Editing File:HINF StalkerRifle Concept 1.jpg
From Halopedia, the Halo wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 4: | Line 4: | ||
|game = Halo Infinite | |game = Halo Infinite | ||
|type = concept | |type = concept | ||
|artist | |artist = https://www.instagram.com/artofbacon/p/CisPhDirmYz/?img_index=1 | ||
|source = Darren Bacon | |||
|caption = Halo Infinite’s Stalker Rifle, concept design. This series shows the concept design process from initial sketch (last slide) to the final high res concept, working over design/low poly blockout (based off the initial sketch). The Stalker Rifle’s design spec called for a never before seen Covenant DMR that had been repurposed/absorbed by Banished forces. Glenn Israel (@idiomatic01), had done a lot of Covenant style exploration early on that was used as “kits” to assemble a high res line drawing over the silhouette study. | |caption = Halo Infinite’s Stalker Rifle, concept design. This series shows the concept design process from initial sketch (last slide) to the final high res concept, working over design/low poly blockout (based off the initial sketch). The Stalker Rifle’s design spec called for a never before seen Covenant DMR that had been repurposed/absorbed by Banished forces. Glenn Israel (@idiomatic01), had done a lot of Covenant style exploration early on that was used as “kits” to assemble a high res line drawing over the silhouette study. | ||
}} | }} | ||