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'''Emblems''', first introduced in ''[[Halo 2]]'', are small designs that are associated with a | '''Emblems''', first introduced in ''[[Halo 2]]'', are small designs that are associated with a Character Profile and used to represent a player's identity in [[multiplayer]] games and online play. They consist of a two-colored design or pattern overlaid upon a background (typically a geometric shape), with a user-selected color scheme applied to the result. The feature was later carried on into ''[[Halo 3]]'', ''[[Halo 3: ODST]]'', ''[[Halo: Reach]]'', ''[[Halo 4]]'', ''[[Halo: The Master Chief Collection]]'' and ''[[Halo 5: Guardians]]''. | ||
==''Halo 2''== | ==''Halo 2''== | ||
In ''Halo 2'', when a | In ''Halo 2'', when a Character Profile is created, there is an option to make an '''Emblem''' for the player's in-game avatar. Emblems are the primary means of identifying players in multiplayer games and online play; they also appear in the game type [[Territories]], where they are displayed on the flags that denote captured territories. In-game, a player's emblem can be seen glowing on their back and shoulders. | ||
The primary and secondary emblem colors are selected directly in the options menu. Unlike subsequent games, the two colors of the emblem background are determined by the primary and secondary armor colors. Also unique is that all emblems in ''Halo 2'' are displayed with a complete secondary background, resulting in a square image. In subsequent games, the secondary background is transparent. | The primary and secondary emblem colors are selected directly in the options menu. Unlike subsequent games, the two colors of the emblem background are determined by the primary and secondary armor colors. Also unique is that all emblems in ''Halo 2'' are displayed with a complete secondary background, resulting in a square image. In subsequent games, the secondary background is transparent. | ||
There are 64 emblems and 32 backgrounds, allowing 2048 basic combinations. With 18 different color options for each of the four elements of the emblem, there are more than 204 million possible emblems. | There are 64 emblems and 32 backgrounds, allowing 2048 basic combinations. With 18 different color options for each of the four elements of the emblem, there are more than 204 million possible emblems.<ref group="note">One of the backgrounds is "Solid", which eliminates one colour option; therefore total options are: (64*1*18*18*18)+(64*31*18*18*18*18)=204,645,632. These calculations do not account for emblems in which the same image is achieved despite different options due to overlapping of the same colors.</ref> | ||
==''Halo 3''== | ==''Halo 3''== | ||
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Emblems in ''Halo 3'' are less prominent than they were in ''Halo 2''; in ''Halo 3'', a [[SPARTAN-II|Spartan]] player's emblem is only shown on their right shoulder, whereas in ''Halo 2'', it could be seen on both shoulders and the player's back. [[Elite]] players' emblems are shown on their right shoulder and upper back. Emblems are no longer used to uniquely identify a player; that job has been taken on by a new, user-customizable call sign composed of a letter followed by two digits. | Emblems in ''Halo 3'' are less prominent than they were in ''Halo 2''; in ''Halo 3'', a [[SPARTAN-II|Spartan]] player's emblem is only shown on their right shoulder, whereas in ''Halo 2'', it could be seen on both shoulders and the player's back. [[Elite]] players' emblems are shown on their right shoulder and upper back. Emblems are no longer used to uniquely identify a player; that job has been taken on by a new, user-customizable call sign composed of a letter followed by two digits. | ||
The 80 primary emblem designs, the 80 "toggles" of those designs, and the 48 possible emblem backgrounds allow for a combined total of 7,680 basic emblem possibilities in ''Halo 3''. Taking the 30 options for primary, secondary and background color into account, the number of possible emblems exceeds 104 million. | The 80 primary emblem designs, the 80 "toggles" of those designs, and the 48 possible emblem backgrounds allow for a combined total of 7,680 basic emblem possibilities in ''Halo 3''. Taking the 30 options for primary, secondary and background color into account, the number of possible emblems exceeds 104 million.<ref group="note">Due to one "Blank" background, total options calculated at: (80*1*30*30)+(80*47*30*30*30)+(80*1*30)+(80*47*30*30)=104,978,400</ref> | ||
==''Halo 3: ODST''== | ==''Halo 3: ODST''== | ||
Emblems are also featured in ''Halo 3: ODST's'' [[Firefight]] mode. All | Emblems are also featured in ''Halo 3: ODST's'' [[Firefight]] mode. All Emblem designs from ''Halo 3'' are available save for one, along with 17 new emblems and four new backgrounds, bringing the total to 96 and 52 respectively. The only emblem which does not return from ''Halo 3'' is "OhNoUDnt", which is replaced by the similar but distinct "Peaceafist". | ||
Emblem designs appear on the player's chest plate. | Emblem designs appear on the player's chest plate. | ||
There are more than 136 million emblem possibilities. | There are more than 136 million emblem possibilities.<ref group="note">(96*1*30*30)+(96*51*30*30*30)+(96*1*30)+(96*51*30*30)=136,687,680</ref> | ||
==''Halo: Reach''== | ==''Halo: Reach''== | ||
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Emblems are far less prominent on player armor in ''Halo: Reach'' than in previous games. Very small emblems appear on the upper right side of the player's chest piece; a UNSC logo is found in a similar position on the left side of the chest piece. In addition, some of the unlockable chest pieces obscure the emblem entirely. ''Halo: Reach'' also marks the first appearance of emblems in campaign, being found on the player-customized [[SPARTAN-B312]]. The emblems are not present on Elite armor variants. Emblems only appear on player armor in campaign and Firefight; they are not visible in multiplayer. | Emblems are far less prominent on player armor in ''Halo: Reach'' than in previous games. Very small emblems appear on the upper right side of the player's chest piece; a UNSC logo is found in a similar position on the left side of the chest piece. In addition, some of the unlockable chest pieces obscure the emblem entirely. ''Halo: Reach'' also marks the first appearance of emblems in campaign, being found on the player-customized [[SPARTAN-B312]]. The emblems are not present on Elite armor variants. Emblems only appear on player armor in campaign and Firefight; they are not visible in multiplayer. | ||
With 80 emblems, toggling, 53 backgrounds and 30 colors for each option, there are nearly 116 million possibilities. | With 80 emblems, toggling, 53 backgrounds and 30 colors for each option, there are nearly 116 million possibilities.<ref group="note">(80*1*30*30)+(80*52*30*30*30)+(80*1*30)+(80*52*30*30)=115,994,400</ref> | ||
==''Halo 4''== | ==''Halo 4''== | ||
''Halo 4'' features a total of 109 | ''Halo 4'' features a total of 109 emblems. Of these only 37 return from ''Halo: Reach''. Three more return after being absent in ''Reach'' (ONI, Snake, and Cube [now called Ordnance]). The remaining 69 emblems are all new. Emblems are once again displayed the shoulder pauldron, though now on the left side. | ||
''Halo 4'' is the first Halo title that requires emblems to be unlocked before they can be used. The Recruit emblem is unlocked by default. Ten emblems are unlocked at SR-4, ten more at SR-19, ten at SR-28, and eight at SR-36 | ''Halo 4'' is the first Halo title that requires emblems to be unlocked before they can be used. The Recruit emblem is unlocked by default. Ten emblems are unlocked at SR-4, ten more at SR-19, ten at SR-28, and eight at SR-36. Each of the [[Specializations]] unlock four emblems each. The remaining emblems are unlocked by through in-game achievements such as [[commendations]], as well as through [[Halo Waypoint]]. | ||
Five emblems and backgrounds were originally offered only as exclusive emblems for players who pre-ordered the game from specific retailers.<ref>[http://www.halo.xbox.com/blogs/Headlines/post/2012/05/30/The-Halo-Bulletin-53012.aspx '''Halo Waypoint''' ''The Halo Bulletin: 5.30.12'']</ref> The [[Halo 4 | Five emblems and backgrounds were originally offered only as exclusive emblems for players who pre-ordered the game from specific retailers.<ref>[http://www.halo.xbox.com/blogs/Headlines/post/2012/05/30/The-Halo-Bulletin-53012.aspx '''Halo Waypoint''' ''The Halo Bulletin: 5.30.12'']</ref> The [[Halo 4 Limited Edition]], [[Xbox 360#''Halo''-themed editions|Halo 4 Limited Edition Console]], and [[War Games]] Map Pass also each come with an exclusive emblem and background. Eight of the nine emblems were later included with the [[Halo 4 Game of the Year Edition]]. The "Unicorn" emblem and "Fotus" background, exclusive to the console version, was not included. | ||
Eight emblems are unlocked from Halo Waypoint by inputting hidden codes in the Classified section. Some emblems have certain requirements in order to be unlocked. These emblems do not come with backgrounds. | Eight emblems are unlocked from [[Halo: Waypoint]] by inputting hidden codes in the Classified section. Some emblems have certain requirements in order to be unlocked. These emblems do not come with backgrounds. | ||
Backgrounds must be unlocked separately; the first ten are unlocked at SR-21, the second ten at SR-33, and ten more at SR-44. Each Specialization unlocks a unique background. | Backgrounds must be unlocked separately; the first ten are unlocked at SR-21, the second ten at SR-33, and ten more at SR-44. Each Specialization unlocks a unique background. | ||
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The [[343 Guilty Spark|Guilty]] emblem was originally unavailable by any means, but it was unlocked for everyone who played a matchmaking or Spartan Ops game on November 6, 2013, the first anniversary of the ''Halo 4'' release. | The [[343 Guilty Spark|Guilty]] emblem was originally unavailable by any means, but it was unlocked for everyone who played a matchmaking or Spartan Ops game on November 6, 2013, the first anniversary of the ''Halo 4'' release. | ||
With 109 emblems, 50 backgrounds, and 29 colours ("Pale" is removed), there are 134 | With 109 emblems, 50 backgrounds, and 29 colours ("Pale" is removed), there are more than 134 million possible emblems.<ref group="note">(109*1*29*29)+(109*49*29*29*29)+(109*1*29)+(109*49*29*29)=134,848,260</ref> | ||
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==''Halo: The Master Chief Collection''== | ==''Halo: The Master Chief Collection''== | ||
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Of the 41 all-new emblems, 8 are unlocked by default, while 32 must be unlocked by completing in-game requirements or watching ''[[Halo: Nightfall]]''. The final emblem is unlocked by playing ''[[Halo: Spartan Strike]]''. | Of the 41 all-new emblems, 8 are unlocked by default, while 32 must be unlocked by completing in-game requirements or watching ''[[Halo: Nightfall]]''. The final emblem is unlocked by playing ''[[Halo: Spartan Strike]]''. | ||
There are | There are 101 background options, a number of which return having been absent since ''Halo 2'' (i.e. X1, X2, Plus). | ||
There are 30 actual color options for both the primary, secondary, and background elements of each emblem. Toggling of emblems this time takes the form of the 31st "Transparent" option, which allows players to toggle off any element of any emblem. | There are 30 actual color options for both the primary, secondary, and background elements of each emblem. Toggling of emblems this time takes the form of the 31st "Transparent" option, which allows players to toggle off any element of any emblem. | ||
When the ''Collection'' was first released, emblems appeared in the matchmaking lobby and post-game menu and on a player's scoring HUD in campaign, but otherwise did not appear in gameplay. In ''Halo 2'' classic multiplayer the "Bullseye" emblem was used for all players in the in-game scoreboard and as their player identifier. In ''Halo 3'' the "Grunt" emblem was displayed in the scoreboard, and also appeared on all players' armor; in all other games the players' armor remained blank. In ''Halo 4'' the scoreboard assigned all players the "Recruit" emblem (interestingly, the only emblem from the original ''Halo 4'' not available to players in ''The Master Chief Collection''). By design, emblems did not appear at all in ''Halo 2: Anniversary'' multiplayer matches. This was updated in 2019 so that the player's emblem is displayed in all in-game scoreboards and as the identifier image in ''Halo 2''. The armor remained blank in ''Halo 2'', ''Halo 2: Anniversary'' and ''Halo 4''; it displayed a random emblem in ''Halo 3'' and ''Halo: Reach''. Another update in 2020 resulted in emblems being displayed on players' armor in ''Halo 3'', ''Halo 4'', ''Halo 3: ODST'', and ''Halo: Reach''; it | When the ''Collection'' was first released, emblems appeared in the matchmaking lobby and post-game menu and on a player's scoring HUD in campaign, but otherwise did not appear in gameplay. In ''Halo 2'' classic multiplayer the "Bullseye" emblem was used for all players in the in-game scoreboard and as their player identifier. In ''Halo 3'' the "Grunt" emblem was displayed in the scoreboard, and also appeared on all players' armor; in all other games the players' armor remained blank. In ''Halo 4'' the scoreboard assigned all players the "Recruit" emblem (interestingly, the only emblem from the original ''Halo 4'' not available to players in ''The Master Chief Collection''). By design, emblems did not appear at all in ''Halo 2: Anniversary'' multiplayer matches. This was updated in 2019 so that the player's emblem is displayed in all in-game scoreboards and as the identifier image in ''Halo 2''. The armor remained blank in ''Halo 2'', ''Halo 2: Anniversary'' and ''Halo 4''; it displayed a random emblem in ''Halo 3'' and ''Halo: Reach''. Another update in 2020 resulted in emblems being displayed on players' armor in ''Halo 3'', ''Halo 4'', ''Halo 3: ODST'', and ''Halo: Reach''; it remains blank in the other games. | ||
==''Halo 5: Guardians''== | ==''Halo 5: Guardians''== | ||
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There are 294 emblems in the game, an all-time high. The game launched with 223 emblems; 7 were added with the [[Battle of Shadow and Light]], "Thanks Given" in November, "Halo Championship Series" with the HCS Premium REQ Pack, 2 ("Spartan Claus" and "Candy Canes") with the holiday promotional req pack, 14 with the [[Cartographer's Gift]], 12 with [[Infinity's Armory]], one for each 2016 monthly season, 10 with [[Hammer Storm]], one with the Halo World Championship 2016 pack, 8 with [[Ghosts of Meridian]], 5 with [[Memories of Reach]], 5 with [[Hog Wild]], and 2 with [[Warzone Firefight]]. Three Halo World Championship teams, Counter Logic Gaming, Evil Geniuses, and Optic Gaming, also had their logos released as emblems. The final emblem "[[343 Industries]]" is available only to company employees. Of the 294 emblems, only 70 return from previous games; the remaining 224 are new. | There are 294 emblems in the game, an all-time high. The game launched with 223 emblems; 7 were added with the [[Battle of Shadow and Light]], "Thanks Given" in November, "Halo Championship Series" with the HCS Premium REQ Pack, 2 ("Spartan Claus" and "Candy Canes") with the holiday promotional req pack, 14 with the [[Cartographer's Gift]], 12 with [[Infinity's Armory]], one for each 2016 monthly season, 10 with [[Hammer Storm]], one with the Halo World Championship 2016 pack, 8 with [[Ghosts of Meridian]], 5 with [[Memories of Reach]], 5 with [[Hog Wild]], and 2 with [[Warzone Firefight]]. Three Halo World Championship teams, Counter Logic Gaming, Evil Geniuses, and Optic Gaming, also had their logos released as emblems. The final emblem "[[343 Industries]]" is available only to company employees. Of the 294 emblems, only 70 return from previous games; the remaining 224 are new. | ||
At launch and until the release of Hammer Storm, players could not choose the individual colors of the emblem. Instead, players had to choose from one of 33 colors, and then one of seven styles ("Sporty", "Elite", "Classic", "Muted", "Contrast", "Analagous", or "Inverse") which was a pre-set color combination (or "harmony"<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/hammer-storm-preview '''Halo Waypoint | At launch and until the release of Hammer Storm, players could not choose the individual colors of the emblem. Instead, players had to choose from one of 33 colors, and then one of seven styles ("Sporty", "Elite", "Classic", "Muted", "Contrast", "Analagous", or "Inverse") which was a pre-set color combination (or "harmony"<ref>[https://www.halowaypoint.com/en-us/community/blog-posts/hammer-storm-preview '''Halo Waypoint'' - ''Halo Community Update: Hammer Storm Preview'']</ref>) for the emblem. As a result of this severe limitation in customization options, immediately prior to the release of Hammer Storm there were only 58,674 possible unique emblems,<ref group="note">254*33*7=58,574</ref> a far cry from the millions of possibilities in previous games. | ||
Following the release of Hammer Storm, players can once again choose individual primary, secondary and tertiary colors for their emblem, just as they have in previous instalments. In addition, the number of colors was increased from 33 to 60. This change exponentially increased the number of possible emblems, however the continued absence of backgrounds and toggling means that the total of 63,504,000 possible emblems | Following the release of Hammer Storm, players can once again choose individual primary, secondary and tertiary colors for their emblem, just as they have in previous instalments. In addition, the number of colors was increased from 33 to 60. This change exponentially increased the number of possible emblems, however the continued absence of backgrounds and toggling means that the total of 63,504,000 possible emblems<ref group="note">294*60*60*60=63,504,000</ref> remains the lowest of any emblem-featuring ''Halo'' game to date. | ||
As in ''Halo 4'', emblems must be unlocked before they can be used. The "117" and "Helmet" emblems are unlocked by default. Additional emblems are unlocked with [[Requisition system|REQ packs]]; some are included with specific packs awarded for achieving ranks and completing [[commendations]], while others are awarded randomly. | As in ''Halo 4'', emblems must be unlocked before they can be used. The "117" and "Helmet" emblems are unlocked by default. Additional emblems are unlocked with [[Requisition system|REQ packs]]; some are included with specific packs awarded for achieving ranks and completing [[commendations]], while others are awarded randomly. | ||
Emblems rarely appear in their complete form in ''Halo 5: Guardians''; instead each emblem is featured a cropped rectangular image which is also incorporated into a [[nameplate]]. The rectangular image is used to identify each player in matchmaking lobbies. Emblems do not appear on players' armor. | Emblems rarely appear in their complete form in ''Halo 5: Guardians''; instead each emblem is featured a cropped rectangular image which is also incorporated into a [[nameplate]]. The rectangular image is used to identify each player in matchmaking lobbies. Emblems do not appear on players' armor. | ||
== List of emblems == | == List of emblems == | ||
{{col-begin}} | {{col-begin}} | ||
{{col-2}} | {{col-2}} | ||
{|cellpadding="3" border="1" align="center | {|cellpadding="3" border="1" align="center" | ||
|-align="center" | |-align="center" | ||
!colspan="8"|Multiplayer | !colspan="8"|Multiplayer Emblems | ||
|-align="center" | |-align="center" | ||
! | ! | ||
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|style="background:#ddffdd;"|Yes | |style="background:#ddffdd;"|Yes | ||
|-align="center" | |-align="center" | ||
|Unicorn/Horse | |Unicorn/Horse<ref group="note" name="unic">The original unicorn emblem had its horn removed in ''Halo 4'' and became a "Horse". A new, completely different Unicorn emblem was created. In ''The Master Chief Collection'', both the original and new unicorn emblems are present. The original unicorn once again has a horn, but is still called "Horse"</ref> | ||
|style="background:#ffdddd;"|No | |style="background:#ffdddd;"|No | ||
|style="background:#ddffdd;"|Yes | |style="background:#ddffdd;"|Yes | ||
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|style="background:#ddffdd;"|Yes | |style="background:#ddffdd;"|Yes | ||
|-align="center" | |-align="center" | ||
|Infected (1) | |Infected (1)<ref group="note" name="infec">In ''The Master Chief Collection'', the Infected emblem from ''Halo: Reach'' is referred to as "Infection 2" with the the Infected emblem from ''Halo 4'' being "Infected". This reflects the fact that ''Reach'' was added to the collection after ''Halo 4'', rather than their actual release order.</ref> | ||
|style="background:#ffdddd;"|No | |style="background:#ffdddd;"|No | ||
|style="background:#ffdddd;"|No | |style="background:#ffdddd;"|No | ||
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|style="background:#ffdddd;"|No | |style="background:#ffdddd;"|No | ||
|-align="center" | |-align="center" | ||
|Arrowhead (1) | |Arrowhead (1)<ref group="note" name="arro">In ''The Master Chief Collection'', the Arrowhead emblem from ''Halo: Reach'' is referred to as "Arrowhead 2" with the the Arrow Head emblem from ''Halo 4'' being "Arrow Head". This reflects the fact that ''Reach'' was added to the collection after ''Halo 4'', rather than their actual release order.</ref> | ||
|style="background:#ffdddd;"|No | |style="background:#ffdddd;"|No | ||
|style="background:#ffdddd;"|No | |style="background:#ffdddd;"|No | ||
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|} | |} | ||
{{col-2}} | {{col-2}} | ||
{|cellpadding="3" border="1" align="center | {|cellpadding="3" border="1" align="center" | ||
|-align="center" | |-align="center" | ||
!colspan="4"|Multiplayer | !colspan="4"|Multiplayer Emblems | ||
|-align="center" | |-align="center" | ||
! | ! | ||
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|style="background:#ffdddd;"|No | |style="background:#ffdddd;"|No | ||
|-align="center" | |-align="center" | ||
|Arrowhead (2) | |Arrowhead (2)<ref group="note" name="arro">In ''The Master Chief Collection'', the Arrowhead emblem from ''Halo: Reach'' is referred to as "Arrowhead 2" with the the Arrow Head emblem from ''Halo 4'' being "Arrow Head". This reflects the fact that ''Reach'' was added to the collection after ''Halo 4'', rather than their actual release order.</ref> | ||
|style="background:#ddffdd;"|Yes | |style="background:#ddffdd;"|Yes | ||
|style="background:#ddffdd;"|Yes | |style="background:#ddffdd;"|Yes | ||
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|style="background:#ffdddd;"|No | |style="background:#ffdddd;"|No | ||
|-align="center" | |-align="center" | ||
|Infected (2) | |Infected (2)<ref group="note" name="infec">In ''The Master Chief Collection'', the Infected emblem from ''Halo: Reach'' is referred to as "Infection 2" with the the Infected emblem from ''Halo 4'' being "Infected". This reflects the fact that ''Reach'' was added to the collection after ''Halo 4'', rather than their actual release order.</ref> | ||
|style="background:#ddffdd;"|Yes | |style="background:#ddffdd;"|Yes | ||
|style="background:#ddffdd;"|Yes | |style="background:#ddffdd;"|Yes | ||
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|-align="center" | |-align="center" | ||
|[[Corbulo Academy of Military Science|Corbulo/CAMS]] | |[[Corbulo Academy of Military Science|Corbulo/CAMS]] | ||
|style="background:#ddffdd;"|Yes | |style="background:#ddffdd;"|Yes<ref group="note">Available only with specially-marked [http://www.xbox.com/en-AU/Xbox360/Accessories/XboxLIVE/halo4xboxlive12plus1plusemblem Xbox LIVE 12+1 month Gold membership cards].</ref> | ||
|style="background:#ddffdd;"|Yes | |style="background:#ddffdd;"|Yes | ||
|style="background:#ddffdd;"|Yes | |style="background:#ddffdd;"|Yes | ||
|-align="center" | |-align="center" | ||
|Prime | |Prime | ||
|style="background:#ddffdd;"|Yes | |style="background:#ddffdd;"|Yes<ref group="note">Available only with [[Halo 4 Limited Edition]].</ref> | ||
|style="background:#ddffdd;"|Yes | |style="background:#ddffdd;"|Yes | ||
|style="background:#ddffdd;"|Yes | |style="background:#ddffdd;"|Yes | ||
|-align="center" | |-align="center" | ||
|Unicorn (2) | |Unicorn (2)<ref group="note" name="unic"/> | ||
|style="background:#ddffdd;"|Yes | |style="background:#ddffdd;"|Yes<ref group="note">Only available with [[Xbox 360#Halo-themed editions|Xbox 360 Limited Edition Halo 4 Console Bundle]].</ref> | ||
|style="background:#ddffdd;"|Yes | |style="background:#ddffdd;"|Yes | ||
|style="background:#ddffdd;"|Yes | |style="background:#ddffdd;"|Yes | ||
|-align="center" | |-align="center" | ||
|Falcon | |Falcon | ||
|style="background:#ddffdd;"|Yes | |style="background:#ddffdd;"|Yes<ref group="note">Available only with Halo 4 War Games Map Pass.</ref> | ||
|style="background:#ddffdd;"|Yes | |style="background:#ddffdd;"|Yes | ||
|style="background:#ddffdd;"|Yes | |style="background:#ddffdd;"|Yes | ||
|-align="center" | |-align="center" | ||
|Bonebreaker | |Bonebreaker | ||
|style="background:#ddffdd;"|Yes | |style="background:#ddffdd;"|Yes<ref group="note" name="vendor"/> | ||
|style="background:#ddffdd;"|Yes | |style="background:#ddffdd;"|Yes | ||
|style="background:#ffdddd;"|No | |style="background:#ffdddd;"|No | ||
|-align="center" | |-align="center" | ||
|Assassin | |Assassin | ||
|style="background:#ddffdd;"|Yes | |style="background:#ddffdd;"|Yes<ref group="note" name="vendor"/> | ||
|style="background:#ddffdd;"|Yes | |style="background:#ddffdd;"|Yes | ||
|style="background:#ddffdd;"|Yes | |style="background:#ddffdd;"|Yes | ||
|-align="center" | |-align="center" | ||
|Bulletproof | |Bulletproof | ||
|style="background:#ddffdd;"|Yes | |style="background:#ddffdd;"|Yes<ref group="note" name="vendor"/> | ||
|style="background:#ddffdd;"|Yes | |style="background:#ddffdd;"|Yes | ||
|style="background:#ffdddd;"|No | |style="background:#ffdddd;"|No | ||
|-align="center" | |-align="center" | ||
|Spartan (2) | |Spartan (2) | ||
|style="background:#ddffdd;"|Yes | |style="background:#ddffdd;"|Yes<ref group="note" name="vendor">Vendor-specific pre-order bonus.</ref> | ||
|style="background:#ddffdd;"|Yes | |style="background:#ddffdd;"|Yes | ||
|style="background:#ddffdd;"|Yes | |style="background:#ddffdd;"|Yes | ||
|-align="center" | |-align="center" | ||
|Mjolnir | |Mjolnir | ||
|style="background:#ddffdd;"|Yes | |style="background:#ddffdd;"|Yes<ref group="note" name="vendor"/> | ||
|style="background:#ddffdd;"|Yes | |style="background:#ddffdd;"|Yes | ||
|style="background:#ddffdd;"|Yes | |style="background:#ddffdd;"|Yes | ||
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{{col-end}} | {{col-end}} | ||
{{Center|The following emblems have appeared in only a single ''Halo'' game to date.}} | {{Center|The following emblems have appeared in only a single ''Halo'' game to date.}} | ||
{|cellpadding="3" border="1" align="center | {|cellpadding="3" border="1" align="center" | ||
|-align="center" | |-align="center" | ||
!colspan="8"|Single-game | !colspan="8"|Single-game Emblems | ||
|-align="center" | |-align="center" | ||
!Game | !Game | ||
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**Some players have formed unique emblems by toggling the designs. As an example, toggling the [[Grunt]] design and using the Arrow background makes "The Bat". On a similar note, a chicken can be created by using a Bullseye with the Ball of Fire. | **Some players have formed unique emblems by toggling the designs. As an example, toggling the [[Grunt]] design and using the Arrow background makes "The Bat". On a similar note, a chicken can be created by using a Bullseye with the Ball of Fire. | ||
**Toggling the [[Seventh Column]] design makes it completely invisible, as the entire design is shown using the secondary emblem color. This, in combination with the Blank background, makes it possible to have a completely transparent emblem. | **Toggling the [[Seventh Column]] design makes it completely invisible, as the entire design is shown using the secondary emblem color. This, in combination with the Blank background, makes it possible to have a completely transparent emblem. | ||
*Prior to ''Halo 3''<nowiki/>'s release, [[Bungie]] held a contest in which people could send in their ideas for | *Prior to ''Halo 3''<nowiki/>'s release, [[Bungie]] held a contest in which people could send in their ideas for Emblem designs. The "Pirate" emblem was the winner, and has appeared in every ''Halo'' FPS game since. | ||
*Bungie held the contest again prior to the release of ''[[Halo: Reach]]''. The winning emblem was the "Headshot" emblem, which has also been featured in every ''Halo'' FPS since. The emblem was also made into an avatar T-shirt available on the Xbox Live Avatar Marketplace. | *Bungie held the contest again prior to the release of ''[[Halo: Reach]]''. The winning emblem was the "Headshot" emblem, which has also been featured in every ''Halo'' FPS since. The emblem was also made into an avatar T-shirt available on the Xbox Live Avatar Marketplace. | ||
*The three Spartans from [[Red Team]] in ''[[Halo Wars]]'' each have an emblem from ''[[Halo 3]]'' emblazoned on their armor. They are the first characters to use emblems in Campaign. | *The three Spartans from [[Red Team]] in ''[[Halo Wars]]'' each have an emblem from ''[[Halo 3]]'' emblazoned on their armor. They are the first characters to use emblems in Campaign. | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:H3 All Emblems.gif|A picture of all the emblem foregrounds available in ''[[Halo 3]]''. | File:H3 All Emblems.gif|A picture of all the emblem foregrounds available in ''[[Halo 3]]''. | ||
File:Halo 4 emblems.jpg|A chart dislaying all ''[[Halo 4]]'' emblems and their unlock requirements. | File:Halo 4 emblems.jpg|A chart dislaying all ''[[Halo 4]]'' emblems and their unlock requirements. | ||
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==Notes== | ==Notes== | ||
<references group="note"/> | |||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | {{Ref/Sources}} | ||
[[Category:Customisation]] | |||
[[Category: |