Editing Forerunner Tank
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[[File:HCE ForerunnerTank Concept.jpg|thumb|right|300px|Concept art of the tank for ''Halo: Combat Evolved''.{{Ref/Twitter|Id=LehtoArt|game_fabricator|724348285700300800|Marcus Lehto|Quote=Found a Forerunner Tank sketch from 1998 in one of my old books. Was imagining something to contrast Covenant/UNSC|D=02|M=6|Y=2021}}]] | |||
The '''Forerunner Tank''' was a proposed vehicle eventually cut from ''[[Halo: Combat Evolved]]''. | |||
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During the later [[Development of Halo 2|development]] of ''[[Halo 2]]'', a [[campaign]] level known by the similar name of "[[Cut Halo 2 levels#forerunnertank|forerunnertank]]" was developed and eventually cut from the game. | |||
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==Description== | |||
The Forerunner Tank, as intended for the first ''[[Halo]]'' game, was concepted by [[Marcus Lehto]] as a heavy vehicle intended for use by the [[Forerunners]]. At this point in time around [[1998]], the Forerunners were little more than an idea, though the intention was for the Forerunners to still be alive in the active setting of the game.{{Ref/Twitter|game_fabricator|724379019903275008|Marcus Lehto|Quote=In 98 the Forerunners were very much alive - even though they were barely a zygote of an idea.|D=02|M=6|Y=2021}} Lehto designed the tank to contrast the art direction of the existing [[Covenant]] and [[UNSC]] tanks, with the tank designed with a focus on asymmetry and unique forms.{{Ref/Reuse|LehtoArt}}{{Ref/Twitter|game_fabricator|724352358428221440|Marcus Lehto|Quote=Agreed - The upper left was built and focused on asymmetry and some sharper forms which kinda worked.|D=02|M=6|Y=2021}} Lehto visualised the vehicle as coloured an "off-white" like an "old skull", with weathered "dried blood-red" accent colours.{{Ref/Twitter|game_fabricator|724379857191206912|Marcus Lehto|Quote=I was thinking of off-white, like an old skull, with some weathered accent colors.|D=02|M=6|Y=2021}}{{Ref/Twitter|game_fabricator|724398518769577984|Marcus Lehto|Quote=Red, but like old blood that dried in the sun|D=02|M=6|Y=2021}} | |||
When firing, Lehto visualised that the vehicle would fire a short-burst energy beam projectile, with an additional burst emitting from the back of the vehicle to counter recoil.{{Ref/Twitter|game_fabricator|724379533168676865|Marcus Lehto|Quote=I was thinking of of an energy projectile, like a short beam burst, with a counter burst out the back for stabilization|D=02|M=6|Y=2021}} | |||
Ultimately, a vehicle similar to this concept was modelled and implemented during the game's [[Development of Halo: Combat Evolved|early RTS builds]], and can be seen in several officially-released screenshots. | |||
==Gallery== | |||
<gallery> | |||
File:Rts redone.png|The Forerunner Tank-like vehicle can be seen in the top-right of this screenshot. | |||
File:Rts redone 2.png|The Forerunner Tank-like vehicle can be seen on the left of this screenshot. | |||
</gallery> | |||
==Sources== | |||
{{Ref/Sources}} | |||
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