Editing Escape from Lockup
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Once the area was clear, Roland discovered a heavily-shielded potential evacuation zone. Crimson was able to deactivate the shield as Miller ordered Dalton to send Crimson a ride. Crimson fought off more Covenant troops and made their way to the evac zone as Dalton warned that it was taking longer than expected as Crimson was too deep behind enemy lines. Miller promised to find Crimson a solution as they reached the evac zone which had a {{Pattern|Zanar|light cruiser}} hovering overhead. | Once the area was clear, Roland discovered a heavily-shielded potential evacuation zone. Crimson was able to deactivate the shield as Miller ordered Dalton to send Crimson a ride. Crimson fought off more Covenant troops and made their way to the evac zone as Dalton warned that it was taking longer than expected as Crimson was too deep behind enemy lines. Miller promised to find Crimson a solution as they reached the evac zone which had a {{Pattern|Zanar|light cruiser}} hovering overhead. | ||
With the area under Covenant control, Crimson set to work clearing it out, including reinforcements dropped by | With the area under Covenant control, Crimson set to work clearing it out, including reinforcements dropped by [[heavy orbital insertion pod]]s and Phantoms. After the Covenant were cleared out, Miller detected several Covenant aircraft parked nearby and suggested Crimson try stealing one to escape rather than waiting for a ride from the {{UNSCShip|Infinity}}. Crimson fought their way through a nearby passageway to the Phantom landing pad, but the Phantom took off before the Spartans could reach and hijack it.{{Ref/Reuse|Escape Plan}} | ||
===Rescuing Icebreaker squad=== | ===Rescuing Icebreaker squad=== |