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{{ | {{Era|RW}} | ||
{{disambig header|the campaign level|other uses of "Exodus"|Exodus (disambiguation)}} | {{disambig header|the campaign level|other uses of "Exodus"|Exodus (disambiguation)}} | ||
{{Level infobox | {{Level infobox | ||
|pagegamelabel=HR | |pagegamelabel=HR | ||
|prev=''[[Long Night of Solace (level)|Long Night of Solace]]'' | |prev = ''[[Long Night of Solace (level)|Long Night of Solace]]'' | ||
|next=''[[New Alexandria]]'' | |next = ''[[New Alexandria]]'' | ||
|name='''''Exodus''''' | |game = ''[[Halo: Reach]]'' | ||
|image=[[File:HR Exodus Loadscreen.png|300px]] | |devname=<code>m50</code> | ||
|name = '''''Exodus''''' | |||
|image = [[File:HR Exodus Loadscreen.png|300px]] | |||
|player=[[ | |player = [[SPARTAN-B312]] | ||
|date=[[2552#August|August 23]], [[2552]] | |date = [[2552#August|August 23]], [[2552]] | ||
|place=[[New Alexandria (location)|New Alexandria]], [[Eposz]], [[Reach]] | |place = [[New Alexandria (location)|New Alexandria]], [[Eposz]], [[Reach]] | ||
|objective=Link up and assist [[United Nations Space Command|UNSC]] forces in evacuations. | |objective = Link up and assist [[United Nations Space Command|UNSC]] forces in evacuations. | ||
|partime=00:20:00 {{C|''Master Chief Collection''}} | |partime=00:20:00 {{C|''Master Chief Collection''}} | ||
|parscore=30,000 {{C|''Master Chief Collection''}}<br/>10,000 {{C|''Halo: Reach''}} | |parscore=30,000 {{C|''Master Chief Collection''}}<br/>10,000 {{C|''Halo: Reach''}} | ||
}} | }} | ||
{{Article | {{Article Quote|All is not lost. Evacuate civilians from an occupied city.}} | ||
'''Exodus''' is the seventh level in the [[campaign]] of ''[[Halo: Reach]]''. | '''Exodus''' is the seventh level in the [[campaign]] of ''[[Halo: Reach]]''. | ||
==Summary== | ==Summary== | ||
The level opens with [[SPARTAN-B312|Noble Six]], having fallen from orbit in the conclusion of the previous level, waking up on a mountain range and beginning | The level opens with [[SPARTAN-B312|Noble Six]], having fallen from orbit in the conclusion of the previous level, waking up on a mountain range and beginning his/her journey to link up with UNSC forces. On August 23, 2552, after wandering through the wilderness, Six arrives at [[New Alexandria (location)|New Alexandria]], [[Eposz]], which is under siege by four [[SDV-class heavy corvette|Covenant corvette]]s. Noble Six then finds his/her way through the city and links up with [[UNSC Army|Army]] forces to assist in the evacuation of [[Traxus Tower]], while fighting [[Jiralhanae|Brutes]] for the first time during the invasion. However, they arrive too late, as one of the corvettes has already moved into position on top of the tower. | ||
Noble Six then acquires a [[Series 8 jetpack|jetpack]] and joins a group of [[Orbital Drop Shock Trooper|ODST]] specialists known as the [[Bullfrogs]], enacting an emergency plan to capture an executive landing pad. Six then proceeds to Traxus Tower, where they, several Army troopers and the ODSTs take the landing pad, allowing a group of civilians to evacuate in a Pelican. | Noble Six then acquires a [[Series 8 jetpack|jetpack]] and joins a group of [[Orbital Drop Shock Trooper|ODST]] specialists known as the [[Bullfrogs]], enacting an emergency plan to capture an executive landing pad. Six then proceeds to Traxus Tower, where they, several Army troopers and the ODSTs take the landing pad, allowing a group of civilians to evacuate in a Pelican. | ||
Noble Six then rides in a [[UH-144 Falcon|Falcon]] to provide air cover for evacuation crafts leaving the city. They take an alternate route to avoid the Covenant forces clustered in the middle of the city. After [[6 Echo 2|an evacuation transport]] is shot down by a corvette, Noble Six assists Army forces in clearing the way to [[ | Noble Six then rides in a [[UH-144 Falcon|Falcon]] to provide air cover for evacuation crafts leaving the city. They take an alternate route to avoid the Covenant forces clustered in the middle of the city. After [[6 Echo 2|an evacuation transport]] is shot down by a corvette, Noble Six assists Army forces in clearing the way to [[unidentified UNSC missile battery|missile batteries]] further in the city. The missile batteries disable the corvette's weaponry, allowing the remaining transports to slip past and escape into orbit. | ||
[[ | [[Kat-B320|Kat]] contacts Noble Six, and instructs the Lieutenant to rejoin the rest of Noble Team. During the exchange, Noble Six alerts the team to Jorge's sacrifice during [[Operation: UPPER CUT]]. | ||
==Transcript== | ==Transcript== | ||
[http://youtu.be/iIzdZGMeC_4 '''{''Cutscene''}'''] | [http://youtu.be/iIzdZGMeC_4 '''{''Cutscene''}'''] | ||
''Noble Six is alone on a snowy mountain range, holding | ''Noble Six is alone on a snowy mountain range, holding his/her injured left arm. He/she slowly limps back to the discarded [[M-Spec reentry pack|Reentry Unit]] to acquire a [[M6G Personal Defense Weapon System|pistol]]. The Spartan cocks the pistol and turns around to look up at the remains of the [[Long Night of Solace|Covenant Supercarrier]] that [[Jorge-052]] destroyed, now lying shattered on a nearby mountain. Debris continues to plummet into the atmosphere, creating an artificial meteor shower. Displaying a noticeable limp, Six begins to walk away down the mountain.'' | ||
''Fade out.'' | ''Fade out.'' | ||
[[File:Noble Six City.jpg|thumb|300px|Six arrives at New Alexandria.]] | [[File:Noble Six City.jpg|thumb|300px|Six arrives at New Alexandria.]] | ||
''Fades in. Noble Six, now in a more temperate landscape, jogs up a hill, having recovered from the limp. | ''Fades in. Noble Six, now in a more temperate landscape, jogs up a hill, having recovered from the limp. He/she stops at the top, and the city of [[New Alexandria (location)|New Alexandria]] comes into view. Three Covenant Corvettes dominate the skyline of the burning city. Smatterings of anti-aircraft fire and explosions fill the sky, and the sound of intense combat is heard in the distance.'' | ||
'''New Alexandria, Eposz''' | '''New Alexandria, Eposz''' | ||
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'''August 23, 2552 15:34 Hours''' | '''August 23, 2552 15:34 Hours''' | ||
''Six lets Jorge's [[dog tag]]s slip slightly from | ''Six lets Jorge's [[dog tag]]s slip slightly from his/her hand and places them in a chest pouch.'' | ||
''Cut to a building's rooftop. Occasional turret fire can be heard in the background. Six, still holding the pistol, creeps beside the edge, jumps down, and staggers slightly on | ''Cut to a building's rooftop. Occasional turret fire can be heard in the background. Six, still holding the pistol, creeps beside the edge, jumps down, and staggers slightly on his/her injured leg. The Spartan walks past plasma scarring on the wall and readies the pistol. He/she jumps down again onto a walkway.'' | ||
''Switches to Six's point of view: | ''Switches to Six's point of view: He/she lands safely on the [[Boardwalk]] and looks toward the road up ahead.'' | ||
'''{''Gameplay''}''' | '''{''Gameplay''}''' | ||
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[[File:HR SixAgainstBrutes.jpg|thumb|300px|Noble Six takes on Jiralhanae Minors.]] | [[File:HR SixAgainstBrutes.jpg|thumb|300px|Noble Six takes on Jiralhanae Minors.]] | ||
''Six enters the basement and engages more suicide Grunts. The Spartan easily dispatches them and exits the building. Outside, a Spirit dropship | ''Six enters the basement and engages more suicide Grunts. The Spartan easily dispatches them and exits the building. Outside, a Spirit dropship open its troop bay, revealing [[Jiralhanae|Brutes]] inside. The Brutes fire their Spikers at the civilians and at the UNSC forces before being carried away on the Spirit. '' | ||
*'''Civilian #1''': "Help! Somebody help us!" | *'''Civilian #1''': "Help! Somebody help us!" | ||
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'''''Acquire Jet Pack armor ability and assist ODST squad gearing up to traverse the Cargo Port.''''' | '''''Acquire Jet Pack armor ability and assist ODST squad gearing up to traverse the Cargo Port.''''' | ||
[[File:HR Six&Bullfrogs.jpg|thumb|300px|Noble Six joins the Bullfrogs at the cargo port.]] | [[File: HR Six&Bullfrogs.jpg|thumb|300px|Noble Six joins the Bullfrogs at the cargo port.]] | ||
*'''ODST #1 (COM)''': "Hey, there they is, that's the one they're talking about!" | *'''ODST #1 (COM)''': "Hey, there they is, that's the one they're talking about!" | ||
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''Six acquires a jetpack from a makeshift armory.'' | ''Six acquires a jetpack from a makeshift armory.'' | ||
*'''ODST #1''': "Welcome to the | *'''ODST #1''': "Welcome to the Bullfrogs. Other side, on my mark! 3, 2, 1 - jump!" | ||
''Six and the Bullfrogs jump to the nearest platform.'' | ''Six and the Bullfrogs jump to the nearest platform.'' | ||
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*'''ODST #1''': "Death from above!" | *'''ODST #1''': "Death from above!" | ||
''More ODSTs assist Six. They defeat all | ''More ODSTs assist Six. They defeat all the hostiles on the port. Six enters the atrium of a building.'' | ||
*'''ODST #1''': "Head up to the roof level, Spartan." | *'''ODST #1''': "Head up to the roof level, Spartan." | ||
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[[File:Transports Away.png|thumb|300px|Civilian transports leaving the [[New Alexandria Starport]], while Noble Six looks on from the park.]] | [[File:Transports Away.png|thumb|300px|Civilian transports leaving the [[New Alexandria Starport]], while Noble Six looks on from the park.]] | ||
''Six walks to an open area as the three transports speed over | ''Six walks to an open area as the three transports speed over him/her and into space.'' | ||
*'''[[Lieutenant Commander]] [[Catherine-B320]] (COM)''': "...you copy? Repeat, this is Noble Two. Noble Six, Noble Five, do you copy?" | *'''[[Lieutenant Commander]] [[Catherine-B320]] (COM)''': "...you copy? Repeat, this is Noble Two. Noble Six, Noble Five, do you copy?" | ||
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*'''Noble Six''': ''(subdued)'' "He didn't make it." | *'''Noble Six''': ''(subdued)'' "He didn't make it." | ||
*'''Kat-B320 (COM)''': "...Understood. What's the situation at | *'''Kat-B320 (COM)''': "...Understood. What's the situation at starport exit?" | ||
*'''Noble Six''': "The last transport is away." | *'''Noble Six''': "The last transport is away." | ||
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|<center>'''[[Into the Howling Dark]]'''</center> | |<center>'''[[Into the Howling Dark]]'''</center> | ||
|Beat Exodus on [[Normal]] difficulty or harder. | |Beat Exodus on [[Normal]] difficulty or harder. | ||
|<center>''[[Halo: Reach]]''<br/>''[[Halo: The Master Chief Collection]]''</center> | |||
|- | |||
|[[File:HR Achievement Two Corpses in One Grave.png|center|64px]] | |||
|[[File:HTMCC Achievement TwoCorpsesInOneGrave.png|center|114px]] | |||
|[[File:HTMCC Achievement TwoCorpsesOneGrave Steam.jpg|center|64px]] | |||
|<center>'''[[Two Corpses in One Grave]]'''</center> | |||
|Destroy two vehicles at once with the [[H-165 target locator]]. | |||
|<center>''[[Halo: Reach]]''<br/>''[[Halo: The Master Chief Collection]]''</center> | |<center>''[[Halo: Reach]]''<br/>''[[Halo: The Master Chief Collection]]''</center> | ||
|- | |- | ||
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==Trivia== | ==Trivia== | ||
===Easter | ===Easter Eggs=== | ||
*A [[Data pads|data pad]] can be found after the skirmish at the docks with the Bullfrogs. It is on a construction platform's walkway by a civilian corpse. | *A [[Data pads|data pad]] can be found after the skirmish at the docks with the Bullfrogs. It is on a construction platform's walkway by a civilian corpse. | ||
*The same [[Forerunner]] symbol seen on the gate in ''[[Winter Contingency]]'' can be found on this level. In the room before the one full of Suicide Grunts (the one with laundry in it) there is a bottle of cleaning fluid with the symbol on it. As one enters the room, it's on a shelf on the right. The bottle is blue with a white label. The symbol can only be seen while using night vision. | *The same [[Forerunner]] symbol seen on the gate in ''[[Winter Contingency]]'' can be found on this level. In the room before the one full of Suicide Grunts (the one with laundry in it) there is a bottle of cleaning fluid with the symbol on it. As one enters the room, it's on a shelf on the right. The bottle is blue with a white label. The symbol can only be seen while using night vision. | ||
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===Miscellaneous=== | ===Miscellaneous=== | ||
*In the beginning [[cutscene]], Noble Six looks at | *In the beginning [[cutscene]], Noble Six looks at his/her wrist before leaving the snowy mountain. This is because the original version of Six wore the [[MJOLNIR Powered Assault Armor/Tactical#Tactical/UGPS|Tactical/UGPS]] wrist attachment as standard. | ||
*This is the only level the player will start with a wounded status, with the health bar reading 5 blocks from the center, or amber level. This is likely because of Six's injuries after landing from space. | *This is the only level the player will start with a wounded status, with the health bar reading 5 blocks from the center, or amber level. This is likely because of Six's injuries after landing from space. | ||
*This is the first level in ''Halo: Reach'' in which the player fights Brutes, the first level where the Spiker and Gravity Hammer are usable, and the only level where no Elites are encountered. | *This is the first level in ''Halo: Reach'' in which the player fights Brutes, the first level where the Spiker and Gravity Hammer are usable, and the only level where no Elites are encountered. | ||
*At the beginning of the level, Brute and Jackal footprints can be found in blood around dead civilians, similar to the Elite and Grunt footprints in ''[[Winter Contingency]]'' | *At the beginning of the level, Brute and Jackal footprints can be found in blood around dead civilians, similar to the Elite and Grunt footprints in ''[[Winter Contingency]]'' | ||
*At the start of the level, several crows can be seen flying around. If the player | *At the start of the level, several crows can be seen flying around. If the player fires on them, they have no death animation or corpse and will simply disappear. | ||
*If the player kills a civilian in this level, even accidentally, the player will die instantly. This is similar to the level ''Winter Contingency'', where killing a farmer will kill the player. | *If the player kills a civilian in this level, even accidentally, the player will die instantly. This is similar to the level ''Winter Contingency'', where killing a farmer will kill the player. | ||
*Sergeant Major Duvall is invincible, as he is considered a plot-critical character due to his radio exchanges with the evacuating civilian transports. However, he remains in the staging area and doesn't participate in the battle, unless he is ordered into a Warthog by the player. He will eventually disappear if left in the staging area. | *Sergeant Major Duvall is invincible, as he is considered a plot-critical character due to his radio exchanges with the evacuating civilian transports. However, he remains in the staging area and doesn't participate in the battle, unless he is ordered into a Warthog by the player. He will eventually disappear if left in the staging area. | ||
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===Tips=== | ===Tips=== | ||
*As most of the Brutes do not have shields, [[blamite]] weapons like [[Type-33 Needler|needlers]] and [[ | *As most of the Brutes do not have shields, [[blamite]] weapons like [[Type-33 Needler|needlers]] and [[Type-31 needle rifle|needle rifles]] are extremely useful against them. | ||
*Three [[SRS99-AM sniper rifle|sniper rifles]] can be found in this level. The first is in the first area where Brutes are fought, on the balcony above the first health pack. The second is on the balcony overlooking the stairs with Sniper Jackals that leads to the executive landing pad. The third is by the missile battery on the far end of the park. | *Three [[SRS99-AM sniper rifle|sniper rifles]] can be found in this level. The first is in the first area where Brutes are fought, on the balcony above the first health pack. The second is on the balcony overlooking the stairs with Sniper Jackals that leads to the executive landing pad. The third is by the missile battery on the far end of the park. | ||
*Three [[M41 rocket launcher|rocket launchers]] can be found in this level. One is held by the Bullfrogs to ward off Banshees, another is by the weapons cases where the troopers are battling a Phantom, and the third is by the missile battery nearest to the landing site. | *Three [[M41 rocket launcher|rocket launchers]] can be found in this level. One is held by the Bullfrogs to ward off Banshees, another is by the weapons cases where the troopers are battling a Phantom, and the third is by the missile battery nearest to the landing site. | ||
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File:HR Boardwalk Concept.jpg|Concept art of the boardwalk at the beginning of the level. | File:HR Boardwalk Concept.jpg|Concept art of the boardwalk at the beginning of the level. | ||
File:HR NewAlexandria Walkways Concept.jpg|Concept art of a skyscraper in New Alexandria. | File:HR NewAlexandria Walkways Concept.jpg|Concept art of a skyscraper in New Alexandria. | ||
File:HR NewAlexandria CargoPort Concept 1.jpg|Concept art of the cargo port prior to its destruction. | File:HR NewAlexandria CargoPort Concept 1.jpg|Concept art of the cargo port prior to its destruction. | ||
File:HR NewAlexandria CargoPort Concept 2.jpg|Concept art of the cargo port and its adjacent buildings. | File:HR NewAlexandria CargoPort Concept 2.jpg|Concept art of the cargo port and its adjacent buildings. | ||
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File:HR Bullfrog&Brute.jpg|A Jiralhanae Minor charges at a Bullfrog. | File:HR Bullfrog&Brute.jpg|A Jiralhanae Minor charges at a Bullfrog. | ||
File:Image (24).JPG|A view of New Alexandria's skyline and the burning skies in the distance. | File:Image (24).JPG|A view of New Alexandria's skyline and the burning skies in the distance. | ||
File:HR FalconAirSupport.jpg|A Jiralhanae Major being | File:HR FalconAirSupport.jpg|A Jiralhanae Major being fire upon from Noble Six on a Falcon. | ||
File:HR SixAttacksWraith.jpg|Noble Six fires the Falcon's side-mounted machine gun at a Wraith. | File:HR SixAttacksWraith.jpg|Noble Six fires the Falcon's side-mounted machine gun at a Wraith. | ||
File:HaloReach_-_civiliantransport.jpg|[[6 Echo 2]] being shot down. | File:HaloReach_-_civiliantransport.jpg|[[6 Echo 2]] being shot down. |