Editing Epitaph
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|location=[[Installation 00]]{{Ref/Reuse|bnetcitadel}}{{Ref/Reuse|citadel}} | |location=[[Installation 00]]{{Ref/Reuse|bnetcitadel}}{{Ref/Reuse|citadel}} | ||
|terrain=[[Forerunner]] structure set in a desolate desert wasteland. | |terrain=[[Forerunner]] structure set in a desolate desert wasteland. | ||
|symmetry= | |symmetry= | ||
|playernumber=2-6 | |playernumber=2-6 | ||
|gametypes=*[[Slayer]] | |gametypes=*[[Slayer]] | ||
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==Production notes== | ==Production notes== | ||
During production, Epitaph was known as "Salvation".<ref>[https://www.artstation.com/artwork/ | During production, Epitaph was known as "Salvation".<ref>[https://www.artstation.com/artwork/D4ENy '''Artstation:''' ''Halo 3 Skyboxes and Props'']</ref> The map's inspiration came from [[Wikipedia:Chartres Cathedral|Chartres Cathedral]] in France, when designer [[Chris Carney]] downloaded a floor plan of the cathedral.<ref>[https://www.wired.com/2007/09/halo-levels/ '''Wired''': ''Halo 3 Turns French Cathedral Into Electronic Battleground'']</ref> The map was featured in the ''Halo 3'' internal beta and revealed in the US magazine Gamepro.<ref>[http://halo.bungie.net/News/content.aspx?cid=12616 '''Bungie.net''': ''Way Beyond the Beta: Screenshots Galore'']</ref> | ||
Epitaph was slightly altered for [[Matchmaking]]. After the December 11, 2007 update, both of the Maulers that spawned in the top portion of the map were removed, and replaced with [[M7 SMG|SMGs]]. The small triangular ledge behind the wall near the shotgun spawns now has an invisible wall over it, making it impossible to get to.{{Citation needed}} | Epitaph was slightly altered for [[Matchmaking]]. After the December 11, 2007 update, both of the Maulers that spawned in the top portion of the map were removed, and replaced with [[M7 SMG|SMGs]]. The small triangular ledge behind the wall near the shotgun spawns now has an invisible wall over it, making it impossible to get to.{{Citation needed}} |