Editing Deutoros-pattern Scarab
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===''Halo Wars''=== | ===''Halo Wars''=== | ||
[[File:Two Scarabs.jpg|thumb|250px|left|Two Scarabs, assisted by two Locusts and an infantry lance, engage UNSC forces in ''Halo Wars''.]] | [[File:Two Scarabs.jpg|thumb|250px|left|Two Scarabs, assisted by two Locusts and an infantry lance, engage UNSC forces in ''Halo Wars''.]] | ||
''[[Halo Wars]]'' features the ''Deutoros''-pattern Scarab as a playable unit in [[Skirmish]] and multiplayer modes for Covenant leaders, though it is smaller for the sake of gameplay. Each Scarab costs {{HWResources|3,000}} [[resources]] and {{HWPop|20}} population in Skirmish, with no upgrades available due to their cost and is built at the [[Covenant citadel]]. Up to two can be spawned at a time in a [[Standard]] mode and four in [[Deathmatch (Halo Wars)|Deathmatch]] mode. ''Halo Wars'' | ''[[Halo Wars]]'' features the ''Deutoros''-pattern Scarab as a playable unit in [[Skirmish]] and multiplayer modes for Covenant leaders, though it is smaller for the sake of gameplay. Each Scarab costs {{HWResources|3,000}} [[resources]] and {{HWPop|20}} population in Skirmish, with no upgrades available due to their cost and is built at the [[Covenant citadel]]. Up to two can be spawned at a time in a [[Standard]] mode and four in [[Deathmatch (Halo Wars)|Deathmatch]] mode. The last Title Update for ''Halo Wars'' enhanced the Scarab by providing an additional 25% hitpoints and a 25% damage increase, and is now capable of surviving four direct MAC blasts as a result of the improved hitpoints. | ||
The Scarabs excel at attacking vehicles and infantry with their powerful weapons, though aircraft take longer for the Scarab to take down. Scarabs are very mobile, being able to climb over most obstacles. Only certain obstructions, like craters or fire, can block them. In the campaign level Beachhead, the player may use a [[SPARTAN-II program|Spartan]] to commandeer an abandoned Scarab. Commandeering this Scarab and using it to destroy twenty-five enemy units unlocks the achievement [[Beaming With Pride]]. | The Scarabs excel at attacking vehicles and infantry with their powerful weapons, though aircraft take longer for the Scarab to take down. Scarabs are very mobile, being able to climb over most obstacles. Only certain obstructions, like craters or fire, can block them. In the campaign level Beachhead, the player may use a [[SPARTAN-II program|Spartan]] to commandeer an abandoned Scarab. Commandeering this Scarab and using it to destroy twenty-five enemy units unlocks the achievement [[Beaming With Pride]]. | ||
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File:Scarab_Walk.jpg|A ''Deutoros''-pattern Scarab landing on Installation 00. | File:Scarab_Walk.jpg|A ''Deutoros''-pattern Scarab landing on Installation 00. | ||
File:H3ODST_GaussBanshees.jpg|A Scarab on the Mombasa Coastal Highway in ''Halo 3: ODST''. | File:H3ODST_GaussBanshees.jpg|A Scarab on the Mombasa Coastal Highway in ''Halo 3: ODST''. | ||
File: | File:Halo reach scarab render.jpeg|An in-game render of a Scarab from ''Halo: Reach''. | ||
File:Halo Reach Scarab.png|A Scarab on [[Reach]] being harassed by [[Carter-A259]]'s [[D77-TC Pelican]]. | File:Halo Reach Scarab.png|A Scarab on [[Reach]] being harassed by [[Carter-A259]]'s [[D77-TC Pelican]]. | ||
File:HaloReach-Scarab-Angle.png|A ''Deutoros''-pattern Scarab in ''Halo: Reach''. | File:HaloReach-Scarab-Angle.png|A ''Deutoros''-pattern Scarab in ''Halo: Reach''. | ||
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File:HW2C-Scarabs.png|Another revision of the previous concept piece. | File:HW2C-Scarabs.png|Another revision of the previous concept piece. | ||
File:HFR Scarab.jpg|A ''Deutoros''-pattern Scarab in ''[[Halo: Fireteam Raven]]''. | File:HFR Scarab.jpg|A ''Deutoros''-pattern Scarab in ''[[Halo: Fireteam Raven]]''. | ||
File:HINF Concept EarlyZetaBattle. | File:HINF Concept EarlyZetaBattle.png|''Halo Infinite'' concept art depicting a Scarab firing on a [[Banished]] spacecraft. | ||
</gallery> | </gallery> | ||