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{{ | {{Ratings}} | ||
[[ | {{Era|H1|H2|H3}} | ||
{{Quote|Your foes cower and fall before your unstoppable onslaught, yet final victory will leave you wanting more. | [[Image:Easy Shield.png|The Easy difficulty level icon.|thumb]] | ||
{{Quote|Laugh as helpless victims flee in terror from their inevitable slaughter. The game basically plays itself | {{Article Quote|Your foes cower and fall before your unstoppable onslaught, yet final victory will leave you wanting more.}} | ||
-Description from Halo: Combat Evolved and Halo 2. | |||
{{Article Quote|Laugh as helpless victims flee in terror from their inevitable slaughter. The game basically plays itself.}} | |||
-Description from Halo 3. | |||
== Summary == | ==Summary== | ||
'''''Easy'' is the least challenging difficulty level in the Halo games.''' The enemies are few, target inaccurately, and are overall far weaker than on the other difficulty levels. Many players use it to learn the story, after they beat it on easy they play again on harder difficulties. | |||
The icon for the Easy difficulty setting is represented with a shield that has the [[Marathon]] | The icon for the Easy difficulty setting is represented with a shield that has the [[Marathon]] Logo encrusted into the center. | ||
This is for people just beginning to enter the Halo Universe and the first person shooter genre. | |||
Among the features the player enjoys in easy mode are... | |||
*Tougher [[health]] meter. | |||
* | *Shields are 200% their "Normal" capacity. | ||
** | *Lower energy and shield levels for enemies. | ||
*[[Elites]] or [[Brutes]] are less common, and there are very few [[Major Elite]]s or [[Brute Captains]]. [[Minor Elites]] or [[Brute Minor]]s are almost exclusively seen. | |||
*Less intelligence for enemies and tactical action. Enemies are far more reckless and easy to kill. | |||
*Marines and other allies are tougher, more accurate, and do more damage. | |||
== | == Enemies == | ||
All enemies in [[Halo: Combat Evolved]] and [[Halo 2]] are very easy to kill. The only main problem any player should encounter when playing is being hit on the back of the head, being stuck by a [[Plasma Grenade]], or a charged [[Plasma Pistol]] shot fired at them with no cover available. | |||
[[ | |||
[[Grunts]] are by far the easiest to kill in all Halo games. Even in groups they can be killed in a matter of seconds. The biggest threat they present is setting up and firing at you with a [[Plasma Cannon]], but even then, they are no serious threat. | |||
[[Jackals]] are, like Grunts, very easy to kill too. The only main problem is the shield that, with the exception to the [[Rocket Launcher]], can not be destroyed by [[UNSC]] weapons. In [[Halo: Combat Evolved]], this is very easy to counter, a simple melee attack will send them flying, also killing them. This method can be used in [[Halo 2]], but will usually require more than one melee attack to kill them, despite it being on Easy. The other main way of dispatching shielded [[Jackal]]s is by using any [[Plasma]] weapon and firing at them, which will deplete the shield. [[Jackal Sniper]]s are no problem, despite having a [[Beam Rifle]]. The damage inflicted on you is very small. | |||
[[ | |||
[[Drone]]s are the physically weakest members of the [[Covenant]]. This is especially the case on Easy. Usually one shot or melee attack is enough to kill one. The only problem is their ability to fly. This though is still not a threat, especially considering the fact that they need to frequently rest, however, they are still irritating. | |||
[[ | |||
[[Elite]]s, even the higher ranking ones, are fairly easy to defeat. Despite their intelligence, they seem to lack it considerably on the Easy difficulty. As mentioned in the previous article, [[Minor Elite]]s are almost always the [[Elite]]s encountered. Even when higher ranking [[Elite]]s are faced, such as the [[Zealot]], it is fairly easy to kill them. The only main problems are having to fight large numbers of [[Elite]]s at once, being hit over the back of the head by one, or facing an [[Elite]] holding an [[Energy Sword]]. Only being hit over the back of the head though, can kill you with one hit. | |||
== | [[Brute]]s, like [[Elite]]s with intelligence, seem to lack the strength that they are supposed to possess on Easy. They are quite easy to kill, even when berserking. The only problem with them berserking is not being able to get out of the way in time. The other problem facing [[Brute]]s is if you face a large number at a time. Both of these though, are not serious and can be dealt with easily. | ||
* | |||
* | [[Hunter]]s are not any threat usually, especially in [[Halo: Combat Evolved]]. Despite the armor that covers most of their body, ways to get to their exposed flesh is simple. On Halo: Combat Evolved, one shot with a [[M6C Pistol|Pistol]] to the back can kill a Hunter. All other weapons directed to their backs are effective too. They can even be run over by a [[Warthog]]. The only threat on [[Halo: Combat Evolved]] is facing them in areas with little space. But this is no major threat, as that hardly ever happens. On [[Halo 2]], [[Hunter]]s are a little bit harder to kill, but still present no major threat. The only major problem is facing them in tight space, which also hardly ever happens. | ||
[[Sentinels]] are very easy to destroy. A few shots from any weapon will destroy them. They never really present a threat. | |||
The [[Flood]] are easy to kill, but can present a threat if they are underestimated. The [[Infection Forms]] are easy to kill and give out little to no damage when they explode on you. The only problem they present is finding and bringing back to life a dead body. The [[Combat Forms]] can be killed with a few simple shots, sometimes one. The main threat from them is attacking in large groups. [[Carrier Form]]s are also easy to kill, but the explosions can be deadly if you get caught in them. Apart from that they are no real threat. | |||
==Trivia== | |||
*Every difficulty shield icon has the [[Marathon]] logo on it. | |||
*Developers have referred to easy in Halo: CE as "grandma mode" according to the official guidebook. | |||
*[[343 Guilty Spark]] will suggest that you switch to 'Easy' if you teamkill in [[Halo 3]] with the [[Halo 3 Skulls#IWHBYD|IWHBYD Skull]] on. | |||
*You cannot find any [[skulls]] on Halo 3 on Easy difficulty. | |||
== Related Links == | |||
*[[Normal]] | |||
*[[Heroic]] | |||
*[[Legendary]] | |||
[[Category:Difficulties|1]] | [[Category:Difficulties|1]] |