Editing File:HR — Forge Controls Menu Screenshot.png

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{{Replace|Not only can you see the [[Mark VI BIOS]] HUD, but also many errors: it's not a max rank, the background isn't pitch black (I'm not sure a pitch-black background is the best for the menu), the emblem isn't Seventh Column, unlike other images in the [[Reach:Control schemes]] page, it's missing GIF-like animation (PNGs actually have an animation feature), and this image was taken from the emulator Xenia, not the real hardware.  
{{Replace|Not only can you see the [[Mark VI BIOS]] HUD, but also many errors: it's not a max rank, the background isn't pitch black (I'm not sure a pitch-black background is the best for the menu), the emblem isn't Seventh Column, unlike other images in the [[Reach:Control schemes]] page, it's missing GIF-like animation (PNGs actually have an animation feature), and this image was taken from the emulator Xenia, not the real hardware.  


If you have somehow managed to fix every error, then please fix other images in the Reach:Control schemes; those images also have some errors, like missing GIF-like animation and missing [https://web.archive.org/web/20260123164911/https://www.halopedia.org/images/6/65/Default_Contoler_Layout.jpg "Open Mic / Regroup."] Make sure to get a 1152 × 720 screenshot because Halo Reach's resolution is 1152 × 720 and no [[wikipedia:Lossy_compression|lossy compression]].}}
If you have somehow managed to fix every error, then please fix other images in the Reach:Control schemes; those images also have some errors, like missing GIF-like animation and missing [https://web.archive.org/web/20260123165149/https://www.halopedia.org/images/9/92/Boxer_Controler_Layout.jpg "Open Mic / Regroup."] Make sure to get a 1152 × 720 screenshot because Halo Reach's resolution is 1152 × 720 and no [[wikipedia:Lossy_compression|lossy compression]].}}
== Summary ==
== Summary ==
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