Editing Flyable Pelican and Phantom
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[[File:HR Flyable PelicanPhantom.jpg|thumb|300px|The Flyable Pelican and Phantom.]] | [[File:HR Flyable PelicanPhantom.jpg|thumb|300px|The Flyable Pelican and Phantom.]] | ||
The '''Flyable Pelican and Phantom''' easter egg in ''[[Halo: Reach]]'' allows the player to pilot the [[D77-TC Pelican|Pelican]] and [[Kez'katu-pattern Phantom|Phantom]] in the ''Halo: Reach'' campaign level [[New Alexandria]]. This was first revealed to exist to the players, after Bungie's campaign designer [[Dan Miller]] revealed that the Pelican is pilotable. | The '''Flyable Pelican and Phantom''' easter egg in ''[[Halo: Reach]]'' allows the player to pilot the [[D77-TC Pelican|Pelican]] and [[Kez'katu-pattern Phantom|Phantom]] in the ''Halo: Reach'' campaign level [[New Alexandria]]. This was first revealed to exist to the players, after Bungie's campaign designer [[Dan Miller]] revealed that the Pelican is pilotable.<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&cid=29512 '''Bungie.net''': ''Bungie Weekly Update: 10/29/2010'' (Blame Miller)]</ref> The easter egg was figured out several hours after the release of the weekly update. | ||
==Walkthrough== | ==Walkthrough== | ||
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===Co-op=== | ===Co-op=== | ||
First, one player stands on top of a Falcon, the pilot must then carefully hover into the hollow area in the back of the tower and adjust the altitude until they can activate the switch. This is best done if the player has a jetpack, which is obtainable during the New Alexandria Hospital and Club Errera segments of the mission. | First, one player stands on top of a Falcon, the pilot must then carefully hover into the hollow area in the back of the tower and adjust the altitude until they can activate the switch. This is best done if the player has a jetpack, which is obtainable during the New Alexandria Hospital and Club Errera segments of the mission. | ||
===After Activating the Switch=== | ===After Activating the Switch=== | ||
After activating the switch, the player must fly through the oval ring in the tower that resembles the [[wikipedia:Shanghai World Financial Center|Shanghai World Financial Center]]. It may take several passes through the ring at a certain altitude to trigger the Easter Egg. Aim for about three-fourths the way up in the ring | After activating the switch, the player must fly through the oval ring in the tower that resembles the [[wikipedia:Shanghai World Financial Center|Shanghai World Financial Center]]. It may take several passes through the ring at a certain altitude to trigger the Easter Egg. Aim for about three-fourths the way up in the ring. | ||
At this point, if the player is in a Falcon or Banshee, they will be put into a Pelican or Phantom, respectively. The previous vehicle that they were in will then fall to the ground since the player is no longer piloting it. | At this point, if the player is in a Falcon or Banshee, they will be put into a Pelican or Phantom, respectively. The previous vehicle that they were in will then fall to the ground since the player is no longer piloting it. | ||
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==Gameplay== | ==Gameplay== | ||
Both vehicles are operated by using '''RB''' button to ascend and '''LB''' button to descend, with the default controls. With the Recon control scheme, in order to ascend press '''A''' button and descend with '''LB''' button. Both the Phantom and the Pelican can boost by pressing '''LT''' button. Co-op players can ride in the back by holding action (although the indicator is not shown, it will still work). The chain gun of the Pelican can be operated by a player that holds action near it, similarly to the [[Usable Pelican turret]] easter egg on [[Long Night of Solace (level)|Long Night of Solace]]. They will have full motion and firing abilities but cannot see anything because of camera placement, although sometimes the turret will become invisible if another person melees or shoots at it. The [[M370 autocannon|chin gun]] is the same as the [[UH-144 Falcon|Falcon's]] chin gun. Friendly Army troopers will automatically man the chin turret or ride in the back if the Pelican lands nearby. The Phantom's side [[Pek-pattern plasma cannon|plasma turrets]] where [[Unggoy]] usually man them can be manned by other players. | |||
If the pilot exits the Pelican, it will disappear. Phantoms function almost identically, except that they are faster and the pilot cannot exit, except by committing suicide by flying too low. The Phantom can fly through buildings and other Phantoms and players, although the player will be killed instantly if they fly through a building. If the player wishes to finish the level by themselves with the Pelican they can simply push the Shade turrets off the edge and not have to worry about their health. | If the pilot exits the Pelican, it will disappear. Phantoms function almost identically, except that they are faster and the pilot cannot exit, except by committing suicide by flying too low. The Phantom can fly through buildings and other Phantoms and players, although the player will be killed instantly if they fly through a building. If the player wishes to finish the level by themselves with the Pelican they can simply push the Shade turrets off the edge and not have to worry about their health. |