Editing Erudo'ma'keth-pattern pulse carbine

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{{Article quote|Acquired from the independent artisan-armorers of [[Qikost]], the Pulse Carbine fires controlled plasma bursts of between three and seven bots, depending on how long the trigger is held. Longer bursts have less accuracy. Best used at short-to-mid range.{{Ref/Game|Id=forge|HINF|Forge - Pulse Carbine description|Quote=Acquired from the independent artisan-armorers of [[Qikost]], the Pulse Carbine fires controlled plasma bursts of between three and seven bots, depending on how long the trigger is held. Longer bursts have less accuracy. Best used at short-to-mid range.}}}}
{{Article quote|Acquired from the independent artisan-armorers of [[Qikost]], the Pulse Carbine fires controlled plasma bursts of between three and seven bots, depending on how long the trigger is held. Longer bursts have less accuracy. Best used at short-to-mid range.{{Ref/Game|Id=forge|HINF|Forge - Pulse Carbine description|Quote=Acquired from the independent artisan-armorers of [[Qikost]], the Pulse Carbine fires controlled plasma bursts of between three and seven bots, depending on how long the trigger is held. Longer bursts have less accuracy. Best used at short-to-mid range.}}}}
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===Usage===
===Usage===
The pulse carbine was utilized by some [[Covenant]] troops during the [[Battle for Earth]].{{Ref/Reuse|S1Trailer}} After the [[Human-Covenant War]], the pulse carbine was put into full production at [[Lodam Armory]] alongside the [[Kelos'vaarda-pattern storm rifle|''Kelos'vaarda''-pattern rifle]].{{Ref/Reuse|EN}} It was later used by Banished forces on [[Reach]] during [[Operation: WOLFE]],{{Ref/Novel|Id=SOR7|HSoR|Chapter=7}} including the [[Keepers of the One Freedom]] force which ended up fighting on [[Installation 00]] alongside the [[Dhas Bhasvod's Covenant]].{{Ref/Novel|HDW|Chapter=5}} The Banished continued to use the pulse carbine during the [[Battle for Zeta Halo]]; it was particularly favored by Banished scouts and marksmen on Zeta Halo.{{Ref/Reuse|EN}}
The pulse carbine was utilized by some [[Covenant]] troops during the [[Battle for Earth]].{{Ref/Reuse|S1Trailer}} After the [[Human-Covenant War]], the pulse carbine was put into full production at [[Lodam Armory]] alongside the [[Kelos'vaarda-pattern storm rifle|''Kelos'vaarda''-pattern rifle]].{{Ref/Reuse|EN}} It was later used by Banished forces on [[Reach]] during [[Operation: WOLFE]],{{Ref/Novel|Id=SOR7|HSoR|Chapter=7}} including the [[Keepers of the One Freedom]] force which ended up fighting on [[Installation 00]] alongside the [[Covenant loyalists]].{{Ref/Novel|HDW|Chapter=5}} The Banished continued to use the pulse carbine during the [[Battle for Zeta Halo]]; it was particularly favored by Banished scouts and marksmen on Zeta Halo.{{Ref/Reuse|EN}}


===Variants===
===Variants===
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==In-game information==
==In-game information==
===''Halo Infinite''===
===''Halo Infinite''===
{{Article quote|Burst-fire plasma weapon effective at close to medium range. Projectiles track targets.{{Ref/Game|HI|Academy - Weapon Drills - Pulse Carbine description}}}}
The pulse carbine serves as the hybrid between the [[Plasma Repeater]] and the [[Battle Rifle]]. The pulse carbine fires in five-bolt bursts with each bolt consuming 0.8% charge. The bolts can track enemies, and easily strip enemy shields. The projectiles from the pulse carbine will travel slowly at first, so the wielder must aim very carefully, especially in close quarters. If fired continuously, the pulse carbine will overheat; however, the player can vent the weapon before it overheats completely. Overall, it is most effective when one keeps their distance from their targets. In the campaign, the pulse carbine is wielded by [[Sangheili]] and [[Jiralhanae]].
The pulse carbine serves as the hybrid between the [[Plasma Repeater]] and the [[Battle Rifle]]. The pulse carbine fires in five-bolt bursts with each bolt consuming 0.8% charge. The bolts can track enemies, and easily strip enemy shields. The projectiles from the pulse carbine will travel slowly at first, so the wielder must aim very carefully, especially in close quarters. If fired continuously, the pulse carbine will overheat; however, the player can vent the weapon before it overheats completely. Overall, it is most effective when one keeps their distance from their targets. In the campaign, the pulse carbine is wielded by [[Sangheili]] and [[Jiralhanae]].


==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
{{Linkbox|gallery=yes|gallerypage=Images of Erudo'ma'keth-pattern pulse carbine}}
===Development images===
===Concept art===
<gallery>
<gallery>
File:HINF Concept EarlyPulseCarbine.jpg|Early concept art exploration for ''[[Halo Infinite]]'' of a "Covenant rifle" that would eventually become the pulse carbine.
File:HINF Concept EarlyPulseCarbine.jpg|Early concept art exploration for ''[[Halo Infinite]]'' of a "Covenant rifle" that would eventually become the pulse carbine.
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File:HINF Concept PulseCarbines.jpg|Concept art approaching the final design.
File:HINF Concept PulseCarbines.jpg|Concept art approaching the final design.
File:HINF Concept FinalizedPulseCarbine.jpg|Finalized concept art of the pulse carbine.
File:HINF Concept FinalizedPulseCarbine.jpg|Finalized concept art of the pulse carbine.
File:HINF PulseCarbine HiPoly Render 1.jpg|The pulse carbine's high-poly model.
File:HINF PulseCarbine HiPoly Render 2.jpg|The pulse carbine's high-poly model.
File:HINF PulseCarbine HiPoly Render 3.jpg|The pulse carbine's high-poly model.
</gallery>
</gallery>
===Screenshots===
===Screenshots===
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*''[[Halo Infinite]]''
*''[[Halo Infinite]]''
*''[[Halo: The Rubicon Protocol]]''
*''[[Halo: The Rubicon Protocol]]''
*''[[Halo: Battle for the Blood-Moon]]''
*''[[Halo: Flashpoint]]''


==Sources==
==Sources==

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