Editing Fort Jordan
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{{Era|RW}} | |||
{{Title|Fort Jordan}} | {{Title|Fort Jordan}} | ||
{{Multiplayer map infobox | {{Multiplayer map infobox | ||
|name=Fort Jordan | |name=Fort Jordan | ||
|image=[[File:HW2 FortJordan Loadscreen.jpg|300px]] | |image=[[File:HW2 FortJordan Loadscreen.jpg|300px]] | ||
|game=''[[Halo Wars 2]]'' | |game=''[[Halo Wars 2]]'' | ||
|location=[[ | |location=[[Fort Jordan]], [[Installation 00]] | ||
|terrain= | |terrain= | ||
|gametypes= | |gametypes= | ||
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}} | }} | ||
{{Article | {{Article Quote|On an isolated battlefield in an isolated war, old strategies return to relevance.}} | ||
'''Fort Jordan''' is a multiplayer map available in ''[[Halo Wars 2]]'', and a remake of the map [[Fort Deen]] from ''[[Halo Wars]]''. | '''Fort Jordan''' is a multiplayer map available in ''[[Halo Wars 2]]'', and a remake of the map [[Fort Deen]] from ''[[Halo Wars]]''. | ||
==Gameplay== | ==Gameplay== | ||
Fort Jordan features of up to 3v3 battle with total of 14 base | Fort Jordan features of up to 3v3 battle with total of 14 base slot avaiable (6 main base, 8 outside main base). Player will be contesting against each other to dominate the map, lay siege, and destroy their base respectively. There are total of 3 power node that can be contested to gain more resources, the middle of the map provides a chokepoint that can be utilized as a killzone. The side of the map was closed by an impassable barrier as all players must pass through center of the map to reach other bases respectively. | ||
The game is only | The game is only avaiable at custom games as there are more updates to come. | ||
==Phoenix Log== | ==Phoenix Log== | ||
{| | {{Scrollbox| | ||
{{:Phoenix Logs/Multiplayer Maps/Fort Jordan}} | |||
}} | |||
==Production notes== | ==Production notes== | ||
Fort Jordan was created by [[343 Industries]] employee Matt Jordan as a personal project, in-between working on updates for ''[[Halo: The Master Chief Collection]]''. Jordan originally tried out prototyping and bringing [[Blood Gulch (Halo Wars level)|Blood Gulch]] into the game in January 2018, but the map had problems and was scrapped. Fort Jordan was then built using Fort Deen's original map geometry, but scaled up to allow players more room to move their armies. | Fort Jordan was created by [[343 Industries]] employee Matt Jordan as a personal project, in-between working on updates for ''[[Halo: The Master Chief Collection]]''. Jordan originally tried out prototyping and bringing [[Blood Gulch (Halo Wars level)|Blood Gulch]] into the game in January of 2018, but the map had problems and was scrapped. Fort Jordan was then built using Fort Deen's original map geometry, but scaled up to allow players more room to move their armies.<ref name="Waypoint">[https://www.halowaypoint.com/en-us/news/halo-wars-2-welcome-to-fort-jordan '''Halo Waypoint''' - ''Halo Wars 2: Welcome to Fort Jordan'']</ref> The map was released on February 26, 2019<ref>[https://www.halowaypoint.com/en-us/news/halo-wars-2-welcome-to-fort-jordan Halo on Twitter]</ref>, though limited to custom games-only while the map undergoes additional tweaking. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:HW2_FortJordan_Overview.png|An overview of the map. | File:HW2_FortJordan_Overview.png|An overview of the map. | ||
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==Sources== | ==Sources== | ||
<references/> | |||
{{Levels/HW2}} | {{Levels/HW2}} | ||
[[Category:Halo Wars 2 multiplayer maps]] | [[Category:Halo Wars 2 multiplayer maps]] |