Editing Forge objects in Halo: Reach/Scenery

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This article contains details on objects in the '''Scenery''' category placeable in [[Forge]] mode in ''[[Halo: Reach|Halo Reach]]''. For [[Forge objects|objects]] in other categories, please see one of the pages listed below.
This article contains details on objects in the '''Scenery''' category placeable in [[Forge]] mode in ''[[Halo Reach]]''. For [[Forge Objects|objects]] in other categories, please see one of the pages listed below.


{{Forge Objects Menu}}__NOTOC__
{{Forge Objects Menu}}__NOTOC__
{|class="toc"
|<div id="toctitle"><h2>Contents</h2></div>
|-
|<ul>
<li class="toclevel-1">[[#Scenery|1 Scenery]]</li>
<li class="toclevel-1">[[#Barricades|2 Barricades]]</li>
<li class="toclevel-1">[[#Crates|3 Crates]]</li>
<li class="toclevel-1">[[#Decorative|4 Decorative]]</li>
<li class="toclevel-1">[[#Doors.2C_Windows.2C_and_Walls|5 Doors, Windows, and Walls]]</li>
<li class="toclevel-1">[[#Sandbags|6 Sandbags]]</li>
<li class="toclevel-1">[[#Pallets|7 Pallets]]</li>
<li class="toclevel-1">[[#Notes|8 Notes]]</li>
</ul>
|}
==Scenery==
==Scenery==
The following objects are considered separate. Placing one on a map reduces the number remaining for only that one type of object.
<ul style="list-style:none;margin:0;padding:0">
<ul style="list-style:none;margin:0;padding:0">
{{Forge Object Reach
{{Template:Forge Object Reach
|name=Bridge
|name=Bridge
|description=
|description=
Line 29: Line 13:
}}
}}


{{Forge Object Reach
{{Template:Forge Object Reach
|name=Camping Stool
|name=Camping Stool
|description=
|description=
Line 36: Line 20:
|BoardwalkCost=10
|BoardwalkCost=10
|BoardwalkMax=10
|BoardwalkMax=10
|CountdownCost=10
|CountdownMax=10
|ForgeWorldCost=10
|ForgeWorldMax=10
|PowerhouseCost=10
|PowerhouseMax=10
|ReflectionCost=10
|ReflectionMax=10
|SwordBaseCost=10
|SwordBaseMax=10
}}
{{Forge Object Reach
|name=Camping Stool, Covenant
|description=
|DefaultCost=0
|DefaultMax=0
|PowerhouseCost=10
|PowerhouseMax=10
|ZealotCost=10
|ZealotMax=10
}}
{{Forge Object Reach
|name=Covenant Antenna
|description=
|DefaultCost=0
|DefaultMax=0
|PowerhouseCost=10
|PowerhouseMax=10
|ZealotCost=10
|ZealotMax=10
}}
}}


{{Forge Object Reach
{{Template:Forge Object Reach
|name=Dumpster
|name=Dumpster
|description=
|description=
Line 77: Line 29:
|BoardwalkCost=25
|BoardwalkCost=25
|BoardwalkMax=10
|BoardwalkMax=10
|CountdownCost=10
|CountdownMax=10
|PowerhouseCost=10
|PowerhouseMax=10
}}
}}


{{Forge Object Reach
{{Template:Forge Object Reach
|name=Dumpster, Tall
|name=Dumpster, Tall
|description=
|description=
Line 90: Line 38:
|BoardwalkCost=25
|BoardwalkCost=25
|BoardwalkMax=10
|BoardwalkMax=10
|CountdownCost=10
|CountdownMax=10
|PowerhouseCost=10
|PowerhouseMax=10
|ReflectionCost=25
|ReflectionMax=10
}}
}}


{{Forge Object Reach
{{Template:Forge Object Reach
|name=Engine Cart
|name=Engine Cart
|description=
|description=
Line 107: Line 49:
}}
}}


{{Forge Object Reach
{{Template:Forge Object Reach
|name=Folding Chair
|name=Folding Chair
|description=
|description=
Line 114: Line 56:
|BoardwalkCost=10
|BoardwalkCost=10
|BoardwalkMax=10
|BoardwalkMax=10
|CountdownCost=10
|CountdownMax=10
|PowerhouseCost=10
|PowerhouseMax=10
|ReflectionCost=10
|ReflectionMax=10
|SwordBaseCost=10
|SwordBaseMax=10
}}
}}


{{Forge Object Reach
{{Template:Forge Object Reach
|name=Missile Cart
|name=Missile Cart
|description=
|description=
Line 133: Line 67:
}}
}}


{{Forge Object Reach
{{Template:Forge Object Reach
|name=Plasma Storage
|name=Plasma Storage
|description=
|description=
Line 140: Line 74:
|BoardwalkCost=25
|BoardwalkCost=25
|BoardwalkMax=10
|BoardwalkMax=10
|PowerhouseCost=25
|PowerhouseMax=10
|ZealotCost=25
|ZealotMax=10
}}
{{Forge Object Reach
|name=Ramp, Stunt
|description=
|DefaultCost=0
|DefaultMax=0
|BoneyardCost=50
|BoneyardMax=12
|ForgeWorldCost=10<ref name="incline">Found on [[Forge World]] and [[Tempest]] under Structure, in the [[Forge objects in Halo: Reach/Structure#Inclines|Inclines]] section.</ref>
|ForgeWorldMax=100{{Ref/Reuse|incline}}
|SpireCost=50
|SpireMax=12
|TempestCost=10{{Ref/Reuse|incline}}
|TempestMax=100{{Ref/Reuse|incline}}
}}
}}


{{Forge Object Reach
{{Template:Forge Object Reach
|name=Rock, Flat
|description=
|DefaultCost=0
|DefaultMax=0
|BreakpointCost=50
|BreakpointMax=10
|ForgeWorldCost=10<ref name="natural">Found on [[Forge World]] and [[Tempest]] under Structure, in the [[Forge objects in Halo: Reach/Structure#Natural|Natural]] section.</ref>
|ForgeWorldMax=50{{Ref/Reuse|natural}}
|TempestCost=10{{Ref/Reuse|natural}}
|TempestMax=50{{Ref/Reuse|natural}}
}}
 
{{Forge Object Reach
|name=Rock, Medium 1
|description=
|DefaultCost=0
|DefaultMax=0
|BreakpointCost=50
|BreakpointMax=10
|ForgeWorldCost=10<ref name="natural">Found on [[Forge World]] and [[Tempest]] under Structure, in the [[Forge objects in Halo: Reach/Structure#Natural|Natural]] section.</ref>
|ForgeWorldMax=50{{Ref/Reuse|natural}}
|TempestCost=10{{Ref/Reuse|natural}}
|TempestMax=50{{Ref/Reuse|natural}}
}}
 
{{Forge Object Reach
|name=Rock, Small
|description=
|DefaultCost=0
|DefaultMax=0
|BreakpointCost=50
|BreakpointMax=10
|ForgeWorldCost=10<ref name="natural">Found on [[Forge World]] and [[Tempest]] under Structure, in the [[Forge objects in Halo: Reach/Structure#Natural|Natural]] section.</ref>
|ForgeWorldMax=50{{Ref/Reuse|natural}}
|TempestCost=10{{Ref/Reuse|natural}}
|TempestMax=50{{Ref/Reuse|natural}}
}}
 
{{Forge Object Reach
|name=Street Cone
|name=Street Cone
|description=
|description=
Line 211: Line 87:
|BreakpointCost=10
|BreakpointCost=10
|BreakpointMax=20
|BreakpointMax=20
|CountdownCost=10
|CountdownMax=20
|ForgeWorldCost=10
|ForgeWorldMax=20
|PowerhouseCost=10
|PowerhouseMax=20
|ReflectionCost=10
|ReflectionMax=20
|SwordBaseCost=10
|SwordBaseMax=20
|TempestCost=10
|TempestMax=20
}}
{{Forge Object Reach
|name=Wall
|description=
|protip=Despite the "Door, Windows, and Walls" section under Scenery on Anchor 9, this part is considered separate.
|DefaultCost=0
|DefaultMax=0
|Anchor9Cost=10
|Anchor9Max=50
}}
}}
</ul>
</ul>
Line 239: Line 93:
Barricades share a part limit. Placing any reduces the number remaining for all available on the map in question.
Barricades share a part limit. Placing any reduces the number remaining for all available on the map in question.
<ul style="list-style:none;margin:0;padding:0">
<ul style="list-style:none;margin:0;padding:0">
{{Forge Object Reach
{{Template:Forge Object Reach
|name=Barricade, Small
|name=Barricade, Small
|description=
|description=
Line 248: Line 102:
|BreakpointCost=50
|BreakpointCost=50
|BreakpointMax=40
|BreakpointMax=40
|CountdownCost=50
|CountdownMax=12
|ForgeWorldCost=50
|ForgeWorldMax=12
|PowerhouseCost=50
|PowerhouseMax=12
|ReflectionCost=50
|ReflectionMax=12
|SwordBaseCost=50
|SwordBaseMax=12
|TempestCost=50
|TempestMax=12
|ZealotCost=50
|ZealotMax=12
}}
}}


{{Forge Object Reach
{{Template:Forge Object Reach
|name=Barricade, Large
|name=Barricade, Large
|description=
|description=
Line 273: Line 113:
|BreakpointCost=50
|BreakpointCost=50
|BreakpointMax=40
|BreakpointMax=40
|CountdownCost=50
|CountdownMax=12
|ForgeWorldCost=50
|ForgeWorldMax=12
|PowerhouseCost=50
|PowerhouseMax=12
|ReflectionCost=50
|ReflectionMax=12
|SwordBaseCost=50
|SwordBaseMax=12
|TempestCost=50
|TempestMax=12
|ZealotCost=50
|ZealotMax=12
}}
}}


{{Forge Object Reach
{{Template:Forge Object Reach
|name=Heavy Barrier
|name=Jersey Barrier
|description=
|description=
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|BoardwalkCost=50
|BoardwalkMax=12
|BreakpointCost=50
|BreakpointCost=50
|BreakpointMax=40
|BreakpointMax=40
}}
}}


{{Forge Object Reach
{{Template:Forge Object Reach
|name=Jersey Barrier
|name=Jersey Barrier, Short
|description=
|description=
|DefaultCost=0
|DefaultCost=0
Line 305: Line 133:
|BoardwalkCost=50
|BoardwalkCost=50
|BoardwalkMax=12
|BoardwalkMax=12
|BreakpointCost=50
|BreakpointMax=40
|CountdownCost=50
|CountdownMax=12
|PowerhouseCost=50
|PowerhouseMax=12
|ReflectionCost=50
|ReflectionMax=12
|SwordBaseCost=50
|SwordBaseMax=12
}}
}}


{{Forge Object Reach
{{Template:Forge Object Reach
|name=Jersey Barrier, Short
|name=Heavy Barrier
|description=
|description=
|DefaultCost=0
|DefaultCost=0
|DefaultMax=0
|DefaultMax=0
|BoardwalkCost=50
|BreakpointCost=50
|BoardwalkMax=12
|BreakpointMax=40
|CountdownCost=50
|CountdownMax=12
|PowerhouseCost=50
|PowerhouseMax=12
|ReflectionCost=50
|ReflectionMax=12
|SwordBaseCost=50
|SwordBaseMax=12
}}
}}


{{Forge Object Reach
{{Template:Forge Object Reach
|name=Covenant Barrier
|name=Covenant Barrier
|description=
|description=
Line 343: Line 153:
|BreakpointCost=50
|BreakpointCost=50
|BreakpointMax=40
|BreakpointMax=40
|CountdownCost=50
|CountdownMax=12
|ForgeWorldCost=50
|ForgeWorldMax=12
|PowerhouseCost=50
|PowerhouseMax=12
|ReflectionCost=50
|ReflectionMax=12
|SpireCost=50
|SpireMax=16
|SwordBaseCost=50
|SwordBaseMax=12
|TempestCost=50
|TempestMax=12
|ZealotCost=50
|ZealotMax=12
}}
}}


{{Forge Object Reach
{{Template:Forge Object Reach
|name=Portable Shield
|name=Portable Shield
|description=
|description=
Line 368: Line 162:
|BoardwalkCost=50
|BoardwalkCost=50
|BoardwalkMax=12
|BoardwalkMax=12
|CountdownCost=50
|CountdownMax=12
|ForgeWorldCost=50
|ForgeWorldMax=12
|PowerhouseCost=50
|PowerhouseMax=12
|ReflectionCost=50
|ReflectionMax=12
|SwordBaseCost=50
|SwordBaseMax=12
|ZealotCost=50
|ZealotMax=12
}}
}}
</ul>
</ul>
Line 386: Line 168:
Crates share a part limit. Placing any reduces the number remaining for all.
Crates share a part limit. Placing any reduces the number remaining for all.
<ul style="list-style:none;margin:0;padding:0">
<ul style="list-style:none;margin:0;padding:0">
{{Forge Object Reach
{{Template:Forge Object Reach
|name=Small, Closed
|name=Small, Closed
|description=
|description=
Line 393: Line 175:
|BoardwalkCost=25
|BoardwalkCost=25
|BoardwalkMax=10
|BoardwalkMax=10
|CountdownCost=25
|CountdownMax=10
|PowerhouseCost=25
|PowerhouseMax=10
|ReflectionCost=25
|ReflectionMax=10
|SwordBaseCost=25
|SwordBaseMax=10
}}
}}


{{Forge Object Reach
{{Template:Forge Object Reach
|name=Crate, Metal, Multi
|name=Crate, Metal, Multi
|description=Cube shaped, approximately the size of eight Crate, Metal, Singles combined.
|description=Cube shaped, approximately the size of eight Crate, Metal, Singles combined.
Line 410: Line 184:
|BoardwalkCost=25
|BoardwalkCost=25
|BoardwalkMax=10
|BoardwalkMax=10
|CountdownCost=25
|CountdownMax=10
|PowerhouseCost=25
|PowerhouseMax=10
|ReflectionCost=25
|ReflectionMax=10
|SwordBaseCost=25
|SwordBaseMax=10
}}
}}


{{Forge Object Reach
{{Template:Forge Object Reach
|name=Crate, Metal, Single
|name=Crate, Metal, Single
|description=
|description=
Line 427: Line 193:
|BoardwalkCost=25
|BoardwalkCost=25
|BoardwalkMax=10
|BoardwalkMax=10
|CountdownCost=25
|CountdownMax=10
|PowerhouseCost=25
|PowerhouseMax=10
|ReflectionCost=25
|ReflectionMax=10
|SwordBaseCost=25
|SwordBaseMax=10
}}
}}


{{Forge Object Reach
{{Template:Forge Object Reach
|name=Crate, Heavy Duty
|name=Crate, Heavy Duty
|description=
|description=
Line 446: Line 204:
|BreakpointCost=25
|BreakpointCost=25
|BreakpointMax=10
|BreakpointMax=10
|CountdownCost=25
|CountdownMax=10
|ForgeWorldCost=25
|ForgeWorldMax=10
|PowerhouseCost=25
|PowerhouseMax=10
|ReflectionCost=25
|ReflectionMax=10
|SwordBaseCost=25
|SwordBaseMax=10
|TempestCost=25
|TempestMax=10
|ZealotCost=25
|ZealotMax=10
}}
}}


{{Forge Object Reach
{{Template:Forge Object Reach
|name=Crate, Heavy, Small
|name=Crate, Heavy, Small
|description=
|description=
Line 471: Line 215:
|BreakpointCost=25
|BreakpointCost=25
|BreakpointMax=10
|BreakpointMax=10
|CountdownCost=25
|CountdownMax=10
|ForgeWorldCost=25
|ForgeWorldMax=10
|PowerhouseCost=25
|PowerhouseMax=10
|ReflectionCost=25
|ReflectionMax=10
|SwordBaseCost=25
|SwordBaseMax=10
|TempestCost=25
|TempestMax=10
|ZealotCost=25
|ZealotMax=10
}}
}}


{{Forge Object Reach
{{Template:Forge Object Reach
|name=Covenant Crate
|name=Covenant Crate
|description=
|description=
Line 496: Line 226:
|BreakpointCost=25
|BreakpointCost=25
|BreakpointMax=10
|BreakpointMax=10
|CountdownCost=25
|CountdownMax=10
|ForgeWorldCost=25
|ForgeWorldMax=10
|PowerhouseCost=25
|PowerhouseMax=10
|ReflectionCost=25
|ReflectionMax=10
|SwordBaseCost=25
|SwordBaseMax=10
|TempestCost=25
|TempestMax=10
|ZealotCost=25
|ZealotMax=10
}}
}}


{{Forge Object Reach
{{Template:Forge Object Reach
|name=Crate, Half Open
|name=Crate, Half Open
|description=
|description=
Line 521: Line 237:
|BreakpointCost=25
|BreakpointCost=25
|BreakpointMax=10
|BreakpointMax=10
|CountdownCost=25
|CountdownMax=10
|ForgeWorldCost=25
|ForgeWorldMax=10
|PowerhouseCost=25
|PowerhouseMax=10
|ReflectionCost=25
|ReflectionMax=10
|SwordBaseCost=25
|SwordBaseMax=10
|TempestCost=25
|TempestMax=10
|ZealotCost=25
|ZealotMax=10
}}
}}


{{Forge Object Reach
{{Template:Forge Object Reach
|name=Crate, Fully Open
|name=Crate, Fully Open
|description=
|description=
Line 544: Line 246:
|BoardwalkCost=25
|BoardwalkCost=25
|BoardwalkMax=10
|BoardwalkMax=10
|CountdownCost=25
|CountdownMax=10
|PowerhouseCost=25
|PowerhouseMax=10
|ReflectionCost=25
|ReflectionMax=10
|SwordBaseCost=25
|SwordBaseMax=10
|ZealotCost=25
|ZealotMax=10
}}
</ul>
==Decorative==
Decorative objects share a part limit. Placing any reduces the number remaining for all.
<ul style="list-style:none;margin:0;padding:0">
{{Forge Object Reach
|name=Driftwood 1
|description=
|DefaultCost=0
|DefaultMax=0
|TempestCost=25
|TempestMax=12
}}
{{Forge Object Reach
|name=Driftwood 2
|description=
|DefaultCost=0
|DefaultMax=0
|TempestCost=25
|TempestMax=12
}}
{{Forge Object Reach
|name=Driftwood 3
|description=
|DefaultCost=0
|DefaultMax=0
|TempestCost=25
|TempestMax=12
}}
</ul>
==Doors, Windows, and Walls==
Objects in this section on Anchor 9 and Breakpoint share a part limit. On those maps placing any one part from this section reduces the number remaining for all of them. On all other maps these parts are considered separate; placing one only effects the number remaining for that specific part. On Forge World and Tempest these objects are actually found under Gadgets, but are listed in this article due to appearing under Scenery on most other maps.
<ul style="list-style:none;margin:0;padding:0">
{{Forge Object Reach
|name=Door
|description=
|DefaultCost=0
|DefaultMax=0
|BreakpointCost=10
|BreakpointMax=14
}}
{{Forge Object Reach
|name=One Way Shield 1
|description=One Way Shields allow players and vehicles to pass through in only one direction. Trying to travel the other way results in colliding with the shield as if it were a wall.
|DefaultCost=0
|DefaultMax=0
|BreakpointCost=10
|BreakpointMax=14
|BoneyardCost=50
|BoneyardMax=12
}}
{{Forge Object Reach
|name=One Way Shield 2
|description=
|DefaultCost=0
|DefaultMax=0
|BreakpointCost=10
|BreakpointMax=14
|BoneyardCost=50
|BoneyardMax=6
|ForgeWorldCost=200
|ForgeWorldMax=4
|SpireCost=50
|SpireMax=4
|TempestCost=200
|TempestMax=4
}}
{{Forge Object Reach
|name=One Way Shield 3
|description=
|DefaultCost=0
|DefaultMax=0
|BoneyardCost=50
|BoneyardMax=4
|ForgeWorldCost=200
|ForgeWorldMax=4
|SpireCost=50
|SpireMax=4
|TempestCost=200
|TempestMax=4
}}
{{Forge Object Reach
|name=One Way Shield 4
|description=
|DefaultCost=0
|DefaultMax=0
|BoneyardCost=75
|BoneyardMax=4
|ForgeWorldCost=200
|ForgeWorldMax=4
|SpireCost=75
|SpireMax=4
|TempestCost=200
|TempestMax=4
}}
{{Forge Object Reach
|name=One Way Shield 5
|description=
|DefaultCost=0
|DefaultMax=0
|BoneyardCost=75
|BoneyardMax=4
}}
{{Forge Object Reach
|name=Shield Door, Small
|description=Shield Doors allow players and vehicles to pass through however block weapons fire and explosions.
|DefaultCost=0
|DefaultMax=0
|Anchor9Cost=25
|Anchor9Max=8
|BoneyardCost=50
|BoneyardMax=12
|ForgeWorldCost=200
|ForgeWorldMax=4
|SpireCost=50
|SpireMax=4
|TempestCost=200
|TempestMax=4
}}
{{Forge Object Reach
|name=Shield Door, Small 1
|description=
|DefaultCost=0
|DefaultMax=0
|Anchor9Cost=25
|Anchor9Max=8
}}
{{Forge Object Reach
|name=Shield Door, Medium
|description=
|DefaultCost=0
|DefaultMax=0
|BoneyardCost=50
|BoneyardMax=4
|ForgeWorldCost=200
|ForgeWorldMax=4
|SpireCost=50
|SpireMax=4
|TempestCost=200
|TempestMax=4
}}
{{Forge Object Reach
|name=Shield Door, Large
|description=
|DefaultCost=0
|DefaultMax=0
|Anchor9Cost=25
|Anchor9Max=8
|BoneyardCost=75
|BoneyardMax=4
|ForgeWorldCost=200
|ForgeWorldMax=4
|SpireCost=75
|SpireMax=4
|TempestCost=200
|TempestMax=4
}}
{{Forge Object Reach
|name=Shield Door, Large 1
|description=
|DefaultCost=0
|DefaultMax=0
|Anchor9Cost=25
|Anchor9Max=8
}}
{{Forge Object Reach
|name=Shield Wall, Small
|description=Shield Walls prevent anything from passing through them.
|DefaultCost=0
|DefaultMax=0
|BoneyardCost=50
|BoneyardMax=12
|SpireCost=50
|SpireMax=4
}}
{{Forge Object Reach
|name=Shield Wall, Medium
|description=
|DefaultCost=0
|DefaultMax=0
|BoneyardCost=50
|BoneyardMax=4
|SpireCost=50
|SpireMax=4
}}
{{Forge Object Reach
|name=Shield Wall, Large
|description=
|DefaultCost=0
|DefaultMax=0
|BoneyardCost=75
|BoneyardMax=4
|SpireCost=75
|SpireMax=4
}}
{{Forge Object Reach
|name=Shield Wall, X-Large
|description=
|DefaultCost=0
|DefaultMax=0
|BoneyardCost=100
|BoneyardMax=4
|SpireCost=100
|SpireMax=4
}}
}}
</ul>
</ul>
Line 783: Line 252:
Sandbags share a part limit. Placing any reduces the number remaining for all.
Sandbags share a part limit. Placing any reduces the number remaining for all.
<ul style="list-style:none;margin:0;padding:0">
<ul style="list-style:none;margin:0;padding:0">
{{Forge Object Reach
{{Template:Forge Object Reach
|name=Sandbag Wall
|name=Sandbag Wall
|description=
|description=
Line 790: Line 259:
|BoardwalkCost=25
|BoardwalkCost=25
|BoardwalkMax=12
|BoardwalkMax=12
|CountdownCost=25
|CountdownMax=12
|ForgeWorldCost=25
|ForgeWorldMax=12
|PowerhouseCost=25
|PowerhouseMax=12
|ReflectionCost=25
|ReflectionMax=12
|SwordBaseCost=25
|SwordBaseMax=12
|TempestCost=25
|TempestMax=12
|ZealotCost=25
|ZealotMax=12
}}
}}


{{Forge Object Reach
{{Template:Forge Object Reach
|name=Sandbag, Turret Wall
|name=Sandbag, Turret Wall
|description=
|description=
Line 813: Line 268:
|BoardwalkCost=25
|BoardwalkCost=25
|BoardwalkMax=12
|BoardwalkMax=12
|CountdownCost=25
|CountdownMax=12
|ForgeWorldCost=25
|ForgeWorldMax=12
|PowerhouseCost=25
|PowerhouseMax=12
|ReflectionCost=25
|ReflectionMax=12
|SwordBaseCost=25
|SwordBaseMax=12
|TempestCost=25
|TempestMax=12
|ZealotCost=25
|ZealotMax=12
}}
}}


{{Forge Object Reach
{{Template:Forge Object Reach
|name=Sandbag, Corner 45
|name=Sandbag, Corner 45
|description=
|description=
Line 836: Line 277:
|BoardwalkCost=25
|BoardwalkCost=25
|BoardwalkMax=12
|BoardwalkMax=12
|CountdownCost=25
|CountdownMax=12
|ForgeWorldCost=25
|ForgeWorldMax=12
|PowerhouseCost=25
|PowerhouseMax=12
|ReflectionCost=25
|ReflectionMax=12
|SwordBaseCost=25
|SwordBaseMax=12
|TempestCost=25
|TempestMax=12
|ZealotCost=25
|ZealotMax=12
}}
}}


{{Forge Object Reach
{{Template:Forge Object Reach
|name=Sandbag, Corner 90
|name=Sandbag, Corner 90
|description=
|description=
Line 859: Line 286:
|BoardwalkCost=25
|BoardwalkCost=25
|BoardwalkMax=12
|BoardwalkMax=12
|CountdownCost=25
|CountdownMax=12
|ForgeWorldCost=25
|ForgeWorldMax=12
|PowerhouseCost=25
|PowerhouseMax=12
|ReflectionCost=25
|ReflectionMax=12
|SwordBaseCost=25
|SwordBaseMax=12
|TempestCost=25
|TempestMax=12
|ZealotCost=25
|ZealotMax=12
}}
}}


{{Forge Object Reach
{{Template:Forge Object Reach
|name=Sandbag Endcap
|name=Sandbag Endcap
|description=
|description=
Line 882: Line 295:
|BoardwalkCost=25
|BoardwalkCost=25
|BoardwalkMax=12
|BoardwalkMax=12
|CountdownCost=25
|CountdownMax=12
|ForgeWorldCost=25
|ForgeWorldMax=12
|PowerhouseCost=25
|PowerhouseMax=12
|ReflectionCost=25
|ReflectionMax=12
|SwordBaseCost=25
|SwordBaseMax=12
|TempestCost=25
|TempestMax=12
|ZealotCost=25
|ZealotMax=12
}}
}}
</ul>
</ul>
Line 902: Line 301:
Pallets share a part limit. Placing any reduces the number remaining for all.
Pallets share a part limit. Placing any reduces the number remaining for all.
<ul style="list-style:none;margin:0;padding:0">
<ul style="list-style:none;margin:0;padding:0">
{{Forge Object Reach
{{Template:Forge Object Reach
|name=Pallet
|name=Pallet
|description=
|description=
Line 909: Line 308:
|BoardwalkCost=25
|BoardwalkCost=25
|BoardwalkMax=12
|BoardwalkMax=12
|CountdownCost=25
|CountdownMax=10
|PowerhouseCost=50
|PowerhouseMax=12
|ReflectionCost=25
|ReflectionMax=12
|SwordBaseCost=50
|SwordBaseMax=12
}}
}}


{{Forge Object Reach
{{Template:Forge Object Reach
|name=Pallet, Large
|name=Pallet, Large
|description=
|description=
Line 926: Line 317:
|BoardwalkCost=25
|BoardwalkCost=25
|BoardwalkMax=12
|BoardwalkMax=12
|CountdownCost=25
|CountdownMax=10
|PowerhouseCost=50
|PowerhouseMax=12
|ReflectionCost=25
|ReflectionMax=12
|SwordBaseCost=50
|SwordBaseMax=12
}}
}}


{{Forge Object Reach
{{Template:Forge Object Reach
|name=Pallet, Metal
|name=Pallet, Metal
|description=
|description=
Line 943: Line 326:
|BoardwalkCost=25
|BoardwalkCost=25
|BoardwalkMax=12
|BoardwalkMax=12
|CountdownCost=25
|CountdownMax=10
|PowerhouseCost=50
|PowerhouseMax=12
|ReflectionCost=25
|ReflectionMax=12
|SwordBaseCost=50
|SwordBaseMax=12
}}
}}
</ul>
</ul>
==Notes==
{{Ref/Sources}}
{{Forge Objects Menu}}
{{Forge Objects Menu}}
[[Category:Halo: Reach]]
[[Category:Halo: Reach]]
[[Category:Forge objects]]
[[Category:Forge Objects]]

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