Editing Eddie Smith

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{{Status|RealWorld}}
{{Ratings}}
'''Eddie Smith''' is an artist who was employed by [[Bungie]] from [[2002]] to [[2006]],<ref name="visualatrium">[http://visualatrium.blogspot.com/ '''Visualatrium''' - ''The Artwork of Eddie Smith'']</ref> although he had also worked on ''[[Halo: Combat Evolved]]'' as early as [[2000]], possibly as a contractor rather than an employee.{{Ref/Generic|Id=CEConcept|[[:File:HCE CovenantShip Concept 1.png|''Halo: Combat Evolved'' concept art from 2000]]}}
{{Realworld}}
{{Bstaff}}
'''Eddie Smith''' is an artist that works at [[Bungie]].


==Background==
==Background==
Smith was a part of a 3D artist team that worked on the ''Halo'' games, which focused on dividing the races up so that each would have its own unique architectural style. [[Marcus R. Lehto]] headed up the design of the [[human]]s, [[Shi Kai Wang]] took the [[Covenant Empire|Covenant]], and Eddie Smith had the [[Forerunner]]s.
Smith was a part of a 3-D artist team that worked on the Halo games that divided the races up so that each would have it's own unique architectural style. [[Marcus R. Lehto]] headed up the design of the [[Humans]]. [[Shi Kai Wang]] took the [[Covenant]], and Eddie Smith had the [[Forerunners]].
 
He has also done concept and illustration work for [[343 Industries]] as a freelance artist, including concept art for ''[[Halo: Combat Evolved Anniversary]]'' and illustrating the cover for the novel ''[[Halo: Glasslands]]''.<ref name="frankie">[http://carnage.bungie.org/haloforum/halo.forum.pl?read=1083553 '''halo.bungie.org''': ''Re: Might be my favorite cover.'']</ref>


==Gameography==
==Gameography==
*''Carmen Sandiego Word Detective'' ([[1997 (real world)|1997]]) - Brøderbund Software
*''[[Halo 2: Multiplayer Map Pack]]'' (2005), Microsoft Game Studios
*''MechWarrior 4: Vengeance'' ([[2000]]) - [[Microsoft Game Studios]]
*''[[Halo 2]]'' (2004), Microsoft Game Studios
*''[[Halo: Combat Evolved]]'' ([[2001]]) - Microsoft Game Studios
*The Mark of Kri (2002), SCEA
*''The Mark of Kri'' ([[2002]]) - Sony Computer Entertainment America
*Allegiance (2000), Microsoft Games
*''[[Halo 2]]'' ([[2004 (real world)|2004]]) - Microsoft Game Studios
*MechWarrior 4: Vengeance (2000), Microsoft Game Studios
*''[[Halo 2 Multiplayer Map Pack|Halo 2: Multiplayer Map Pack]]'' ([[2005 (real world)|2005]]) - Microsoft Game Studios
*Carmen Sandiego Word Detective (1997), Brøderbund Software, Inc.
*''[[Halo 3]]'' ([[2007 (real world)|2007]]) - Microsoft Game Studios{{Ref/Reuse|visualatrium}}
*''[[Halo: Combat Evolved Anniversary]]'' ([[2011]]) - [[343 Industries]] {{Ref/Reuse|frankie}}
*''[https://chroniclesofelyria.com/ Chronicles of Elyria]'' - Concept Artist to 3D Artist 2015
*''[[Halo Online]]'' - Concept artist


==Trivia==
==Trivia==
*He was one of the Bungie artists who worked on the ''[[Halo Graphic Novel]]''.
*He is was one of the Bungie artists who worked on the ''[[Halo Graphic Novel]]''.
*Eddie designed the [[:File:H2_Mylar_Print.jpg|Mylar print]], which was sold as a limited signed edition, with only 500 copies.
*Eddie designed the [[:Image:Eddiemylar.jpg|Mylar print]] which was sold as a limited signed edition with only 500 copies.


==Works==
==His Works==
<gallery>
<gallery>
File:HCE CovenantShip Concept 4.jpg|Concept art of the ''[[Truth and Reconciliation]]'' in ''Halo: Combat Evolved''.
Image:Halo user page pics 3.jpg|Halo 2 "Edge" cover
File:H2_EdgeCover_Concept.jpg|''Halo 2'' artwork used as an Edge magazine cover.
Image:Eddiemylar.jpg|[[John-117]] against two [[Type-47 Ultra Heavy Assault Platform|Type-47 "Scarabs"]].  
File:H2_Mylar_Print.jpg|[[John-117]] against two [[Protos-pattern Scarab|Scarabs]] in the "Mylar print".
File:H2 ConceptArt ArbiterAndChief.png|''Halo 2'' artwork, featuring [[Thel 'Vadam]].
File:Glasslands cover.jpg|Cover art for ''Halo: Glasslands''.
</gallery>
</gallery>
==Sources==
{{Ref/Sources}}
[[Category:People]]

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