Editing Energy shielding

From Halopedia, the Halo wiki

You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Status|Canon}}
{{Status|Canon}}
[[File:HINF MjolnirShieldFlare.png|thumb|350px|The PANSPEC energy shielding on [[John-117]]'s [[MJOLNIR Powered Assault Armor (GEN3)|MJOLRNIR [GEN3]]] after taking several plasma bolts.]]
[[File:Halo3 Snowbound-3rdperson-01.jpg|thumb|300px|The shields on a pair of [[MJOLNIR Powered Assault Armor/Mark VI|Mark VI MJOLNIR armor suits]] flare after taking damage.]]


'''Energy shielding''' is an advanced defensive technology making use of a field of energized particles that wraps around a surface, which deflects objects that attempt to impact the surface. Most energy shields are able to deflect various forms of damage, from material projectiles to [[directed-energy weapon|directed energy streams]]. Several [[United Nations Space Command|UNSC]], [[Covenant]] and [[Forerunner]] [[:Category:Vehicles|vehicles]], [[:Category:Equipment|devices]], and [[armor]] systems make use of energy shielding to protect users from harm.
'''Energy shielding''' is an advanced defensive technology making use of a field of energized particles that wraps around a surface, which deflects objects that attempt to impact the surface. Most energy shields are able to deflect various forms of damage, from material projectiles to [[directed-energy weapon|directed energy streams]]. Several [[United Nations Space Command|UNSC]], [[Covenant]] and [[Forerunner]] [[:Category:Vehicles|vehicles]], [[:Category:Equipment|devices]], and [[armor]] systems make use of energy shielding to protect users from harm.
Line 52: Line 52:


==Gameplay==
==Gameplay==
*The placement of the player's shield meter has undergone several changes over the years:
*The placement of the player's shield meter has undergone a lot of changes over the years:
**In ''Halo: Combat Evolved'', the status of the energy shield is shown at the top-right corner of the screen above the health bar.  
**In ''Halo: Combat Evolved'', the status of the energy shield is shown at the top-right corner of the screen above the health bar.  
**In ''Halo 2'', the shield meter is in the bottom-left above the motion tracker.  
**In ''Halo 2'', it is in the bottom-left above the motion tracker.  
**In ''Halo 3'', the shield meter is in the top-center of the screen.  
**In ''Halo 3'', it is in the top-center of the screen.  
**In ''Halo: Reach'', the shield meter is shown in the top-center of the screen above the health bar.
**In ''Halo: Reach'', it is shown in the top-center of the screen above the health bar.
**In ''Halo 4'', the shield meter is again shown in the top-center of the screen, but there is no visible health bar.
**In ''Halo 4'', it is again shown in the top-center of the screen, but there is no visible health bar.
**In ''Halo 5: Guardians'' and ''Halo Infinite'', the health bar is visible and the shield meter appears above it once more.
**In ''Halo 5: Guardians'' and ''Halo Infinite'', the health bar is visible again. Therefore, it is now above a health bar again.
*In [[multiplayer]], players can have 50%, 100%, 200%, 300%, 400%, 500%, 1000%, or 2000% shield strength, or none at all--this can be further augmented if they pick up an overshield.  
*In [[multiplayer]], players can have 50%, 100%, 200%, 300%, 400%, 500%, 1000%, or 2000% shield strength, or none at all--this can be further augmented if they pick up an overshield.  
*In ''Halo 2'' and ''Halo 3'', both Elites and Spartans have the same amount of shielding; in ''Halo: Reach'', Elites have more shielding (but less health) than Spartans.
*In ''Halo 2'' and ''Halo 3'', both Elites and Spartans have the same amount of shielding; in ''Halo: Reach'', Elites have more shielding (but less health) than Spartans.
Line 70: Line 70:
*In ''Halo 4'', during the level [[Shutdown]], energy shielding was used to generate an EMP which overloaded the communication network's carrier wave generator.
*In ''Halo 4'', during the level [[Shutdown]], energy shielding was used to generate an EMP which overloaded the communication network's carrier wave generator.
*In ''Halo 5: Guardians'', when a Spartan is revived after being downed, they and the reviver will be granted an [[Overshield]] that drains over time.
*In ''Halo 5: Guardians'', when a Spartan is revived after being downed, they and the reviver will be granted an [[Overshield]] that drains over time.
*In ''Halo Wars'', most of Covenant vehicles are equipped with energy shielding, while for the UNSC, it is exclusive for Spartan units, including [[Red Team]].
*In ''Halo Wars'', most of Covenant vehicles are equipped with energy shielding, while for the UNSC, it is exclusive for Red Team.
*In ''Halo Wars 2'', UNSC base defenses can be equipped with energy shield if player upgrades R&D leader power. Some vehicles are also equipped with energy shielding.
*In ''Halo Wars 2'', UNSC base defenses can be equipped with energy shield if player upgrades R&D leader power. Some vehicles are also equipped with energy shielding.


==Trivia==
==Trivia==
{{Linkbox|gallery=yes|gallerypage=Images of energy shields}}
{{Linkbox|gallery=yes|gallerypage=Images of energy shields}}
* The health and shield values have changed from game to game.
* The health and shield points in ''Halo: Combat Evolved'' are higher than those in the subsequent games. In ''Halo: Combat Evolved'', both health and shield are given 75 points. On the other hand, there are only 45 health points and 70 shield points in ''Halo 3''.{{citation needed}}
**The health and shield points in ''Halo: Combat Evolved'' are higher than those in the subsequent games. In ''Halo: Combat Evolved'', both health and shield are given 75 points.{{citation needed}}
**On the other hand, there are only 45 health points and 70 shield points in ''Halo 3''.{{citation needed}}
* Until ''Halo: Reach'', shields regenerating were depicted by a wave of energy traveling up the wearer's body. To better fit with the treatment of shields as an energy field, the animation was changed to bands of energy slowly wrapping around the wearer then fading away.
* Until ''Halo: Reach'', shields regenerating were depicted by a wave of energy traveling up the wearer's body. To better fit with the treatment of shields as an energy field, the animation was changed to bands of energy slowly wrapping around the wearer then fading away.
* In ''Halo Infinite'', energy shields underwent an artistic redesign. Spartan shields now feature a hexagonal pattering, while Brute energy shielding is made up of horizontal lines.
* In ''Halo Infinite'', energy shields underwent an artistic redesign. Spartan shields now feature a hexagonal pattering, while Brute energy shielding is made up of horizontal lines.
Line 85: Line 83:
File:HCE_SangheiliShield.jpg|A [[Sangheili Major|Major]] [[Sangheili]]'s shield protecting him from enemy fire in ''Halo: Combat Evolved''.
File:HCE_SangheiliShield.jpg|A [[Sangheili Major|Major]] [[Sangheili]]'s shield protecting him from enemy fire in ''Halo: Combat Evolved''.
File:HCE_ShieldStation.gif|[[John-117]], inside the [[UNSC Pillar of Autumn|UNSC ''Pillar of Autumn'']]'s [[energy shield test station]].
File:HCE_ShieldStation.gif|[[John-117]], inside the [[UNSC Pillar of Autumn|UNSC ''Pillar of Autumn'']]'s [[energy shield test station]].
File:H1 Library assault.jpg|John-117's shield protecting him from enemy fire in ''Halo: Combat Evolved''
File:H1 Library assault.jpg|John-117's shield protecting him from enemy fire in ''Halo:Combat Evolved''
File:Halo3 Snowbound-3rdperson-01.jpg|The shields on a twp [[MJOLNIR Powered Assault Armor/Mark VI|MJOLNIR armors]] flare after taking damage in ''Halo 3''.
File:Shield wave 1.jpg|A [[SPARTAN Program|Spartan's]] and Elite's shield recharging in ''Halo 3''.
File:Shield wave 1.jpg|A [[SPARTAN Program|Spartan's]] and Elite's shield recharging in ''Halo 3''.
File:H3 - Elite Energy Shield.jpg|A Sangheili's shields flickering from melee damage in ''Halo 3''.
File:H3 - Elite Energy Shield.jpg|A Sangheili's shields flickering from melee damage in ''Halo 3''.
Line 107: Line 104:
File:HLW-Block.png|[[Linda-058]]'s [[ARGUS-class Mjolnir]]'s energy shielding absorbing turret rounds in ''[[Halo: Lone Wolf]]''.
File:HLW-Block.png|[[Linda-058]]'s [[ARGUS-class Mjolnir]]'s energy shielding absorbing turret rounds in ''[[Halo: Lone Wolf]]''.
File:HINF Concept JohnDefendingInfinity.jpg|Concept art of John-117's [[GEN3]] Mark VI PANSPEC energy shields for ''[[Halo Infinite]]''.
File:HINF Concept JohnDefendingInfinity.jpg|Concept art of John-117's [[GEN3]] Mark VI PANSPEC energy shields for ''[[Halo Infinite]]''.
File:HINF MarkVIEnergyShield.jpg|John-117's energy shields in ''Halo Infinite''.
File:HINF EliteOfficer.png|A [[Sangheili Enforcer]] and [[Sangheili Mercenary|Mercenary]] with energy shields in ''Halo Infinite''.
File:HINF EliteOfficer.png|A [[Sangheili Enforcer]] and [[Sangheili Mercenary|Mercenary]] with energy shields in ''Halo Infinite''.
File:HINF Ultras.png|A Banished [[Sangheili Ultra]] and an [[Unggoy Bouncer]] with energy shielding in ''Halo Infinite''.
File:HINF Ultras.png|A Banished [[Sangheili Ultra]] and an [[Unggoy Bouncer]] with energy shielding on [[Installation 07]].
File:HINF shielded brute warrior melee.png|A [[Jiralhanae Warrior]] with energy shielding in ''Halo Infinite''.
File:HINF shielded brute warrior melee.png|A [[Jiralhanae Warrior]] with energy shielding in ''Halo Infinite''.
File:HINF Escharum Shield.png|[[Escharum]] protected by a specialized energy shield at the [[House of Reckoning (location)|House of Reckoning]].
File:HINF Escharum Shield.png|[[Escharum]] protected by a specialized energy shield at the [[House of Reckoning (location)|House of Reckoning]].
Line 149: Line 145:
**''[[The Impossible Life and the Possible Death of Preston J. Cole]]''
**''[[The Impossible Life and the Possible Death of Preston J. Cole]]''
**''[[The Return]]''
**''[[The Return]]''
{{Col-2}}
*''[[Halo: Blood Line]]''
*''[[Halo: Blood Line]]''
*''[[Remember Reach]]''
*''[[Remember Reach]]''
Line 157: Line 154:
**''[[Halo: Fall of Reach - Covenant|Covenant]]''
**''[[Halo: Fall of Reach - Covenant|Covenant]]''
**''[[Halo: Fall of Reach - Invasion|Invasion]]''
**''[[Halo: Fall of Reach - Invasion|Invasion]]''
{{Col-2}}
*''[[Halo: Cryptum]]''
*''[[Halo: Cryptum]]''
*''[[Halo: Combat Evolved Anniversary]]''
*''[[Halo: Combat Evolved Anniversary]]''
Line 188: Line 184:
*''[[Halo: The Television Series]]''
*''[[Halo: The Television Series]]''
*''[[Halo: The Rubicon Protocol]]''
*''[[Halo: The Rubicon Protocol]]''
*''[[Halo: Winter Contention]]''
*''[[Winter Contention]]''
*''[[Halo: Outcasts]]''
*''[[Halo: Hippocratica]]'' {{Mo}}
*''[[Halo: The Machine Breaks]]''
*''[[Halo: Age of Retribution]]''
*''[[Halo: Flashpoint]]''
{{Col-end}}
{{Col-end}}


Please note that all contributions to Halopedia are considered to be released under the Attribution-ShareAlike 3.0 Unported license (see Halopedia:Copyrights for details). If you don't want your writing to be edited mercilessly and redistributed at will, then don't submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

To view or search uploaded images go to the list of images. Uploads and deletions are also logged in the upload log. For help including images on a page see Help:Images. For a sound file, use this code: [[Media:File.ogg]].

Do not copy text from other websites without permission. It will be deleted.

This page is a member of 1 meta category: