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{{Era|Post}} | |||
{{Title|Lancer}} | {{Title|Lancer}} | ||
{{Level Infobox | |||
|prev = ''[[S1/Expendable/Majestic Rescue|Majestic Rescue]]'' | |||
{{Level | |next = ''[[S1/Expendable/Crystal Ball|Crystal Ball]]'' | ||
|game = ''[[Halo 4]]'' | |||
|name = '''''Lancer''''' | |||
|prev=''[[Expendable/Majestic Rescue|Majestic Rescue]]'' | |image = [[File:EP8 CH3 Lancer.png|300px]] | ||
| | |player = [[Fireteam Crimson]] | ||
| | |date = [[2558]] | ||
|name='''''Lancer''''' | |place = [[Warrens]], [[Requiem]] | ||
|image=[[File:EP8 CH3 Lancer.png|300px]] | |objective = | ||
|player= | |||
|date=[[2558]] | |||
|place= | |||
|objective= | |||
}} | }} | ||
{{Article | {{Article Quote|Fireteam Lancer has detected some Covenant nests in Warrens. Spartans are inbound on their position.}} | ||
'''''Lancer''''' is the third chapter of ''[[Spartan Ops]]''<nowiki>'</nowiki> eighth episode, '' | '''''Lancer''''' is the third chapter of ''[[Spartan Ops]]''<nowiki>'</nowiki> eighth episode, ''Expendable''.<ref>[http://www.halowaypoint.com/en-us/intel/spartanops#episodeId=8 '''Halo Waypoint''' - '''''Spartan Ops'' menu.''']</ref> | ||
==Summary== | ==Summary== | ||
Fireteam Crimson is sent to the Warrens to help Fireteam Lancer destroy a Covenant nest. Complicating things, a shield wall is blocking off access to the base. Further complicating matters, the three generators powering the shield wall are camouflaged. While Miller tries to find a way to reveal the generators, he picks up the mysterious SOS again. Eventually, he determines that the camouflage around the generators is controlled by a certain Elite. Crimson kills the target Elite. They then destroy the now exposed shield generators, bringing the shield wall down. | |||
Crimson and Lancer move through the canyon and reach the entrance to the Covenant base. Though the front door is locked, the Spartans provoke the Covenant into opening the door. After clearing out all | Crimson and Lancer move through the canyon and reach the entrance to the Covenant base. Though the front door is locked, the Spartans provoke the Covenant into opening the door. After clearing out all the Covenant outside the structure, Crimson heads into the caves. Inside, they detect the SOS again. Miller determines the signal is coming from inside the cavern. Crimson proceeds to eliminate all the Covenant inside, as well as any reinforcements that arrive. Miller then informs Palmer that Poker Squad has captured an Elite who is offering to give up the location of a Covenant listening post in exchange for his life. Palmer agrees to the deal and orders Poker Squad to investigate. | ||
Crimson continues making their way through the caverns, eventually arriving at a Forerunner structure. After defeating the Covenant and Prometheans guarding it, Crimson proceeds inside. There they find | Crimson continues making their way through the caverns, eventually arriving at a Forerunner structure. After defeating the Covenant and Prometheans guarding it, Crimson proceeds inside. There they find Fireteam Switchback - [[S1/Scattered/Switchback|who went missing while trying to disrupt a Covenant excavation]] - trapped behind a shield wall. Spartan Gale reports that their leader was killed, and that the rest of them have been sending out the SOS on the Covenant's own communications network. Crimson frees Switchback and leads them out of the caves. The two Fireteams defeat a final wave of Covenant reinforcements at the exit. The Spartans make it back outside where they are picked up by Murphy's Pelican. | ||
Commander Palmer congratulates Crimson on not only completing their mission, but also rescuing Switchback. | Commander Palmer congratulates Crimson on not only completing their mission, but also rescuing Switchback. | ||
==Transcript== | ==Transcript== | ||
'''{Cutscene}''' | '''{Cutscene}''' | ||
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*'''Spartan [[Jared Miller]] (COM)''': “[[Fireteam Lancer]], sitrep?” | *'''Spartan [[Jared Miller]] (COM)''': “[[Fireteam Lancer]], sitrep?” | ||
*''' | *'''Fireteam Lancer Leader (COM)''': “Found a nest of Covies hiding in the caves. Wouldn’t mind a hand clearing ‘em out.” | ||
''Switch to an aerial shot following the Pelicans.'' | ''Switch to an aerial shot following the Pelicans.'' | ||
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''Switch back to the ground. A pair of [[Unggoy]] look up as the two Pelicans come in for a landing.'' | ''Switch back to the ground. A pair of [[Unggoy]] look up as the two Pelicans come in for a landing.'' | ||
''One Pelican drops a [[Warthog]] on top of one of the | ''One Pelican drops a [[Warthog]] on top of one of the Unggoys, killing him. The other Unggoy starts to flee, but the second Pelican also drops a Warthog, crushing him too.'' | ||
'''{Gameplay}''' | '''{Gameplay}''' | ||
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*'''Lieutenant TJ Murphy (COM)''': “Crimson is on the ground.” | *'''Lieutenant TJ Murphy (COM)''': “Crimson is on the ground.” | ||
*'''Spartan | *'''Spartan Terry Hedge''': “Covies have hooked active camos to their shield generators. We can’t get in the cave until that shield comes down.” | ||
*'''Palmer (COM)''': “Crimson, secure the area. Miller-” | *'''Palmer (COM)''': “Crimson, secure the area. Miller-” | ||
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*'''Miller (COM)''': “Already looking for a way to find those generators.” | *'''Miller (COM)''': “Already looking for a way to find those generators.” | ||
''[[Fireteam Crimson]] and | ''[[Fireteam Crimson]] and their Marine backup take the Warthogs and move out. They quickly encounter Covenant resistance.'' | ||
*'''Miller (COM)''': “Additional targets inbound.” | *'''Miller (COM)''': “Additional targets inbound.” | ||
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*'''Palmer (COM)''': “Unless you’ve got a solution to that mystery I need you focused on bringing down the generators.” | *'''Palmer (COM)''': “Unless you’ve got a solution to that mystery I need you focused on bringing down the generators.” | ||
''A Phantom deploys a Wraith.'' | ''A Phantom deploys a Wraith.'' | ||
*'''Miller (COM)''': | *'''Miller (COM)''': “I’ve got it! The active camo on the generators is controlled by that guy right there.” | ||
''Marker appears on one of the Elites.'' | ''Marker appears on one of the Elites.'' | ||
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''Crimson destroys all three shield generators. The shield wall goes down.'' | ''Crimson destroys all three shield generators. The shield wall goes down.'' | ||
*'''Hedge''': “Crimson did it. | *'''Hedge''': “Crimson did it. Shields down.” | ||
*'''Palmer (COM)''': “Lancer, Crimson’s got point. Follow them into the caves.” | *'''Palmer (COM)''': “Lancer, Crimson’s got point. Follow them into the caves.” | ||
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*'''Miller (COM)''': “Looks like the door is shut tight. Lots of movement behind it though.” | *'''Miller (COM)''': “Looks like the door is shut tight. Lots of movement behind it though.” | ||
*'''Palmer (COM)''': | *'''Palmer (COM)''': “Let’s get their attention, Crimson. Maybe they’ll come out to play.” | ||
''Crimson proceeds to neutralize the Covenant stationed outside the door. The door begins to open up.'' | ''Crimson proceeds to neutralize the Covenant stationed outside the door. The door begins to open up.'' | ||
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*'''Palmer (COM)''': “Crimson, clear out the Covies, but keep your eyes open.” | *'''Palmer (COM)''': “Crimson, clear out the Covies, but keep your eyes open.” | ||
''Crimson engages multiple Covenant | ''Crimson engages multiple Covenant Ghosts and Shade turrets within the cavern.'' | ||
*'''Miller (COM)''': “Ghosts!” | *'''Miller (COM)''': “Ghosts!” | ||
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''Crimson finally defeats all the Covenant reinforcements.'' | ''Crimson finally defeats all the Covenant reinforcements.'' | ||
*'''Miller (COM)''': “Commander Palmer. Call from | *'''Miller (COM)''': “Commander Palmer. Call from Poker Squad. The Marines have a wounded Elite offering information if they let him live.” | ||
*'''Palmer (COM)''': “Depends on how good the info is.” | *'''Palmer (COM)''': “Depends on how good the info is.” | ||
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*'''Miller (COM)''': “He’s offering up a Covie listening post.” | *'''Miller (COM)''': “He’s offering up a Covie listening post.” | ||
*'''Palmer | *'''Palmer''': “Listening post? That would explain how they’ve seen us coming recently. Fine. Have Poker check it out, then make the deal.” | ||
*'''Miller (COM)''': “Aye, Commander.” | *'''Miller (COM)''': “Aye, Commander.” | ||
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''Crimson reaches a particular Forerunner structure. They eliminate the Covenant guarding it.'' | ''Crimson reaches a particular Forerunner structure. They eliminate the Covenant guarding it.'' | ||
*'''Palmer | *'''Palmer''': “Let’s go, Crimson!” | ||
*'''Miller | *'''Miller''': “Crimson, be careful. You don’t know what’s on the other side of that door.” | ||
''Crimson opens the door. Covenant and Promethean forces emerge.'' | ''Crimson opens the door. Covenant and Promethean forces emerge.'' | ||
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*'''Palmer (COM)''': “Clean ‘em up.” | *'''Palmer (COM)''': “Clean ‘em up.” | ||
''Crimson finishes off all remaining enemies. They move into the structure where they find | ''Crimson finishes off all remaining enemies. They move into the structure where they find a group of Spartans trapped behind a shield wall.'' | ||
*'''Miller (COM)''': “Commander! Crimson’s found something! It’s | *'''Miller (COM)''': “Commander! Crimson’s found something! It’s Switchback!” | ||
*'''Palmer (COM)''': “Switchback?!” | *'''Palmer (COM)''': “Switchback?!” | ||
*'''Spartan | *'''Spartan Bradford Gale''': “Commander Palmer, glad to hear your voice again. We’ve been sending SOS for a while now.” | ||
*'''Palmer (COM)''': “Spartan Gale, where’s Spartan Costabile?” | *'''Palmer (COM)''': “Spartan Gale, where’s Spartan Costabile?” | ||
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==Sources== | ==Sources== | ||
<references/> | |||
{{Spartanops}} | {{Spartanops}} |