Editing Eden
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{{ | {{Era|RW}} | ||
{{Disambig header|the multiplayer map|[[Librarian]]'s garden|Eden (place)}} | {{Disambig header|the multiplayer map|[[Librarian]]'s garden|Eden (place)}} | ||
{{ | {{Newcontent}} | ||
{{Multiplayer map infobox | {{Multiplayer map infobox | ||
|pagegamelabel=H5G | |pagegamelabel=H5G | ||
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|image=[[File:Gamescom-eden2.jpg|350px]] | |image=[[File:Gamescom-eden2.jpg|350px]] | ||
|game=''[[Halo 5: Guardians]]'' | |game=''[[Halo 5: Guardians]]'' | ||
|location=[[Noctus]], [[Andesia]] | |location=[[Noctus]], [[Andesia]] | ||
|terrain=Urban skyscraper, industrial | |terrain=Urban skyscraper, industrial | ||
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|gametypes=*[[Slayer]] | |gametypes=*[[Slayer]] | ||
*[[Strongholds]] | *[[Strongholds]] | ||
}} | }} | ||
{{Article | {{Article Quote|Only now - years after the [[Human-Covenant War]] - do many Andesian citizens feel secure enough to return to the metroplex centers.}} | ||
'''Eden''' is a ''[[Halo 5: Guardians]]'' [[multiplayer]] map set in an [[AMG Transport Dynamics]] shipping and storage facility inside [[Noctus]], the capital city of [[Andesia]].<ref name="cannonfodder">[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-beta-late-than-never '''Halo Waypoint''': ''Cannon Fodder: Beta Late Than Never'']</ref><ref>'''[[The Sprint]]''', ''[[The Sprint: Prophets|Prophets]]''</ref> [[Empire]] is the remixed version of Eden. | '''Eden''' is a ''[[Halo 5: Guardians]]'' [[multiplayer]] map set in an [[AMG Transport Dynamics]] shipping and storage facility inside [[Noctus]], the capital city of [[Andesia]].<ref name="cannonfodder">[https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-beta-late-than-never '''Halo Waypoint''': ''Cannon Fodder: Beta Late Than Never'']</ref><ref>'''[[The Sprint]]''', ''[[The Sprint: Prophets|Prophets]]''</ref> [[Empire]] is the remixed version of Eden. | ||
==Gameplay== | ==Gameplay== | ||
Eden has a larger abundance of catwalks, is asymmetrical in structure, and is overall more spacious. The focal power weapons on the map are the [[M57 Pilum|Rocket Launcher]], spawning in the center of the map, and the [[SRS99-S5 AM sniper rifle|Sniper Rifle]], spawning on the ledge above blue base. Other power weapons include the [[M45 shotgun|Shotgun]] and [[MLRS | Eden has a larger abundance of catwalks, is asymmetrical in structure, and is overall more spacious. The focal power weapons on the map are the [[M57 Pilum|Rocket Launcher]], spawning in the center of the map, and the [[SRS99-S5 AM sniper rifle|Sniper Rifle]], spawning on the ledge above blue base. Other power weapons include the [[M45 shotgun|Shotgun]] and [[Hydra MLRS|Hydra launcher]]. Additionally, Eden features an abundance of [[Z-250 lightrifle|lightrifles]]. | ||
Several interactive elements can be found on Eden. One of which is a trio of platforms that will lower and raise throughout the match when shot; it is located on the outer edge of the map that faces the skyline of the city. There are also pillars that when shot will raise to grant players access to the upper catwalks from below. | Several interactive elements can be found on Eden. One of which is a trio of platforms that will lower and raise throughout the match when shot; it is located on the outer edge of the map that faces the skyline of the city. There are also pillars that when shot will raise to grant players access to the upper catwalks from below. | ||
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===Concept art=== | ===Concept art=== | ||
<gallery> | <gallery> | ||
File:H5G_Eden_Vista_Concept_Sketch_1.jpg|A concept sketch of the map's vista. | File:H5G_Eden_Vista_Concept_Sketch_1.jpg|A concept sketch of the map's vista. | ||
File:H5G_Eden_Vista_Concept_Sketch_2.jpg|A concept sketch of the map's vista. | File:H5G_Eden_Vista_Concept_Sketch_2.jpg|A concept sketch of the map's vista. |