Editing Forge World
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After the five original maps were combined to create Forge World, four new areas were added to the map between them, giving Forge World a total of nine regions and making it the then-largest multiplayer map in the series. | After the five original maps were combined to create Forge World, four new areas were added to the map between them, giving Forge World a total of nine regions and making it the then-largest multiplayer map in the series. | ||
==Editing Maps== | |||
Each map can be built by the user themselves. Objects can be picked and placed to make bases. Three main features "Normal" "Phased" and "Fixed" | |||
Normal is the form where when the object is placed it falls into place of where it goes. | |||
Fixed is the same thing but when let go it stay attached in its position and dosnt move. | |||
Finally Phased is the ability to as the name suggest phase an object into another. | |||
Another thing worked on was the placement of object and precision as to how many degrees it is turned and where. Another addition is the fine edditing mode. | |||
==Trivia== | ==Trivia== | ||
*Forge World has a maximum budget of 10,000 credits, the largest budget allowed of any of the Forge maps in ''Halo: Reach'' or ''Halo 3''. | *Forge World has a maximum budget of 10,000 credits, the largest budget allowed of any of the Forge maps in ''Halo: Reach'' or ''Halo 3''. |