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{{ | {{Era|RW}} | ||
{{disambig header|the campaign level|other uses of "Exodus"|Exodus (disambiguation)}} | {{disambig header|the campaign level|other uses of "Exodus"|Exodus (disambiguation)}} | ||
{{Level | {{Level Infobox | ||
|prev = ''[[Long Night of Solace (level)|Long Night of Solace]]'' | |||
|prev=''[[Long Night of Solace (level)|Long Night of Solace]]'' | |next = ''[[New Alexandria (level)|New Alexandria]]'' | ||
|next=''[[New Alexandria]]'' | |game = ''[[Halo: Reach]]'' | ||
|name='''''Exodus''''' | |name = '''''Exodus''''' | ||
|image=[[File: | |image = [[File:HReach - Exodus Header.jpg|300px]] | ||
|player = [[SPARTAN-B312]] | |||
|date = [[2552#August|August 23]], [[2552]] | |||
|player=[[ | |place = [[New Alexandria]], [[Eposz]], [[Reach]] | ||
|date=[[2552#August|August 23]], [[2552]] | |objective = Link up and assist [[United Nations Space Command|UNSC]] forces in evacuations. | ||
|place=[[ | |||
|objective=Link up and assist [[United Nations Space Command|UNSC]] forces in evacuations. | |||
}} | }} | ||
{{Article | {{Article Quote|All is not lost. Evacuate civilians from an occupied city.}} | ||
'''Exodus''' is the seventh level in the [[campaign]] of ''[[Halo: Reach]]''. | '''Exodus''' is the seventh level in the [[campaign]] of ''[[Halo: Reach]]''. | ||
Upon completing the level on the [[Normal]], [[Heroic]], or [[Legendary]] difficulties, the player will earn the [[achievement]] "[[Into the Howling Dark]]" and 10 [[Gamerpoint]]s. | |||
==Summary== | ==Summary== | ||
The level opens with [[SPARTAN-B312|Noble Six]], having fallen from orbit in the conclusion of the previous level, waking up on a mountain range and beginning | The level opens with [[SPARTAN-B312|Noble Six]], having fallen from orbit in the conclusion of the previous level, waking up on a mountain range and beginning his/her journey to link up with UNSC forces. On August 23, 2552, after wandering through the wilderness, Six arrives at [[New Alexandria]], [[Eposz]], which is under siege by four [[SDV-class heavy corvette|Covenant corvette]]s. Noble Six then finds his/her way through the city and links up with [[UNSC Army|Army]] forces to assist in the evacuation of [[Traxus Tower]], while fighting [[Jiralhanae|Brutes]] for the first time during the invasion. However, they arrive too late, as one of the corvettes has already moved into position on top of the tower. | ||
Noble Six then acquires a [[ | Noble Six then acquires a [[portable jump-jet|jetpack]] and joins a group of [[Orbital Drop Shock Trooper|ODST]] specialists known as the [[Bullfrogs]], enacting an emergency plan to capture an executive landing pad. Six then proceeds to Traxus Tower, where he/she, several Army troopers and the ODSTs take the landing pad, allowing a group of civilians to evacuate in a Pelican. | ||
Noble Six then rides in a [[UH-144 Falcon|Falcon]] to provide air cover for evacuation crafts leaving the city. They take an alternate route to avoid the Covenant forces clustered in the middle of the city. After [[6 Echo 2|an evacuation transport]] is shot down by a corvette, Noble Six assists Army forces in clearing the way to [[ | Noble Six then rides in a [[UH-144 Falcon|Falcon]] to provide air cover for evacuation crafts leaving the city. They take an alternate route to avoid the Covenant forces clustered in the middle of the city. After [[6 Echo 2|an evacuation transport]] is shot down by a corvette, Noble Six assists Army forces in clearing the way to [[unidentified UNSC missile battery|missile batteries]] further in the city. The missile batteries disable the corvette's weaponry, allowing the remaining transports to slip past and escape into orbit. | ||
[[ | [[Kat-B320|Kat]] contacts Noble Six, and instructs the Lieutenant to rejoin the rest of Noble Team. During the exchange, Noble Six alerts the team to Jorge's sacrifice during [[Operation: UPPER CUT]]. | ||
==Transcript== | ==Transcript== | ||
[http://youtu.be/iIzdZGMeC_4 '''{''Cutscene''}'''] | [http://youtu.be/iIzdZGMeC_4 '''{''Cutscene''}'''] | ||
''Noble Six is alone on a snowy mountain range, holding | ''Noble Six is alone on a snowy mountain range, holding his/her injured left arm. He/she slowly limps back to the discarded [[M-Spec reentry pack|Reentry Unit]] to acquire a [[M6G Personal Defense Weapon System|pistol]]. The Spartan cocks the pistol and turns around to look up at the remains of the [[Long Night of Solace|Covenant Supercarrier]] that [[Jorge-052]] destroyed, now lying shattered on a nearby mountain. Debris continues to plummet into the atmosphere, creating an artificial meteor shower. Displaying a noticeable limp, Six begins to walk away down the mountain.'' | ||
''Fade out.'' | ''Fade out.'' | ||
[[File:Noble Six City.jpg|thumb|300px|Six arrives at New Alexandria.]] | [[File:Noble Six City.jpg|thumb|300px|Six arrives at New Alexandria.]] | ||
''Fades in. Noble Six, now in a more temperate landscape, jogs up a hill, having recovered from the limp. | ''Fades in. Noble Six, now in a more temperate landscape, jogs up a hill, having recovered from the limp. He/she stops at the top, and the city of [[New Alexandria]] comes into view. Three Covenant Corvettes dominate the skyline of the burning city. Smatterings of anti-aircraft fire and explosions fill the sky, and the sound of intense combat is heard in the distance.'' | ||
'''New Alexandria, Eposz''' | '''New Alexandria, Eposz''' | ||
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'''August 23, 2552 15:34 Hours''' | '''August 23, 2552 15:34 Hours''' | ||
''Six lets Jorge's [[dog tag]]s slip slightly from | ''Six lets Jorge's [[dog tag]]s slip slightly from his/her hand and places them in a chest pouch.'' | ||
''Cut to a building's rooftop. Occasional turret fire can be heard in the background. Six, still holding the pistol, creeps beside the edge, jumps down, and staggers slightly on | ''Cut to a building's rooftop. Occasional turret fire can be heard in the background. Six, still holding the pistol, creeps beside the edge, jumps down, and staggers slightly on his/her injured leg. The Spartan walks past plasma scarring on the wall and readies the pistol. He/she jumps down again onto a walkway.'' | ||
''Switches to Six's point of view: | ''Switches to Six's point of view: He/she lands safely on the [[Boardwalk]] and looks toward the road up ahead.'' | ||
'''{''Gameplay''}''' | '''{''Gameplay''}''' | ||
===The Devil His Due=== | ===The Devil His Due=== | ||
''Two [[UH-144 Falcon|Falcons]] and a [[GA-TL1 Longsword|Longsword]] fly overhead, towards Traxus Tower.'' | ''Two [[UH-144 Falcon|Falcons]] and a [[GA-TL1 Longsword|Longsword]] fly overhead, towards Traxus Tower.'' | ||
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*'''Duvall (COM)''': "That's a negative. Keep your eyes open, troopers." | *'''Duvall (COM)''': "That's a negative. Keep your eyes open, troopers." | ||
''A group of [[Suicide attack|suicide Grunts]] attack Noble Six inside the building, but Six eliminates them.'' | ''A group of [[Suicide attack|suicide Grunts]] attack Noble Six inside the building, but Six eliminates them.'' | ||
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*'''Stacker (COM)''': "Damn! ''How do you stop that thing?''" | *'''Stacker (COM)''': "Damn! ''How do you stop that thing?''" | ||
''Six enters the basement and engages more suicide Grunts. The Spartan easily dispatches them and exits the building. Outside, a Spirit dropship open its troop bay, revealing [[Jiralhanae|Brutes]] inside. The Brutes fire their Spikers at the civilians and at the UNSC forces before being carried away on the Spirit. '' | |||
''Six enters the basement and engages more suicide Grunts. The Spartan easily dispatches them and exits the building. Outside, a Spirit dropship | |||
*'''Civilian #1''': "Help! Somebody help us!" | *'''Civilian #1''': "Help! Somebody help us!" | ||
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*'''Trooper #2''': "Picked up a friendly!" | *'''Trooper #2''': "Picked up a friendly!" | ||
*'''Trooper #3''': "A Spartan? Where the hell did | *'''Trooper #3''': "A Spartan? Where the hell did he/she come from?" | ||
*'''Trooper #1''': "Who cares? Spartan, assist!" | *'''Trooper #1''': "Who cares? Spartan, assist!" | ||
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*'''Trooper #1''': "Contacts, to the west!" | *'''Trooper #1''': "Contacts, to the west!" | ||
''Brutes and Skirmishers pour out from the entrance to the tower. Six and the troopers defeat them.'' | ''Brutes and Skirmishers pour out from the entrance to the tower. Six and the troopers defeat them.'' | ||
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*'''Trooper #1''': "Damn, Lieutenant... Glad you're on our side. The elevator will get you to the tower." | *'''Trooper #1''': "Damn, Lieutenant... Glad you're on our side. The elevator will get you to the tower." | ||
''Six enters the elevator and activates it.'' | ''Six enters the elevator and activates it.'' | ||
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===Too Close to the Sun=== | ===Too Close to the Sun=== | ||
[[File:Reach Cargo Port.jpg|thumb|right|The heavily damaged New Alexandria Cargo Port.]] | |||
*'''ODST #1 (COM)''': "Hey, there he/she is, that's the one they're talking about!" | |||
*'''ODST #1 (COM)''': "Hey, there | |||
*'''ODST #2''': "Radio's buzzing about you, Spartan. You feel like jumping?" | *'''ODST #2''': "Radio's buzzing about you, Spartan. You feel like jumping?" | ||
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''Six acquires a jetpack from a makeshift armory.'' | ''Six acquires a jetpack from a makeshift armory.'' | ||
*'''ODST #1''': "Welcome to the | *'''ODST #1''': "Welcome to the Bullfrogs. Other side, on my mark! 3, 2, 1 - jump!" | ||
''Six and the Bullfrogs jump to the nearest platform.'' | ''Six and the Bullfrogs jump to the nearest platform.'' | ||
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*'''ODST #1''': "Death from above!" | *'''ODST #1''': "Death from above!" | ||
''More ODSTs assist Six. They defeat all | ''More ODSTs assist Six. They defeat all the hostiles on the port. Six enters the atrium of a building.'' | ||
*'''ODST #1''': "Head up to the roof level, Spartan." | *'''ODST #1''': "Head up to the roof level, Spartan." | ||
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*'''ODST #1 (COM)''': "Other side, other side! Entrance is on the other side!" | *'''ODST #1 (COM)''': "Other side, other side! Entrance is on the other side!" | ||
''Six gets to the top, where | ''Six gets to the top, where he/she exits the tower. There, two ODSTs and some troopers are engaging Covenant forces, while civilians stay behind cover.'' | ||
*'''ODST #3''': "Spartan, over here!" | *'''ODST #3''': "Spartan, over here!" | ||
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*'''[[Echo Dispatch]] (COM)''': "Copy, Yankee 9. Birds away." | *'''[[Echo Dispatch]] (COM)''': "Copy, Yankee 9. Birds away." | ||
''The ODSTs salute Noble Six.'' | ''The ODSTs salute Noble Six.'' | ||
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===I Should Have Become A Watchmaker=== | ===I Should Have Become A Watchmaker=== | ||
[[File:Reach - Civilians in Pelican.jpeg|thumb|The civilians board the Pelican for evacuation.]] | |||
''A Pelican lands on the pad after the Falcons have taken off to evacuate the civilians.'' | ''A Pelican lands on the pad after the Falcons have taken off to evacuate the civilians.'' | ||
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*'''Duvall (COM)''': "Fox Actual to UNSC frigate ''[[UNSC Stalwart Dawn|Stalwart Dawn]]'': request immediate airstrike on Covenant corvette over starport." | *'''Duvall (COM)''': "Fox Actual to UNSC frigate ''[[UNSC Stalwart Dawn|Stalwart Dawn]]'': request immediate airstrike on Covenant corvette over starport." | ||
*'''{{UNSCShip|Stalwart Dawn}} (COM)''': "Solid copy, Fox Actual. Longswords unavailable at this time, over." | *'''{{UNSCShip|Stalwart Dawn}} (COM)''': "Solid copy, Fox Actual. Longswords unavailable at this time, over." | ||
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*'''Duvall (COM)''': "Negative, Dispatch. No point." | *'''Duvall (COM)''': "Negative, Dispatch. No point." | ||
''The Falcon approaches a small beach, where two missile batteries are placed. The Falcon lands at Duvall's position, where troopers are engaging Covenant infantry. Noble Six assists with the turret, finishing the attackers off.'' | ''The Falcon approaches a small beach, where two missile batteries are placed. The Falcon lands at Duvall's position, where troopers are engaging Covenant infantry. Noble Six assists with the turret, finishing the attackers off.'' | ||
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*'''Duvall''': "Troopers! We need to push 'em back off our beach!" | *'''Duvall''': "Troopers! We need to push 'em back off our beach!" | ||
[[File:Reach - Duvall in Hog.jpeg|thumb|Six and Duvall on the Warthog.]] | |||
''Six and the troopers advance to the beach where they come across some working [[Warthogs]]. They commandeer the vehicles and ride them into battle.'' | ''Six and the troopers advance to the beach where they come across some working [[Warthogs]]. They commandeer the vehicles and ride them into battle.'' | ||
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*'''Duvall''': "Wraith is down." | *'''Duvall''': "Wraith is down." | ||
''Six nears the missile battery.'' | ''Six nears the missile battery.'' | ||
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*'''Trooper (COM)''': "Civilian transports away. You saved a lot of lives today, Spartan." | *'''Trooper (COM)''': "Civilian transports away. You saved a lot of lives today, Spartan." | ||
''Six walks to an open area as the three transports speed over him/her and into space.'' | |||
''Six walks to an open area as the three transports speed over | |||
*'''[[Lieutenant Commander]] [[ | *'''[[Lieutenant Commander]] [[Kat-B320]] (COM)''': "...you copy? Repeat, this is Noble Two. Noble Six, Noble Five, do you copy?" | ||
*'''Noble Six''': "This is Six. Go ahead, Noble Two." | *'''Noble Six''': "This is Six. Go ahead, Noble Two." | ||
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*'''Noble Six''': ''(subdued)'' "He didn't make it." | *'''Noble Six''': ''(subdued)'' "He didn't make it." | ||
*'''Kat-B320 (COM)''': "...Understood. What's the situation at | *'''Kat-B320 (COM)''': "...Understood. What's the situation at starport exit?" | ||
*'''Noble Six''': "The last transport is away." | *'''Noble Six''': "The last transport is away." | ||
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''Level ends.'' | ''Level ends.'' | ||
==Trivia== | ==Trivia== | ||
===Easter | ===Easter Eggs=== | ||
*A [[Data pads|data pad]] can be found after the skirmish at the docks with the Bullfrogs. It is on a construction platform's walkway by a civilian corpse. | *A [[Data pads|data pad]] can be found after the skirmish at the docks with the Bullfrogs. It is on a construction platform's walkway by a civilian corpse. | ||
*The same [[Forerunner]] symbol seen on the gate in ''[[Winter Contingency]]'' can be found on this level. In the room before the one full of Suicide Grunts (the one with laundry in it) there is a bottle of cleaning fluid with the symbol on it. As one enters the room, it's on a shelf on the right. The bottle is blue with a white label. The symbol can only be seen while using night vision. | *The same [[Forerunner]] symbol seen on the gate in ''[[Winter Contingency (level)|Winter Contingency]]'' can be found on this level. In the room before the one full of Suicide Grunts (the one with laundry in it) there is a bottle of cleaning fluid with the symbol on it. As one enters the room, it's on a shelf on the right. The bottle is blue with a white label. The symbol can only be seen while using night vision. | ||
*Three [[BOB#Exodus|BOBs]] may spawn on the level, taking the form of Banshees with permanently lit thrusters. As Exodus does not have the model for Elites in its memory, these Banshees appear instead.<ref>[http://www.gruntspajamas.com/forum/index.php?topic=1730.40;wap2 '''gruntsinpajamas.com''', ''The Official Lord Friendship's BOB Video Guide Thread'']</ref> | *Three [[BOB#Exodus|BOBs]] may spawn on the level, taking the form of Banshees with permanently lit thrusters. As Exodus does not have the model for Elites in its memory, these Banshees appear instead.<ref>[http://www.gruntspajamas.com/forum/index.php?topic=1730.40;wap2 '''gruntsinpajamas.com''', ''The Official Lord Friendship's BOB Video Guide Thread'']</ref> | ||
===Miscellaneous=== | ===Miscellaneous=== | ||
*In the beginning [[cutscene]], Noble Six looks at | *In the beginning [[cutscene]], Noble Six looks at his/her wrist before leaving the snowy mountain. This is because the original version of Six wore the [[MJOLNIR Powered Assault Armor/Tactical#Tactical/UGPS|Tactical/UGPS]] wrist attachment as standard. | ||
*This is the only level the player will start with a wounded status, with the health bar reading 5 blocks from the center, or amber level. This is likely because of Six's injuries after landing from space. | *This is the only level the player will start with a wounded status, with the health bar reading 5 blocks from the center, or amber level. This is likely because of Six's injuries after landing from space. | ||
*This is the first level in ''Halo: Reach'' in which the player fights Brutes, the first level where the Spiker and Gravity Hammer are usable, and the only level where no Elites are encountered. | *This is the first level in ''Halo: Reach'' in which the player fights Brutes, the first level where the Spiker and Gravity Hammer are usable, and the only level where no Elites are encountered. | ||
*At the beginning of the level, Brute and Jackal footprints can be found in blood around dead civilians, similar to the Elite and Grunt footprints in ''[[Winter Contingency]]'' | *At the beginning of the level, Brute and Jackal footprints can be found in blood around dead civilians, similar to the Elite and Grunt footprints in ''[[Winter Contingency (level)|Winter Contingency]]'' | ||
*At the start of the level, several crows can be seen flying around. If the player | *At the start of the level, several crows can be seen flying around. If the player fires on them, they have no death animation or corpse and will simply disappear. | ||
*If the player kills a civilian in this level, even accidentally, the player will die instantly. This is similar to the level ''Winter Contingency'', where killing a farmer will kill the player. | *If the player kills a civilian in this level, even accidentally, the player will die instantly. This is similar to the level ''Winter Contingency'', where killing a farmer will kill the player. | ||
*Sergeant Major Duvall is invincible, as he is considered a plot-critical character due to his radio exchanges with the evacuating civilian transports. However, he remains in the staging area and doesn't participate in the battle, unless he is ordered into a Warthog by the player. He will eventually disappear if left in the staging area. | *Sergeant Major Duvall is invincible, as he is considered a plot-critical character due to his radio exchanges with the evacuating civilian transports. However, he remains in the staging area and doesn't participate in the battle, unless he is ordered into a Warthog by the player. He will eventually disappear if left in the staging area. | ||
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*The closing chapter "I Should Have Become a Watchmaker" comes from a quote from Albert Einstein referring to quantum mechanics and how it destroyed any view of the universe as deterministic. The full quote reads "The release of atom power has changed everything except our way of thinking... The solution to this problem lies in the heart of mankind. If only I had known, I should have become a watchmaker." | *The closing chapter "I Should Have Become a Watchmaker" comes from a quote from Albert Einstein referring to quantum mechanics and how it destroyed any view of the universe as deterministic. The full quote reads "The release of atom power has changed everything except our way of thinking... The solution to this problem lies in the heart of mankind. If only I had known, I should have become a watchmaker." | ||
*6 Echo 2's fate is similar to that of [[Cargo 3]] from ''Halo Wars'', as the pilots of both craft attempted to take off early despite nearby Covenant forces and were shot down shortly thereafter. | *6 Echo 2's fate is similar to that of [[Cargo 3]] from ''Halo Wars'', as the pilots of both craft attempted to take off early despite nearby Covenant forces and were shot down shortly thereafter. | ||
*Six's line ''"The last transport is away,"'' is likely a reference to ''[[starwars:Star Wars Episode V: The Empire Strikes Back|Star Wars Episode V: The Empire Strikes Back]]''. A similar line, ''"The first transport is away,"'' is said when an orbiting Star Destroyer is disabled by a land-based ion cannon, allowing a transport vessel to evacuate [[starwars:Echo Base|Echo Base]]. | *Six's line ''"The last transport is away,"'' is likely a reference to ''[[w:c:starwars:Star Wars Episode V: The Empire Strikes Back|Star Wars Episode V: The Empire Strikes Back]]''. A similar line, ''"The first transport is away,"'' is said when an orbiting Star Destroyer is disabled by a land-based ion cannon, allowing a transport vessel to evacuate [[w:c:starwars:Echo Base|Echo Base]]. | ||
===Tips=== | ===Tips=== | ||
*As most of the Brutes do not have shields, [[blamite]] weapons like [[Type-33 Needler|needlers]] and [[ | *As most of the Brutes do not have shields, [[blamite]] weapons like [[Type-33 Needler|needlers]] and [[Type-31 needle rifle|needle rifles]] are extremely useful against them. | ||
*Three [[SRS99-AM sniper rifle|sniper rifles]] can be found in this level. The first is in the first area where Brutes are fought, on the balcony above the first health pack. The second is on the balcony overlooking the stairs with Sniper Jackals that leads to the executive landing pad. The third is by the missile battery on the far end of the park. | *Three [[SRS99-AM sniper rifle|sniper rifles]] can be found in this level. The first is in the first area where Brutes are fought, on the balcony above the first health pack. The second is on the balcony overlooking the stairs with Sniper Jackals that leads to the executive landing pad. The third is by the missile battery on the far end of the park. | ||
*Three [[M41 rocket launcher|rocket launchers]] can be found in this level. One is held by the Bullfrogs to ward off Banshees, another is by the weapons cases where the troopers are battling a Phantom, and the third is by the missile battery nearest to the landing site. | *Three [[M41 rocket launcher|rocket launchers]] can be found in this level. One is held by the Bullfrogs to ward off Banshees, another is by the weapons cases where the troopers are battling a Phantom, and the third is by the missile battery nearest to the landing site. | ||
==Gallery== | ==Gallery== | ||
== | <gallery widths="160" captionalign="left"> | ||
File:HR NewAlexandria Siege Concept.jpg|Concept art of the level. | |||
File:HR NewAlexandria Walkways Concept.jpg|Concept art of the level. | |||
File:HR NewAlexandria Siege Concept.jpg|Concept art | File:Exodus_Intro.jpg|The remnants of the ''[[Long Night of Solace]]'' on Reach. | ||
File:Dog_Tags.jpg|Noble Six, holding [[Jorge-052]]'s dog tags. | |||
File:HR NewAlexandria Walkways Concept | |||
File:Exodus_Intro.jpg|The remnants of the ''Long Night of Solace'' on Reach. | |||
File:Dog_Tags.jpg|Noble Six holding [[Jorge-052]]'s dog tags | |||
File:HaloReach_-_civiliantransport.jpg|[[6 Echo 2]] being shot down. | File:HaloReach_-_civiliantransport.jpg|[[6 Echo 2]] being shot down. | ||
File:Corvette Destroyed.png|A Covenant corvette being disabled by missile batteries. | File:Corvette Destroyed.png|A Covenant corvette being disabled by missile batteries. | ||
File:Transports Away.png|Civilian transports leaving the [[New Alexandria Starport]], with Noble Six in the foreground. | |||
File:Image (24).JPG|New Alexandria. | |||
File:Reach Exodus 1.jpg|An army trooper attempting to save a civilian from a [[Jiralhanae]] during the evacuation efforts. | |||
</gallery> | </gallery> | ||
==Sources== | ==Sources== | ||
<references/> | |||
{{Succession box | before = ''[[Long Night of Solace (level)|Long Night of Solace]]'' <br />| title = ''Halo: Reach'' Campaign Missions | years = '''''Exodus''''' |after = ''[[New Alexandria]]''}} | {{Succession box | before = ''[[Long Night of Solace (level)|Long Night of Solace]]'' <br />| title = ''Halo: Reach'' Campaign Missions | years = '''''Exodus''''' |after = ''[[New Alexandria (level)|New Alexandria]]''}} | ||
{{Levels|HR}} | {{Levels|HR}} |