Editing File:HINF StalkerRifle Concept 1.jpg

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|game = Halo Infinite
|game = Halo Infinite
|type = concept
|type = concept
|artist = Darren Bacon
|artist = https://www.instagram.com/artofbacon/p/CisPhDirmYz/?img_index=1
|artist2 = Glenn Israel
|source = Darren Bacon
|source = https://www.instagram.com/artofbacon/p/CisPhDirmYz/?img_index=1
|caption = Halo Infinite’s Stalker Rifle, concept design. This series shows the concept design process from initial sketch (last slide) to the final high res concept, working over design/low poly blockout (based off the initial sketch). The Stalker Rifle’s design spec called for a never before seen Covenant DMR that had been repurposed/absorbed by Banished forces. Glenn Israel (@idiomatic01), had done a lot of Covenant style exploration early on that was used as “kits” to assemble a high res line drawing over the silhouette study.
|caption = Halo Infinite’s Stalker Rifle, concept design. This series shows the concept design process from initial sketch (last slide) to the final high res concept, working over design/low poly blockout (based off the initial sketch). The Stalker Rifle’s design spec called for a never before seen Covenant DMR that had been repurposed/absorbed by Banished forces. Glenn Israel (@idiomatic01), had done a lot of Covenant style exploration early on that was used as “kits” to assemble a high res line drawing over the silhouette study.
}}
}}

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