Editing Forerunner fauna and flora
From Halopedia, the Halo wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ | {{Era|Forerunner|HCW}} | ||
{{ | {{FOF-1}} | ||
{{quote|I'm reading thousands of types of flora. The [[Installation 04|ring]]'s ecosystem is incredibly sophisticated.|[[Cortana]]}} | {{quote|I'm reading thousands of types of flora. The [[Installation 04|ring]]'s ecosystem is incredibly sophisticated.|[[Cortana]]}} | ||
Line 7: | Line 7: | ||
==Fauna== | ==Fauna== | ||
===Avian=== | ===Avian=== | ||
[[File:H2-Delta Halo Quadwings.jpg|thumb|Quadwings on Installation 05.]] | [[File:H2-Delta Halo Quadwings.jpg|thumb|right|Quadwings on Installation 05.]] | ||
{{Main|Rangmejo}} | {{Main|Rangmejo}} | ||
On [[Installation 05]] and [[Installation 00]], Rangmejo can be seen flying in certain locations. They have four wings, long trailing tails, and elongated beaks. Because these features, they have been nicknamed Quadwings. | On [[Installation 05]] and [[Installation 00]], Rangmejo can be seen flying in certain locations. They have four wings, long trailing tails, and elongated beaks. Because these features, they have been nicknamed Quadwings. | ||
On [[ | On [[Shield World 0459]] in, there were creatures resembling [[list of animals|seagulls and eagles]]. | ||
===Insects=== | ===Insects=== | ||
Line 22: | Line 20: | ||
The ''Halo 2'' level ''[[Backwash]]'' contains fireflies. | The ''Halo 2'' level ''[[Backwash]]'' contains fireflies. | ||
===Sea worms=== | ===Sea worms=== | ||
{{Main|Sea worm}} | {{Main|Sea worm}} | ||
Line 32: | Line 30: | ||
On Shield 0459, many of the Flood forms infesting the surface appear to be infected wildlife. | On Shield 0459, many of the Flood forms infesting the surface appear to be infected wildlife. | ||
Some Forerunners grew [[Merse]], a species of aquatic carnivore, as pond decorations. [[ | Some Forerunners grew [[Merse]], a species of aquatic carnivore, as pond decorations. [[Bornstellar's homeworld|One Forerunner planet]], home to [[Bornstellar Makes Eternal Lasting]], was briefly host to a species of tri-torsoed aquatic reptiles, which a Lifeworker had imported for his experiments.<ref>'''Halo: Cryptum'''</ref> | ||
Within [[Trevelyan|Shield World 006]], there were lizards with narrow, almost birdlike faces and frilled crests. There were also avian creatures resembling birds or bats. [[Olivia]] found a | Within [[Trevelyan|Shield World 006]], there were lizards with narrow, almost birdlike faces and frilled crests. There were also avian creatures resembling birds or bats. [[Olivia]] found a a beetlelike insect about ten centimeters long with bright orange stripes and a long tapering spike of a tail, crawling on Dr. Halsey.<ref>[http://www.tor.com/stories/2011/10/halo-glasslands-excerpt?start=1 '''Tor.com-''' Halo: Glasslands- Prologue and Chapter 1'']</ref> | ||
==Flora== | ==Flora== | ||
Line 42: | Line 40: | ||
===Forerunner trees=== | ===Forerunner trees=== | ||
Forerunner trees are aesthetically similar to modern trees on [[Earth]]. They are found on Forerunner Installations and seem to be quite abundant.<ref>'''[[Halo: Combat Evolved]]''', campaign levels, ''[[Halo (Halo: Combat Evolved level)|Halo]], [[Assault on the Control Room]]'', and ''[[Two Betrayals]]''</ref><ref>'''[[Halo 2]]''', campaign levels, ''[[Delta Halo]], [[Regret ( | Forerunner trees are aesthetically similar to modern trees on [[Earth]]. They are found on Forerunner Installations and seem to be quite abundant.<ref>'''[[Halo: Combat Evolved]]''', campaign levels, ''[[Halo (Halo: Combat Evolved level)|Halo]], [[Assault on the Control Room]]'', and ''[[Two Betrayals]]''</ref><ref>'''[[Halo 2]]''', campaign levels, ''[[Delta Halo (level)|Delta Halo]], [[Regret (level)|Regret]], [[Uprising]],'' and ''[[The Great Journey]]''</ref><ref>'''[[Halo 3]]''', campaign levels, ''[[The Ark (level)|The Ark]], [[The Covenant (level)|The Covenant]]'', and ''[[Halo (Halo 3 level)|Halo]]</ref> The trees would help keep a balanced ecosystem and make artificial worlds such as the [[Halo Array|Halo]] rings seem more natural. [[Shield world]]s also have a variety of trees, such as [[Ugparassa tree]]s that can be found on [[Requiem]]. | ||
Forerunner flora is usually similar to that of Earth, since Forerunners and humans are both species that depend on the same type of ecosystem. | Forerunner flora is usually similar to that of Earth, since Forerunners and humans are both species that depend on the same type of ecosystem. | ||
==Deleted fauna | ==Deleted fauna== | ||
===Land animals=== | ===Land animals=== | ||
[[ | [[Image:Dinosaurs.jpg|thumb|200px|Photos of some Thorn Beasts that didn't make it into the original game.]] | ||
In original trailers for ''[[Halo: Combat Evolved]]'', Installation 04 was inhabited by [[Thorn Beast]]s and a species of bipedal animal known as a [[Blind Wolf]].<ref>[[Halo 2#Halo 2 versions|''Halo 2'' Collectors Edition Disc]]</ref> The Blind Wolf was also meant to be rideable by the player as well as have the ability to bite as an attack. They can also be seen in large packs in the [[Electronic Entertainment Expo|E3 2000]] Halo trailer. | In original trailers for ''[[Halo: Combat Evolved]]'', Installation 04 was inhabited by [[Thorn Beast]]s and a species of bipedal animal known as a [[Blind Wolf]]. <ref>[[Halo 2#Halo 2 versions|''Halo 2'' Collectors Edition Disc]]</ref> The Blind Wolf was also meant to be rideable by the player as well as have the ability to bite as an attack. They can also be seen in large packs in the [[Electronic Entertainment Expo|E3 2000]] Halo trailer. | ||
The main reason these creatures did not make it into the final game was because the developers wanted the surprise introduction of the [[The Flood|Flood]] to be shocking to the player, who had seen no hint of them before encountering them. It was determined that ultimately the presence of other non-Covenant aliens lessened the impact of the Flood's arrival. | The main reason these creatures did not make it into the final game was because the developers wanted the surprise introduction of the [[The Flood|Flood]] to be shocking to the player, who had seen no hint of them before encountering them. It was determined that ultimately the presence of other non-Covenant aliens lessened the impact of the Flood's arrival. | ||
Line 56: | Line 54: | ||
===Sea creatures=== | ===Sea creatures=== | ||
Originally, there were unfinished plans for sea creatures to inhabit the water- as seen in [[The Silent Cartographer]], where the water will not kill the player. In [[Pre-Xbox Halo|early ''Combat Evolved'' production]] there was also a spear gun which could be used on the sea creatures and underwater enemies. A few sea creatures have been seen in early videos like sea monsters and fish. The creatures and spear gun did not appear due to balancing problems. | Originally, there were unfinished plans for sea creatures to inhabit the water- as seen in [[The Silent Cartographer]], where the water will not kill the player. In [[Pre-Xbox Halo|early ''Combat Evolved'' production]] there was also a spear gun which could be used on the sea creatures and underwater enemies. A few sea creatures have been seen in early videos like sea monsters and fish. The creatures and spear gun did not appear due to balancing problems. | ||
==Sources== | ==Sources== | ||
<references/> | |||
[[Category:Animals]] | [[Category:Animals]] |