Editing Forge/Halo 4
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{{Status|Gameplay}} | {{Status|Gameplay}} | ||
[[File:H4 Forge Reveal.png| | [[File:H4 Forge Reveal.png|right|300px|thumb|The initial reveal of Forge mode at RTX 2012 showing a redesigned [[Blood Gulch]] base in a UNSC-themed aesthetic style.]] | ||
'''Forge''' is a multiplayer mode featured in ''[[Halo 4]]''. Unlike ''[[Halo: Reach]]'', which featured a total overhaul of how Forge functioned compared to its ''[[Halo 3]]'' incarnation, Forge in ''Halo 4'' was based on the ''Reach'' version and did not feature so many drastic changes. Despite this, ''Halo 4'' expanded on map creation features significantly. The mode was first shown off at RTX 2012.{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.youtube.com/watch?v=Sc3T8tBPTlA|Site=Youtube|Page=RTX 2012 Forge reveal}} | '''Forge''' is a multiplayer mode featured in ''[[Halo 4]]''. Unlike ''[[Halo: Reach]]'', which featured a total overhaul of how Forge functioned compared to its ''[[Halo 3]]'' incarnation, Forge in ''Halo 4'' was based on the ''Reach'' version and did not feature so many drastic changes. Despite this, ''Halo 4'' expanded on map creation features significantly. The mode was first shown off at RTX 2012.{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.youtube.com/watch?v=Sc3T8tBPTlA|Site=Youtube|Page=RTX 2012 Forge reveal}} | ||
==Changes from Forge in ''Halo: Reach''== | ==Changes from Forge in ''Halo: Reach''== | ||
[[File:H4 ForgeIsland Map.jpg|thumb|A map created on the Forge Island map showcasing the new UNSC-themed architecture.]] | [[File:H4 ForgeIsland Map.jpg|right|thumb|A map created on the Forge Island map showcasing the new UNSC-themed architecture.]] | ||
===Objects=== | ===Objects=== | ||
*Inclusion of ''Halo 4'' weaponry and vehicles including [[Promethean]] weapons, the [[HRUNTING/YGGDRASIL Mark IX Mantis|Mantis]] and ''Halo 4'' [[Armor abilities]]. | *Inclusion of ''Halo 4'' weaponry and vehicles including [[Promethean]] weapons, the [[HRUNTING/YGGDRASIL Mark IX Mantis|Mantis]] and ''Halo 4'' [[Armor abilities]]. |