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| ==Production notes== | | ==Production notes== |
| According to statements by [[Dan Miller]] and select elements of a post mortem by [[Vic DeLeon]], Floodgate was originally intended to be a much longer mission, with the section inside the crashed cruiser given considerably more play time. Ultimately, this was deemed too long and badly-paced, and the level was cut-down by around 75%. At the same time, the early layout for the level ''[[Cortana (level)|Cortana]]'' was scrapped and that mission increased in scope by around 75% - due to issues with development, the geometry cut from Floodgate was transferred to ''Cortana''.{{Ref/Site|Id=GDC1|URL=https://www.bungie.net/en/aboutus#page=publications&publication=12662|Site=Bungie Publications|Page=Halo 3 Flood Alien Level Autopsy|D=10|M=10|Y=2021}}{{Ref/Site|Id=GDC2|URL=http://halo.bungie.net/images/Inside/publications/presentations/Bungie_EnvDesign_GDC.pptx|Site=Bungie.net|Page=Halo 3 Flood Alien Level Autopsy|Detail=Original presentation download link|D=18|M=1|Y=2021}}{{Ref/Twitter|dmiller360|533780549807398912|Dan Miller|Quote=the level order was the same,just the geometry was different. Originally floodgate consisted of both floodgate AND Cortana|D=10|M=10|Y=2021}}{{Ref/Twitter|dmiller360|1113434705133625344|Dan Miller|Quote=In floodgate you went into the covenant cruiser at the end, correct? Well that was the Cortana geometry. The Floodgate mission was much, much longer. There was original High Charity geometry made for the Cortana mission that was cut due to lack of time.|D=10|M=10|Y=2021}}{{Ref/Twitter|dmiller360|533780831513624576|Dan Miller|Quote=the old original geometry for cortana was cut- that was high charity geometry.|D=10|M=10|Y=2021}}
| | During the [[Development of Halo 3|development]] of ''Halo 3'', Floodgate was originally intended to be a much longer mission, with the section inside the crashed cruiser given considerably more play time. Ultimately, this was deemed too long and badly-paced, and the level was cut-down by around 75%. At the same time, the early layout for the level ''[[Cortana (level)|Cortana]]'' was scrapped and that mission increased in scope by around 75% - due to issues with development, the geometry cut from Floodgate was transferred to ''Cortana''.{{Ref/Site|Id=GDC1|URL=https://www.bungie.net/en/aboutus#page=publications&publication=12662|Site=Bungie Publications|Page=Halo 3 Flood Alien Level Autopsy|D=10|M=10|Y=2021}}{{Ref/Site|Id=GDC2|URL=http://halo.bungie.net/images/Inside/publications/presentations/Bungie_EnvDesign_GDC.pptx|Site=Bungie.net|Page=Halo 3 Flood Alien Level Autopsy|Detail=Original presentation download link|D=18|M=1|Y=2021}}{{Ref/Twitter|dmiller360|533780549807398912|Dan Miller|Quote=the level order was the same,just the geometry was different. Originally floodgate consisted of both floodgate AND Cortana|D=10|M=10|Y=2021}}{{Ref/Twitter|dmiller360|1113434705133625344|Dan Miller|Quote=In floodgate you went into the covenant cruiser at the end, correct? Well that was the Cortana geometry. The Floodgate mission was much, much longer. There was original High Charity geometry made for the Cortana mission that was cut due to lack of time.|D=10|M=10|Y=2021}}{{Ref/Twitter|dmiller360|533780831513624576|Dan Miller|Quote=the old original geometry for cortana was cut- that was high charity geometry.|D=10|M=10|Y=2021}} |
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| However, the rest of the evidence shows that this was not going to be included in ''Floodgate'', but was a separate mission only known as ''[[Flood Ship]]''. The filenames for ''Floodgate'' and ''The Ark'' are <code>050_floodvoi</code> and <code>070_waste</code> respectively, indicating there is a missing <code>060</code> mission. Within the Halo 3 files, there are objects classified as being from a <code>060_floodship</code>. Within the [[:File:H3 Script FirstDraft.pdf|first-draft script]] of ''Halo 3'', it describes the player entering "''Mission 050 floodvoi''" where they would fight off Flood through the streets of Voi, and then enter "''Mission 060 floodship''" and delve into the Flood infected ship. Within the known design documents for the missions, a document titled "2.1 - Flood Town" describes the mission ending with "Large Flood encounter to enter ship", with the next mission documents being "2.2 - Flood Ship". Interestingly, Vic DeLeon used documentation that had this name, but ascribed them as being for ''Floodgate''.{{Ref/Reuse|GDC1}}{{Ref/Reuse|GDC2}}{{Ref/Site
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| |Id=RobStokesH3|URL=https://rpstokes53.wixsite.com/work-of-rob-stokes/halo-3|Site=Work of Rob Stokes|Page=Halo 3|D=25|M=5|Y=2023}}
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| By looking at the development documentation, it seems to confirm that the extended ship section was firmly meant to be it's own mission, contradicting the developers statements. However, in a technical sense a small section of ''Flood Ship'' did became part of ''Floodgate'', but only after it was decided to transfer 75% of the original geometry to ''Cortana''. It's possible for the sake of conversation they had simply used ''Floodgate'' and ''Flood Ship'' interchangeably given the leftover merging done for the final game.
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| <gallery> | | <gallery> |
| File:H3 Floodgate DesignDoc 1.jpg|An early design layout for Flood Ship. | | File:H3 Floodgate DesignDoc 1.jpg|An early design layout for Floodgate. |
| File:H3 Floodgate DesignDoc 2.jpg|A later design layout for Flood Ship. | | File:H3 Floodgate DesignDoc 2.jpg|A later design layout for Floodgate. |
| </gallery> | | </gallery> |
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| <gallery> | | <gallery> |
| File:H3_VoiRefineryPaperSketch.jpeg|Early paper sketch titled "Voi (Refinery)". | | File:H3_VoiRefineryPaperSketch.jpeg|Early paper sketch titled "Voi (Refinery)". |
| File:H3_FloodTownDesignDoc.jpeg|Digital design document titled "2.1 - Flood Town". | | File:H3_FloodTownDesignDoc.jpeg|Digital design document titeld "2.1 - Flood Town". |
| </gallery> | | </gallery> |
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