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{{ | {{Era|HCW}} | ||
{{disambig header|the Flood form|the [[multiplayer]] gametype|Juggernaut}} | {{disambig header|the Flood form|the [[multiplayer]] gametype|Juggernaut}} | ||
{{ | {{Flood infobox | ||
|image=[[File:HFR Juggernaught Render 1.png|300px]] | |image=[[File:HFR Juggernaught Render 1.png|300px]] | ||
| | |distinctions=Massive with two immensely large tentacles for arms and quick legs which give it the ability to make incredible jumps. | ||
|height={{Convert|548|cm|ftin|sp=us}} | |height={{Convert|548|cm|ftin|sp=us}} | ||
| | |attacks=Flailing and pounding arms into a threat towards submission | ||
|notable= | |||
|notable | |||
}} | }} | ||
The '''Juggernaut''' is a large [[Flood]] [[ | The '''Flood Juggernaut''' is a large [[Flood]] command form. [[Fireteam Raven]] fought against multiple Juggernauts during the [[Battle of Installation 04]].<ref name="HFT">'''[[Halo: Fireteam Raven]]'''</ref> The [[Abomination]] [[key mind]] form is an evolution of the Juggernaut.<ref>'''[[Halo Wars 2]]''', [[Phoenix Logs|Phoenix Log: Abomination]]</ref> | ||
== | ==Background== | ||
Juggernauts are | Juggernauts are highly specialized [[Flood combat form|combat forms]] directed by a seething mass of [[Pod infector|infection forms]] linked to multiple hosts. The creature harnesses the hosts' minds to analyze enemy activity and adjust the local Flood strategy accordingly. They have some of the traits associated with full-fledged key minds, including the abilities to synchronize nearby parasites and relay information between distant Flood hordes.<ref name="cfraven"/> | ||
The most significant aspect of the Juggernaut is their enormous size and raw physical strength, capable of impaling armored vehicles with their sharpened tendril-arms and crush unsuspecting victims with their trunk-like legs.<ref name="cfraven">[https://www.halowaypoint.com/en-us/news/thats-so-raven '''Halo Waypoint''' - ''Canon Fodder: That's So Raven'']</ref> | |||
==Behind the scenes== | |||
===Background=== | |||
{{Quote|More like Jugger-NOT|[[Eric Osborne|Urk]]<ref name="bones">[http://halo.bungie.net/News/content.aspx?type=topnews&link=Feast_of_Bones '''Bungie.net''': ''Feast of Bones'']</ref>}} | |||
The Juggernaut was originally planned to debut as a gameplay enemy in ''[[Halo 2]]'', but was ultimately cut from the game. The form's canon status remained in limbo until it was mentioned in ''[[Halo Wars 2]]''<nowiki>'</nowiki>s [[Phoenix Logs]] and eventually made an appearance as an enemy in the arcade shooter ''[[Halo: Fireteam Raven]]''. | |||
Juggernauts were originally slated to appear in the levels "[[The Oracle]]" and "[[Quarantine Zone (level)|Quarantine Zone]]". There would never be more than one Juggernaut in any given place. Once the player eliminated it, the combat forms that were supplementing it would go "offline". The Juggernaut has four to six infection forms inside its body to control it, similar to combat forms. According to [[Robert McLees]], the Juggernaut was supposed to be "... this uber-intelligent mini boss, but the suggested intelligence was way too high for what design needed to use it for, which was as a big tank".<ref name="bones"/> | |||
The Juggernaut was also the conceptual progenitor of the [[pure form]]s seen in ''[[Halo 3]]''. However, whereas the Juggernaut was to be controlled by infection forms, pure forms are created entirely from Flood biomass.<ref name="bones"/> | |||
== | ===''Halo 2'' gameplay=== | ||
[[File:H2V_HighCharity_Juggernaut.jpg|thumb|250px|right|A player facing down a Flood Juggernaut in ''Halo 2''.]] | |||
The Juggernaut's model and AI are still present in the game files, allowing the [[NPC]] to be added to gameplay via [[modding]], similar to the [[Huragok]] in ''[[Halo: Combat Evolved]]''. The Juggernaut stands nearly twice as tall as a [[Spartan]] or an [[Elite]]. It has two large tentacles that can kill the player character with only one hit. They also can jump much higher and farther than regular combat forms can. They often jump high in the air at the player character when noticed, sometimes landing on top of them and killing them instantly. The Juggernaut will also sometimes forget the player character is there remain still for a few moments. Finding cover is ill-advised, as the Juggernaut will hit it out of the way, sending the object a great distance and killing the player if it connects. The Juggernaut is highly resistant to damage. Powerful weapons such as the [[shotgun]] and [[rocket launcher]] are all but necessary against it.{{Citation needed}} | |||
Juggernauts | Through modding, it has been found that the Juggernauts have a defensive position; stopping and moving their whip-like appendages in front of their body in an '''X''' formation. When running low on health, some occurrences have happened where the Juggernaut goes berserk, waving its tentacles around wildly before striking the player with speed. As [[Bungie]] never programmed a death animation for the Juggernaut, when it has ran out of health, it simply freezes in place.{{Citation needed}} | ||
Although the model, textures, ''etc''. for the Juggernaut are stored in the files of the level "[[High Charity (level)|High Charity]]", there are no [[spawn]] points for it. Modders and ''[[Halo 2 Vista]]'' players can fight against the Juggernaut on the level by switching them to spawn in place of another character's existing spawn point.{{Citation needed}} | |||
==Trivia== | ==Trivia== | ||
*''[[The Art of Halo]]'' features a concept sketch of the [[Flood carrier form]] that resembles the Juggernaut. | *''[[The Art of Halo]]'' features a concept sketch of the [[Flood carrier form]] that resembles the Juggernaut. | ||
*Juggernauts are playable pieces in [[RISK: Halo Wars Collector's Edition|Halo Wars Risk]]. However, they do not resemble the Juggernaut, rather looking like a [[Flood thrasher form| | *Juggernauts are playable pieces in [[RISK: Halo Wars Collector's Edition|Halo Wars Risk]]. However, they do not resemble the Juggernaut, rather looking like a [[Flood thrasher form|Thrasher Form]] instead. | ||
*In the motion comic adaptation of the short story | *In the motion comic adaptation of the short story "[[The Mona Lisa]]", a Sangheili-derived combat form closely resembles the Juggernaut. | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Juggernaut fight.png|A Juggernaut in ''Halo 2''. | File:Juggernaut fight.png|A Juggernaut in ''Halo 2''. | ||
File:Juggernaut1.jpg|Fighting a Flood Juggernaut. | File:Juggernaut1.jpg|Fighting a Flood Juggernaut. | ||
File:Flood Juggernaut High Charity.jpg|A Flood Juggernaught in ''Halo 2''. | File:Flood Juggernaut High Charity.jpg|A Flood Juggernaught in ''Halo 2''. | ||
File:Jugger-6.jpg|A Juggernaut in defensive stance. | File:Jugger-6.jpg|A Juggernaut in defensive stance. | ||
File:Juggernaut Concept.png|Concept art for the Juggernaut. | |||
File:TML - Juggernaut.png|A Juggernaut-like form in [[The Mona Lisa]]. Note that it spawned from a Sangheili host, indicated by its head being on the right shoulder. | File:TML - Juggernaut.png|A Juggernaut-like form in [[The Mona Lisa]]. Note that it spawned from a Sangheili host, indicated by its head being on the right shoulder. | ||
File:HFR_Juggernaught_Render_2.png|A Juggernaut in ''Fireteam Raven''. | File:HFR_Juggernaught_Render_2.png|A Juggernaut in ''Fireteam Raven''. | ||
File:HFR_Juggernaught_Render_3.png|A Juggernaut in ''Fireteam Raven''. | File:HFR_Juggernaught_Render_3.png|A Juggernaut in ''Fireteam Raven''. | ||
</gallery> | </gallery> | ||
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*''[[Halo Wars 2]]'' {{Fm}} | *''[[Halo Wars 2]]'' {{Fm}} | ||
*''[[Halo: Fireteam Raven]]'' {{1st}} | *''[[Halo: Fireteam Raven]]'' {{1st}} | ||
==Sources== | ==Sources== | ||
<references/> | |||
{{Flood}} | {{Flood}} | ||
{{Deleted Material}} | {{Deleted Material}} | ||