Editing Dextro Xur-pattern Spirit
From Halopedia, the Halo wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 3: | Line 3: | ||
{{Disambig header|the model introduced in ''[[Halo: Combat Evolved]]''|other Spirit variants|Spirit}} | {{Disambig header|the model introduced in ''[[Halo: Combat Evolved]]''|other Spirit variants|Spirit}} | ||
{{Ship class infobox | {{Ship class infobox | ||
|name=''Dextro Xur''-pattern | |name=''Dextro Xur''-pattern warrior transport | ||
|image=[[File:Tuning Fork right.png|300px]] | |image=[[File:Tuning Fork right.png|300px]] | ||
|manufacturer=[[Assembly Forges#Classifications|Tertiary Assembly Forges]]<ref name="Warfleet">'''[[Halo: Warfleet]]''', ''Troop Carriers'', ''pg. 74-75''</ref><ref name="EVG">'''[[Halo: The Essential Visual Guide]]''', ''page 187''</ref><ref name="universe">[https://www.halowaypoint.com/en-us/universe/vehicles/spirit '''Halo Waypoint''': ''Spirit'']</ref> | |manufacturer=[[Assembly Forges#Classifications|Tertiary Assembly Forges]]<ref name="Warfleet">'''[[Halo: Warfleet]]''', ''Troop Carriers'', ''pg. 74-75''</ref><ref name="EVG">'''[[Halo: The Essential Visual Guide]]''', ''page 187''</ref><ref name="universe">[https://www.halowaypoint.com/en-us/universe/vehicles/spirit '''Halo Waypoint''': ''Spirit'']</ref> | ||
Line 19: | Line 19: | ||
|hull= | |hull= | ||
|armament=One [[heavy plasma cannon|''Murien''-pattern heavy plasma cannon]]{{Ref/Reuse|Warfleet}} | |armament=One [[heavy plasma cannon|''Murien''-pattern heavy plasma cannon]]{{Ref/Reuse|Warfleet}} | ||
|complement=*Two [[Obedientaries]]{{Ref/Reuse|Warfleet}} | |complement=*Two [[Sangheili Major|Obedientaries]]{{Ref/Reuse|Warfleet}} | ||
*Thirty Warriors{{Ref/Reuse|Warfleet}} | *Thirty Warriors{{Ref/Reuse|Warfleet}} | ||
*Two light vehicles<ref name="T25">[http://halo.bungie.net/projects/reach/article.aspx?ucc=ordnance&cid=24584 '''Bungie.net''': ''Type-25 Troop Carrier'']</ref> or one heavy vehicle{{Ref/Reuse|Warfleet}} | *Two light vehicles<ref name="T25">[http://halo.bungie.net/projects/reach/article.aspx?ucc=ordnance&cid=24584 '''Bungie.net''': ''Type-25 Troop Carrier'']</ref> or one heavy vehicle{{Ref/Reuse|Warfleet}} | ||
Line 30: | Line 30: | ||
|affiliation=[[Covenant]]<br>[[Servants of Abiding Truth]]<br>[[Banished]]}} | |affiliation=[[Covenant]]<br>[[Servants of Abiding Truth]]<br>[[Banished]]}} | ||
{{Quote|Uh-oh, another bandit droppin' in behind us! They're tryin' to flank us!|[[Manuel Mendoza]] spotting a T-25 Spirit during the [[Battle of Installation 04]].{{Ref/Level|CE|Halo (Halo: Combat Evolved level)}}}} | {{Quote|Uh-oh, another bandit droppin' in behind us! They're tryin' to flank us!|[[Manuel Mendoza]] spotting a T-25 Spirit during the [[Battle of Installation 04]].{{Ref/Level|CE|Halo (Halo: Combat Evolved level)}}}} | ||
The '''''Dextro Xur''-pattern | The '''''Dextro Xur''-pattern warrior transport'''{{Ref/Book|Id=Enc22|Enc22|Page=280}} or more formally the '''DX-class dropship'''<ref name="DXC">'''Halo: Ghosts of Onyx''', ''page 286''</ref>, known to [[human]]ity as the '''Type-25 Troop Carrier''',{{Ref/Reuse|EVG}}{{Ref/Reuse|Reach}} or more commonly the '''Spirit''',{{Ref/Reuse|Reach}} is an infantry and logistical [[dropship]] and utility craft manufactured by their [[Assembly Forges#Classifications|Tertiary Assembly Forges]].{{Ref/Reuse|EVG}} Dubbed the '''''Dextro Xur''''' [[design pattern]],{{Ref/Reuse|Warfleet}} the Type-25 Spirit served as one of the primary transport crafts of the [[Covenant military]], though the {{Pattern|Nuro'k Xur|Spirit}} is now utilized by the [[Swords of Sanghelios]]' army and other [[Covenant remnants|Covenant remnant]] factions.{{Ref/Reuse|universe}} | ||
== | ==Specifications== | ||
===Design details=== | ===Design details=== | ||
The Spirit is a moderately large craft, being {{Convert|33|m|ft|sigfig=3|sp=us}} in length.{{Ref/Reuse|EVG}} The [[dropship]] is an angular, tuning fork-shaped spacecraft with two parallel personnel bays along the exterior of each "prong". The [[pilot]]'s compartment is located at the rear, between the twin troop bays. Each of these personnel bays has two doors that open and close vertically; however, they do not close fully and leave a small opening along the length of the bay. Between these extended personnel bays, a [[gravity hoist]]{{Ref/Reuse|Warfleet}} fluctuates visibly as it generates the ship's anti-gravity propulsion, similar in appearance to the energy pulse of the [[gravity lift]]s the Covenant use to commute between the ground and hovering ships. This same system is used to ferry payloads to their destinations.{{Ref/Reuse|universe}} A uniquely stable contragravity system is fitted onto the dropship, which can adapt to a wide range of load profiles without any apparent compensation delays or loss of efficacy.{{Ref/Reuse|Warfleet}} The hull of the Spirit is unexpectedly robust and the pilots are well protected in the dropship's aft cockpit. A Spirit is more likely to survive combat zones that would be considered suicidal for the somewhat more fragile [[Phantom]].{{Ref/Reuse|universe}} | The Spirit is a moderately large craft, being {{Convert|33|m|ft|sigfig=3|sp=us}} in length.{{Ref/Reuse|EVG}} The [[dropship]] is an angular, tuning fork-shaped spacecraft with two parallel personnel bays along the exterior of each "prong". The [[pilot]]'s compartment is located at the rear, between the twin troop bays. Each of these personnel bays has two doors that open and close vertically; however, they do not close fully and leave a small opening along the length of the bay. Between these extended personnel bays, a [[gravity hoist]]{{Ref/Reuse|Warfleet}} fluctuates visibly as it generates the ship's anti-gravity propulsion, similar in appearance to the energy pulse of the [[gravity lift]]s the Covenant use to commute between the ground and hovering ships. This same system is used to ferry payloads to their destinations.{{Ref/Reuse|universe}} A uniquely stable contragravity system is fitted onto the dropship, which can adapt to a wide range of load profiles without any apparent compensation delays or loss of efficacy.{{Ref/Reuse|Warfleet}} The hull of the Spirit is unexpectedly robust and the pilots are well protected in the dropship's aft cockpit. A Spirit is more likely to survive combat zones that would be considered suicidal for the somewhat more fragile [[Phantom]].{{Ref/Reuse|universe}} | ||
Line 41: | Line 41: | ||
===Crew and complement=== | ===Crew and complement=== | ||
The Spirit is crewed by two | The Spirit is crewed by two personnel, a [[pilot]] and a sensor operator, which both occupy the armored command pod at the rear of the ship. Because its sensors and flight control system are intuitive and well-integrated, the pilot has excellent situational awareness of aerospace threats and environmental hazards. Because Sangheili disliked piloting dropships, Spirits were more often controlled by Unggoy and Kig-Yar crewmen.{{Ref/Reuse|Warfleet}} | ||
As dedicated transports for infantry and vehicles, the Spirit is capable of carrying up to thirty passengers—with fifteen being held in each troop bay. Apart from stasis harnesses that buffer the stress of evasive maneuvers and turbulence, there are no safety systems installed in the bays to protect passengers stationed within.{{Ref/Reuse|Warfleet}} Up to two light-armored vehicles such as two | As dedicated transports for infantry and vehicles, the Spirit is capable of carrying up to thirty passengers—with fifteen being held in each troop bay. Apart from stasis harnesses that buffer the stress of evasive maneuvers and turbulence, there are no safety systems installed in the bays to protect passengers stationed within.{{Ref/Reuse|Warfleet}} Up to two light-armored vehicles such as two [[Type-32 Ghost]]s, one heavy-armored vehicle such as a [[Type-26 Wraith]], or other possible payloads such as supply canisters for ground troops can also be carried. As aforementioned, these payloads are ferried underneath the dropship via its gravity hoist. | ||
===Propulsion=== | ===Propulsion=== | ||
Line 59: | Line 59: | ||
Spirits were the primary dropship and utility transport for the Covenant centuries before it was encountered on [[Harvest]] in [[2525]].{{Ref/Reuse|Warfleet}} The crew of the ''[[Rapid Conversion]]'' used Spirits during the [[First Battle of Harvest]].<ref name="CH">'''[[Halo: Contact Harvest]]'''</ref> Spirits were also used by the Covenant during the [[Battle of Kholo]].<ref name="TR">'''[[The Return]]'''</ref> During the [[Fall of Reach]] Spirits were deployed by the Covenant against the UNSC.<ref name="HR">'''[[Halo: Reach]]'''</ref> Spirits attached to the [[Fleet of Particular Justice]] were used against the crew of the {{UNSCShip|Pillar of Autumn}} and the Flood during the [[Battle of Installation 04]].<ref name="HCE">'''[[Halo: Combat Evolved]]'''</ref> | Spirits were the primary dropship and utility transport for the Covenant centuries before it was encountered on [[Harvest]] in [[2525]].{{Ref/Reuse|Warfleet}} The crew of the ''[[Rapid Conversion]]'' used Spirits during the [[First Battle of Harvest]].<ref name="CH">'''[[Halo: Contact Harvest]]'''</ref> Spirits were also used by the Covenant during the [[Battle of Kholo]].<ref name="TR">'''[[The Return]]'''</ref> During the [[Fall of Reach]] Spirits were deployed by the Covenant against the UNSC.<ref name="HR">'''[[Halo: Reach]]'''</ref> Spirits attached to the [[Fleet of Particular Justice]] were used against the crew of the {{UNSCShip|Pillar of Autumn}} and the Flood during the [[Battle of Installation 04]].<ref name="HCE">'''[[Halo: Combat Evolved]]'''</ref> | ||
While many ex-Covenant factions started phasing out the Type-25 Spirit in favor of the Type-57 Spirit, the [[Banished]] continued to use modified Type-25 Spirits. These [[ | While many ex-Covenant factions started phasing out the Type-25 Spirit in favor of the Type-57 Spirit, the [[Banished]] continued to use modified Type-25 Spirits. These [[Banished Spirit]]s had their contragravity system reengineered so the chassis could handle the strain of transporting prefabricated buildings for [[Banished outpost]]s.<ref name="PL">'''Halo Wars 2''': [[Phoenix Logs#Banished Units|Phoenix Logs - Spirit]]</ref> The Banished utilized many T-25 Spirits against the crew of the UNSC ''Spirit of Fire'' during the [[Second Ark Conflict]].<ref name="HW2">'''[[Halo Wars 2]]'''</ref> | ||
==Gameplay== | ==Gameplay== | ||
===''Halo: Combat Evolved''=== | ===''Halo: Combat Evolved''=== | ||
[[File:Gruntsindropship.jpg|thumb|225px|A Spirit about to disgorge [[Unggoy|Grunt]]s in ''Halo: Combat Evolved''.]] | [[File:Gruntsindropship.jpg|thumb|225px|A Spirit about to disgorge [[Unggoy|Grunt]]s in ''Halo: Combat Evolved''.]] | ||
As well as being able to drop off a large number of Covenant troops on the battlefield, the Spirit is also capable of providing heavy support in combat thanks to the turret that lies underneath its cockpit. When dropping off troops, the Spirit will be stationary in mid-air for a few seconds, before descending and opening its troop bay doors. In rarer cases, the Spirit may stay suspended in midair; the troops that disembark may actually die from the fall.<ref>'''Halo: Combat Evolved''', campaign level ''[[Keyes]]''</ref> Spirits can also deploy [[ | As well as being able to drop off a large number of Covenant troops on the battlefield, the Spirit is also capable of providing heavy support in combat thanks to the turret that lies underneath its cockpit. When dropping off troops, the Spirit will be stationary in mid-air for a few seconds, before descending and opening its troop bay doors. In rarer cases, the Spirit may stay suspended in midair; the troops that disembark may actually die from the fall.<ref>'''Halo: Combat Evolved''', campaign level ''[[Keyes]]''</ref> Spirits can also deploy [[Type-32 Ghost|Ghost]]s and [[Type-26 Wraith|Wraith]]s into the battlefield. Like [[Pelican]]s, Spirits follow a set path: they appear from around the background, arrive at the battlefield, deploy troops, take off and disappear around the corner. | ||
The Spirit, including its turret, is indestructible. In addition, its heavy, bulky armor can protect those resting within the troop bay doors. | The Spirit, including its turret, is indestructible. In addition, its heavy, bulky armor can protect those resting within the troop bay doors. | ||
Line 71: | Line 71: | ||
===''Halo: Reach''=== | ===''Halo: Reach''=== | ||
The Spirit in ''Halo: Reach'' behaves similarly to its ''Halo: Combat Evolved'' incarnation. One significant change, however, is that of its firing operation, which now matches the behavior of the Phantom's plasma auto-cannon. Instead of simultaneously firing three bolts of plasma, it now sports a weapon similar to the | The Spirit in ''Halo: Reach'' behaves similarly to its ''Halo: Combat Evolved'' incarnation. One significant change, however, is that of its firing operation, which now matches the behavior of the Phantom's plasma auto-cannon. Instead of simultaneously firing three bolts of plasma, it now sports a weapon similar to the [[Type-50 Concussion Rifle]], which is significantly more powerful but fires only one bolt at a time and at half the speed. It remains indestructible, but its turret can be shot off with enough firepower. In [[Firefight]] mode, destroying the turret grants the player who did so a two [[credit]] bonus and a kill with whatever weapon they are using (counting towards the specific commendation for that weapon and towards any weapon related sprees). | ||
==Non-canon and dubious canon appearances== | |||
===Silver Timeline=== | |||
{{Main|Silver Timeline}} | |||
Spirit dropships are used by the Covenant against humanity.{{Ref/YouTube|Id=HTVOT|b4doITNi2RE|Paramount+|Halo The Series (2022) Official Trailer|Y=2022|M=3|D=14}} | |||
== Production notes == | == Production notes == | ||
Accoring to [[Shi Kai Wang]], the Spirit born out of the necessity of a open space game that needed to introduce units from a dropship, instead of appearing out of nowhere behind blockades.{{Ref/Site|Id=twitter2|D=17|M=2|Y=2021|URL=https://twitter.com/shiekthegeek/status/1362153219858722816|Site=Twitter|Page=Shiek Wang 王峙凱 - (2/7)Seems obvious now, but the dropship is born out of necessity of a open space game that needed to introduce units that didn't seem 'gamey', as in magically appearing behind blockades. How do you get more enemies into an open space encounter? Alien dropships of course!}} Originally, the Spirit was designed with the "tuning forks" as the vehicle's back, but a miscommunication with the animation and 3D teams made it the other way around, with the forks tuning forward; ultimately it was decided to keep the vehicle that way.{{Ref/Site|Id=twitter3|D=17|M=2|Y=2021|URL=https://twitter.com/shiekthegeek/status/1362153222559866883|Site=Twitter|Page=Shiek Wang 王峙凱 - (3/7)So I'll state this upfront; the Spirit was always concepted with the tuning forks as the back. A miscommunication on direction for animation and 3D made it so the tuning fork faced forward. Ultimately we all agreed that felt more aggressive so we left it :)}} Unlike other Covenant vehicles, the Spirit was not based on an animal, but on what Doug Chiang did with the ''Star Wars'' vehicles: bringing clean organic shapes with hard edges.{{Ref/Site|Id=twitter4|D=17|M=2|Y=2021|URL=https://twitter.com/shiekthegeek/status/1362153224027836416|Site=Twitter|Page=Shiek Wang 王峙凱 - (4/7)There was no animal this was based off of unfortunately. I was more inspired by a lot of what Doug Chiang did on Star Wars vehicle designs at that time, bringing in clean organic shapes with hard edges. Utility based design brought truck references with the exhaust pipes}} | Accoring to [[Shi Kai Wang]], the Spirit born out of the necessity of a open space game that needed to introduce units from a dropship, instead of appearing out of nowhere behind blockades.{{Ref/Site|Id=twitter2|D=17|M=2|Y=2021|URL=https://twitter.com/shiekthegeek/status/1362153219858722816|Site=Twitter|Page=Shiek Wang 王峙凱 - (2/7)Seems obvious now, but the dropship is born out of necessity of a open space game that needed to introduce units that didn't seem 'gamey', as in magically appearing behind blockades. How do you get more enemies into an open space encounter? Alien dropships of course!}} Originally, the Spirit was designed with the "tuning forks" as the vehicle's back, but a miscommunication with the animation and 3D teams made it the other way around, with the forks tuning forward; ultimately it was decided to keep the vehicle that way.{{Ref/Site|Id=twitter3|D=17|M=2|Y=2021|URL=https://twitter.com/shiekthegeek/status/1362153222559866883|Site=Twitter|Page=Shiek Wang 王峙凱 - (3/7)So I'll state this upfront; the Spirit was always concepted with the tuning forks as the back. A miscommunication on direction for animation and 3D made it so the tuning fork faced forward. Ultimately we all agreed that felt more aggressive so we left it :)}} Unlike other Covenant vehicles, the Spirit was not based on an animal, but on what Doug Chiang did with the ''Star Wars'' vehicles: bringing clean organic shapes with hard edges.{{Ref/Site|Id=twitter4|D=17|M=2|Y=2021|URL=https://twitter.com/shiekthegeek/status/1362153224027836416|Site=Twitter|Page=Shiek Wang 王峙凱 - (4/7)There was no animal this was based off of unfortunately. I was more inspired by a lot of what Doug Chiang did on Star Wars vehicle designs at that time, bringing in clean organic shapes with hard edges. Utility based design brought truck references with the exhaust pipes}} | ||
Line 81: | Line 84: | ||
{{Linkbox|gallery=yes}} | {{Linkbox|gallery=yes}} | ||
*The ''[[Marathon]]'' logo can be seen on the front of the cockpit. | *The ''[[Marathon]]'' logo can be seen on the front of the cockpit. | ||
*The Spirit dropship was erroneously designated as the " | *The Spirit dropship was erroneously designated as the "{{Pattern|Taaku Xur|Spirit}}" during the development of ''[[Halo: Reach]]''; this was soon corrected following the release of the game. This error, however, persists in the [[2011]] edition of the ''[[Halo Encyclopedia (2009 edition)]]''.{{Ref/Reuse|ENC}} | ||
*The Spirit is jokingly known as the "tuning fork" among [[Bungie]] employees due to its shape.<ref>'''Halo: Reach''', ''Legendary Developer Commentary''</ref> [[Lorraine McLees]] described the Spirit as "having the coolest rear-end of all the Covenant ships".<ref>'''[[The Art of Halo]]''', ''page 131''</ref> | *The Spirit is jokingly known as the "tuning fork" among [[Bungie]] employees due to its shape.<ref>'''Halo: Reach''', ''Legendary Developer Commentary''</ref> [[Lorraine McLees]] described the Spirit as "having the coolest rear-end of all the Covenant ships".<ref>'''[[The Art of Halo]]''', ''page 131''</ref> | ||
Line 89: | Line 92: | ||
File:HCE Spirit Concept 1.png|Early concept art of the Spirit in ''Halo: Combat Evolved''. | File:HCE Spirit Concept 1.png|Early concept art of the Spirit in ''Halo: Combat Evolved''. | ||
File:HCE Spirit Concept 2.jpg|Concept art of the Spirit dropship for ''Halo: Combat Evolved''. | File:HCE Spirit Concept 2.jpg|Concept art of the Spirit dropship for ''Halo: Combat Evolved''. | ||
File:HCE-SpiritDropship.png|A Spirit | File:HCE-SpiritDropship.png|A Spirit Dropship with troop bay doors open in ''Halo: Combat Evolved''. | ||
File:HaloCE-SpiritDropship02.png|A Spirit | File:HaloCE-SpiritDropship02.png|A Spirit Dropship with troop bay doors closed in ''Halo: Combat Evolved''. | ||
File:HCE-SpiritDropshipSide.png|An in-game profile view of the Spirit | File:HCE-SpiritDropshipSide.png|An in-game profile view of the Spirit Dropship, with one troop bay door open. | ||
File:HCE-SpiritDropshipCockpit-screen.png|In-game view of the Spirit | File:HCE-SpiritDropshipCockpit-screen.png|In-game view of the Spirit Dropship's cockpit in ''Halo: Combat Evolved''. | ||
File:CrashedSpirit.jpg|A crashed Spirit dropship in the swamps of Installation 04. | File:CrashedSpirit.jpg|A crashed Spirit dropship in the swamps of Installation 04. | ||
File:Spirit inside.png|The inside of a closed Spirit from ''Halo: Combat Evolved''. | File:Spirit inside.png|The inside of a closed Spirit from ''Halo: Combat Evolved''. | ||
File:Enviro 02.jpg|A pre-alpha screenshot of the Spirit in ''[[Halo: Reach]]''. | File:Enviro 02.jpg|A pre-alpha screenshot of the Spirit in ''[[Halo: Reach]]''. | ||
File:Tuning Fork right.png|A view of the Spirit | File:Tuning Fork right.png|A view of the Spirit Dropship, troop bay prongs facing right, from the ''Halo: Reach'' Multiplayer Beta. | ||
File:HReach-SpiritDropship.png|An in-game view of a Spirit | File:HReach-SpiritDropship.png|An in-game view of a Spirit Dropship in ''Halo: Reach''. | ||
File:Reach T28 TC.jpg|Turnaround reference of the Type-25 Spirit from ''Halo: Reach''. | File:Reach T28 TC.jpg|Turnaround reference of the Type-25 Spirit from ''Halo: Reach''. | ||
File:reach_966009_Full.jpg|A squadron of Spirits | File:reach_966009_Full.jpg|A squadron of Spirits. | ||
File:Corvette2.jpg|A Spirit seen on the firefight level ''[[Corvette (map)|Corvette]]'' while deploying troops. | |||
File:Corvette2.jpg|A Spirit seen on the | File:HCEA-SpiritDropship.png|The Spirit Dropship in ''[[Halo: Combat Evolved Anniversary]]''. | ||
File:HCEA-SpiritDropship.png|The Spirit | File:HCEA-SpiritDropship-Cockpit.jpg|View of the Spirit Dropship's cockpit in ''Halo: Combat Evolved Anniversary''. | ||
File:HCEA-SpiritDropship-Cockpit.jpg|View of the Spirit | File:HTV-John&Spirit.jpg|A Spirit in ''[[Halo: The Television Series]]''. | ||
</gallery> | </gallery> | ||
Line 138: | Line 141: | ||
*''[[Halo: Collateral Damage]]'' | *''[[Halo: Collateral Damage]]'' | ||
*''[[Halo: Shadows of Reach]]'' | *''[[Halo: Shadows of Reach]]'' | ||
*''[[Halo: The Television Series]]'' | |||
{{col-end}} | {{col-end}} | ||