Editing Forge objects in Halo 3/Weapons
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This article contains details on '''[[Weapons]]''' placeable in [[Forge]] mode in ''[[Halo 3]]''. For [[Forge | This article contains details on '''[[Weapons]]''' placeable in [[Forge]] mode in ''[[Halo 3]]''. For [[Forge Objects|objects]] in other categories, please see one of the pages listed below. | ||
{{Forge Objects Menu}}__NOTOC__ | {{Forge Objects Menu}}__NOTOC__ | ||
==Weapons== | ==Weapons== | ||
<ul style="list-style:none;margin:0;padding:0"> | <ul style="list-style:none;margin:0;padding:0"> | ||
{{Forge Object | {{Template:Forge Object | ||
|name=[[MA5C Individual Combat Weapon System|Assault Rifle]] | |name=[[MA5C Individual Combat Weapon System|Assault Rifle]] | ||
|description=Good for short-to-medium-range combat. | |description=Good for short-to-medium-range combat. | ||
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|ValhallaMax=16 | |ValhallaMax=16 | ||
}} | }} | ||
{{Forge Object | {{Template:Forge Object | ||
|name=[[BR55HB SR Battle Rifle|Battle Rifle]] | |name=[[BR55HB SR Battle Rifle|Battle Rifle]] | ||
|description=Good for medium-to-long-range combat. | |description=Good for medium-to-long-range combat. | ||
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|ValhallaMax=24 | |ValhallaMax=24 | ||
}} | }} | ||
{{Forge Object | {{Template:Forge Object | ||
|name=[[Type-50 | |name=[[Type-50 Sniper Rifle System|Beam Rifle]] | ||
|description=Beam Rifles have less ammo than Sniper Rifles and they overheat, but have a slightly higher rate of fire. | |description=Beam Rifles have less ammo than Sniper Rifles and they overheat, but have a slightly higher rate of fire. | ||
|protip=Beam Rifles' ability to fire slightly faster than Sniper Rifles makes them somewhat better for medium-range combat, such as when an opponent tries and fails to sneak up on a sniper. | |protip=Beam Rifles' ability to fire slightly faster than Sniper Rifles makes them somewhat better for medium-range combat, such as when an opponent tries and fails to sneak up on a sniper. | ||
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|ValhallaMax=8 | |ValhallaMax=8 | ||
}} | }} | ||
{{Forge Object | {{Template:Forge Object | ||
|name=[[Type-25 Grenade Launcher|Brute Shot]] | |name=[[Type-25 Grenade Launcher|Brute Shot]] | ||
|description=Brute Shots are good anti-vehicle weapons, able to easily send vehicles flying. In a pinch, though, a full Brute Shot clip can take out an opponent on foot at close range. | |description=Brute Shots are good anti-vehicle weapons, able to easily send vehicles flying. In a pinch, though, a full Brute Shot clip can take out an opponent on foot at close range. | ||
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|ValhallaMax=8 | |ValhallaMax=8 | ||
}} | }} | ||
{{Forge Object | {{Template:Forge Object | ||
|name=[[Type-51 Carbine|Covenant Carbine]] | |name=[[Type-51 Carbine|Covenant Carbine]] | ||
|description=Similar to the Battle Rifle, the Carbine has fewer shots and does less damage, but fires faster. | |description=Similar to the Battle Rifle, the Carbine has fewer shots and does less damage, but fires faster. | ||
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|ValhallaMax=0 | |ValhallaMax=0 | ||
}} | }} | ||
{{Forge Object | {{Template:Forge Object | ||
|name=[[Type-1 Energy Weapon/Sword|Energy Sword]] | |name=[[Type-1 Energy Weapon/Sword|Energy Sword]] | ||
|description=Covenant melee weapon. Attacking while the cross-hair is red will cause the player to quickly lunge at enemies. | |description=Covenant melee weapon. Attacking while the cross-hair is red will cause the player to quickly lunge at enemies. | ||
|protip=On maps lacking other options, like [[Construct]], the Sword is a power weapon. Players often run for the weapon, trying to get it first. | |protip=On maps lacking other options, like [[Construct (level)|Construct]], the Sword is a power weapon. Players often run for the weapon, trying to get it first. | ||
|DefaultCost=2 | |DefaultCost=2 | ||
|DefaultMax=8 | |DefaultMax=8 | ||
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|ValhallaMax=8 | |ValhallaMax=8 | ||
}} | }} | ||
{{Forge Object | {{Template:Forge Object | ||
|name=[[M7057/Defoliant Projector|Flamethrower]] | |name=[[M7057/Defoliant Projector|Flamethrower]] | ||
|description=A support weapon. It won't kill instantly, but a few seconds of exposure to fire should consistently kill enemies. | |description=A support weapon. It won't kill instantly, but a few seconds of exposure to fire should consistently kill enemies. | ||
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|ValhallaMax=0 | |ValhallaMax=0 | ||
}} | }} | ||
{{Forge Object | {{Template:Forge Object | ||
|name=[[ | |name=[[Type-33 Light Anti-Armor Weapon|Fuel Rod Gun]] | ||
|description=Fuel rods are slow-moving, easily dodged, and somewhat inaccurate, but they do quite a bit of damage. | |description=Fuel rods are slow-moving, easily dodged, and somewhat inaccurate, but they do quite a bit of damage. | ||
|protip=The Fuel Rod Gun is slightly weaker than the Rocket Launcher, but it's still dangerous, it has more ammo, and it doesn't need to reload as often. When placed on a high perch, it can be used to rain hell down upon a group of targets. | |protip=The Fuel Rod Gun is slightly weaker than the Rocket Launcher, but it's still dangerous, it has more ammo, and it doesn't need to reload as often. When placed on a high perch, it can be used to rain hell down upon a group of targets. | ||
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|ValhallaMax=0 | |ValhallaMax=0 | ||
}} | }} | ||
{{Forge Object | {{Template:Forge Object | ||
|name=[[ | |name=[[Type-2 Energy Weapon/Hammer|Gravity Hammer]] | ||
|description=Whereas the Energy Sword requires accuracy, the Gravity Hammer requires only proximity. Of course, aiming at your player increases the range of your strike. | |description=Whereas the Energy Sword requires accuracy, the Gravity Hammer requires only proximity. Of course, aiming at your player increases the range of your strike. | ||
|protip=The Gravity Hammer is the ultimate weapon for close-quarters battle. [[Camping#Corner Camping|Camping around a corner]] is a good way to get easy kills. Consider this when placing the weapon. | |protip=The Gravity Hammer is the ultimate weapon for close-quarters battle. [[Camping#Corner Camping|Camping around a corner]] is a good way to get easy kills. Consider this when placing the weapon. | ||
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|ValhallaMax=8 | |ValhallaMax=8 | ||
}} | }} | ||
{{Forge Object | {{Template:Forge Object | ||
|name=[[AIE-486H Heavy Machine Gun|Machine Gun Turret]] | |name=[[AIE-486H Heavy Machine Gun|Machine Gun Turret]] | ||
|description=A detachable turret. | |description=A detachable turret. | ||
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|ValhallaMax=4 | |ValhallaMax=4 | ||
}} | }} | ||
{{Forge Object | {{Template:Forge Object | ||
|name=[[M6G Personal Defense Weapon System|Magnum]] | |name=[[M6G Personal Defense Weapon System|Magnum]] | ||
|description=Magnums are good for medium-ranged combat against weakened foes. Good aim is a must. | |description=Magnums are good for medium-ranged combat against weakened foes. Good aim is a must. | ||
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|ValhallaMax=16 | |ValhallaMax=16 | ||
}} | }} | ||
{{Forge Object | {{Template:Forge Object | ||
|name=[[Type-52 Pistol|Mauler]] | |name=[[Type-52 Pistol|Mauler]] | ||
|description=A weapon typically seen used by Brutes in the campaign, similar to a pistol but with the blast of a shotgun. | |description=A weapon typically seen used by Brutes in the campaign, similar to a pistol but with the blast of a shotgun. | ||
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|ValhallaMax=0 | |ValhallaMax=0 | ||
}} | }} | ||
{{Forge Object | {{Template:Forge Object | ||
|name=[[LAU-65D/SGM-151|Missile Pod]] | |name=[[LAU-65D/SGM-151|Missile Pod]] | ||
|description=Eight missiles that lock onto vehicles and turrets. | |description=Eight missiles that lock onto vehicles and turrets. | ||
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|ValhallaMax=4 | |ValhallaMax=4 | ||
}} | }} | ||
{{Forge Object | {{Template:Forge Object | ||
|name=[[Type-33 Guided Munitions Launcher|Needler]] | |name=[[Type-33 Guided Munitions Launcher|Needler]] | ||
|description=Needlers fire rounds that stick in the target; when these rounds have accumulated, they explode, killing the target instantly. | |description=Needlers fire rounds that stick in the target; when these rounds have accumulated, they explode, killing the target instantly. | ||
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|ValhallaMax=8 | |ValhallaMax=8 | ||
}} | }} | ||
{{Forge Object | {{Template:Forge Object | ||
|name=[[ | |name=[[Type-52 Directed Energy Support Weapon|Plasma Cannon]] | ||
|description=A detachable turret. | |description=A detachable turret. | ||
|protip=The Plasma Cannon is categorized as a weapon but programmed as a vehicle. This means that the [[LAU-65D/SGM-151|Missile Pod]] can lock onto it. | |protip=The Plasma Cannon is categorized as a weapon but programmed as a vehicle. This means that the [[LAU-65D/SGM-151|Missile Pod]] can lock onto it. | ||
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|ValhallaMax=0 | |ValhallaMax=0 | ||
}} | }} | ||
{{Forge Object | {{Template:Forge Object | ||
|name=[[Type-25 Directed Energy Pistol|Plasma Pistol]] | |name=[[Type-25 Directed Energy Pistol|Plasma Pistol]] | ||
|description=The Plasma Pistol's ability to disable shields and vehicles at close range is its only true advantage. | |description=The Plasma Pistol's ability to disable shields and vehicles at close range is its only true advantage. | ||
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|ValhallaMax=16 | |ValhallaMax=16 | ||
}} | }} | ||
{{Forge Object | {{Template:Forge Object | ||
|name= | |name=[[Type-25 Directed Energy Rifle|Plasma Rifle]] | ||
|description=Plasma Rifles can drain shields very rapidly. | |description=Plasma Rifles can drain shields very rapidly. | ||
|protip=Dual-wielding a Plasma Rifle with a headshot-capable weapon can allow for easy kills, as long as you don't miss with the Rifle. | |protip=Dual-wielding a Plasma Rifle with a headshot-capable weapon can allow for easy kills, as long as you don't miss with the Rifle. | ||
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|ValhallaMax=0 | |ValhallaMax=0 | ||
}} | }} | ||
{{Forge Object | {{Template:Forge Object | ||
|name=[[M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon|Rocket Launcher]] | |name=[[M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon|Rocket Launcher]] | ||
|description=Slow and easily dodged, rockets work best against close-to-medium-range vehicles or slow-moving targets. | |description=Slow and easily dodged, rockets work best against close-to-medium-range vehicles or slow-moving targets. | ||
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|ValhallaMax=8 | |ValhallaMax=8 | ||
}} | }} | ||
{{Forge Object | {{Template:Forge Object | ||
|name=[[Sentinel Beam]] | |name=[[Sentinel Beam]] | ||
|description=A powerful and accurate beam. If held on a target, it can kill them in seconds. A lack of a scope somewhat limits its effective range. | |description=A powerful and accurate beam. If held on a target, it can kill them in seconds. A lack of a scope somewhat limits its effective range. | ||
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|ValhallaMax=8 | |ValhallaMax=8 | ||
}} | }} | ||
{{Forge Object | {{Template:Forge Object | ||
|name=[[Shotgun]] | |name=[[Shotgun]] | ||
|description=Good for short-range combat. | |description=Good for short-range combat. | ||
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|ValhallaMax=8 | |ValhallaMax=8 | ||
}} | }} | ||
{{Forge Object | {{Template:Forge Object | ||
|name=[[M7/Caseless Submachine Gun|SMG]] | |name=[[M7/Caseless Submachine Gun|SMG]] | ||
|description=Not the most accurate, SMGs have one purpose: to fill the air with hot, piercing metal. | |description=Not the most accurate, SMGs have one purpose: to fill the air with hot, piercing metal. | ||
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|ValhallaMax=16 | |ValhallaMax=16 | ||
}} | }} | ||
{{Forge Object | {{Template:Forge Object | ||
|name=[[Sniper Rifle System 99D-S2 Anti-Matériel|Sniper Rifle]] | |name=[[Sniper Rifle System 99D-S2 Anti-Matériel|Sniper Rifle]] | ||
|description=Good for long-range combat, though talented players can [[no-Scoping|no-scope]] at close range. | |description=Good for long-range combat, though talented players can [[no-Scoping|no-scope]] at close range. | ||
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|ValhallaMax=8 | |ValhallaMax=8 | ||
}} | }} | ||
{{Forge Object | {{Template:Forge Object | ||
|name=[[M6 Grindell/Galilean Nonlinear Rifle|Spartan Laser]] | |name=[[M6 Grindell/Galilean Nonlinear Rifle|Spartan Laser]] | ||
|description=Able to annihilate anything in the game, the laser's only downside is its limited charge and its four-second delay, which makes it tricky to aim. | |description=Able to annihilate anything in the game, the laser's only downside is its limited charge and its four-second delay, which makes it tricky to aim. | ||
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|ValhallaMax=8 | |ValhallaMax=8 | ||
}} | }} | ||
{{Forge Object | {{Template:Forge Object | ||
|name=[[ | |name=[[Type-25 Carbine|Spiker]] | ||
|description=Spikers are good for medium-range combat. | |description=Spikers are good for medium-range combat. | ||
|protip=Spikers should be placed in medium-sized areas. Their accuracy decreases sharply as the distance to the target increases. | |protip=Spikers should be placed in medium-sized areas. Their accuracy decreases sharply as the distance to the target increases. | ||
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{{Forge Objects Menu}} | {{Forge Objects Menu}} | ||
[[Category:Forge | [[Category:Forge Objects]] |