Editing Fathom
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|image=[[File:GffnbKR.jpg|300px]] | |image=[[File:GffnbKR.jpg|300px]] | ||
|game=''[[Halo 5: Guardians]]'' | |game=''[[Halo 5: Guardians]]'' | ||
|location=[[Fathom Station]], [[Beta Gabriel]]<ref name="gi coverstory">[http://www.gameinformer.com/b/features/archive/2015/06/12/the-halo-5-guardians-cover-story.aspx?PostPageIndex=5 '''Game Informer''': ''The Halo 5: Guardians Cover Story'']</ref> | |location=[[Fathom Station]], [[Beta Gabriel]]<ref name="gi coverstory">[http://www.gameinformer.com/b/features/archive/2015/06/12/the-halo-5-guardians-cover-story.aspx?PostPageIndex=5 '''Game Informer''': ''The Halo 5: Guardians Cover Story'']</ref> | ||
|date=Between [[2554]] and [[2556]] | |date=Between [[2554]] and [[2556]] | ||
|terrain=UNSC underwater laboratory<ref name="tb">[http://www.teambeyond.net/new-halo-5-guardians-map-revealed-fathom '''Team Beyond''': ''New Halo 5: Guardians Map Revealed Fathom'']</ref> | |||
|gametypes=*[[Slayer]] | |gametypes=*[[Slayer]] | ||
*[[Capture The Flag]] | *[[Capture The Flag]] | ||
*[[Team SWAT]] | *[[Team SWAT]] | ||
*[[Free-For-All]] | *[[Free-For-All]] | ||
}} | }} | ||
{{Article quote|The UNSC explores Beta Gabriel’s vast oceans in hopes of recovering wreckage hidden in the crushing depths.}} | {{Article quote|The UNSC explores Beta Gabriel’s vast oceans in hopes of recovering wreckage hidden in the crushing depths.}} | ||
'''Fathom''' is a ''[[Halo 5: Guardians]]'' [[multiplayer]] map | '''Fathom''' is a ''[[Halo 5: Guardians]]'' [[multiplayer]] map located onboard research station {{UNSCShip|Fathom}}, deep in the oceans of [[human]] [[Inner Colony]] planet [[Beta Gabriel]].{{Ref/Reuse|gi coverstory}} | ||
The remix of this map is [[Riptide]].<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/infinitys-armory-preview-2 '''Halo Waypoint''': ''Infinity’s Armory Preview'']</ref> | |||
==Layout== | |||
[[File:Fathom map.png|thumb|left|175px|Topdown view of Fathom.]] | |||
[[File:Fathom map.png|thumb| | Fathom is a symmetrical map,{{Ref/Reuse|tb}} and features themed coloring; one side is blue, while the other is red. The design choice was done to provide "''that sporty, team feel''". Certain areas of Fathom have long sight lines, though the sight lines change in other areas to create difficulties for long-range weapon users. The glowing buttons on the back of several ramps on the map can be shot, which causes the ramp to descend. As the back lane opens up, players with long-range weapons are given an advantage. However, these ramps only remain down for a few seconds before they rise back up and offer cover again.<ref name="gi tour">[http://www.gameinformer.com/b/features/archive/2015/06/26/a-guided-tour-of-halo-5-guardians-newest-map-fathom-.aspx '''Game Informer''': ''A Guided Tour Of Halo 5: Guardians' Newest Map, Fathom'']</ref> Cover in some of the hallways can be shot down to give players a full sight line.{{Ref/Reuse|tb}} Small entrances allow players to slide through via [[Spartan abilities]] to allow for a quick escape from combat or to allow players to ambush opponents.{{Ref/Reuse|gi tour}} | ||
Fathom is a symmetrical | |||
The [[ARC-920|Railgun]] is featured as the map's focal power weapon. The map also features [[Z-250 lightrifle|Lightrifles]], [[Kelos'vaarda-pattern storm rifle|Storm Rifles]], [[M20 PDW|SMGs]], [[Z-110 Boltshot|Boltshots]], [[BR85HB battle rifle|Battle Rifles]] and an [[active camouflage]]. The active camo powerup spawns on the central floor and the Railgun spawns on a platform above it—both an equal distance from both teams' spawning areas.<ref name="map">[[:File:Fathom map.png|Fathom map]]</ref> If the player falls into the water surrounding the submarine, they will instantly die. Hallways toward the outer edges of Fathom create battle chokepoints as they allow access to the ramps that lead to the second floor of the central area, the location of the Railgun spawn. The open walkway area gives players a wide view of the map, but leaves them vulnerable to attacks from other players from a lot of angles.{{Ref/Reuse|gi coverstory}} | The [[ARC-920|Railgun]] is featured as the map's focal power weapon. The map also features [[Z-250 lightrifle|Lightrifles]], [[Kelos'vaarda-pattern storm rifle|Storm Rifles]], [[M20 PDW|SMGs]], [[Z-110 Boltshot|Boltshots]], [[BR85HB battle rifle|Battle Rifles]] and an [[active camouflage]]. The active camo powerup spawns on the central floor and the Railgun spawns on a platform above it—both an equal distance from both teams' spawning areas.<ref name="map">[[:File:Fathom map.png|Fathom map]]</ref> If the player falls into the water surrounding the submarine, they will instantly die. Hallways toward the outer edges of Fathom create battle chokepoints as they allow access to the ramps that lead to the second floor of the central area, the location of the Railgun spawn. The open walkway area gives players a wide view of the map, but leaves them vulnerable to attacks from other players from a lot of angles.{{Ref/Reuse|gi coverstory}} | ||
=== | ==Trivia== | ||
Several sea creatures, like the [[Paelosur]] and the [[Qothal]] (known to the fanbase as "space whales"), can be seen swimming outside of the base; one of the Paelosur's is named "Timmy the Whale" by the staff of [[343 Industries]], named after creative lead [[Tim Longo]].{{Ref/Reuse|gi tour}} | |||
*The ambient sea life noises can be adjusted in the map options. | |||
==Gallery== | ==Gallery== | ||
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===Development images=== | ===Development images=== | ||
<gallery> | <gallery> | ||
File: | File:H5G_Fathom_Concept.jpg|Concept art of Fathom. | ||
File:H5G Achievement TheHare.png| | File:H5G Achievement TheHare.png|Concept art of the map. | ||
File:Sean-binder-bigfishcomp.jpg|Concept art of a cut fish from the map. | File:Sean-binder-bigfishcomp.jpg|Concept art of a cut fish from the map. | ||
File:HINF Concept FathomMap1.jpg|Concept exploration of 3D mapping for ''[[Halo Infinite]]'' using Fathom. | File:HINF Concept FathomMap1.jpg|Concept exploration of 3D mapping for ''[[Halo Infinite]]'' using Fathom. |