]] to contain the [[Flood]] infection on Earth.
File:HW Genesis back cover.jpg|Three [[Covenant destroyer]]s glassing Harvest in ''[[Halo Wars: Genesis]]''.
File:HW Genesis back cover.jpg|Three [[Covenant destroyer]]s glassing Harvest in ''[[Halo Wars: Genesis]]''.
File:Kholo 14.png|The Covenant ceremoniously carve the glyph for "Faith" into Kholo, permanently scarring its surface ''[[The Return]]''.
File:Concept-HW-Harvest-Glassing.jpg|Harvest's surface set aflame by the glassing, as seen from orbit.  
File:Glyph of Faith.JPG|The glyph for "Faith" carved onto Kholo's surface.
File:Harvest Plasma Glassed.jpg|Harvest, partially glassed by the Covenant in ''[[Halo Wars]]''.
File:Halo Glasslands full cover.jpg|A glassed planet on the cover of ''[[Halo: Glasslands]]''.
</gallery>
 
===Screenshots===
<gallery>
File:Halo3 E3 TRAILER 2007 720p30 ST 6300Kbps 002 0001.jpg|The [[Fleet of Retribution]] glassing [[Voi]] to contain the [[Flood]] infection on Earth.
File:Harvest Plasma Glassed.jpg|Harvest, partially glassed by the Covenant in ''Halo Wars''.
File:Covenant Destroyers Glass Harvest.jpg|Two Covenant destroyers glassing Harvest.
File:Covenant Destroyers Glass Harvest.jpg|Two Covenant destroyers glassing Harvest.
File:Glassinglaz0r.jpg|The Cleansing Beam in ''Halo Wars''.
File:Mombasa Glassing.jpg|New Mombasa being glassed in ''[[Halo 3: ODST]]''.
File:Mombasa Glassing.jpg|New Mombasa being glassed in ''[[Halo 3: ODST]]''.
File:Portal odst.png|The Prophet of Truth’s fleet uncovers the [[Portal at Voi]].
File:Portal odst.png|The Prophet of Truth’s fleet uncovers the [[Portal at Voi]].
File:TR Kholo.png|Covenant ships glassing Kholo in ''The Return''.
File:TR Kholo.png|Covenant ships glassing Kholo in ''[[The Return]]''.
File:Kholo 14.png|The Covenant ceremoniously carve the glyph for "Faith" into Kholo, permanently scarring its surface.
File:Glyph of Faith.JPG|The glyph for "Faith" carved onto Kholo's surface.
File:HR Video Game Awards Trailer glassing.png|A plasma lance impacts on Reach's surface.
File:HR Video Game Awards Trailer glassing.png|A plasma lance impacts on Reach's surface.
File:Reach glassed.png|Reach's surface being bombarded in ''[[Halo: Reach]]''.
File:Reach glassed.png|Reach's surface being bombarded in ''[[Halo: Reach]]''.
File:HR_ReachGlassed_Concept.jpg|The surface of Reach after being glassed.
File:HR_ReachGlassed_Concept.jpg|The surface of Reach after being glassed.
File:Reach Glassed.jpg|An orbital view of Reach's surface after glassing.
File:Reach Glassed.jpg|An orbital view of Reach's surface after glassing.
File:HaloReach - Glassing.jpg|A {{Pattern|Ket|battlecruiser}} glassing New Alexandria.
File:HaloReach - Glassing.jpg|A {{Class|CCS|battlecruiser}} glassing New Alexandria.
File:NA Glassed.jpg|The glassed remnants of New Alexandria.
File:NA Glassed.jpg|The glassed remnants of New Alexandria.
File:HR Highlands Glassing.png|The [[Military Wilderness Training Preserve]] on Reach is glassed by ''Ket''-pattern battlecruisers.
File:HR Highlands Glassing.png|The [[Military Wilderness Training Preserve]] on Reach is glassed by ''CCS''-class battlecruisers.
File:FUD-Corbulo-Glassed.jpg|Multiple ''Ket''-pattern battlecruisers glassing [[Circinius IV]] in ''[[Halo 4: Forward Unto Dawn]]''.
File:Halo Glasslands full cover.jpg|A glassed planet on the cover of ''[[Halo: Glasslands]]''.
File:FUD-Corbulo-Glassed.jpg|Multiple ''CCS''-class battlecruisers glassing [[Circinius IV]] in ''[[Halo 4: Forward Unto Dawn]]''.
File:H2A Terminals - glassland.jpg|One of many worlds glassed by the [[Fleet of Particular Justice]] in ''[[Halo 2: Anniversary]]''<nowiki>'s</nowiki> [[Terminal (Halo 2: Anniversary)|terminals]].
File:TFoR-as-concept 5.jpg|The members of [[Blue Team]] meeting up in Reach's glasslands in ''[[Halo: The Fall of Reach - The Animated Series]]''.
File:Halo Waypoint - Meridian surface.jpg|The glassed surface of [[Meridian]] in ''[[Halo 5: Guardians]]''.
File:Halo Waypoint - Meridian surface.jpg|The glassed surface of [[Meridian]] in ''[[Halo 5: Guardians]]''.
File:HW2-Glassing.jpg|''[[Enduring Conviction]]'' glassing [[Installation 00]] in ''[[Halo Wars 2]]''.
File:HW2-Glassing.jpg|''[[Enduring Conviction]]'' glassing [[Installation 00]] in ''[[Halo Wars 2]]''.
Line 187: Line 171:
File:HW2-HuntersBrand.png|A Hunter's Brand in ''Halo Wars 2''.
File:HW2-HuntersBrand.png|A Hunter's Brand in ''Halo Wars 2''.
File:HW2-RainofFire.png|A Rain of Fire in ''Halo Wars 2''.
File:HW2-RainofFire.png|A Rain of Fire in ''Halo Wars 2''.
File:HTV-S2Glassing.png|A human settlement getting glassed in ''Halo: The Television Series''.
</gallery>
</gallery>


Line 251: Line 234:
*''[[Halo: Silent Storm]]'' {{Mo}}
*''[[Halo: Silent Storm]]'' {{Mo}}
*''[[Halo: Renegades]]'' {{Mo}}
*''[[Halo: Renegades]]'' {{Mo}}
*''[[Halo: Shadows of Reach]]'' {{Mo}}
*''[[Halo: The Television Series Season One]]''
**''[[Unbound]]'' {{Mo}}
**''[[Allegiance]]''
*''[[Halo: The Rubicon Protocol]]'' {{Mo}}
*''[[Halo: Outcasts]]'' {{Mo}}
*''[[Halo: Hippocratica]]'' {{Mo}}
*''[[Halo: The Television Series Season Two]]''
**''[[Sanctuary (TV Series)|Sanctuary]]''
*''[[Halo: The Machine Breaks]]'' {{Mo}}
*''[[Halo: Age of Retribution]]'' {{Mo}}
{{Col-end}}
{{Col-end}}


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