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{{ | {{Era|Forerunner|Covenant|Human|UNSC|HCW|Post}} | ||
{{ | {{SeeWikipedia}} | ||
[[File:HReach-T26BansheeGSA-EMP.jpg|250px|thumb|A Type-26B Banshee GSA when hit by the EMP effect of an overcharged [[Type-25 plasma pistol]].]] | [[File:HReach-T26BansheeGSA-EMP.jpg|250px|thumb|A Type-26B Banshee GSA when hit by the EMP effect of an overcharged [[Type-25 plasma pistol]].]] | ||
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There have been several noteworthy instances in which an EMP has appeared. | There have been several noteworthy instances in which an EMP has appeared. | ||
*The detonation of a [[nuclear weapon]], such as a [[Shiva-class nuclear missile]], is almost always followed by a massive electromagnetic pulse.<ref>'''[[Halo: The Cole Protocol]]''', ''page 317''</ref> | *The detonation of a [[nuclear weapon]], such as a [[Shiva-class nuclear missile]], is almost always followed by a massive electromagnetic pulse.<ref>'''[[Halo: The Cole Protocol]]''', ''page 317''</ref> | ||
*During the [[Battle of | *During the [[Battle of the Etran Harborage]], the smart-AI [[Serina]] had Sergeant [[John Forge]] use the EMP weapon of [[XRP12 Gremlin|Gremlins]] to attack the Forerunner pylons attempting to pull the [[UNSC Spirit of Fire|UNSC ''Spirit of Fire'']] into the [[shield world]] known as the [[Etran Harborage]]. As a result, the ''Spirit of Fire'' had time to effect a rescue of [[Alpha Platoon|Alpha]], [[Bravo Platoon|Bravo]] and [[Charlie Platoon]]s.<ref>'''[[Halo Wars]]''', campaign level, ''[[Shield World (level)|Shield World]]''</ref> | ||
*During the [[Battle of the Rubble]], [[SPARTAN-II]] [[Grey Team]] used a small EMP device to fry the systems on an Insurrectionist freighter called the ''[[Kestrel (freighter)|Kestrel]]''. This was to wipe its navigation database in accordance with the [[Cole Protocol]] which they were at [[the Rubble]] enforcing.<ref>'''[[Halo: The Cole Protocol]]'''</ref> | *During the [[Battle of the Rubble]], [[SPARTAN-II]] [[Grey Team]] used a small EMP device to fry the systems on an Insurrectionist freighter called the ''[[Kestrel (freighter)|Kestrel]]''. This was to wipe its navigation database in accordance with the [[Cole Protocol]] which they were at [[the Rubble]] enforcing.<ref>'''[[Halo: The Cole Protocol]]'''</ref> | ||
*In the aftermath of [[Operation: UPPER CUT]], both [[SPARTAN-B312]] and the satellite [[Navigation Beacon RA-15]] witnessed a purple-tinted EMP cloud emanate from the wreckage of the [[Covenant]] | *In the aftermath of [[Operation: UPPER CUT]], both [[SPARTAN-B312]] and the satellite [[Navigation Beacon RA-15]] witnessed a purple-tinted EMP cloud emanate from the wreckage of the [[Covenant supercarrier]] ''[[Long Night of Solace]]'' after the improvised slipspace bomb was activated. The cloud disabled all electronics within its vicinity, including the NAV Beacon.<ref>'''[[Halo: Reach]]''', campaign level, ''[[Long Night of Solace (level)|Long Night of Solace]]''</ref> | ||
*During the [[Battle of Installation 04]], [[Cortana]] diverted [[John-117]]'s [[energy shielding|energy shields]] into an EMP to disable [[Installation 04|Halo's]] [[phase pulse generator]]s.<ref>'''[[Halo: Combat Evolved]]''', campaign level ''[[Two Betrayals]]''</ref> | *During the [[Battle of Installation 04]], [[Cortana]] diverted [[John-117]]'s [[energy shielding|energy shields]] into an EMP to disable [[Installation 04|Halo's]] [[phase pulse generator]]s.<ref>'''[[Halo: Combat Evolved]]''', campaign level ''[[Two Betrayals]]''</ref> | ||
*The [[deep-space artifact]] let out an enormous electromagnetic pulse that briefly canceled out all communications in the [[Sol system]]. It later let out another pulse upon deactivation. | *The [[deep-space artifact]] let out an enormous electromagnetic pulse that briefly canceled out all communications in the [[Sol system]]. It later let out another pulse upon deactivation. | ||
*During the [[Skirmish over Threshold]], [[John-117]] used the EMP emitted by a [[ | *During the [[Skirmish over Threshold]], [[John-117]] used the EMP emitted by a [[Type-1 plasma grenade]] to disable the electronics of a locked door on ''[[Ascendant Justice]]'', which allowed him to open the door.<ref>'''[[Halo: First Strike]]''', ''page 89''</ref> | ||
*The in-atmosphere jumping of the ''[[Solemn Penance]]'' to [[Slipstream space|slipspace]] above [[New Mombasa]] created a massive electromagnetic pulse that damaged electrical systems in the city, and fried the navigational and safety systems of nearly five dozen [[Single Occupant Exoatmospheric Insertion Vehicle|SOEIV]] pods unfortunate enough to [[Operation: BUMRUSH|drop]] towards the carrier at that exact moment, plunging them and the [[Orbital Drop Shock Trooper]]s inside free-falling to near-certain death.<ref>'''[[Halo 3: ODST]]''', campaign level ''[[Prepare to Drop]]''</ref> | *The in-atmosphere jumping of the ''[[Solemn Penance]]'' to [[Slipstream space|slipspace]] above [[New Mombasa]] created a massive electromagnetic pulse that damaged electrical systems in the city, and fried the navigational and safety systems of nearly five dozen [[Single Occupant Exoatmospheric Insertion Vehicle|SOEIV]] pods unfortunate enough to [[Operation: BUMRUSH|drop]] towards the carrier at that exact moment, plunging them and the [[Orbital Drop Shock Trooper]]s inside free-falling to near-certain death.<ref>'''[[Halo 3: ODST]]''', campaign level, ''[[Prepare to Drop]]''</ref> | ||
*The {{UNSCShip|Port Stanley}} was equipped with an [[ | *The {{UNSCShip|Port Stanley}} was equipped with an [[Electromagnetic pulse cannon|EMP cannon]], for disabling ships not hardened against it, which it used against the {{Class|Hudal|auxiliary vessel}} ''[[Piety]]''.<ref>'''[[Halo: Glasslands]]''', ''page 224''</ref> | ||
*While trying to stop the [[Ur-Didact|Didact]], [[Cortana]] again modified the Master Chief's shields to give off an EMP to disable a carrier wave generator. She referred to it as "taking a page out of our old playbook."<ref>'''[[Halo 4]]''', campaign level ''[[Shutdown]]''</ref> | *While trying to stop the [[Ur-Didact|Didact]], [[Cortana]] again modified the Master Chief's shields to give off an EMP to disable a carrier wave generator. She referred to it as "taking a page out of our old playbook."<ref>'''[[Halo 4]]''', campaign level, ''[[Shutdown]]''</ref> | ||
*The [[Guardian]]s are known to be capable of use EMPs and disable every piece of technology on a planet and surrounding space to keep "troublesome worlds" in-line.<ref>'''[[Halo 5: Guardians]]''', ''campaign level [[Guardians (level)|Guardians]]''</ref> | |||
*The [[Guardian]]s are | |||
===Gameplay=== | ===Gameplay=== | ||
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*In ''[[Halo 3]]'', the [[power drain]] uses EMP to disable shields, vehicles and other power sources. | *In ''[[Halo 3]]'', the [[power drain]] uses EMP to disable shields, vehicles and other power sources. | ||
*The overcharged blast from a [[Type-25 plasma pistol|Type-25]] and [[Type-54 plasma pistol]] will temporarily disable vehicles and energy shields. | *The overcharged blast from a [[Type-25 plasma pistol|Type-25]] and [[Type-54 plasma pistol]] will temporarily disable vehicles and energy shields. | ||
*In ''[[Halo Wars]]'', [[Ellen Anders|Professor Anders]]' vehicle, the [[XRP12 | *In ''[[Halo Wars]]'', [[Ellen Anders|Professor Anders]]' vehicle, the [[XRP12 Gremlin]], uses EMP as main armament to disable enemy ground vehicles. | ||
*In '' | *In ''Halo Wars'', the [[Type-29 Vampire]]'s [[stasis cannon]] uses EMP as well to drain power from enemy aircraft. | ||
*In ''[[Halo: Reach]]'', [[ | *In ''[[Halo: Reach]]'', [[Armor lock]] can trigger an EMP after use, which can take out a Spartan's shields. Combined with a quick and accurate melee, this can result in an almost instant kill. | ||
*In '' | *In ''Halo: Reach'' the [[M319 grenade launcher]] has a secondary function that acts like an EMP. It awards a player an [[EMP Kill Medal|EMP Blast Medal]] when it kills an enemy, being the only other weapon in the game that awards the medal. | ||
*In ''[[Halo 2: Anniversary]]'' the bases on the map [[Bloodline]] have consoles that allow players to activate an EMP around the area. This can be made in a Forge map too. | *In ''[[Halo 2: Anniversary]]'' the bases on the map [[Bloodline]] have consoles that allow players to activate an EMP around the area. This can be made in a Forge map too. | ||
*In ''[[Halo 5: Guardians]]'' the [[Echidna]] can EMP targets. | *In ''[[Halo 5: Guardians]]'' the [[Echidna]] can EMP targets. | ||
*In ''Halo 5: Guardians'' [[Hannibal Mantis]] can EMP targets with its stomp attack. | *In ''Halo 5: Guardians'' [[Hannibal Mantis]] can EMP targets with its stomp attack. | ||
*In ''[[Halo Wars 2]]'' ''Spirit of Fire' | *In ''[[Halo Wars 2]]'' ''Spirit of Fire'''s MAC has been upgraded with EMP to disable Sentinels defenses that defends Forerunner Conduit. | ||
==Trivia== | ==Trivia== | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Plasma_EMP_Wraith.jpg|The Type-25 plasma pistol's AOE secondary charge function emits an EMP burst to deactivate a Covenant | File:Plasma_EMP_Wraith.jpg|The Type-25 plasma pistol's AOE secondary charge function emits an EMP burst to deactivate a Covenant [[Type-26 Wraith]] tank for a short period of time in ''[[Halo 3: ODST]]''. | ||
File:Snap28.png|The [[EMP Kill Medal]] given to a player in ''Halo 3: ODST'' and in ''[[Halo 3]]'' when killing an enemy shortly after their shields are deactivated. | File:Snap28.png|The [[EMP Kill Medal]] given to a player in ''Halo 3: ODST'' and in ''[[Halo 3]]'' when killing an enemy shortly after their shields are deactivated. | ||
File:EMP_Pulse.jpg|An EMP from a Plasma Pistol overcharge hits a [[SPARTAN-III program|Spartan-III]] in the ''[[Halo: Reach Multiplayer Beta]]''. | File:EMP_Pulse.jpg|An EMP from a Plasma Pistol overcharge hits a [[SPARTAN-III program|Spartan-III]] in the ''[[Halo: Reach Multiplayer Beta]]''. | ||
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*''[[Halo: Envoy]]'' | *''[[Halo: Envoy]]'' | ||
*''[[Halo: Rise of Atriox]]'' | *''[[Halo: Rise of Atriox]]'' | ||
==Sources== | ==Sources== | ||
<references/> | |||
[[Category:Physics]] | [[Category:Physics]] |