Editing Flag
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{{ | {{Era|Human|UNSC|HCW|Post|RW}} | ||
[[File:CaptureTheFlag.png|thumb|250px|A blue flag carrier takes fire from a pursuing Red defender | [[File:CaptureTheFlag.png|thumb|250px|right|A blue flag carrier takes fire from a pursuing Red defender]] | ||
A '''flag''' is a piece of cloth, often flown from a flagpole and emblazoned with a design used to represent a nation or a faction. | A '''flag''' is a piece of cloth, often flown from a flagpole and emblazoned with a design used to represent a nation or a faction. | ||
== | ==Canon== | ||
The flag of the [[United Nations Space Command|UNSC]] consists of a blue field with stars and Earth at the corner.<ref>'''[[Halo: The Fall of Reach]]''', ''page 38''</ref> Human rebel forces possess several flags throughout the various insurrection movements, including insignia such as family crests, bloodied dragons, scorched crossed swords,<ref>'''[[Halo: First Strike]]''', ''page 122''</ref> and a fist.<ref>'''[[Halo Wars]]'''</ref> | |||
==Multiplayer== | |||
In most of the [[Capture the Flag]] gametypes, the flag is an item that players must retrieve from the opposing team's base and return it to the players' base in order to score points. In some gametypes such as [[Assault]], players have to transport the flag towards the opposing team's base in order to score points. Similar to [[Skulls]], the flag temporary replaces the previous weapon the player was using when carried. The flag can't be holstered, but can be used as a very efficient melee weapon. Depending on the rules of the variant, the flag can deal much more damage than a normal melee would. In the default settings for CTF, a flag melee can cause an instant kill. In ''[[Halo 4]]'', players can carry the flag with their left hand and wield an M6H sidearm in their right, regardless of the weapons they are carrying | In most of the [[Capture the Flag]] gametypes, the flag is an item that players must retrieve from the opposing team's base and return it to the players' base in order to score points. In some gametypes such as [[Assault]], players have to transport the flag towards the opposing team's base in order to score points. Similar to [[Skulls]], the flag temporary replaces the previous weapon the player was using when carried. The flag can't be holstered, but can be used as a very efficient melee weapon. Depending on the rules of the variant, the flag can deal much more damage than a normal melee would. In the default settings for CTF, a flag melee can cause an instant kill. In ''[[Halo 4]]'', players can carry the flag with their left hand and wield an M6H sidearm in their right, regardless of the weapons they are carrying | ||
==Production | == Production Notes == | ||
The flag's design in ''Halo: Combat Evolved'' was very plain, with very little ripple animation or pole design. It is topped by a skull with a crescent moon shape below it. ''Halo 2'' saw a number of visual upgrades to the flag, but the overall design and shape of the flag is still similar to its predecessor. The flag in ''Halo 3'' is entirely different than that of the previous two games. The ''Halo 3'' flag is more of a banner than a flag. The flag is held onto the pole by one parallel bar, perpendicular to the pole, and flaps little between them. The emblems have changed; now they bear a symbol of the UNSC, and the only defining characteristics are their colors. ''Halo: Reach'' had it changed back to a flag. The pole retains a silver skull on top and sports the logo of Noble Team, along with a slight shine to the lining. | The flag's design in ''Halo: Combat Evolved'' was very plain, with very little ripple animation or pole design. It is topped by a skull with a crescent moon shape below it. ''Halo 2'' saw a number of visual upgrades to the flag, but the overall design and shape of the flag is still similar to its predecessor. The flag in ''Halo 3'' is entirely different than that of the previous two games. The ''Halo 3'' flag is more of a banner than a flag. The flag is held onto the pole by one parallel bar, perpendicular to the pole, and flaps little between them. The emblems have changed; now they bear a symbol of the UNSC, and the only defining characteristics are their colors. ''Halo: Reach'' had it changed back to a flag. The pole retains a silver skull on top and sports the logo of Noble Team, along with a slight shine to the lining. | ||
==Trivia== | ==Trivia== | ||
*On Bungie.net, the description of the multiplayer flag states that "It's right next to the headlight fluid." This is a reference to [[Red vs Blue]], in which Donut is sent on a fool's errand to get headlight fluid and inadvertently captures the Blue flag.<ref>'' | *On Bungie.net, the description of the multiplayer flag states that "It's right next to the headlight fluid." This is a reference to [[Red vs Blue]], in which Donut is sent on a fool's errand to get headlight fluid and inadvertently captures the Blue flag.<ref>'''Red vs Blue''' Season 1</ref> | ||
*In ''Halo 3'', if the player sticks an opponent with a [[ | *In ''Halo 3'', if the player sticks an opponent with a [[Type-1 plasma grenade|plasma]] or [[Type-2 Spike grenade|Spike grenade]], then picks up the flag before the grenade explodes, the kill will count as a [[Flag Kill]]. | ||
*As part of their training, the [[SPARTAN-II Program|SPARTAN-II]] trainees often participated in Capture the Flag exercises against themselves and companies of UNSC Marines.<ref>'''[[Halo: The Fall of Reach]]''', ''page ??''</ref><ref>'''[[Halo: Blood Line]]'''</ref> | |||
== Gallery == | == Gallery == | ||
<gallery> | <gallery> | ||
File:Redflag.jpg|The red flag in Halo:CE. | |||
File:Redflag.jpg|The red flag in | File:Blueflag.jpg|The blue flag from Halo:CE. | ||
File:Blueflag.jpg|The blue flag from | |||
</gallery> | </gallery> | ||
==Sources== | == Sources == | ||
<references/> | |||
[[Category:Multiplayer]] | [[Category:Multiplayer]] |