Editing District loading glitch
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The doors' disappearance can be used to access normally closed-off areas. For example, the doors leading to a normally inaccessible plaza in the northeast corner of district 8 (just south of Tayari Plaza) are open. Because viewing an Engineer-created glyph in the nearby district requires the player to cross the partial load trigger, some wrongly think that viewing the glyph makes the doors disappear.<ref>http://www.youtube.com/watch?v=M4UrE8O8PMw</ref> A larger area accessible with this glitch is the southernmost tip of the map. In the room with an audio log inside, there are multiple normally locked security doors that will be removed by the glitch, opening the way into the area behind the [[Anti-vehicle barrier|Energy Barriers]]. There's also an equivalent room in the Kikowani Station district, allowing access to the unmapped area there. | The doors' disappearance can be used to access normally closed-off areas. For example, the doors leading to a normally inaccessible plaza in the northeast corner of district 8 (just south of Tayari Plaza) are open. Because viewing an Engineer-created glyph in the nearby district requires the player to cross the partial load trigger, some wrongly think that viewing the glyph makes the doors disappear.<ref>http://www.youtube.com/watch?v=M4UrE8O8PMw</ref> A larger area accessible with this glitch is the southernmost tip of the map. In the room with an audio log inside, there are multiple normally locked security doors that will be removed by the glitch, opening the way into the area behind the [[Anti-vehicle barrier|Energy Barriers]]. There's also an equivalent room in the Kikowani Station district, allowing access to the unmapped area there. | ||
==Sources== | ==Sources== |