Editing EVA-class Mjolnir
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*[[MJOLNIR Powered Assault Armor/Mark IV|Mark IV]] | *[[MJOLNIR Powered Assault Armor/Mark IV|Mark IV]] | ||
*[[MJOLNIR Powered Assault Armor/Mark V|Mark V]] | *[[MJOLNIR Powered Assault Armor/Mark V|Mark V]] | ||
*[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]] | *[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]]<br> | ||
[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR (GEN2)]] | [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR (GEN2)]] | ||
<br>[[MJOLNIR (GEN3)]] {{C|Compatible}} | <br>[[MJOLNIR (GEN3)]] {{C|Compatible}} | ||
|role=[[Extra-vehicular activity]] | |role=[[Extra-vehicular activity]] | ||
|hideb=]] | |||
}} | }} | ||
'''EVA-class Mjolnir''' ('''Extra Vehicular Activity'''), also known as the '''MJOLNIR Powered Assault Armor/V variant''', is a [[MJOLNIR Powered Assault Armor|MJOLNIR armor]] variant produced by the [[Materials Group]]. It is designed to improve the survivability of [[Spartan]]s when performing [[extra-vehicular activity]] in the vacuum of space.{{Ref/Novel|Id=GOO|GOO|Page=49, 50, 57}}{{Ref/Game|Id=h3|H3|Armor permutations (Halo 3)|Spartan Armor Customization|Detail=EVA Description|Quote=Developed at the UNSC Low/Zero Gravity Testing Facility on Ganymede, the Mjolnir/V variant focuses on increasing exoatmospheric endurance and improving mobility in zero gravity.}} | '''EVA-class Mjolnir''' ('''Extra Vehicular Activity'''), also known as the '''MJOLNIR Powered Assault Armor/V variant''', is a [[MJOLNIR Powered Assault Armor|MJOLNIR armor]] variant produced by the [[Materials Group]]. It is designed to improve the survivability of [[Spartan]]s when performing [[extra-vehicular activity]] in the vacuum of space.{{Ref/Novel|Id=GOO|GOO|Page=49, 50, 57}}{{Ref/Game|Id=h3|H3|Armor permutations (Halo 3)|Spartan Armor Customization|Detail=EVA Description|Quote=Developed at the UNSC Low/Zero Gravity Testing Facility on Ganymede, the Mjolnir/V variant focuses on increasing exoatmospheric endurance and improving mobility in zero gravity.}} | ||
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==GEN1 overview== | ==GEN1 overview== | ||
{{Article quote|The EVA helmet was developed using data gathered from the Summa Deep Space Incident.{{Ref/Game|Id=HR|HR|Armor permutations (Halo: Reach)|Spartan Armor Customization|Detail=EVA - Helmet Description|Quote=The EVA helmet was developed using data gathered from the Summa Deep Space Incident.}}}} | {{Article quote|The EVA helmet was developed using data gathered from the Summa Deep Space Incident.{{Ref/Game|Id=HR|HR|Armor permutations (Halo: Reach)|Spartan Armor Customization|Detail=EVA - Helmet Description|Quote=The EVA helmet was developed using data gathered from the Summa Deep Space Incident.}}}} | ||
=== | ===Specifications=== | ||
The EVA variant for the Mark IV still required a [[T-PACK]] for maneuvering in zero gravity.{{Ref/Reuse|GOO}} The Mark V EVA variant had a shielded visor.{{Ref/Reuse|EVG}} The Mark VI EVA variant focuses on increasing exo-atmospheric endurance and improving mobility in zero gravity without the original use of back thrusters.{{Ref/Reuse|h3}} The helmet also contains a single-beam laser [[COM|TEAMCOM]] system for communications.{{Ref/Reuse|GOO}} The EVA helmet is capable of supporting [[AN/PCK-221 FARNDALE]] and [[AN/PCK-221 FARNDALE]] Command Network Modules, [[COURIER PEARL]] Hardened Uplink and [[UA/Type C1|Type C1]] UA module. | The EVA variant for the Mark IV still required a [[T-PACK]] for maneuvering in zero gravity.{{Ref/Reuse|GOO}} The Mark V EVA variant had a shielded visor.{{Ref/Reuse|EVG}} The Mark VI EVA variant focuses on increasing exo-atmospheric endurance and improving mobility in zero gravity without the original use of back thrusters.{{Ref/Reuse|h3}} The helmet also contains a single-beam laser [[COM|TEAMCOM]] system for communications.{{Ref/Reuse|GOO}} The EVA helmet is capable of supporting [[AN/PCK-221 FARNDALE]] and [[AN/PCK-221 FARNDALE]] Command Network Modules, [[COURIER PEARL]] Hardened Uplink and [[UA/Type C1|Type C1]] UA module. | ||
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As early as [[2525]] developmental Mjolnir permutations utilized physical architecture that would eventually be used for EVA.{{Ref/Site|URL=https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/about-that-fall-of-reach-animated-series-trailer/e114975f-ddcc-4109-bf72-e4d8efc29ec5/posts?page=2#post37|Site=Halo Waypoint|Page=About that Fall of Reach Animated Series Trailer|D=20|M=6|Y=2021}} The MJOLNIR/V variant was developed and tested at a UNSC [[Low/Zero Gravity Testing Facility]] facility in [[Lister (City)|Lister]], [[Aigburth]] on [[Ganymede]], integrating feedback gathered from the [[Summa Deep Space Incident]].{{Ref/Reuse|EVG}}{{Ref/Game|Id=HI|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=EVA - Helmet Description|Quote=Though particulars of the Summa Deep Space Incident remain classified at the highest level, the event was pivotal in the rapid development and improvement MJOLNIR EVA helmets.}}{{Ref/Reuse|BnetEVA}} | As early as [[2525]] developmental Mjolnir permutations utilized physical architecture that would eventually be used for EVA.{{Ref/Site|URL=https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/about-that-fall-of-reach-animated-series-trailer/e114975f-ddcc-4109-bf72-e4d8efc29ec5/posts?page=2#post37|Site=Halo Waypoint|Page=About that Fall of Reach Animated Series Trailer|D=20|M=6|Y=2021}} The MJOLNIR/V variant was developed and tested at a UNSC [[Low/Zero Gravity Testing Facility]] facility in [[Lister (City)|Lister]], [[Aigburth]] on [[Ganymede]], integrating feedback gathered from the [[Summa Deep Space Incident]].{{Ref/Reuse|EVG}}{{Ref/Game|Id=HI|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=EVA - Helmet Description|Quote=Though particulars of the Summa Deep Space Incident remain classified at the highest level, the event was pivotal in the rapid development and improvement MJOLNIR EVA helmets.}}{{Ref/Reuse|BnetEVA}} | ||
The EVA variant has spawned numerous offshoots and is generally renowned for its reliability, ergonomics, and modularity— features to which the design's enduring popularity is often attributed. The GEN1 EVA helmet remained popular as late as 2558 and could still be requisitioned by Spartans for use with their next-generation [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] suits.{{Ref/Game|Id=H5G1|H5G|Armor permutations (Halo 5: Guardians)|Armor Permutations|Detail=EVA GEN1 - Helmet Description|Quote=Few Mjolnir designs can claim to have spun off as many sub-variants as the EVA [GEN1]. The enduring popularity of the design is a testament to its reliability, ergonomics, modularity, and tradition of craftsmanship by Materials Group.}} After the first wave of GEN2 systems, based on requests of veteran [[Spartan-II]] and [[Spartan-III]] operatives, the [[UNSC Ordnance Commission]] considered reassessing a refined and upgraded version of the Mark V EVA, specifically the customized suit worn by [[Emile-A239]] complete with the death's head engraving on the visor. This led to the creation of the [[WRATH-class Mjolnir]]. In addition, the [[INDOMITABLE-class Mjolnir]]'s right shoulder pad is based off the Mark V EVA shoulders.{{Ref/Site|Id=CF:Noble|URL=https://www.halowaypoint.com/en-us/ | The EVA variant has spawned numerous offshoots and is generally renowned for its reliability, ergonomics, and modularity— features to which the design's enduring popularity is often attributed. The GEN1 EVA helmet remained popular as late as 2558 and could still be requisitioned by Spartans for use with their next-generation [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] suits.{{Ref/Game|Id=H5G1|H5G|Armor permutations (Halo 5: Guardians)|Armor Permutations|Detail=EVA GEN1 - Helmet Description|Quote=Few Mjolnir designs can claim to have spun off as many sub-variants as the EVA [GEN1]. The enduring popularity of the design is a testament to its reliability, ergonomics, modularity, and tradition of craftsmanship by Materials Group.}} After the first wave of GEN2 systems, based on requests of veteran [[Spartan-II]] and [[Spartan-III]] operatives, the [[UNSC Ordnance Commission]] considered reassessing a refined and upgraded version of the Mark V EVA, specifically the customized suit worn by [[Emile-A239]] complete with the death's head engraving on the visor. This led to the creation of the [[WRATH-class Mjolnir]]. In addition, the [[INDOMITABLE-class Mjolnir]]'s right shoulder pad is based off the Mark V EVA shoulders.{{Ref/Site|Id=CF:Noble|URL=https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-noble-intentions|Site=Halo Waypoint|Page=Canon Fodder - Noble Intentions|D=20|M=6|Y=2021}} | ||
As late as [[2560]], the GEN1 EVA helmet and shoulders could | As late as [[2560]], the GEN1 EVA helmet and shoulders could be requisitioned by [[Spartan Operations|Spartans]], upgraded to GEN3 standards.{{Ref/Site|Id=CFParallel|URL=https://www.halowaypoint.com/en-us/news/parallel-threads|Site=Halo Waypoint|Page=Canon Fodder - Parallel Threads|D=25|M=6|Y=2021}} | ||
===Usage=== | ===Usage=== | ||
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File:Grenadier (Noble Team).jpg|[[Emile-A239]] wearing his customized Mark V EVA helmet during [[Fall of Reach]]. | File:Grenadier (Noble Team).jpg|[[Emile-A239]] wearing his customized Mark V EVA helmet during [[Fall of Reach]]. | ||
File:EVAArmor.png|MJOLNIR Mark VI EVA variant. | File:EVAArmor.png|MJOLNIR Mark VI EVA variant. | ||
</gallery> | </gallery> | ||
==GEN2 overview== | ==GEN2 overview== | ||
{{Article quote|Classic variant of MJOLNIR GEN1 designed for extra-vehicular activity operations.{{Ref/Game|Id=H4|H4|EVA [[Armor customization (Halo 4)|armor permutations]]}}}} | {{Article quote|Classic variant of MJOLNIR GEN1 designed for extra-vehicular activity operations.{{Ref/Game|Id=H4|H4|EVA [[Armor customization (Halo 4)|armor permutations]]}}}} | ||
=== | ===Specifications=== | ||
The GEN2 EVA armor is similar to its GEN1 counterparts in its design. This variant's helmet uses an open-view visor system typical of EVA configurations. It has 59-L20 Aureole braces in the helmet for awareness improvement.{{Ref/Reuse|H4EVG}} The helmet can also be paired with all milspec hardshell and mechanical counterpressure suits.{{Ref/Game|Id=H5G|H5G|Armor permutations (Halo 5: Guardians)|Armor Permutations|Detail=EVA - Helmet Description|Quote=The EVA helmet can be paired with all milspec hardshell and mechanical counterpressure suits.}} | The GEN2 EVA armor is similar to its GEN1 counterparts in its design. This variant's helmet uses an open-view visor system typical of EVA configurations. It has 59-L20 Aureole braces in the helmet for awareness improvement.{{Ref/Reuse|H4EVG}} The helmet can also be paired with all milspec hardshell and mechanical counterpressure suits.{{Ref/Game|Id=H5G|H5G|Armor permutations (Halo 5: Guardians)|Armor Permutations|Detail=EVA - Helmet Description|Quote=The EVA helmet can be paired with all milspec hardshell and mechanical counterpressure suits.}} | ||
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The EVA helmet was developed using data gathered from the Summa Space Incident. | The EVA helmet was developed using data gathered from the Summa Space Incident. | ||
|{{Rank/HR|majr|link=yes}}, 30,000 cR | |{{Rank/HR|majr|link=yes}}, 30,000 cR | ||
|[[ | |[[Season 1: Noble|Season 1]], Tier 51 ({{SeasonPoint|1}}) | ||
|- align="center" | |- align="center" | ||
|[[File:HR EVA CNM Helmet Icon.png|75px]]<br/>EVA ([[Command Network Module|CNM]]) | |[[File:HR EVA CNM Helmet Icon.png|75px]]<br/>EVA ([[Command Network Module|CNM]]) | ||
|align="left"|Command network module; standard issue to UNSC Special Forces unit commanders. | |align="left"|Command network module; standard issue to UNSC Special Forces unit commanders. | ||
|{{Rank/HR|majr|link=yes}}, 7,000 cR | |{{Rank/HR|majr|link=yes}}, 7,000 cR | ||
|[[ | |[[Season 1: Noble|Season 1]], Tier 52 ({{SeasonPoint|1}}) | ||
|- align="center" | |- align="center" | ||
|[[File:HR EVA UAHUL3 Helmet Icon.png|75px]]<br/>EVA ([[Armor accessories/UA|UA]]/[[Hardened Uplink|<nowiki>HUL[3]</nowiki>]]) | |[[File:HR EVA UAHUL3 Helmet Icon.png|75px]]<br/>EVA ([[Armor accessories/UA|UA]]/[[Hardened Uplink|<nowiki>HUL[3]</nowiki>]]) | ||
|align="left"| Up-armored variant with hardened 3rd generation uplink module for MILINT acquisition. | |align="left"| Up-armored variant with hardened 3rd generation uplink module for MILINT acquisition. | ||
|{{Rank/HR|ltcol|link=yes}}, 15,000 cR | |{{Rank/HR|ltcol|link=yes}}, 15,000 cR | ||
|[[ | |[[Season 1: Noble|Season 1]], Tier 58 ({{SeasonPoint|1}}) | ||
|- align="center" | |- align="center" | ||
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The EVA helmet was developed using data gathered from the Summa Space Incident. | The EVA helmet was developed using data gathered from the Summa Space Incident. | ||
|{{Rank/HR|cmdr|link=yes}}, 120,000 cR (Purchased EVA helmet) | |{{Rank/HR|cmdr|link=yes}}, 120,000 cR (Purchased EVA helmet) | ||
|[[ | |[[Season 1: Noble|Season 1]], Tier 70 ({{SeasonPoint|1}}) | ||
|- align="center" | |- align="center" | ||
|[[File:HR EVAC CNM Helmet Icon.png|75px]]<br/>EVA[C] ([[Command Network Module|CNM]]){{Ref|Group=Note|Id=evacerror|The in-game options in ''Halo: Reach'' Armory erroneously refer to the standard HUL attachment on EVA[C] as "CNM" and "HUL[3]".}} | |[[File:HR EVAC CNM Helmet Icon.png|75px]]<br/>EVA[C] ([[Command Network Module|CNM]]){{Ref|Group=Note|Id=evacerror|The in-game options in ''Halo: Reach'' Armory erroneously refer to the standard HUL attachment on EVA[C] as "CNM" and "HUL[3]".}} | ||
|align="left"|Command network module; standard issue to UNSC Special Forces unit commanders. | |align="left"|Command network module; standard issue to UNSC Special Forces unit commanders. | ||
|{{Rank/HR|cmdr|link=yes}}, 25,000 cR | |{{Rank/HR|cmdr|link=yes}}, 25,000 cR | ||
|[[ | |[[Season 1: Noble|Season 1]], Tier 70 ({{SeasonPoint|1}}) | ||
|- align="center" | |- align="center" | ||
|[[File:HR EVAC UAHUL3 Helmet Icon.png|75px]]<br/>EVA[C] ([[Armor accessories/UA|UA]]/[[Hardened Uplink|<nowiki>HUL[3]</nowiki>]]){{Ref/Reuse|Group=Note|evacerror}} | |[[File:HR EVAC UAHUL3 Helmet Icon.png|75px]]<br/>EVA[C] ([[Armor accessories/UA|UA]]/[[Hardened Uplink|<nowiki>HUL[3]</nowiki>]]){{Ref/Reuse|Group=Note|evacerror}} | ||
|align="left"|Up-armored variant with hardened 3rd generation uplink module for MILINT acquisition. | |align="left"|Up-armored variant with hardened 3rd generation uplink module for MILINT acquisition. | ||
|{{Rank/HR|cmdr|link=yes}}, 140,000 cR | |{{Rank/HR|cmdr|link=yes}}, 140,000 cR | ||
|[[ | |[[Season 1: Noble|Season 1]], Tier 70 ({{SeasonPoint|1}}) | ||
|- align="center" | |- align="center" | ||
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|align="left"|Developed at the UNSC's Low/Zero Gravity Testing Facility on Ganymede. | |align="left"|Developed at the UNSC's Low/Zero Gravity Testing Facility on Ganymede. | ||
|{{Rank/HR|recruit|link=yes}}, 3,000 cR | |{{Rank/HR|recruit|link=yes}}, 3,000 cR | ||
|[[ | |[[Season 1: Noble|Season 1]], Tier 36 ({{SeasonPoint|1}}) | ||
|} | |} | ||
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|align="left"|'''Description (H4):''' Customized with BRCH armor skin. | |align="left"|'''Description (H4):''' Customized with BRCH armor skin. | ||
|rowspan="4"|Complete the [[List of Halo 4 commendations|Hail of Death - Master commendation]]. | |rowspan="4"|Complete the [[List of Halo 4 commendations|Hail of Death - Master commendation]]. | ||
|rowspan="4"|Unlocked by default on [[ | |rowspan="4"|Unlocked by default on [[Season 4: Reclaimer]] update. | ||
|- align="center" | |- align="center" | ||
|align="left"|'''Helmet description (MCC)''' EVA helmet customized with BRCH coating. | |align="left"|'''Helmet description (MCC)''' EVA helmet customized with BRCH coating. | ||
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|Season 01: Heroes of Reach Battle Pass level 90 (Premium) | |Season 01: Heroes of Reach Battle Pass level 90 (Premium) | ||
|- | |- | ||
|align="center"|[[File:HINF SAPEVA LShoulder Icon.png|75px]][[File:HINF SAPEVA RShoulder Icon.png|75px]]<br/>[[SAP attachments|SAP]]/EVA | |align="center"|[[File:HINF SAPEVA LShoulder Icon.png|75px]][[File:HINF SAPEVA RShoulder Icon.png|75px]]<br/>[[SAP attachments|SAP]]/[[EVA-class Mjolnir|EVA]] | ||
|[[Materials Group]] | |[[Materials Group]] | ||
|The shoulder latches are compatible with most UEG-standard spacesuit accessories. | |The shoulder latches are compatible with most UEG-standard spacesuit accessories. | ||
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*Left: Season 01: Heroes of Reach Battle Pass level 7 (Premium) | *Left: Season 01: Heroes of Reach Battle Pass level 7 (Premium) | ||
*Right: Season 01: Heroes of Reach Battle Pass level 8 (Premium) | *Right: Season 01: Heroes of Reach Battle Pass level 8 (Premium) | ||
|} | |} | ||
====Attachments==== | ====Attachments==== | ||
*[[ | *[[CNM/BNR/FARNDALE]] | ||
*CNM/BNR/TYPHON | *[[CNM/BNR/TYPHON]] | ||
*[[HUL(3)/BNR/COURIER PEARL]] | |||
*[[ | *[[TAC/RS/WILLOW]] | ||
*[[UA/Type E3]] | |||
*[[ | |||
*[[ | |||
==Trivia== | ==Trivia== | ||
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File:HR EVA Mark V UA HUL.jpg| An up-armored variant of the Mark V EVA helmet with HUL attachment in ''Halo: The Master Chief Collection''.{{Ref/Reuse|Group=Note|evacerror}} | File:HR EVA Mark V UA HUL.jpg| An up-armored variant of the Mark V EVA helmet with HUL attachment in ''Halo: The Master Chief Collection''.{{Ref/Reuse|Group=Note|evacerror}} | ||
File:HR EVA Mark V Shoulder.jpg|EVA Mark V shoulder armor in ''Halo: The Master Chief Collection''. | File:HR EVA Mark V Shoulder.jpg|EVA Mark V shoulder armor in ''Halo: The Master Chief Collection''. | ||
</gallery> | </gallery> | ||
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<gallery> | <gallery> | ||
File:H4_Concept_MultiplayerArmors.jpg|''Halo 4'' concept art for EVA (top, mid-right). | File:H4_Concept_MultiplayerArmors.jpg|''Halo 4'' concept art for EVA (top, mid-right). | ||
File: | File:Halo 4 Concept Art by Albert Ng 02a.jpg|Concept art of the EVA armor for ''[[Halo 4]]''. | ||
File:H4 MJOLNIR EVA.png|EVA in ''Halo 4''. | File:H4 MJOLNIR EVA.png|EVA in ''Halo 4''. | ||
File:H4-CTF-SRS99S5AM.jpg|A Spartan-IV wearing GEN2 EVA armor on [[Exile]] in ''Halo 4''. | File:H4-CTF-SRS99S5AM.jpg|A Spartan-IV wearing GEN2 EVA armor on [[Exile]] in ''Halo 4''. | ||
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===''Halo Infinite''=== | ===''Halo Infinite''=== | ||
<gallery> | <gallery> | ||
File:HINF-EVAgang.png|3 Spartan-IVs wearing GEN1 EVA in ''Halo Infinite''. | |||
File:HINF-EVADynamo.png|A GEN1 EVA-clad Spartan-IV throwing a [[Dynamo grenade]]. | |||
File:HINF Emile Armor Kit.png|EVA(C) helmet in ''Halo Infinite''. | |||
File:HINF-EVAgang.png|3 Spartan-IVs wearing EVA. | |||
File:HINF-EVADynamo.png|A EVA-clad Spartan-IV throwing a [[Dynamo grenade]]. | |||
File:HINF Emile Armor Kit.png|EVA(C) helmet | |||
</gallery> | </gallery> | ||
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{{Armor/Permutation|H3|HR|H4|H5G|HI}} | {{Armor/Permutation|H3|HR|H4|H5G|HI}} | ||
{{ | {{Mjolnir|IV|V|VI|GEN2|GEN3}} | ||
[[Category:MJOLNIR armor]] | [[Category:MJOLNIR armor]] | ||
[[Category:Halo 5: Guardians multiplayer armor permutations]] | [[Category:Halo 5: Guardians multiplayer armor permutations]] | ||
[[Category:Halo: Reach multiplayer armor permutations]] | [[Category:Halo: Reach multiplayer armor permutations]] | ||
[[Category:Halo 4 multiplayer armor permutations]] | [[Category:Halo 4 multiplayer armor permutations]] | ||
[[Category:Halo 3 multiplayer armor permutations]] | [[Category:Halo 3 multiplayer armor permutations]] | ||
[[Category:Halo Infinite multiplayer armor permutations]] |