Editing Flood attacker form
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|image=[[File:H3 FloodCombatForm Trio.jpg|350px]]<br>Sangheili, Jiralhanae, and human attacker forms | |image=[[File:H3 FloodCombatForm Trio.jpg|350px]]<br>Sangheili, Jiralhanae, and human attacker forms | ||
|height= | |height= | ||
|distinctions=Host body covered with greenish-gray decaying skin and armed with mutated appendages. | |distinctions=Host body covered with greenish-gray decaying skin and armed with mutated appendages. The host's head is pushed aside to make room for the [[pod infector]].{{Ref/Reuse|H3Gameplay}} | ||
|attacks=Lunging at a victim, whipping with appendages and using held | |attacks=Lunging at a victim, whipping with appendages and using held weapon.{{Ref/Reuse|H3Gameplay}}{{Ref/Reuse|Enc22P408}} | ||
|notable= | |notable= | ||
*[[Bero 'Kusovai]] | *[[Bero 'Kusovai]] | ||
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When infected by a pod infector, the infector latches onto the host and dig into the host's flesh with a razor-sharp barb-like appendage, injecting the FSC. Typically, the pod infector burrows itself into the chest cavity of the host. As it gains control of the host and tranforms it into an attacker form, the pod infector will dislodge any bones and organs to make room for itself, resulting in extreme pain and disfiguration such as dislocating the host's jaw or,{{Ref/Game|Id=H2AMP|H2A|[[Infection]] game mode}} in the case of infected [[Sangheili]], completely snapping their necks. This process can be performed on living or recently-deceased hosts, though often results in the "death" of a living host prior to their re-animation once the FSC takes hold.{{Ref/Reuse|Universe}} Some hosts may be attacked and infected by multiple pod infectors.{{Ref/Reuse|Flood10}} Even if the infection form is removed, the injection of FSC into the victim's bloodstream results in those wounds becoming spore-filled blisters, and the host cannot be saved from infection.{{Ref/Game|Id=PLInfectionForm|HW2|Phoenix Logs|Detail=Infection Forms}} | When infected by a pod infector, the infector latches onto the host and dig into the host's flesh with a razor-sharp barb-like appendage, injecting the FSC. Typically, the pod infector burrows itself into the chest cavity of the host. As it gains control of the host and tranforms it into an attacker form, the pod infector will dislodge any bones and organs to make room for itself, resulting in extreme pain and disfiguration such as dislocating the host's jaw or,{{Ref/Game|Id=H2AMP|H2A|[[Infection]] game mode}} in the case of infected [[Sangheili]], completely snapping their necks. This process can be performed on living or recently-deceased hosts, though often results in the "death" of a living host prior to their re-animation once the FSC takes hold.{{Ref/Reuse|Universe}} Some hosts may be attacked and infected by multiple pod infectors.{{Ref/Reuse|Flood10}} Even if the infection form is removed, the injection of FSC into the victim's bloodstream results in those wounds becoming spore-filled blisters, and the host cannot be saved from infection.{{Ref/Game|Id=PLInfectionForm|HW2|Phoenix Logs|Detail=Infection Forms}} | ||
[[File:Flood Eat.jpg|thumb|250px|left|Pod infectors attempting to | [[File:Flood Eat.jpg|thumb|250px|left|Pod infectors attempting to covert a [[UNSC]] [[Marine]] into an attacker form.]] | ||
Once the sapient host is infected, the FSC begins to consume and convert sections of the host body, creating growths and new appendages formed by the FSC itself. These growths appear randomly, and appendages produce whip-like tentacles that can be used by the attacker form for striking enemies. As this process occurs, bodies take on the appearance and smell of decay.{{Ref/Novel|Id=Flood10|TF|Chapter=10}} Some limbs and sensory organs are preserved in the transformation, and are used to operate tools, equipment, weapons, vehicles, and even ships.{{Ref/Reuse|Enc22P408}} Infection forms will often augment a host's body to better serve as a living weapon, and damage taken during fighting and infection can be repaired by the controlling infection form, though the attacker form is ultimately disposable.{{Ref/Game|Id=PLCombatForm|HW2|Phoenix Logs|Detail=Combat Forms}}{{Ref/Reuse|Enc22P408}} Any damage that the attacker form receives ultimately creates more vectors of infection as the chunks of | Once the sapient host is infected, the FSC begins to consume and convert sections of the host body, creating growths and new appendages formed by the FSC itself. These growths appear randomly, and appendages produce whip-like tentacles that can be used by the attacker form for striking enemies. As this process occurs, bodies take on the appearance and smell of decay.{{Ref/Novel|Id=Flood10|TF|Chapter=10}} Some limbs and sensory organs are preserved in the transformation, and are used to operate tools, equipment, weapons, vehicles, and even ships.{{Ref/Reuse|Enc22P408}} Infection forms will often augment a host's body to better serve as a living weapon, and damage taken during fighting and infection can be repaired by the controlling infection form, though the attacker form is ultimately disposable.{{Ref/Game|Id=PLCombatForm|HW2|Phoenix Logs|Detail=Combat Forms}}{{Ref/Reuse|Enc22P408}} Any damage that the attacker form receives ultimately creates more vectors of infection as the chunks of infect flesh it leaves behind are scattered throughout the environment.{{Ref/Reuse|Enc22P408}} The FSC is able to arrange itself to mimic any organ needed to keep the host working,{{Ref/Game|Id=Bestiarum|H3|[[Bestiarum]]}} while other internal organs are replaced with accretions containing a sickly green liquid full of spores in suspension. Spore-filled polyps also often cover the exterior of attacker forms.{{Ref/Reuse|Enc22P408}} Even once the FSC has taken control of the victim, the controlling infection form can often be seen buried within the victim, with the infection form's red sensory appendages poking out of the flesh. Until the body is completely subsumed by super cell growth, these appendages are maintained as an impromptu central nervous system.{{Ref/Reuse|Universe}}{{Ref/Reuse|Enc22P408}} Some attacker form super cell growths may take on a more chitinous appearance, akin to armor plating, helping protect to the attacker form from enemy retaliations.{{Ref/Game|Id=H4|H4|[[Flood (gametype)|Flood]] gametype}} | ||
Attacker forms can be created from living or recently deceased hosts, though the infection process typically kills living hosts. Regardless, the process of infection and reanimation is extremely painful and victims writhe in pain as the Flood takes control irrespective of if they were previously dead or not.{{Ref/Game|Id=H3Gameplay|H3|Gameplay}} The victim may still attempt to cry out from what remains of its mouth and throat even while being controlled, though it is also possible for the infection form to do so using the host's thoughts and memories as a psychological weapon.{{Ref/Game|Id=PLInfected|HW2|Phoenix Logs|Detail=Infected}} In some circumstances, a victim may remain fully aware of their present status, unable to do much but watch as their body is controlled by an outside force.{{Ref/Reuse|PLCombatForm}}{{Ref/Reuse|Enc22P408}} | Attacker forms can be created from living or recently deceased hosts, though the infection process typically kills living hosts. Regardless, the process of infection and reanimation is extremely painful and victims writhe in pain as the Flood takes control irrespective of if they were previously dead or not.{{Ref/Game|Id=H3Gameplay|H3|Gameplay}} The victim may still attempt to cry out from what remains of its mouth and throat even while being controlled, though it is also possible for the infection form to do so using the host's thoughts and memories as a psychological weapon.{{Ref/Game|Id=PLInfected|HW2|Phoenix Logs|Detail=Infected}} In some circumstances, a victim may remain fully aware of their present status, unable to do much but watch as their body is controlled by an outside force.{{Ref/Reuse|PLCombatForm}}{{Ref/Reuse|Enc22P408}} | ||
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==Kinds of attacker forms== | ==Kinds of attacker forms== | ||
===Human form=== | ===Human form=== | ||
The [[human]] attacker form is significantly smaller than other forms due to their hosts' smaller stature | The [[human]] attacker form is significantly smaller than other forms due to their hosts' smaller stature, and has very quick reflexes in combat. During the infection process, the head of the attacker form is pushed to one side of the body to make room for the pod infector. They will generally drop [[M9 fragmentation grenade|M9 grenades]] upon death.{{Ref/Reuse|H3Gameplay}} | ||
<gallery> | <gallery> | ||
Humanflood.png|A human attacker form in ''[[Halo 3]]''. | Humanflood.png|A human attacker form in ''[[Halo 3]]''. | ||
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====Spartan form==== | ====Spartan form==== | ||
While no actual examples of Flood-infected [[Spartan]]s are known to have existed, the {{UNSCShip|Infinity}}{{'}}s [[War Games]] combat training deck features simulations of [[Spartan-IV]] attacker forms, which may have been based on conjecture or on information from actual encounters.<ref name="H4Flood">''[[Halo 4]]'', multiplayer - [[Flood (gametype)|Flood]] gamemode</ref><ref name="H2AInf">''[[Halo 2: Anniversary]]'', multiplayer - [[Infection]] game mode</ref> Some Spartan-IV personnel volunteer for assignment to [[Flood containment Fireteam]]s, who have routinely dealt with Flood outbreaks in the [[Post-Covenant War conflicts]]. Should a Spartan become infected by the parasite, [[UNSC]] cryptonym [[CORRUPTER]] is declared, authorizing weapons of mass destruction for immediate release.<ref>''[[Halo: Official Spartan Field Manual]]'', PART 09: ALIEN FACTIONS, The Flood (p. 172-175)</ref> | |||
Spartan-IV attacker forms, as simulated in War Games, bear several differences from standard human attacker forms. The right arm is converted into a pincer-like, bladed appendage, and the left leg sustains similarly drastic mutations. Exposed parts of the body are covered with what appear to be calcareous plates, and red "muscle" tissue can be seen in the gaps between plates. A large hump or tumor-like growth on the back is apparent, perhaps serving to shield the pod infector. Perhaps because of the obstructing bodysuit, the typical Flood sensory tentacles do not protrude from the chest cavity. The form appears to retain more of the host's original silhouette than typical attacker forms. Although most of the Spartan's armor is discarded, the components responsible for generating the energy shield are retained.{{Ref/Reuse|H4Flood}} UNSC War Games have also simulated infected [[Spartan-II]] personnel, featuring mostly intact armor plating except for the neck and head region, where the helmet is cracked and the remains of the victim's skull are visible. These infected SPARTAN-IIs have large Flood biomass growth around their head, with their jaws dislocated to allow the emergence of a Flood tendril.{{Ref/Reuse|H2AInf}} | |||
<gallery> | <gallery> | ||
File:H4-MP-Flood-Complex.jpg|Spartan-IV attacker forms. | |||
File:H4-MP-Flood-Complex.jpg|Spartan-IV attacker forms | File:H2A-InfectedSpartan.png|A Spartan-II attacker form. | ||
File:H2A-InfectedSpartan.png|A Spartan-II attacker form | |||
</gallery> | </gallery> | ||
===Sangheili form=== | ===Sangheili form=== | ||
The [[Sangheili]] attacker form is agile, resilient, and capable of utilizing its host's armor abilities such as [[active camouflage]] and [[Energy shielding|energy shields]] to assist them in combat. The head of the attacker form is typically slung over the shoulder, the neck bones having been broken during infection.{{Ref/Reuse|H3Gameplay}} | The [[Sangheili]] attacker form is agile, resilient, and capable of utilizing its host's armor abilities such as [[active camouflage]] and [[Energy shielding|energy shields]] to assist them in combat. The head of the attacker form is typically slung over the shoulder, the neck bones having been broken during infection. They will generally drop [[Anskum-pattern plasma grenade|Anskum-pattern grenades]] upon death.{{Ref/Reuse|H3Gameplay}} | ||
<gallery> | <gallery> | ||
File:H2_SangheiliCombatForm_Weaponless.jpg|A Sangheili attacker form in ''[[Halo 2]]''. | File:H2_SangheiliCombatForm_Weaponless.jpg|A Sangheili attacker form in ''[[Halo 2]]''. | ||
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*In all of the ''Halo'' games, Flood attacker forms always hold certain two-handed weapons with one hand, and can actually reload them without doing a reload animation. These weapons include the [[M90 Close Assault Weapon System|Shotgun]], the [[M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon|Rocket Launcher]], the [[MA5B Individual Combat Weapon System|Assault Rifle]] and others. They can also use the [[M6D Personal Defense Weapon System|Magnum]] with one hand and reload it without doing any animation for it. While never shown, it is entirely possible that, in the case of the shotgun, that the flood created a "tentacle" that extended from the host's forearm to pump the weapon. | *In all of the ''Halo'' games, Flood attacker forms always hold certain two-handed weapons with one hand, and can actually reload them without doing a reload animation. These weapons include the [[M90 Close Assault Weapon System|Shotgun]], the [[M41 Surface-to-Surface Rocket Medium Anti-Vehicle/Assault Weapon|Rocket Launcher]], the [[MA5B Individual Combat Weapon System|Assault Rifle]] and others. They can also use the [[M6D Personal Defense Weapon System|Magnum]] with one hand and reload it without doing any animation for it. While never shown, it is entirely possible that, in the case of the shotgun, that the flood created a "tentacle" that extended from the host's forearm to pump the weapon. | ||
=== | ===Halo: Combat Evolved=== | ||
*Attacker forms will run towards the player when armed. Both human attacker forms and Sangheili attacker forms will berserk when they have their arm that holds a gun shot off and will rush the player. Attacker forms that are unarmed will rush the player by default. | *Attacker forms will run towards the player when armed. Both human attacker forms and Sangheili attacker forms will berserk when they have their arm that holds a gun shot off and will rush the player. Attacker forms that are unarmed will rush the player by default. | ||
*Sangheili attacker forms can have their head and arms shot off while human attacker forms can have their head, arms and chest cavity shot off. | *Sangheili attacker forms can have their head and arms shot off while human attacker forms can have their head, arms and chest cavity shot off. | ||
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*Striking an attacker form with a vehicle (even a small touch) will result in an instant kill. This is due to the game's physics engine, where a collision with a moving vehicle would kill characters instantly, regardless of the vehicle's speed. | *Striking an attacker form with a vehicle (even a small touch) will result in an instant kill. This is due to the game's physics engine, where a collision with a moving vehicle would kill characters instantly, regardless of the vehicle's speed. | ||
*All human attacker forms are barefoot. This is strange because they wear shoes in ''Halo 2'' and ''Halo 3''. This may however been a design choice to make them look menacing. | *All human attacker forms are barefoot. This is strange because they wear shoes in ''Halo 2'' and ''Halo 3''. This may however been a design choice to make them look menacing. | ||
=== | ===Halo 2=== | ||
*When using the Grunt Birthday Party skull against the Flood in ''Halo 2'', the effect of the skull will cause the plasma grenade explosion to occur when you shoot the attacker form in the chest, where the pod infector is. | *When using the Grunt Birthday Party skull against the Flood in ''Halo 2'', the effect of the skull will cause the plasma grenade explosion to occur when you shoot the attacker form in the chest, where the pod infector is. | ||
*Reflecting their enhanced intelligence, human attacker forms still wear the armor they had on when they first transformed making it significantly harder to shoot the pod infector in their chest. Sangheili attacker forms can now often have shields which recharge over time. Once the shield is taken down, though, they are very easy to incapacitate. | *Reflecting their enhanced intelligence, human attacker forms still wear the armor they had on when they first transformed making it significantly harder to shoot the pod infector in their chest. Sangheili attacker forms can now often have shields which recharge over time. Once the shield is taken down, though, they are very easy to incapacitate. | ||
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*In ''Halo 2'', Flood attacker forms can be disintegrated, leaving only pieces of their limbs and shards of armor. This occurs if an attacker form is hit by an [[Energy Sword]], blown up by grenades, after many successive melee attacks, if splattered by a fast-moving vehicle, if both of its arms are shot off or if the attacker form falls far enough to hit a death barrier. | *In ''Halo 2'', Flood attacker forms can be disintegrated, leaving only pieces of their limbs and shards of armor. This occurs if an attacker form is hit by an [[Energy Sword]], blown up by grenades, after many successive melee attacks, if splattered by a fast-moving vehicle, if both of its arms are shot off or if the attacker form falls far enough to hit a death barrier. | ||
=== | ===Halo 3=== | ||
*Attacker forms can pick up any weapon should it be near them when they "resurrect". They will also pick up two handed weapons such as the [[Pek-pattern plasma cannon|Plasma Cannon]] and [[M7057/Defoliant Projector|Flamethrower]] if close by. Like other weapons, they will wield it with only one hand. | *Attacker forms can pick up any weapon should it be near them when they "resurrect". They will also pick up two handed weapons such as the [[Pek-pattern plasma cannon|Plasma Cannon]] and [[M7057/Defoliant Projector|Flamethrower]] if close by. Like other weapons, they will wield it with only one hand. | ||
*Probably to prevent the player from getting a big combat advantage from Jiralhanae attacker forms during the brief time they are allies in [[The Covenant (level)|The Covenant]], or perhaps to prevent enemy Flood attacker forms from overwhelming the player, weapons that would normally be picked up when a Jiralhanae attacker form "resurrects" are deleted by the game's code, rendering them unusable. | *Probably to prevent the player from getting a big combat advantage from Jiralhanae attacker forms during the brief time they are allies in [[The Covenant (level)|The Covenant]], or perhaps to prevent enemy Flood attacker forms from overwhelming the player, weapons that would normally be picked up when a Jiralhanae attacker form "resurrects" are deleted by the game's code, rendering them unusable. | ||
*An infected Jiralhanae Chieftain will turn into the generic Jiralhanae | *An infected Jiralhanae Chieftain will turn into the generic Jiralhanae attacker form character model, which is used for all Jiralhanae that become infected, regardless of rank or armor type. This is a pattern shown throughout the games; attacker forms are all portrayed with a singular generic character model, depending on the species that is infected. | ||
*The Jiralhanae attacker form is the only attacker form in Halo 3 which the host's original head cannot be shot or meleed off. | *The Jiralhanae attacker form is the only attacker form in Halo 3 which the host's original head cannot be shot or meleed off. | ||
*Regardless of gender, an infected [[human]] becomes a male attacker form. There are no variations between an infected male or female Marine, because there is only one character model for the human attacker form in the game. | *Regardless of gender, an infected [[human]] becomes a male attacker form. There are no variations between an infected male or female Marine, because there is only one character model for the human attacker form in the game. | ||
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*It is noted that using the Flamethrower against pure forms is more effective than attacker forms. Pure forms will die almost instantly from the flames, while attacker forms may charge at the player while its still on fire. | *It is noted that using the Flamethrower against pure forms is more effective than attacker forms. Pure forms will die almost instantly from the flames, while attacker forms may charge at the player while its still on fire. | ||
=== | ===Halo: Combat Evolved Anniversary=== | ||
*Human attacker forms receive a graphical update while Sangheili attacker forms appear to be using the models from ''Halo 3''. This is most noticeable at the legs, which do not end with ''Halo: Reach''-styled feet. Additionally, all the Sangheili forms appear to be [[Sangheili Ultra|Ultras]]. | *Human attacker forms receive a graphical update while Sangheili attacker forms appear to be using the models from ''Halo 3''. This is most noticeable at the legs, which do not end with ''Halo: Reach''-styled feet. Additionally, all the Sangheili forms appear to be [[Sangheili Ultra|Ultras]]. | ||
=== | ===Halo 2: Anniversary=== | ||
*Both human and Sangheili attacker forms retain much of their host armor. Human forms have the body armor of former UNSC Marines while Sangheili forms all have [[Sangheili Minor|Minor Elite]] [[combat harness]]es, much like in the original game. | *Both human and Sangheili attacker forms retain much of their host armor. Human forms have the body armor of former UNSC Marines while Sangheili forms all have [[Sangheili Minor|Minor Elite]] [[combat harness]]es, much like in the original game. | ||
{{Linkbox|gallery=yes|gallerypage=Images of Flood combat forms}} | {{Linkbox|gallery=yes|gallerypage=Images of Flood combat forms}} | ||
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File:HW2-AltFloodmarine.jpg|Alternate human attacker form models. | File:HW2-AltFloodmarine.jpg|Alternate human attacker form models. | ||
File:HW2 - Flood Unggoy form models.jpg|Unggoy attacker form models. | File:HW2 - Flood Unggoy form models.jpg|Unggoy attacker form models. | ||
</gallery> | </gallery> | ||
===Screenshots=== | ===Screenshots=== | ||
<gallery> | <gallery> | ||
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File:FCFelite.jpg|A Sangheili attacker form in ''Halo 3''. | File:FCFelite.jpg|A Sangheili attacker form in ''Halo 3''. | ||
File:H3 - Sangheili Major combat form.jpg|A Sangheili Major attacker form. | File:H3 - Sangheili Major combat form.jpg|A Sangheili Major attacker form. | ||
File:Flood.jpg|A human combat form action figure. | File:Flood.jpg|A human combat form action figure. | ||
File:Old HW Infestation.png|A Sangheili attacker form in ''Halo Wars''. | File:Old HW Infestation.png|A Sangheili attacker form in ''Halo Wars''. | ||
File:HW floodhellbringers.jpg|Hellbringer attacker forms in ''Halo Wars''. | File:HW floodhellbringers.jpg|Hellbringer attacker forms in ''Halo Wars''. | ||
File:HTMCC-H3ODST-FloodGhost.png|A human attacker form driving a {{Pattern|Karo'etba|Ghost}} in the ''Halo: The Master Chief Collection'' version of ''[[Halo 3: ODST]]''. | File:HTMCC-H3ODST-FloodGhost.png|A human attacker form driving a {{Pattern|Karo'etba|Ghost}} in the ''Halo: The Master Chief Collection'' version of ''[[Halo 3: ODST]]''. | ||
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File:H Evol - Mona Lisa Flood Combat Forms.png|A horde of attacker forms onboard the [[prison ship]] ''[[Mona Lisa]]''. | File:H Evol - Mona Lisa Flood Combat Forms.png|A horde of attacker forms onboard the [[prison ship]] ''[[Mona Lisa]]''. | ||
File:CEAhumancombat.png|A human attacker form in ''[[Halo: Combat Evolved Anniversary]]''. | File:CEAhumancombat.png|A human attacker form in ''[[Halo: Combat Evolved Anniversary]]''. | ||
File:H4-FloodCombatForm-Spartan.png|Detail view of the Spartan attacker form in ''Halo | File:H4-FloodCombatForm-Spartan.png|Detail view of the Spartan attacker form. | ||
File:HTMCC Avatar EliteCombatForm.png|Render of a Sangheili attacker form in ''[[Halo: The Master Chief Collection]]''. | |||
File:HTMCC Avatar BruteCombatForm.png|Render of a Jiralhanae attacker form in ''Halo: The Master Chief Collection''. | |||
File:H2A-InfectedSangheili.png|Thel 'Vadam battling Sangheili attacker forms on the [[Threshold gas mine]] in ''Halo 2: Anniversary''. | File:H2A-InfectedSangheili.png|Thel 'Vadam battling Sangheili attacker forms on the [[Threshold gas mine]] in ''Halo 2: Anniversary''. | ||
File:H2A-InfectedHumans.png|Thel 'Vadam battling human attacker forms on Installation 05. | File:H2A-InfectedHumans.png|Thel 'Vadam battling human attacker forms on Installation 05. | ||
File:H2A-Floodcomparisson.png|A comparison between a Spartan attacker form and an unknown Flood form on [[Lockdown]]. | File:H2A-Floodcomparisson.png|A comparison between a Spartan attacker form and an unknown Flood form on [[Lockdown]]. | ||
File:TFS-Combatform.png|A human attacker form in ''[[Something has Happened]]''. | File:TFS-Combatform.png|A human attacker form in ''[[Something has Happened]]''. | ||
File:HW2-Brutecombatform.jpg|A Jiralhanae attacker form on Installation 00. | |||
File:HW2-Combatforms.png|A human, Jiralhanae, Sangheili, and Unggoy attacker form in ''Halo Wars 2''. | File:HW2-Combatforms.png|A human, Jiralhanae, Sangheili, and Unggoy attacker form in ''Halo Wars 2''. | ||
</gallery> | </gallery> | ||
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*''[[Halo Wars 2]]'' | *''[[Halo Wars 2]]'' | ||
*''[[Halo: Fireteam Raven]]'' | *''[[Halo: Fireteam Raven]]'' | ||
==Sources== | ==Sources== |