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| {{Status|RealWorld}} | | {{Era|RW}} |
| '''Gamerscore''' ([[File:HP Icon Gamerscore.png|20px]]) is an awarded point system awarded as part of the [[achievement]]s system of [[Xbox 360]], [[Xbox One]], [[Xbox One X]], [[Xbox Series X/S#Xbox Series S|Xbox Series S]], and [[Xbox Series X/S|Xbox Series X{{!}}S]] games, alongside other [[Xbox LIVE]]-connected services such as [[Windows]] and [[Xbox Cloud Gaming]]. Every achievement unlocked in a game awards the player with a gamerscore value, set by the developer, with the player's sum gamerscore total then shown on their Xbox Live profile. The amount of points awarded for a given achievement varies depending on how many achievements are in a game, and the difficulty. | | {{Cleanup}} |
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| ==''Halo'' games that award Gamerscore==
| | A '''Gamerscore''' is an award given in a numerical value shown on a player's [[multiplayer emblems|gamertag]]. Players attain Gamerscore after completing special tasks or milestones in a game, otherwise known as [[achievement]]s. In some games, gaining a certain amount of Gamerscore unlocks something in the game, such as [[armor]] or new [[weapons]], or gaining a certain number of Gamerscore can also gain achievements in some games. While most games have 1000 Gamerscore in total, some games (eg. [[Xbox LIVE|Xbox Live]] Arcade games) have far less than 1000 Gamerscore. Also, some games are not shipped with 1000 Gamerscore, but offer achievements as downloadable content. The total amount of Gamerscore is called the "Gamerscore" by most people. Normally a game has 1000 Gamerscore but if an expansion pack is released more can be added on. The ''[[Halo 3]]'' [[Armor permutations (Halo 3)|Armor Permutation]] [[MJOLNIR Powered Assault Armor/M variant|Security]] can only be unlocked by collecting 1000 Gamerscore. |
| All ''Halo'' titles released since the launch of the Xbox 360 have awarded Gamerscore. By default, games launching on Xbox have a total of 1,000 gamerscore to unlock, though [[Downloadable content]] released for ''Halo'' games typically comes bundled with some exclusive achievements to unlock that raise the gamerscore total.
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| ===''Halo 2'' for Windows Vista===
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| While the original ''[[Halo 2]]'' game did not support achievements due to its launch on the original [[Xbox]] console, its [[2007]] [[Halo 2 (Windows Vista)|PC port]] did, supporting [[Achievements (Halo 2)|41 achievements]] worth 1,000 Gamerscore.
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| ===''Halo 3''===
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| ''[[Halo 3]]'' was the first ''Halo'' game on console to award gamerscore, shipping with 1,000 gamerscore unlockable at launch across [[Achievements (Halo 3)|49 achievements]]. The [[Legendary Map Pack|Legendary]] and [[Mythic Map Pack]]s later added 750 Gamerscore, bringing the total to 1,750. Notably, ''Halo 3'' is the only ''Halo'' game with in-game rewards tied to unlocks; unlocking 750 gamerscore unlocks the shoulders of the [[SECURITY-class Mjolnir|Security]] in-game [[Armor customization (Halo 3)|armor permutation]], while reaching 1,000 unlocks the Security helmet and the [[Katana]] body armor.
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| The Legendary Map Pack shipped with [[seven]] achievements worth 250 gamerscore, while the Mythic map packs featured twenty-three achievements worth 500 gamerscore - notably, the [[Vidmaster Challenges]] featured were worth 0GS.
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| ===''Halo Wars''===
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| ''[[Halo Wars]]'' shipped with [[Achievements (Halo Wars)|50 achievements]] worth 1,000GS. The [[Strategic Options Pack]] and [[Historic Battle map pack]] each add four achievements worth 100GS, bringing up the total Gamerscore unlockable for ''Halo Wars'' to 1,200.
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| ===''Halo 3: ODST''===
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| ''[[Halo 3: ODST]]'' shipped with [[Achievements (Halo 3: ODST)|47 achievements]] worth 1,000GS. No DLC was created for ''Halo 3: ODST'', though the game did ship with the ''[[Halo 3: Mythic]]'' disc, granting access to all ''Halo 3'' multiplayer gamerscore. Unlike ''Halo 3'', the Vidmaster Challenges in ''Halo 3: ODST'' are worth 25GS each.
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| ===''Halo: Reach''===
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| ''[[Halo: Reach]]'' shipped with [[Achievements (Halo: Reach)|49 achievements]] worth 1,000GS. The [[Noble Map Pack]] added seven achievements worth 250GS, followed by the [[Defiant Map Pack]] featuring six achievements worth 200GS, bringing the total to 1,450GS. The later release of the [[Anniversary Map Pack]] added a final seven achievements worth 250GS, making the total gamerscore available to unlock in ''Halo: Reach'' 1,700GS.
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| ===''Halo: Combat Evolved Anniversary''===
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| ''[[Halo: Combat Evolved Anniversary]]'' launched as a remake of ''[[Halo: Combat Evolved]]'', and added [[Achievements (Halo: Combat Evolved Anniversary)|44 achievements]] worth 1,000GS to the original game - which did not support achievements on its original launch in [[2001]]. Alongside the 1,000 GS available for the ''Anniversary'' single-player, ''Anniversary'' also saw the launch of the aforementioned [[Anniversary Map Pack]] for ''Halo: Reach'', making an additional 250GS available to unlock for that game.
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| ===''Halo 4''===
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| ''[[Halo 4]]'' launched with [[Achievements (Halo 4)|49 achievements]] worth 1,000GS. The [[Crimson Map Pack|Crimson]], [[Majestic Map Pack|Majestic]], [[Castle Map Pack|Castle]] and [[Champions Bundle]] DLCs each added 250GS to this total, bringing ''Halo 4'' to a total of 2,000 unlockable gamerscore - the highest amount available in a single ''Halo'' title at the time.
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| ===''Halo: Spartan Assault''===
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| ''[[Halo: Spartan Assault]]'' launched on several platforms, each with varying achievement values and [[Achievements (Halo: Spartan Assault)|unlockable achievements]]. The game's launch for Windows 8 and Windows Phone devices had a total of 20 achievements available for 200 Gamerscore on each, with five additional achievements worth 50GS later added in a title update for a total of 250 unlockable gamerscore. On Xbox 360, the game features 28 achievements worth 400 gamerscore while the Xbox One version features the same achievements as the Xbox 360 edition, with two additional exclusive achievements, for a total of 30 achievements and 1,000GS.
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| Playing ''Halo: Spartan Assault'' across all platforms allows the player to unlock 108 achievements worth 1,900 gamerscore.
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| ===''Halo: The Master Chief Collection''===
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| Released in [[2014]], ''[[Halo: The Master Chief Collection]]'' launched as a collection of ''[[Halo: Combat Evolved Anniversary]]'', ''[[Halo 2: Anniversary]]'', ''Halo 3'' and ''Halo 4'' on one disc and suitably had a [[Achievements (Halo: The Master Chief Collection)|massive achievement count]] to match - more so than any other title on Xbox Live. Prior to launch day, the game had 400 achievements worth 4,000 Gamerscore, though a day-one patch added 50 achievements and 500 gamerscore to the collection, for a total of 4,500 followed by another patch in early [[2015]] adding 500 gamerscore and 50 achievements. In spring 2015, the release of ''Halo 3: ODST''{{'}}s campaign in the collection added 100 achievements worth 1,000 gamerscore. The release of ''Halo: Reach'' to the collection in [[2019]] brought the total count for ''Halo: The Master Chief Collection'' to 7,000 gamerscore across 700 achievements. A full breakdown of gamerscore values per-game in the collection can be seen below;
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| *''[[Halo: Combat Evolved Anniversary]]'' - 915 gamerscore.
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| *''[[Halo 2: Anniversary]]'' - 1,420 Gamerscore.
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| *''[[Halo 3]]'' - 805 Gamerscore.
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| *''[[Halo 3: ODST]]'' - 990 Gamerscore.
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| *''[[Halo 4]]'' - 865 Gamerscore.
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| *''[[Halo: Reach]]'' - 1,000 Gamerscore.
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| *Cross-game achievements - 1,000 Gamerscore.
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| ===''Halo: Spartan Strike''===
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| ''[[Halo: Spartan Strike]]'' launched exclusively for Windows 8 and Windows Phone, containing [[Achievements (Halo: Strike)|20 achievements]] worth 200 Gamerscore.
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| ===''Halo 5: Guardians'' and ''Halo 5: Forge''===
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| ''[[Halo 5: Guardians]]'' launched with [[Achievements (Halo 5: Guardians)|65 achievements]] worth 1,000GS. The release of the ''[[Warzone Firefight]]'' update added eight achievements worth 250GS.
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| The launch of ''[[Halo 5: Forge]]'' on Windows 10 allows players to unlock [[Achievements (Halo 5: Forge)|22 exclusive achievements]] worth 1,000GS. | |
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| ===''Halo Wars 2''===
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| ''[[Halo Wars 2]]'' launched with [[Achievements (Halo Wars 2)|60 achievements]] worth 1,000GS. Each of the six DLC leaders released for the game added a respective three achievements worth 30GS, bringing the total to 1,180GS. The ''[[Halo Wars 2: Operation: SPEARBREAKER]]'' expansion additionally awards 40GS across five achievements, while ''[[Halo Wars 2: Awakening the Nightmare]]'' adds 410 Gamerscore, bringing a final total for ''Halo Wars 2'' to 1750GS.
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| ===''Halo Infinite''===
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| ''[[Halo Infinite]]'' launched with [[Achievements (Halo Infinite)|50 achievements]] worth 600GS. The release of Halo Infinite's [[Campaign]] added 69 achievements worth 1,000 GS, bringing the total to 1,600GS. The release of the ''[[Winter Update]]'' added 25 achievements worth 420GS, increasing the total to 2,020GS.
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| | ==Sources== |
| | <references/> |
| [[Category:Xbox Live]] | | [[Category:Xbox Live]] |