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{{Status|Gameplay}}
{{Era|RW}}
{{Level infobox
{{Level infobox
|pagegamelabel=HW2
|pagegamelabel=HW2
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|date = [[2559|May 1, 2559]]
|date = [[2559|May 1, 2559]]
|place = [[Installation 00]]
|place = [[Installation 00]]
|objective=*Regroup with India Company's forces
|objective=  
*Recon the area to discover what the Banished are planning
*Capture the control towers to deactivate the cloaking field (5)
*Activate the central terminal
*Defeat the Retriever Sentinel
;Optional
*Rescue India Company's captured Wolverines
*Find and defend India Company's Nightingale
*Kill both Goliaths (2)
*Activate all Banished holo-projectors (3)
;Bonus
*Eliminate Controller Sentinels (8)
*Lure Sentinels near Banished buildings to destroy them (5)
*Use Holo Decoy to distract Controller Sentinels (10)
|partime=45:00
}}
}}


{{Article quote|Major Vaughan leads his Boomerang Company ODSTs to a Banished operation site.}}
{{Article Quote|Major Vaughan leads his Boomerang Company ODSTs to a Banished operation site.}}
'''Gatecrashers''' is the thirteenth [[campaign]] level in ''[[Halo Wars 2]]'', and the first one of the expansion ''[[Halo Wars 2: Operation: SPEARBREAKER]]''. The level shares its geometry with the Skirmish map ''[[Mirage]]''.
'''Gatecrashers''' is the thirteenth [[campaign]] level in ''[[Halo Wars 2]]'', and the first one of the expansion ''[[Halo Wars 2: Operation: SPEARBREAKER]]''.


==Transcript==
==Transcript==
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'''''{In-game cutscene}'''''
'''''{In-game cutscene}'''''
*'''COMMS Officer 1''': "Boomerang Company, this is ''Spirit of Fire''. The Captain has authorized India Company to reinforce your team."
*'''COMMS OFFICER 1''': "Boomerang Company, this is ''Spirit of Fire''. The Captain has authorized India Company to reinforce your team."
*'''Major Vaughan''': "Roger that, Spirit of Fire. Move out, Helljumpers, we're going to need those extra guns."
*'''Major Vaughan''': "Roger that, Spirit of Fire. Move out, Helljumpers, we're going to need those extra guns."


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''The UNSC then defends Nightingale for a minute while a battle breaks out between Banished and Sentinels between Control Towers C and D.''
''The UNSC then defends Nightingale for a minute while a battle breaks out between Banished and Sentinels between Control Towers C and D.''


''Once the timer is up, the India Company Nightingale is moved to the player's command with bonus three rank veterancy.''
''Once the timer is up, the India Company Nightingale is moved to the player's command with bonus one rank veterancy.''


''After rescuing the Nightingale, the UNSC goes to the base that was scouted by the Jackrabbit earlier to destroy it before the Banished takes control of the Control Tower. Upon engaging, Colony finally makes an appearance.''
''After rescuing the Nightingale, the UNSC goes to the base that was scouted by the Jackrabbit earlier to destroy it before the Banished takes control of the Control Tower. Upon engaging, Colony finally makes an appearance.''
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''Once the Retriever has been defeated, the Comms Officer can finally see inside the cloaking field.''
''Once the Retriever has been defeated, the Comms Officer can finally see inside the cloaking field.''
*'''COMMS Officer 2''': "We're receiving the feed now. Forerunner. Looks like a...is that a ship? The Banished have taken control of a ship!"
*'''COMMS OFFICER 2''': "We're receiving the feed now. Forerunner. Looks like a...is that a ship? The Banished have taken control of a ship!"


'''''{In-game cutscene}'''''
'''''{In-game cutscene}'''''
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**600 Power
**600 Power
*India Company
*India Company
**1 ODSTs (Co-op only)  
** 1 ODSTs (Co-op only)  
**2 Hellbringers
**2 Hellbringers
**5 Wolverines (3 captured)
**5 Wolverines (3 captured)
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*Pelican Transport I and II
*Pelican Transport I and II
*Mech Overcharge I and II
*Mech Overcharge I and II
*Holographic Decoy II
*Grizzly Battalion I
*Grizzly Battalion I


==Achievements==
==Trivia==
The following [[achievement]] can be unlocked on ''Gatecrashers'' across the [[Xbox One]] and Windows 10 editions of ''Halo Wars 2''.
===Miscellaneous===
{| class="wikitable"
*One Controller Sentinel is always sent to a control tower when the player gains control of it, but it won't happen if you choose to destroy the Controller first before capturing the control tower.
|-
*The Retriever Sentinel in this mission possess an energy shield, unlike at the level '''[[The Halo]]''', where the Retriever Sentinel is unshielded.
! scope="col" style="width:135px;text-align:center;" |'''''Halo Wars 2'''''
! scope="col" style="width:175px;height:20px;text-align:center;" |'''Title'''
! scope="col" style="width:350px;height:20px;text-align:center;" |'''Unlock requirement'''
! scope="col" style="width:200px;height:20px;text-align:center;" |'''Games'''
|-
|[[File:HW2 Achievement 100Drops.png|center|114px]]
|<center>'''[[Vidmaster Challenge: 100 drops]]'''</center>
|Gain Gold medal and complete all objectives in "Gatecrashers" on Legendary.
|<center>''[[Halo Wars 2]]''</center>
|}


==Strategies==
===Strategy===
===General===
*A rear attack is the best solution for dealing with Controller Sentinels. Have one unit act as distraction and have Anti-Air units attack it from rear.
*The fully-upgraded Mantis is a well-rounded unit. Build up a large force of Mantises and they can take on various enemy types.  
**It is recommended to use the holo-decoy to create a horde of your units since Sentinels often focus on the holo-decoys first.
*Whenever you capture a control tower, a single Controller Sentinel will always go to the tower. However, this will not happen if you choose to destroy the Controller first before capturing the control tower.
*The Grizzly Battalion is recommended for this mission due to heavy damage, but beware of population consumption.
*The Retriever Sentinel in this level possess an energy shield, unlike on the level ''[[The Halo]]'', in which the Retriever Sentinel is unshielded. Be mindful of how much its shields has recharged each time.
*Nightingales play a critical role when fighting Retriever Sentinels; always bring at least two Nightingales to keep healing your troops.
*Nightingales play a critical role when fighting the Retriever Sentinel; always bring at least two Nightingales to keep healing your troops.
*Makes sure to rescue all UNSC forces captured by the Banished, this will help them even better.
*The Grizzly Battalion leader power can deploy three Grizzly tanks that deal heavy damage, but they occupy a large percentage of your population.  


===Optional and Bonus Objectives===
==Sources==
*A rear attack is the best solution for dealing with Controller Sentinels.
{{Ref/Sources}}
**Have one unit act as distraction and have anti-air units like Wolverines attack from its rear.
**Alternatively, use the holo-decoy to create a horde of your units since Sentinels often prioritize their attacks on the holo-decoys.
*After teleporting to the first Banished base, send all your troops away from the Controller Sentinel. Instead, only send the ODST hero unit to help the Controller Sentinel with defeating the Banished units. Once the Banished units are destroyed, the Controller Sentinel will destroy the base, which contributes four out of the five required buildings for the optional objective. The same Controller Sentinel may even destroy the Banished sensor tower next to the Tower A as the fifth building. Alternatively, a Controller Sentinel can be led to the Banished minibase near Tower B. Destroy the Banished units between the center area and Tower B, but only weaken the minibase before capturing Tower B, so the Controller Sentinel can easily destroy the minibase while encountering very little Banished resistance.
*The Controller Sentinels are marked with yellow stars on the minimap. Send multiple units to a nearby location, then send in holo-decoys to the Controller Sentinels.
*The two Goliaths are located near the two Banished bases, one at each base.
*The first Banished holo-projector is located at the portal. It must be activated to proceed with the level. The second holo-projector is located at the Banished base north of Control Tower B. The third and final holo-projector is located between Control Tower D and the central terminal.
*Rescue the Wolverines after having maxed our your population but before activating the central terminal. This will give you a larger force than what would be typically possible to fight the Retriever Sentinel.
 
==Gallery==
<gallery>
File:HW2 Spearbreaker Mission1 Gate Concept.jpg|Concept art for the end structure in the mission.
</gallery>


{{succession box | before = ''[[Halo Wars 2 credits]]'' <br />| title = [[Halo Wars 2|''Halo Wars 2'' campaign levels]] | years = '''''Gatecrashers''''' |after = ''[[Not on My Watch]]''}}
{{succession box | before = ''[[Halo Wars 2 credits]]'' <br />| title = [[Halo Wars 2|''Halo Wars 2'' campaign levels]] | years = '''''Gatecrashers''''' |after = ''[[Not on My Watch]]''}}


{{Levels|HW2}}
{{Levels|HW2}}

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