Editing Eklon'Dal Workshop Antlion
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|image= [[File:HW2-BlitzMegaturret.jpg|300px]] | |image= [[File:HW2-BlitzMegaturret.jpg|300px]] | ||
|manufacturer=[[Eklon War-Forges]]{{Ref/Reuse|Enc22}} | |manufacturer=[[Eklon War-Forges]]{{Ref/Reuse|Enc22}} | ||
|series= | |series= | ||
|type=Artillery | |type=Artillery | ||
|cost= | |cost= | ||
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|operation-title=Crew | |operation-title=Crew | ||
|operation=2 operators or remote link{{Ref/Reuse|Enc22}} | |operation=2 operators or remote link{{Ref/Reuse|Enc22}} | ||
|rate=Three-shot burst | |rate=Three-shot burst | ||
|velocity= | |velocity= | ||
|optics= | |optics= | ||
|range= | |range=Long | ||
|service=[[Post-Covenant War conflicts]] | |service=[[Post-Covenant War conflicts]] | ||
}} | }} | ||
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==Overview== | ==Overview== | ||
===Design details=== | ===Design details=== | ||
{{ | {{Expand-section}} | ||
===Usage=== | ===Usage=== | ||
The [[Banished]] deploy the Mega Turret as a straightforward anti-siege weapon at [[Banished outpost|war camps]] on the [[Installation 00|Ark]] which have the necessary infrastructure and permanence to support their use.{{Ref/Game | The [[Banished]] deploy the Mega Turret as a straightforward anti-siege weapon at [[Banished outpost|war camps]] on the [[Installation 00|Ark]] which have the necessary infrastructure and permanence to support their use.{{Ref/Game|HW2|Phoenix Logs|Detail=Mega Turret}}{{Ref/Site|Id=back|URL=https://www.halowaypoint.com/en-us/news/back-mentality|Site=Halo Waypoint|Page=Back Mentality|D=18|M=10|Y=2021}} | ||
During the [[Second Ark Conflict]], | During the [[Second Ark Conflict]], the Banished deployed mega turrets as a straightforward anti-siege weapon at war camps, which had the necessary infrastructure and permanence to support their use.{{Ref/Reuse|back}} They were employed by the [[Jiralhanae]] [[Pavium]] during the [[Flood]] [[Outbreak on Installation 00|outbreak]] on [[Installation 00]] to combat the parasite and eventually to kill the [[Proto-Gravemind]].{{Ref/Level|HW2|Light the Fuse}}{{Ref/Level|HW2|Manifestation}} | ||
==In-game information== | ==In-game information== | ||
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*'''Info:''' Base Defense, Long range plasma mortar, Auto targets enemies | *'''Info:''' Base Defense, Long range plasma mortar, Auto targets enemies | ||
*'''Tier:''' 1 | *'''Tier:''' 1 | ||
*'''Cost''': | *'''Cost''': Population 0, Supplies 150, Power 150 {{C|Costs 150+ more supplies and power per extra turret}} | ||
'''Mega Turret Upgrade: Lingering Death''' | |||
*'''Info:''' Shell continues to cause damage after impact | *'''Info:''' Shell continues to cause damage after impact | ||
*'''Tier:''' 2 | *'''Tier:''' 2 | ||
*'''Cost''': | *'''Cost''': Supplies 0, Power 300 | ||
'''Mega Turret Upgrade: Compound Detonators''' | |||
*'''Info:''' An unstable core is added to the shells increasing the damage on impact | *'''Info:''' An unstable core is added to the shells increasing the damage on impact | ||
*'''Tier:''' 3 | *'''Tier:''' 3 | ||
*'''Cost''': | *'''Cost''': Supplies 0, Power 500 | ||
In ''[[Halo Wars 2]]'' | In ''[[Halo Wars 2]]'' the mega turret is a base slot structure exclusive to [[Pavium]] once the player has used a leader power to unlock it. Unlike its ''Halo Wars'' counterpart the mega turret in ''Halo Wars 2'' is automated similar to the Banished Spike turrets. Pavium himself is able to highlight targets with his target locator though. Also like the Spike turrets, the upgrades apply only to the individual turret that was selected, except that it can be upgraded from War Council. With long range and heavy damage mega turrets are excellent for fighting infantry, vehicles, and even other structures, but they cannot attack aircraft. The flaw is that due to the size of the turret, it cannot be constructed on Turret slot, and players have to sacrifice one of their building sockets to construct a Mega Turret. Units with high mobility, such as Jackrabbits, Chopper, and Ghost can also avoid the projectile unscathed. | ||
The Mega Turret is a popular choice for those who pick Pavium in Terminus Firefight to strengthen defenses, as it is able to cover a wide range that is larger than the UNSC Siege Turret. | |||
In gameplay, the Mega Turret plays an important role in the level ''[[Manifestation]]'' where it is used to attack a [[Proto-Gravemind]]'s tentacles and then the creature itself. In this case, the player only has to construct a Banished Minibase which will automatically be constructed with a Mega Turret already in place. The player has to spot the target of the tentacles and Proto-Gravemind for it to successfully work, however. | |||
In | ==Trivia== | ||
*In ''[[Halo Wars 2]]'', the use of a spotter to target the Mega Turret's shots is similar to the UNSC's [[M400 Kodiak|Kodiak tank's]] long-range shelling guided by UNSC Snipers acting as spotters. As a result, the Kodiak and Mega Turret play similar roles in the campaign levels ''[[Under the Dark]]'' and ''[[Manifestation]]'' respectively where they, guided by spotters from their respective factions, are used to shell enemy targets at a distance to progress in the level. | |||
==Gallery== | ==Gallery== |