Editing Flare

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{{Linkbox|gameplay=yes}}
{{Linkbox|gameplay=yes}}
*In Campaign, the flare has no effect whatsoever on enemies. They will be able to shoot you regardless; this is because AI-controlled NPCs use a raytracing-like algorithm to detect targets, and this algorithm does not take light or color into account.  
*In Campaign, the flare has no effect whatsoever on enemies. They will be able to shoot you regardless; this is because AI-controlled NPCs use a raytracing-like algorithm to detect targets, and this algorithm does not take light or color into account.  
*If an active flare gets stuck by a [[Anskum-pattern plasma grenade|plasma grenade]], the grenade will cease to exist and the flare will continue as if nothing happened.
*If an active flare gets stuck by a [[Type-1 plasma grenade|plasma grenade]], the grenade will cease to exist and the flare will continue as if nothing happened.
*Despite the blinding effect, the flare does not appear to illuminate its surrounding environment when seen from a distance.
*Despite the blinding effect, the flare does not appear to illuminate its surrounding environment when seen from a distance.
*[[M7057 flamethrower]] shares a similar effect when either the ground is on fire or any units on fire is surrounding users albeit with weaker effect.
*[[M7057 flamethrower]] shares a similar effect when either the ground is on fire or any units on fire is surrounding users albeit with weaker effect.
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==Sources==
==Sources==
{{Ref/Sources}}
{{Ref/Sources}}
{{Clear}}
{{Clear}}


{{Navbox/Pickups/Gameplay}}
{{Navbox/Pickups/Gameplay}}
[[Category:Equipment]]
[[Category:Equipment]]

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